- Be sure to update both the
move
and themove Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Links
SystemData
Health: 10,500
Combo Rate: 60%
Prejump: 4
Backdash Time 25 / Invul: 1-7
Movement Options
- Double Jump, Air Dash, Dash type: Run
Normal Moves
5A Data
5A
| height="25px"| 300 | All | 6 | 3 | 12 | - | B | -
5A Full
300 All 6 3 12 - - B -
5B Data
5B
| height="25px"| 510 | Mid | 8 | 3 | 17 | - | B | -
5B Full
510 Mid 8 3 17 - - B -
5C Data
5C
| height="25px"| 160*8 | All | 16 | X{(4)X}*7 | Total 71 | - | P1* | -
5C Full
160*8 All 16 X{(4)X}*7 Total 71 - - P1* -
2A Data
2A
| height="25px"| 300 | All | 7 | 4 | 12 | - | F | -
2A Full
300 All 7 4 12 - - F -
2B Data
2B
| height="25px"| 480 | Low | 9 | 4 | 13 | - | F | -
2B Full
480 Low 9 4 13 - - F -
2C Data
2C
| height="25px"| 140*8 | Mid | 14 | 1*6,2*2 | 24 | - | B | -
2C Full
140*8 Mid 14 1*6,2*2 24 - - B -
6A Data
6A
| height="25px"| 620 | Mid | 11 | 6 | 17 | - | B | -
6A Full
620 Mid 11 6 17 - - B -
6B Data
6B
| height="25px"| 680 | High | 24 | 2 | 15+8L | - | H | -
6B Full
680 High 24 2 15+8L - - H -
6C Data
6C
| height="25px"| 180*8 | Mid | 22 | 1*6 | 24 | - | B | -
6C Full
180*8 Mid 22 1*6 24 - - B -
3C Data
3C
| height="25px"| 140*8 | Low | 11 | 1*8 | 22 | - | F | -
3C Full
140*8 Low 11 1*8 22 - - F -
j.A Data
j.A
| height="25px"| 300 | High/Air | 8 | 2 | 10 | - | H | -
j.A Full
300 High/Air 8 2 10 - - H -
j.B Data
j.B
| height="25px"| 600 | High/Air | 9 | 4 | 12 | - | H | -
j.B Full
600 High/Air 9 4 12 - - H -
j.C Data
j.C
| height="25px"| 150*8 | High/Air | 9 | 1*2,2*6 | 25 | - | H | -
j.C Full
150*8 High/Air 9 1*2,2*6 25 - - H -
j.2C Data
j.2C
| height="25px"| 150*8 | High/Air | 15 | 1*8 | 10 | - | H | -
j.2C Full
150*8 High/Air 15 1*8 10 - - H -
Drive Moves
5D Data
5D
| height="25px"| 600 | All | 15 | 18 | Total 47 | - | P1* | -
5D Full
600 All 15 18 Total 47 - - P1* -
5D Followup Data
5D Followup
| height="25px"| 300 [600] | All | 17 | 13 | Total 42 | - | P1* | -
5D Followup Full
300 [600] All 17 13 Total 42 - - P1* -
2D Data
2D
| height="25px"| 600 | All | 12 | 25 | Total 44 | - | P1* | -
2D Full
600 All 12 25 Total 44 - - P1* -
2D Followup Data
2D Followup
| height="25px"| 300 [600] | All | 17 | 13 | Total 45 | - | P1* | -
2D Followup Full
300 [600] All 17 13 Total 45 - - P1* -
6D Data
6D
| height="25px"| 600 | All | 14 | 22 | Total 44 | - | P1* | -
6D Full
600 All 14 22 Total 44 - - P1* -
6D Followup Data
6D Followup
| height="25px"| 300 [600] | All | 19 | 13 | Total 54 | - | P1* | -
6D Followup Full
300 [600] All 19 13 Total 54 - - P1* -
4D Data
4D
| height="25px"| 600 | High/Air | 27 | 3 | Total 56 | - | P1* | -
4D Full
600 High/Air 27 3 Total 56 - - P1* -
4D Followup Data
4D Followup
| height="25px"| 300 [600] | All | 17 | 13 | Total 48 | - | P1* | -
4D Followup Full
300 [600] All 17 13 Total 48 - - P1* -
j.D Data
j.D
| height="25px"| 600 | All | 13 | 10 | Total 56 | - | P1* | -
j.D Full
600 All 13 10 Total 56 - - P1* -
j.D Followup Data
j.D Followup
| height="25px"| 300 [600] | All | 18 | 13 | Total 43 | - | P1* | -
j.D Followup Full
300 [600] All 18 13 Total 43 - - P1* -
j.2D Data
j.2D
| height="25px"| 600 | All | 11 | 25 | Total 56 | - | P1* | -
j.2D Full
600 All 11 25 Total 56 - - P1* -
j.2D Followup Data
j.2D Followup
| height="25px"| 300 [600] | All | 18 | 13 | Total 43 | - | P1* | -
j.2D Followup Full
300 [600] All 18 13 Total 43 - - P1* -
j.6D Data
j.6D
| height="25px"| 600 | All | 13 | 6 | Total 55 | - | P1* | -
