BBCF/Kokonoe/Frame Data

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System Data[edit]

Health: 10,500

Combo Rate: 60%

Jump Startup: 4

Backdash Time 21 / Invul: 1-5

Movement Options: Gravitrons, Double Jump, Air Dash, Dash type: Run


Normal Moves[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Hitstop Invul Hitbox
5A 300 CSJR 100 80 Normal All 1 B 6 3 11 -2 11 - 12 9 - Click!
5B 600 SJR 100 89 Long Mid 3 B 11 3 23 -9 16 - 17 11 - Click!
5C 800 S(J)R 100 92 Long Mid 4 BP 14 2 23 -6 18 - 19 7 - Click!
2A 300 CSR 100 80 Normal All 1 F 7 3 11 -2 11 - 12 9 - Click!
2B 400 SR 90 85 Long Low/Air 2 F 10 3 (6) 3 12 -1 13 - 14 9 - Click!
2C 1080 S(J)R 100 82 Long Mid 4 F 19 3 15 1 18 - 19 15 - Click!
6A 660 [770] SJR 90 89 Long Mid 3 B 13-23 4 21 -8 16 - 17 [40] 16 7-13~23 H Click!
  • Invincibility lasts until end of active frames
  • Values in [] are at Max charge
6B 500*2 [550*2] SR 90 [80] 92 [94] Normal High 4 [5] B 25~43 2 (11) 2
[2 (15) 2]
26 [14] -9 [+5] 18 [20] - 35 [42] 12 [13] - Click!
  • Values in [] are at Max charge
6C 1250 S(J)R 90 82 Long All 4 B 22 3 Until L+7 -2 18 - 40 15 4-24 FT Click!
  • Fatal Counter
3C 460*2 SR 90 89 Long Low, Mid 3 F 14 3 (6) 3 15 -1 16 - 34 6,11 - Click!
j.A 220, 110*5 SJR 80 80 Normal High/Air 1 H 7 3*6 12 - 11 - 12 5 - Click!
  • First hit to hit the opponent will have base damage 220, remaining hits 110
j.B 500*2 SJR 80 89 Long High/Air 3 H 10 4 (3) 4 11 - 16 - 19 11 - Click!
j.C 750 SR 80 89 Long All 3 HP 13 3 27 - 16 - 40 7 - Click!
j.2C 1000 SR 90 82 Normal High/Air 4 H 17 4 17+9L - 18 - 30 15 - Click!
  • Fatal Counter

Drive Moves[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Hitstop Invul Hitbox
Summon Gravitron
D
- - - - - - - - - - 32 - - - - - - Click!
  • Gravitron appears on 15
Retrieve Gravitron
214D (air OK)
- - - - - - - - - - 32 - - - - - - Click!
Activate Gravitron
236D (air OK)
600 [900] - 100 92 - - 4 - 14 - Total 23 - - - 60 0/+10
[0/+10/+15]
- Click!
  • Values in [] are during OD
  • Only attacks when opponent is in hitstun

Universal Mechanics[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Hitstop Invul Hitbox
Forward Throw 0, 1500 SR 100 50 Normal Throw(70) 5 T 7 3 23 - - - 90 0 - Click!
  • Minimum Damage 100%
Back Throw 1500 SR 100 50 Normal Throw(70) 5 T 7 3 23 - - - 90 0 - Click!
  • Minimum Damage 100%
Air Throw 1500 SR 100 50 Normal Throw(120) 5 T 7 3 23+3L - - - 100 0 - Click!
  • Minimum Damage 100%
Counter Assault 0 R 50 92 Very Short All 4 T 15 3 33 -17 18 - 19 12 1-20 All Click!
CrushTrigger
Uncharged/Charged
1000 R 100 60 Normal Barrier - B 20 1 25 0 24 - 60 12 - Click!
1000 R 80 100 Long Barrier - B 30~61 1 25 0 24 - 60 12 - Click!

