BBCF/Mu-12/Frame Data

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System Data[edit]

Health: 10,000

Combo Rate: 60%

Jump Startup: 4

Backdash Time 25 / Invul: 1-5

Movement Options: Double Jump, Air Dash, Dash type: Run

Normal Moves[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
5A
300 SORJ 100 77 Normal All 1 B 6 5 7 0 11 - 12 - Click!
5B
600 SORJ 100 85 Long Mid 2 B 8 3 20 -9 13 - 17 - Click!
5C
860 SOJ*R 100 89 Long Mid 3 B 12 3 22 -8 16 - 21 - Click!
2A
300 SOR 100 80 Normal All 1 F 7 4 10 -2 11 - 12 - Click!
2B
560 SOR 90 85 Long Low 2 F 8 4 10 0 13 - - - Click!
2C
880 SOJR 90 92 Long Mid 4 B 14 3 27 -11 18 - 36 11-16 H Click!
6A
700 SORJ 90 89 Long Mid 3 B 11 6 17 -6 16 - 26 5-16 H Click!
6B
600*2 SOR 90 85, 79 Long, Normal Mid, High 3 B 16 2 (4) 4 26 -13 16 - 40 - Click!
  • Fatal Counter
6C
1000 SOR 100 84 Long All 5 BP 18 6 42 -27 20 - 60 - Click!
  • Fatal Counter
3C
820 SORJ 90 89 Long Low 3 F 14 3 24 -10 16 - 40 - Click!
j.A
300 SORJ 80 80 Normal High/Air 1 H 8 2 10 - 11 - 14 - Click!
j.B
580 SORJ 80 85 Long High/Air 2 H 10 6 21 - 13 - 17 - Click!
j.C
840 SORJ* 80 89 Long High/Air 3 H 12 6 18+4L - 16 - 21 - Click!
j.2C
900 SOR 80 89 Long High/Air 3 H 14 6 18+4L - 16 - 40 - Click!

Drive Moves[edit]

For all Drive moves Startup listed is for the stien's own attack. Mu herself only animates the move for the listed recovery time.

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
D Summon
500 - 70 92 Normal All 2 P1* 144 12 Total 41 - 13 - 25+5 - Click!
D Summon
OD
850 - 70 92 Normal All 4 P2* 76 40 Total 41 - 18 - 25+12 - Click!
D Summon
Charged
850 - 70 92 Normal All 4 P2* 176 40 Total 54 - 18 - 25+12 - Click!
Air D Summon
500 - 70 92 Normal All 2 P1* 151 12 Total 43 - 18 - 25+5 - Click!
Air D Summon
OD
850 - 70 92 Normal All 4 P2* 84 40 Total 43 - 13 - 25+12 - Click!
Air D Summon
Charged
850 - 70 92 Normal All 4 P2* 184 40 Total 59 - 18 - 25+12 - Click!

Universal Mechanics[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Ground Throw
1500 - 100 50 Normal Throw 4 T 7 3 23 - - - 100 - Click!
  • Minimum Damage 100%
Air Throw
1500 - 100 50 Normal Throw 4 T 7 3 23+3L - - - 60 - Click!
  • Minimum Damage 100%
Counter Assault
0 R 50 92 Very Short All 4 B 13 3 32 -16 18 - 19 1-20 All Click!
Crush Trigger
Uncharged
1000 R 80 60 Normal Barrier - BP 20 1 25 0 24 - 60 - Click!
Crush Trigger
Charged
1000 R 80 100 Long Barrier - BP 30~61 1 25 0 24 - 60 - Click!

Specials[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Origins
623C
1200 R 60 92 Very Short All 4 B 14 8 37 -19 18 - 19, Wall 40 1-7 All
8-21 Guard All
Click!
Air Origins
j.623C
1200 R 60 92 Very Short All 4 H 14 8 Until L+15 - 18 - 19, Wall 40 1-7 All
8-21 Guard All
Click!
Totsuka Blade
236D (Air OK)
750 - 80 89 Normal All 3 P1* 24 - Total 72 - 16+0 - 25+0 - Click!
  • Each bounce from the laser is considered a different attack for proration purposes
  • Not affected by same move rate
Tokotachi Blade
214D (Air OK)
800 [800, 700] - 80 89
[85, 94]
Normal All 3 P1* 30 - Total 39 - 16 - 60+0
[60+0, 40+6]
- Click!
  • Values in [] are during OD
Sword of Decimation
63214C
1000 [1500] R 100 82 Long Mid 4 [5] B 17~39 [40] 7 22 -4 [-2] 18 [20] - 46, Slide 10
[46, Wall 60]
- Click!
  • Values in [] are for max charge
  • Fatal Counter
Sword of Infinity
63214B
1100 R 100 74 Normal High/Air 5 H 31 3 Until L - 20 - 49 - Click!
Arrows of Heaven
236A
360*3 - 80 89 Normal All 3 P1* 13 Until Ofscreen Total 51 - 16+0 - 17+0 - Click!
Air Arrows of Heaven
j.236A
360*3 - 80 89 Normal All 3 P1* 13 Until Ofscreen Total 51+3L - 16+0 - 17+0 - Click!

