Mai Natsume |
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Overview
Mai Natsume is the main character of the manga BlazBlue: Remix Heart, its sequel Variable Heart, and two side-stories in BlazBlue: Chrono Phantasma Extend. She was a classmate and friend of Noel Vermillion, Tsubaki Yayoi and Makoto Nanaya during their time at the Military Academy. Mai is the vessel of the Nameless Grimoire and was for a time the host of the Intermediary Grimoire. She is making her debut as a playable DLC character in the console version of BlazBlue: Central Fiction.
Drive: Gallia Sphyras - Exseal
Mai throws her spear for her Drive attack. There's a stance before the initial throw which allows control of the direction it is thrown using the stick. Even if the spear doesn't hit the opponent, Mai can cause the spear to home in on the opponent with an additional input.
Unique Ability: Variable Arts
After Mai uses an attack, additional inputs allow for different follow-ups, depending on the button used. The follow-ups come out regardless of whether the move hits the opponent or not.
Overdrive: Flurry of the Winter Moon
Mai's Overdrive shortens the charge time to make her spear throws unblockable as well as making the homing spear hit twice. All followups from Juncture and Moon Blossom are always the fully charged versions.
Strengths/Weaknesses
Strengths | Weaknesses |
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Normal Moves
5A
5A | Template:AttackDataHeader-BBCF |
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5B
5B | Template:AttackDataHeader-BBCF |
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5x[B]
5x[B] |
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5x[B]A/C
5x[B]A/C | Template:AttackDataHeader-BBCF |
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5x[B]6A/6C
5x[B]6A/6C | Template:AttackDataHeader-BBCF |
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5x[B]8A/8C
5x[B]8A/8C | Template:AttackDataHeader-BBCF |
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5C
5C | Template:AttackDataHeader-BBCF |
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2A
2A |
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2B
2B |
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2xC
2xC |
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2C
2C |
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Gigantic hitbox in every direction that leads into easy followup combos. Beware that the actual head invul starts up very late for an anti-air so it is easy to get tagged on startup. Also beware of opponents baiting it by making it whiff as the whiff recovery is extremely long and punishable. |
5xAB
5xAB and 5xAC | Template:AttackDataHeader-BBCF |
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5xCA
5xCA |
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5xCB
5xCB |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C |
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Drive Moves
5D/8D/2D
Exseal 2/5/8D (Air OK) |
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Direction Change
Direction Change D after any Drive (Air OK) |
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Universal Mechanics
Ground Throw
Forward/Back Throw | Template:AttackDataHeader-BBCF |
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Air Throw
Air Throw | Template:AttackDataHeader-BBCF |
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Counter Assault
Counter Assault | Template:AttackDataHeader-BBCF |
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Crush Trigger
Crush Trigger | Template:AttackDataHeader-BBCF |
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Specials
Juncture
Juncture 236 |
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Command dash that cancels into thrust followups and additional 236 and 214 movements. Note that while you can frametrap with the thrusts, the command dash itself is NOT safe as a dash cancel and you can easily be mashed out while trying. |
A Himeyuri
A Himeyuri A after Juncture |
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B Himeyuri
B Himeyuri B after Juncture |
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Himeyuri: Dipper
Himeyuri: Dipper C after Juncture |
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Moon Blossom
Moon Blossom 214 (air OK) |
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Suzuran
Suzuran A after Moon Blossom |
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Suzuran: Blaze
Suzuran: Blaze B after Moon Blossom |
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Suzuran: Dipper
Suzuran: Dipper C after Moon Blossom |
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Distortion Drives
Floral Blizzard Blossom
Floral Blizzard Blossom 214D |
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Sylvan Hurricane Assault
Sylvan Hurricane Assault 236D |
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Goes straight up, then comes down on the opponent. Not a true reversal since invul starts on frame 4. Primarily used as a combo ender. She can also use it to manually switch sides, so watch out for crossups. |
Exceed Accel
Shearing Cherry Blossom Storm ABCD during Overdrive |
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Astral Heat
Royal Crimson Sprout: New Moon Lotus 222D |
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External References
- Japanese Name: マイ=ナツメ
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Amane Nishiki [★]
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- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
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- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
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Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •