BBCF/Kagura Mutsuki

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Kagura Mutsuki
BBCF Kagura Portrait.png
Health: 11,500

Combo Rate: 60%
Prejump:
Backdash Time 25 / Invul: 1~7


Movement Options
Double Jump, 1 Airdash, Dash type: Run
Play-style
Long reaching, Slow and deliberate
  

Overview

Kagura Mutsuki is a General in the NOL, and the head of the Duodecim's Mutsuki family. He recognizes how dire the state of the world is under the Imperator's rule and seeks to change how the NOL operates from within.

Drive: Black Gale

Kagura's Drive allows him to enter three different stances. Each stance comes with its own set of unique moves that can be chained together once consecutively (5Dx>2Dx>6Dx). Once a stance is used in a D chain, it cannot be used until coming out of stance (5Dx>2Dx>5Dx does not work).

Overdrive: Infinite Coupling

  • Removes the limit on stance cancels in D attack strings
  • Can dash cancel all C and D attacks except for 3C
  • 5DC launches upwards instead of behind
  • 6DC slides the opponent across the screen
  • 2DC causes untechable knockdown
  • [4]1236C gets a additional follow-up attack
  • 28D deal more hits and damage

Strengths/Weaknesses

Strengths Weaknesses
  • Massive, sweeping normals
  • Above average health
  • Stance cancels provide tricky mixup and mind games
  • Almost all combos can end in fireball okizeme
  • Has at least one move for each attribute invulnerability, allowing him to basicaly call out any move from a predictable opponent.
  • Very poor mobility
  • Fastest pokes have pitiful range
  • Special moves and distotion drives can't be performed on reaction, each one must be planned for by charging or performed from another move, making him perform badly in chaotic situations.
  • Is very heavily momentum based. He will either decisively steal a match, or get hopelessly blown up.
  • Nearly all high damage combos must be in a corner
  • Has arguably the worst mid range game in the entire roster. Characters with strong footsies give him a very hard time
  • Struggles against fast mixup characters (Taokaka, Valkenhayn, etc...)


Normal Moves

5A
5A
BBCP Kagura 5A.png
300 All 5 3 9 - B -
5B
5B
BBCP Kagura 5B.png
480 Low 8 3 11 - F -
5C
5C
BBCP Kagura 5C.png
Swing for the fences, shoot for the stars
1100 Mid 19 4 23 - B -
2A
2A
BBCP Kagura 2A.png
300 All 7 3 10 - F -
2B
2B
BBCP Kagura 2B.png
500 Low 10 3 14 - F -
2C
2C
BBCP Kagura 2C.png
You're gonna press this button a lot
1000 Mid 16 7 23 - F -
6A
6A
BBCP Kagura 6A.png
800 High 22 3 19 - B -
6B or 5BB
6B or 5BB
BBCP Kagura 6B.png
600 Mid 9 4 21 - B -
6C
6C
BBCP Kagura 6C.png
SOURAIYOU
1300 Mid 22 8 29 - B -
3C
3C
BBCP Kagura 3C.png
900 Mid 14 3 23 - F -
j.A
j.A
BBCP Kagura jA.png
300 High/Air 7 3 9 - H -
j.B
j.B
BBCP Kagura jB.png
550 High/Air 10 4 15 - H -
j.C
j.C
BBCP Kagura jC.png
1000 High/Air 13 8 24 - H -


Drive Moves

Stance
Stance
5D/2D/6D, air OK
BBCP Kagura 5D.png
5D
BBCP Kagura 2D.png
2D
BBCP Kagura 6D.png
6D
BBCP Kagura 4D.png
4D to cancel
1 - - - 1 - - - Ground: 12
Air: ??
- - -
Dragon Blast
Dragon Blast
5D~A
BBCP Kagura 5D~A.png
龍破衝(りゅうはしょう)
800 Mid 19 3 27 - B - 22 - - 24 - -
Dragon's Claw
Dragon's Claw
5D~B
BBCP Kagura 5D~B.png
龍戟爪(りゅうげきそう)
300, 1200 Throw 7 3 38 - T -
Dragon Slaughter
Dragon Slaughter
5D~C
BBCP Kagura 5D~C.png
屠龍連斬(とりゅうれんざん)
700, 1200 Mid 17 3(14)3 34 - B -
Dragon Strike
Dragon Strike
2D~A
BBCP Kagura 2D~A.png
砕龍撃(さいりんげき)
1000 High/Air 20 7 41 - B -
Dragon's Blade
Dragon's Blade
2D~B
BBCP Kagura 2D~B.png
龍閃剣(りゅうせんけん)
800, 1200 Low/Air 13 Minimum 3(10)2 22 - F -
Dragon's Dual Strike
Dragon's Dual Strike
2D~C
BBCP Kagura 2D~C.png
臥竜双破(がりょうそうは)
600, 1200 Mid 18 2(19)3 27 - B, F -
Dragon's Fang
Dragon's Fang
6D~A
BBCP Kagura 6D~A.png
龍牙迅(りゅうがじん)
850 All 26-35 3 22 - F -
Dragon's Mirage
Dragon's Mirage
6D~B
BBCP Kagura 6D~B 1.png
龍影迅(りゅうえいじん)
900 All 33-42 3 24 - F -
Sky Dragon's Strike
Sky Dragon's Strike
6D~C
BBCP Kagura 6D~C.png
飛龍尖撃(ひりゅうせんげき)
1200 Mid 18 6 26 - B -


Universal Mechanics

Forward Throw
Forward Throw
5/6B+C
BBCP Kagura ForwardThrow.png
100, 1400 7 3 23 - T -
Back Throw
Back Throw
4B+C
BBCP Kagura BackThrow.png
100,1400 7 3 23 - T -
Air Throw
Air Throw
j.B+C
BBCP Kagura AirThrow.png
500,200,700 7 3 15 - T -
Counter Assault
Counter Assault
6A+B (While Blocking)
BBCP Kagura 6B.png
0 All 13 5 28 - B -
Crush Trigger
Crush Trigger
5A+B
BBCP Kagura CT.png
1000 Barrier 20, 30~61 1 25 - B -


Specials

Dragon Spirit
Dragon Spirit
[4]~6A/B
BBCP Kagura 4~6A.png
龍縛旋(りゅうばくせん)
(1)700, (2-3)600 All 18 64 Total 36 - P1* - 650*2 (Short) 400xN(Long) All 40 Total 51 - P1* -
Dragon's Ascent
Dragon's Ascent
[2]~8B/C
BBCP Kagura 2~8C.png
龍刃翔(りゅうじんしょう)
600*3 Mid 13 3,2,2 Until L+12 - B - 900, 200*5 Mid 9 2(3)2x5 Until L+20 - B -
Dragon's Dance
Dragon's Dance
[8]~2C
BBCF Kagura Ryuurenbu.png
龍憐舞(りゅうれんぶ)
1200 High 13 3 Until L+8 - H - 1200 High 14 5 Until L+8 - H -


Distortion Drives

Supreme Dragon's Inferno
Supreme Dragon's Inferno
[4]~41236+C
BBCP Kagura 4~41236C.png
龍覇・獄焔塵(りゅうは・ごくえんじん)
1100*3 1+4 Total 59 - P2* - 380*3, 380*3 7+9 Total 99 - P2* -
The Dragon Lord's Striking Fang
The Dragon Lord's Striking Fang
During a stance, 28D, air OK
BBCP Kagura 28D.png
龍皇・斬牙欧衝(りゅうおう・ざんがおうしょう)
500, 5000 1+10 3 51 - B - 500, 500*19, 3000 1+10 3 51 - B -


Exceed Accel

Dark Flame of the Bellowing Dragon
ABCD during Overdrive
BBCF Kagura GenmaRettouzan.png
哮龍・幻魔烈刀嶄(こうりゅう・げんまれっとうざん)
600, 250*4, 1500 All Fast:10 Slow: 20 3 34 - B - 600, 250*4, 500*7 All Fast:10 Slow: 20 3 34 - B -


Astral Heat

Black Dragon's Sky-Rending Blade
236236C
BBCP Kagura 236236C.png
Swift death and eye candy for everyone!
DESTROY All 7+15 5 40 - B -


External References