Distortion Drives[edit]

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Blessed Mirror
632146D
640 [760] - 80 92 Normal All 4 P2* 5+33 Until Offscreen Total 52 - - - 40+0 - Click!
  • Values in [] are during OD
  • Startup listed is for the final, guaranteed laser.
  • Shoots 1 [2] laser for each Stein deployed plus one final laser.
  • Startup for these lasers are 5+9, 5+15, 5+21, 5+27.
  • Lasers that go through Steins can hit twice: once when traveling to Stein, and again after being reflected
  • [Damage while traveling to Steins is 640, becomes 760 after reflect]
  • Minimum Damage 10% (64 [76])
Air Blessed Mirror
j.632146D
640 [760] - 80 92 Normal All 4 P2* 5+42 Until Offscreen Total Until L+5 - - - 40+0 - Click!
  • Values in [] are during OD
  • Startup listed is for the final, guaranteed laser.
  • Shoots 1 [2] laser for each Stein deployed plus one final laser.
  • Startup for these lasers are 5+18, 5+24, 5+30, 5+36.
  • Lasers that go through Steins can hit twice: once when traveling to Stein, and again after being reflected
  • [Damage while traveling to Steins is 640, becomes 760 after reflect]
  • Minimum Damage 10% (64 [76])
Wisdom of the Divines
632146C
1200, 400*8
[1400, 250*24]
R 100 92 Normal All - B 5+5 8 42 -24 - - - 1-17 All Click!
  • Values in [] are during OD
  • Rapid cancel only available on block
  • Minimum Damage 20% (880 [1480])

Exceed Accel[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Pillar of Light
ABCD during OD
600, 2430 - 100 100 Long All 3 B 20 [10] 3 34 -10 26 - - 1-22 All
[1-12 All]
Click!
  • Values in [] are when canceled into or immediately after activating Overdrive
  • Minimum Damage 10% (303)
Pillar of Light
ABCD during OD+AF
600, 525*10 - 100 100 Long All 3 B 20 [10] 3 34 -10 26 - - 1-22 All
[1-12 All]
Click!
  • Values in [] are when canceled into or immediately after activating Overdrive
  • Minimum Damage 10% (585+51)

Astral Heat[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Sword of the Godslayer
222D
0, 37000 - 100 92 Long All 4 F 8+9 4 50 -32 - - - 8-25 All Click!

Revolver Action Table[edit]

Ground Revolver Action Table
A B C D Cancels
5A[3] 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C xD Throw, Jump, Special
5B[2*] 6A 2B, 6B 5C, 2C, 3C xD Jump, Special
5C[2*] - 6B 2C, 6C, 3C xD Special
2A[3] 5A, 2A[+], 6A 5B, 2B, 6B 5C, 2C, 3C xD Throw, Special
2B[2*] 6A 5B, 6B 5C, 2C, 3C xD Special
2C[2*] - 6B 5C, 6C, 3C xD Jump, Special
6A[2] - 5B, 2B, 6B 5C, 2C, 6C, 3C xD Jump, Special
6B[1] - - 5C, 2C, 6C, 3C (all 2nd hit) xD -
6C[1] - - - xD Special
3C - - - xD Jump, Special
xD[2] - 6B 5C, 2C, 6C, 3C xD[+] Jump[+]
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C, j.2C j.xD Throw, Jump, Special
j.B j.A - j.C, j.2C j.xD Jump, Special
j.C - j.B j.2C j.xD Jump[-], Special
j.2C - - - j.xD Special
j.xD[2] - - j.C, j.2C j.xD[+] Jump[+]
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only
  •  : 2C/5C are tied together, you can only chain twice any combination of them (ex: 2C 5D 2C does not allow you to chain into 5C afterward). The same applies to 2B/5B

BlazBlue: Central Fictione
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


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