Specials[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Hitstop Invul Hitbox
Armanent No.4 (Alpha) "Flame Cage v1.43"
214A/B/C (air OK)
- - - - - - - - 27 - Ground: Total 42
Air: Total 47+5L
- - - - - - Click!
Flame Cage Attack 360*4 - 80 75 Normal All 2 P1* - - - - 13+4 - 24 0/+4 - Click!
Reflected Flame Cage 750 - 80 75 Normal - 4 P1* - - - - 18+5 - 60, 60 after Wall 0/+15 - Click!
Armament No.2 "Broken Bunker Assault v2.21"
236A
600*3 R 100 94, 94, 70 Long All 4 B*2, P1* 17-28 3 21 -5 18 - 36, 60, 35 12 - Click!
Armament No.2 "Broken Bunker Assault v2.21"
236[A]
600 R 100 92 Long All 4 B 17-28 3 21 -5 18 - 36 12 - Click!
Broken Bunker Delayed Hit 600 - 100 70 Normal All 4 P1* 192 1 - - 18 - 35 0/+12 - Click!
Armanent No.5 "Banishing Rays v3.10" A
22A
860 R 80 85 Normal All 2 P1* 24 6 Total 42 - 13+0 - 40 0 - Click!
Armanent No.5 "Banishing Rays v3.10" B
22B
- - - - - - - - - - Total 33 - - - - - - Click!
  • Lightning Rod is planted on 36
Banishing Rays Detonate 450*6 - 80 85 Normal All 2 P1* 22 2*6 - - 13+0 - 40 0 - Click!
Armanent No.3 "Absolute Zero v4.32"
236C
600 R 100 89 Long All 3 P 26 - 12 - - - - - - Click!
  • Freezes for 120. Freeze Count 5
  • Does N hits on block. Chip damage 10%
  • On hit immediately goes into Additional Attack
Absolute Zero Additional Attack 80*?? R 100 98 - - 3 P1* 43 - 21 - - - 50 0 - Click!
  • Startup listed is based on time between opponent getting hit and first bullet appearing
  • On hit and with 50 Heat, immediately goes into followup Crime of Greed
Armanent No.9 "Aerial Powerdrive Solid Wheel v3.37"
236B (air OK)
300*14 R 90 82 Long All 4 H 19 6*13,3 12 - - - 36 5 - Click!
Armanent No.6 "Planar Haze v1.24"
22C
- - - - - - - - - - 33 - - - - - 5-24 All Click!


Distortion Drives[edit]