j.6D Full
600 All 13 6 Total 55 - - P1* -
j.6D Followup Data
j.6D Followup
| height="25px"| 300 [600] | All | 18 | 13 | Total 43 | - | P1* | -
j.6D Followup Full
300 [600] All 18 13 Total 43 - - P1* -
Universal Mechanics
BC Data
BC
| height="25px"| 0, 1500 | Throw(70) | 7 | 3 | 23 | - | T | -
BC Full
0, 1500 Throw(70) 7 3 23 - - T -
j.BC Data
j.BC
| height="25px"| 0, 1500 | Throw(70) | 7 | 3 | 23+3L | - | T | -
j.BC Full
0, 1500 Throw(70) 7 3 23+3L - - T -
6AB Data
6AB
| height="25px"| 0 | All | 13 | 2 | 32 | - | B | -
6AB Full
0 All 13 2 32 - - B -
5AB Data
5AB
| height="25px"| 1000 | Guard Break 32/Barrier | 20 | 1 | 25 | - | B | -
5AB Full
1000 Guard Break 32/Barrier 20 1 25 - - B -
5[AB] Data
5[AB]
| height="25px"| 1000 | Guard Break 60/Barrier | 30~61 | 1 | 25 | - | B | -
5[AB] Full
1000 Guard Break 60/Barrier 30~61 1 25 - - B -
Specials
236A Data
236A
| height="25px"| | | | | 34 | - | | -
236A Full
34 - - -
236B Data
236B
| height="25px"| 800 | All | 18~24 | 3 | 19 | - | B | -
236B Full
800 All 18~24 3 19 - - B -
236B > 6A Data
236B > 6A
| height="25px"| 1100 | High/Air | 21 | 4 | 18+7L | - | H | -
236B > 6A Full
1100 High/Air 21 4 18+7L - - H -
236B > 6B Data
236B > 6B
| height="25px"| 950 | Low/Air | 11 | 6 | 16 | - | F | -
236B > 6B Full
950 Low/Air 11 6 16 - - F -
236C Data
236C
| height="25px"| 1500 | Mid | 30 | 4 | 22 | - | B | -
236C Full
1500 Mid 30 4 22 - - B -
236D Data
236D
| height="25px"| 400*4 | All | 37 | Until Offscreen | Total 61 | - | P1* | -
236D Full
400*4 All 37 Until Offscreen Total 61 - - P1* -
j.214D Data
j.214D
| height="25px"| 1000 | High/Air | 16 | 9 | Total Until L+9 | - | P1* | -
j.214D Full
1000 High/Air 16 9 Total Until L+9 - - P1* -
214D Data
214D
| height="25px"| 1200
| All
| 27
| 31
[Until Offscreen]
| Total 69
| -
| P2*
| -
214D Full
1200
All
27
31
[Until Offscreen]
Total 69
-
-
P2*
-
22D Data
22D
| height="25px"| 1000
| All
| 26
| 30
| Total 54+5L
[Total 39]
| -
| P1*
| -
22D Full
1000
All
26
30
Total 54+5L
[Total 39]
-
-
P1*
-
214A Data
214A
| height="25px"| 300 | All | 13 | 3 | 18 | - | B | -
214A Full
300 All 13 3 18 - - B -
Distortion Drives
632146D Data
632146D
| height="25px"| 2400 [2800] | High | 10+1 | 9 | Total 52 | - | P2* | -
632146D Full
2400 [2800] High 10+1 9 Total 52 - - P2* -
j.632146D Data
j.632146D
| height="25px"| 2400 [2800] | High/Air | 8+5 | 9 | Total Until L+5 | - | P2* | -
j.632146D Full
2400 [2800] High/Air 8+5 9 Total Until L+5 - - P2* -
236236D Data
236236D
| height="25px"| 130*24 [130*37] | All | 16+9 | Until Offscreen | Total 57 | - | P2* | -
236236D Full
130*24 [130*37] All 16+9 Until Offscreen Total 57 - - P2* -
Exceed Accel
ABCD Data
ABCD
| height="25px"| 600, 200*6, 1230
{600,300*9, 2530}
| All
| 20 [10]
| 3
| 34
| -
| B
| -
ABCD Full
600, 200*6, 1230
{600,300*9, 2530}
All
20 [10]
3
34
-
-
B
-
Astral Heat
Astral Data
Astral
| height="25px"| 40000 | All | 13+7 | 9 | 21 | - | B | -
Astral Full
40000 All 13+7 9 21 - - B -
Category
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- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
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- Nine the Phantom [★]
- Noel Vermillion [★]
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- Platinum the Trinity [★]
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- Relius Clover [★]
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- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •