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|description= | |description= | ||
*Only usable during Gain Art. | *Only usable during Gain Art. | ||
*Timer normally lasts 6 seconds, but decreases at half the speed during overdrive. | |||
*During Slaver Trans-Am, attacking with any normal move will also attack with the shield bits. (Special, distortion and universal mechanic moves do not trigger the bit attacks attack) | *During Slaver Trans-Am, attacking with any normal move will also attack with the shield bits. (Special, distortion and universal mechanic moves do not trigger the bit attacks attack) | ||
*Startup for the bit attacks is instant, but only triggers some way into the move and differs based on attack used. | *Startup for the bit attacks is instant, but only triggers some way into the move and differs based on attack used. | ||
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A move that allows you to take command of close range neutral games, giving you considerable safe pressure. | A move that allows you to take command of close range neutral games, giving you considerable safe pressure. | ||
The extra hits this can allow can allow certain combos that normally would not work, and combo routes off of moves that are normally uncomboable, as well as making basically every normal move safe. | The extra hits this can allow can allow certain combos that normally would not work, and combo routes off of moves that are normally uncomboable, as well as making basically every normal move safe. The timer descreases at half the speed during overdrive, even if you activate overdrive after Slaver Trans-Am. With constant attacking, you can get a max of 4 attacks out of the bits before they disappear (8 in Overdrive). Has a long superflash animation and is invulnerable the entire time, so this move can be used to stop time and see what the opponent is doing, as well as to whiff punish certain moves. | ||
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Revision as of 14:57, 10 January 2018
Izayoi |
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Health: 11,000 Combo Rate: 60%
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Overview
Izayoi is the true form of the Sealed Armament: Izayoi that Tsubaki Yayoi undertakes to don the power of Immortal Breaker. Turning away from the darkness of the past, she takes up her sword to punish all crimes and seek out the true light. This alternate form of Tsubaki is playable starting from BlazBlue: Chrono Phantasma.
Drive: Scarlet Justice
Izayoi's Drive allows her to enter an alternate mode called Gain Art, giving her new dashes, C normals, special moves, and extensions to existing special moves. When in Gain Art, Izayoi gains tremendous mix-up and pressure potential, contrasting the defensive style of her normal mode. While Izayoi can transfer between the two modes freely, usage of the special moves available in Gain Art require stocks of the Zero Weave gauge, which are generated by using special moves during normal mode. These stocks are generated regardless of hit (2 stock gain) or block (1 stock gain) and are the foundation behind Gain Art pressure and combos. Effective usage of normal mode to generate stocks and Gain Art to spend them is the key to success!
Overdrive: Freedom Justice
Izayoi's Overdrive allows her to passively generate stocks, regardless of the mode she is in. The number of stocks generated depends on overdrive duration. And like other characters, her Distortion Drives become stronger during Overdrive as well. Justice Phorizer increases in range and damage, while Slaver Trans-am lasts approximately twice as long. Overdrive also strengthens her existing Gain Art specials, opening up new combos and pressure.
Strengths/Weaknesses
Strengths | Weaknesses |
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Normal Moves
5A
5A |
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5B
5B |
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5C
5C |
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5C (GA)
5C (GA) |
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2A
2A |
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2B
2B |
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2C
2C |
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2C (GA)
2C (GA) |
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6A
6A |
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6B
6B |
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6C
6C |
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6C (GA)
6C (GA) |
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3C
3C |
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3C (GA)
3C (GA) |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C |
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j.C (GA)
j.C (GA) |
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Drive Moves
5D/2D
5D/2D |
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jD
jD |
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Universal Mechanics
Forward Throw
Forward Throw 5B+C |
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Back Throw
Back Throw 4B+C |
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Air Throw
Air Throw j.4/5B+C |
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Counter Assault
Counter Assault 6A+B during blockstun |
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Crush Trigger
Crush Trigger 5A+B |
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Special Moves
Sonic Sabre
Sonic Sabre 236A/D |
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Air Sonic Sabre
Air Sonic Sabre j.236A/D |
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Crusade Seraphim α
Crusade Seraphim α 623B (air OK) |
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Crusade Seraphim β
Crusade Seraphim β 236C (air OK) |
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Crusade Seraphim γ
Crusade Seraphim γ 236B (air OK) |
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Valkyrie Astraea
Valkyrie Astraea Crusade Seraphim ß/γ ~ 6D |
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Stance Cancel (CS)
Stance Cancel (CS) Crusade Seraphim (Hold) ~ A |
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Aegis Blade
Aegis Blade 623C |
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Stance Cancel (AB)
Stance Cancel (AB) Aegis Blade (Hold) ~ A |
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Strike Fall
Strike Fall C.Seraphim α/A.Blade ~ D |
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Mirage Thruster
Mirage Thruster 214A/B/C/D, j.214D |
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Distortion Drives
Justice Phorizer
Justice Phorizer 236236C |
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Slaver Trans-Am
Slaver Trans-Am 632146D during Gain art |
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Exceed Accel
Banshee Lancer ABCD during Overdrive |
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Astral Heat
Judge Of Destiny 632146C |
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External References
- Japanese Name: イザヨイ
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •