Line 303: | Line 303: | ||
|18|text={{ColumnList |text=*Values in [] are when canceled into or immediately after activating Overdrive | |18|text={{ColumnList |text=*Values in [] are when canceled into or immediately after activating Overdrive | ||
*Values in {} are during Active Flow | *Values in {} are during Active Flow | ||
*Minimum Damage 10% | *Minimum Damage 10%: 303 {585+51} | ||
}} | }} | ||
}} | }} |
Revision as of 06:23, 15 October 2019
System Data
Normal Moves
Drive Moves
For all Drive moves Startup listed is for the stien's own attack. Mu herself only animates the move for the listed recovery time.
Universal Mechanics
Specials
Distortion Drives
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Heat Gauge Cooldown 180F
Exceed Accel
Astral Heat
Revolver Action Table
A | B | C | D | Cancels | |
---|---|---|---|---|---|
5A[3] | 5A[+], 2A, 6A | 5B, 2B, 6B | 5C, 2C, 6C, 3C | xD | Throw, Jump, Special |
5B[2*] | 6A | 2B, 6B | 5C, 2C, 3C | xD | Jump, Special |
5C[2*] | - | 6B | 2C, 6C, 3C | xD | Special |
2A[3] | 5A, 2A[+], 6A | 5B, 2B, 6B | 5C, 2C, 3C | xD | Throw, Special |
2B[2*] | 6A | 5B, 6B | 5C, 2C, 3C | xD | Special |
2C[2*] | - | 6B | 5C, 6C, 3C | xD | Jump, Special |
6A[2] | - | 5B, 2B, 6B | 5C, 2C, 6C, 3C | xD | Jump, Special |
6B[1] | - | - | 5C, 2C, 6C, 3C (all 2nd hit) | xD | - |
6C[1] | - | - | - | xD | Special |
3C | - | - | - | xD | Jump, Special |
xD[2] | - | 6B | 5C, 2C, 6C, 3C | xD[+] | Jump[+] |
A | B | C | D | Cancels | |
---|---|---|---|---|---|
j.A | j.A | j.B | j.C, j.2C | j.xD | Throw, Jump, Special |
j.B | j.A | - | j.C, j.2C | j.xD | Jump, Special |
j.C | - | j.B | j.2C | j.xD | Jump[-], Special |
j.2C | - | - | - | j.xD | Special |
j.xD[2] | - | - | j.C, j.2C | j.xD[+] | Jump[+] |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Special = Specials and Supers
- Super = Supers only
- : 2C/5C are tied together, you can only chain twice any combination of them (ex: 2C 5D 2C does not allow you to chain into 5C afterward). The same applies to 2B/5B
To edit frame data, edit values in BBCF/Mu-12/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •