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{{FrameData-BBCF | {{FrameData-BBCF | ||
|version=Blessed Mirror |subtitle=632146D | |version=Blessed Mirror |subtitle=632146D | ||
|cancel= |damage=640 |starter=Normal|p1=80 |p2=92 |guard= All | |cancel= |damage=640 [760]|starter=Normal|p1=80 |p2=92 |guard= All | ||
|level=4 |attribute=P2* |startup=5+33 |active=Until Offscreen |recovery=Total 52 |frameAdv= |invul= | |level=4 |attribute=P2* |startup=5+33 |active=Until Offscreen |recovery=Total 52 |frameAdv= |invul= | ||
|blockstun= |airHit=40+0 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/mu/ | |blockstun= |airHit=40+0 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/mu/ | ||
|description={{ColumnList |text=* | |description={{ColumnList |text=*Values in [] are during OD | ||
*Startup listed is for the final, guaranteed laser. | *Startup listed is for the final, guaranteed laser. | ||
*Shoots 1 [2] laser for each Stein deployed plus one final laser. | |||
*Startup for these lasers are 5+9, 5+15, 5+21, 5+27. | *Startup for these lasers are 5+9, 5+15, 5+21, 5+27. | ||
*Lasers that go through Steins can hit twice: once when traveling to Stein, and again after being reflected | *Lasers that go through Steins can hit twice: once when traveling to Stein, and again after being reflected | ||
* | *[Damage while traveling to Steins is 640, becomes 760 after reflect] | ||
*Minimum Damage 10% (64 [76]) | |||
*Minimum Damage 10% | |||
}} | }} | ||
}} | }} | ||
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{{FrameData-BBCF | {{FrameData-BBCF | ||
|version=Air Blessed Mirror |subtitle=j.632146D | |version=Air Blessed Mirror |subtitle=j.632146D | ||
|cancel= |damage=640 |starter=Normal |p1=80 |p2=92 |guard= All | |cancel= |damage=640 [760]|starter=Normal|p1=80 |p2=92 |guard= All | ||
|level=4 |attribute=P2* |startup=5+42 |active=Until Offscreen |recovery=Total Until L+5 |frameAdv= |invul= | |level=4 |attribute=P2* |startup=5+42 |active=Until Offscreen |recovery=Total Until L+5 |frameAdv= |invul= | ||
|blockstun= |airHit=40+0 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/mu/ | |blockstun= |airHit=40+0 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/mu/ | ||
|description={{ColumnList |text=*Startup listed is for the final, guaranteed laser. | |description={{ColumnList |text=*Values in [] are during OD | ||
*Shoots | *Startup listed is for the final, guaranteed laser. | ||
*Shoots 1 [2] laser for each Stein deployed plus one final laser. | |||
*Startup for these lasers are 5+18, 5+24, 5+30, 5+36. | *Startup for these lasers are 5+18, 5+24, 5+30, 5+36. | ||
*Lasers that go through Steins can hit twice: once when traveling to Stein, and again after being reflected | *Lasers that go through Steins can hit twice: once when traveling to Stein, and again after being reflected | ||
* | *[Damage while traveling to Steins is 640, becomes 760 after reflect] | ||
*Minimum Damage 10% (64 [76]) | |||
*Minimum Damage 10% | |||
}} | }} | ||
}} | }} | ||
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{{FrameData-BBCF | {{FrameData-BBCF | ||
|version=Wisdom of the Divines |subtitle=632146C | |version=Wisdom of the Divines |subtitle=632146C | ||
|cancel= R |damage= | |cancel= R |damage=1200, 400*8<br/>[1400, 250*24] |starter=Normal |p1=100 |p2=92 |guard= All | ||
|level= |attribute=B |startup=5+5 |active=8 |recovery=42 |frameAdv=-24 |invul=1-17 All | |level= |attribute=B |startup=5+5 |active=8 |recovery=42 |frameAdv=-24 |invul=1-17 All | ||
|blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/mu/ | |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/mu/ | ||
|description={{ColumnList |text= *Rapid cancel only available on block | |description={{ColumnList |text=*Values in [] are during OD | ||
*Minimum Damage 20% ( | *Rapid cancel only available on block | ||
*Minimum Damage 20% (880 [1480]) | |||
}} | }} | ||
}} | }} |
Revision as of 23:16, 16 March 2019
System Data
Health:
Combo Rate:
Prejump:
Backdash Time / Invul:
Normal Moves
Drive Moves
For all Drive moves Startup listed is for the stien's own attack. Mu herself only animates the move for the listed recovery time.
Universal Mechanics
Specials
Distortion Drives
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Heat Gauge Cooldown 180F
Exceed Accel
Astral Heat
Revolver Action Table
A | B | C | D | Cancels | |
---|---|---|---|---|---|
5A[3] | 5A[+], 2A, 6A | 5B, 2B, 6B | 5C, 2C, 6C, 3C | xD | Throw, Jump, Special |
5B[2*] | 6A | 2B, 6B | 5C, 2C, 3C | xD | Jump, Special |
5C[2*] | - | 6B | 2C, 6C, 3C | xD | Special |
2A[3] | 5A, 2A[+], 6A | 5B, 2B, 6B | 5C, 2C, 3C | xD | Throw, Special |
2B[2*] | 6A | 5B, 6B | 5C, 2C, 3C | xD | Special |
2C[2*] | - | 6B | 5C, 6C, 3C | xD | Jump, Special |
6A[2] | - | 5B, 2B, 6B | 5C, 2C, 6C, 3C | xD | Jump, Special |
6B[1] | - | - | 5C, 2C, 6C, 3C (all 2nd hit) | xD | - |
6C[1] | - | - | - | xD | Special |
3C | - | - | - | xD | Jump, Special |
xD[2] | - | 6B | 5C, 2C, 6C, 3C | xD[+] | Jump[+] |
A | B | C | D | Cancels | |
---|---|---|---|---|---|
j.A | j.A | j.B | j.C, j.2C | j.xD | Throw, Jump, Special |
j.B | j.A | - | j.C, j.2C | j.xD | Jump, Special |
j.C | - | j.B | j.2C | j.xD | Jump[-], Special |
j.2C | - | - | - | j.xD | Special |
j.xD[2] | - | - | j.C, j.2C | j.xD[+] | Jump[+] |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Special = Specials and Supers
- Super = Supers only
- : 2C/5C are tied together, you can only chain twice any combination of them (ex: 2C 5D 2C does not allow you to chain into 5C afterward). The same applies to 2B/5B
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- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •