BBCF/Miscellaneous: Difference between revisions

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(Created page with "==Poison and Life Drain== thumb|250x200px| Poison (via Bang's poison nail) and Life Drain (via Hazama's Overdrive) both steadily decrease the opponent's...")
 
(→‎Hitting Two Opponents With the Same Attack: moving to attack attributes section)
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[[File:BBPoison.png|thumb|250x200px|]]
[[File:BBPoison.png|thumb|250x200px|]]
Poison (via Bang's poison nail) and Life Drain (via Hazama's Overdrive) both steadily decrease the opponent's life while active, but can never kill the opponents by themselves; the most they can do is decrease the opponent's life to 1 health.
Poison (via Bang's poison nail) and Life Drain (via Hazama's Overdrive) both steadily decrease the opponent's life while active, but can never kill the opponents by themselves; the most they can do is decrease the opponent's life to 1 health.
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==Hitting Two Opponents With the Same Attack==
[[File:BBHittingTwice.png|thumb|250px|Ragna hitting Carl and Nirvana with 5B]]
One attack can hit multiple targets assuming they are within range. For example one attack can hit BOTH Carl and Nirvana.
Normally, when an attack touches the opponent, the remaining active frames are converted into recovery frames. However, if there is a second hittable character, then the remaining active frames can still hit him!
This leads to visually strange situations like Ragna's 5B hitting Nirvana, then a moment later, Carl jumps into the active frames and gets hit. This is further compounded by the fact that hitstop only applies to the attacker and the target, thus allowing the attack to hit the unaffected character with the active frames plus the hitstop frames!
This even applies to projectiles like Jin's Hishouken, but since the projectile will shatter the instant it touches Nirvana or Carl, this effect is much harder to take advantage of.
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Revision as of 23:28, 4 May 2016

Poison and Life Drain

BBPoison.png

Poison (via Bang's poison nail) and Life Drain (via Hazama's Overdrive) both steadily decrease the opponent's life while active, but can never kill the opponents by themselves; the most they can do is decrease the opponent's life to 1 health.

Recognizing Invincibility

Notice the white circle?

When your character is attribute invincible to an enemy's, you may notice that a white circle will appear.

Note that it doesn't always show, for example, ground throws vs airborne opponents won't show this circle.