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Hitstop Invul Hitbox
A Armanent No.4 (Beta) "Pyro: Flaming Belobog v2.73"
214214A
1250 R 60 94 Very Short All 5 B 5+5 3 33 -15 20 - 90 13 1-12 All Click!
  • Values in [] are during OD
  • Minimum Damage 15% [20%] (187 [250])
B Armanent No.4 (Beta) "Pyro: Flaming Belobog v2.73"
214214B
1250 R 60 94 Very Short All 5 B 5+8 3 33 -15 20 - 90 13 1-15 All Click!
  • Values in [] are during OD
  • Minimum Damage 15% [20%] (187 [250])
C Armanent No.4 (Beta) "Pyro: Flaming Belobog v2.73"
214214C
1250 R 60 94 Very Short All 5 B 5+11 3 33 -15 20 - 90 13 1-18 All Click!
  • Values in [] are during OD
  • Minimum Damage 15% [20%] (187 [250])
Air Armanent No.4 (Beta) "Pyro: Flaming Belobog v2.73"
j.214214A/B/C
1250 R 60 94 Very Short All 5 H 5+5 3 24+5L - 20 - 60 13 1-12 All Click!
  • Values in [] are during OD
  • Minimum Damage 15% [20%] (187 [250])
Flaming Belobog 360*12 [360*18] - 60 89 Normal All 3 P2* - - - - 16+3 - 36+3 0/+3 - Click!
  • Values in [] are during OD
  • Minimum Damage 15% (648 [972])
Reflected Flaming Belobog 1500 [2000] - 80 60 Normal All 5 P2* - - - - 20+5 - 90, 60 after Wall 0/+15 - Click!
  • Values in [] are during OD
  • Minimum Damage 15% (225 [300])
Armanent No.8 "Crime of Greed v1.00" 500, 100*5
[500, 100*2, 500]
R 100 92 - - 4 - - - - - - - 45 [50] 0/+1 - Click!
  • Values in [] are during OD
  • Minimum Damage 100% (1000 [1200])
Armanent No.7 "Jamming Dar v1.65"
632146D
0, 1200 [0, 1800] - 100 100 Long - 0 - 52+1 - - - unblockable - 100 0 - Click!
  • Values in [] are during OD
  • Normal Black hole will appear offscreen if done too close to corner. OD version will appear in corner.
  • Minimum Damage 100% (1200 [1800])
Armanent No.00 "Dreadnought Destroyer"
64641236C (air OK)
See notes - 100 94 Long All 5 P2* 5+??+12 - - -63 20 - 100 0 1-5 All, See notes Click!
  • Also fully invincible from second superflash until Laser disappears
  • Hold button for up to 58 hits
  • Spin stick while holding button for max duration for additional hits
  • Base Damage depends on number of hits. 1st-19th: 300. 20th-39th: 260. 40th-59th: 220. 60th-79th: 180. 80th-99th: 140. 100th+: 100
  • 1st-59th hit have Minimum Damage 5%
  • 60th hit onwards have Minimum Damage 20%
Armanent No.01 "Super Dreadnought Exterminator"
During OD 64641236C (air OK)
see notes - 100 94 Long All 5 P2* 5+??+12 - - -63 20 - 100 0 1-5 All, See notes Click!
  • Also fully invincible from second superflash until Laser disappears
  • Hold button for up to 58 hits
  • Spin stick while holding button for max duration for additional hits
  • Base Damage depends on number of hits. 1st-19th: 300. 20th-39th: 260. 40th-59th: 220. 60th+: 180
  • 1st-59th hit have Minimum Damage 5%
  • 60th hit onwards have Minimum Damage 20%

Exceed Accel[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Hitstop Invul Hitbox
Armament No. 11 "Full Metal Heavy Weapon v2.05"
ABCD during OD
600, 60*29, 600
{600, 60*71, 1000}
- 100 100 Long All - B 20 [10] 3 34 -10 26 - - 20 1-22 All
[1-12 All]
Click!
  • Values in [] are when canceled into or immediately after activating Overdrive
  • Values in {} are during Active Flow
  • Minimum Damage 10% (294 {586+16})

Astral Heat[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Hitstop Invul Hitbox
Armanent No.99 the "Match Destroyer: Ultimate Impact"
720D
37100 - - - Long Throw(90) - T 10+0 12 18 - - - - 0 1-22 Click!

Revolver Action Table[edit]

Ground Revolver Action Table
A B C D Cancels
5A[3] 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C Yes Throw, Jump, Special
5B[1] 6A 2B 5C, 2C, 6C Yes Jump, Special
5C[1] - - 2C, 6C, 3C Yes Jump[-], Special
2A[3] 5A, 2A[+], 6A 5B, 2B, 6B 5C, 2C, 6C, 3C Yes Throw, Special
2B[1] 6A 5B 5C, 2C, 6C, 3C Yes Special
2C[1] - - 5C, 6C, 3C Yes Jump[-], Special
6A - 5B, 2B 5C, 6C Yes Jump, Special
6B - - 5C, 2C, 6C, 3C Yes Special
6C - - j.2C Yes Jump, Special
3C - - - Yes Special
Air Revolver Action Table
A B C D Cancels
j.A - j.B j.C, j.2C Yes Throw, Jump, Special
j.B j.A - j.C, j.2C Yes Jump, Special
j.C - - j.2C Yes Special
j.2C - - - Yes Special
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only

Navigation[edit]


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BlazBlue: Central Fictione
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System Explanations

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