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{{AttackVersion|name=Back Throw}} | {{AttackVersion|name=Back Throw}} | ||
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{{AttackVersion|name=Projectile}} | {{AttackVersion|name=Projectile}} | ||
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<br style="clear:both;"/> | <br style="clear:both;"/> | ||
==Navigation== | ==Navigation== | ||
{{# | {{#lst:BBCF/Naoto Kurogane/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[BBCF/Naoto Kurogane/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | {{notice|To edit frame data, edit values in [[BBCF/Naoto Kurogane/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
{{Navbar-BBCF}} | {{Navbar-BBCF}} | ||
[[Category:BlazBlue: Central Fiction]] | [[Category:BlazBlue: Central Fiction]] | ||
[[Category:Naoto Kurogane]] | [[Category:Naoto Kurogane]] |
Revision as of 06:50, 5 March 2020
Naoto Kurogane |
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Overview
Naoto Kurogane is the main protagonist of the BlazBlue: Bloodedge Experience novel series. He is gifted with the Hunter's Eye, an ability that allows him to see the life-force of living beings as a numerical value; his own life-force value hovered around 9,810 until he became Raquel Alucard's servant. He first appears as a playable character in BlazBlue: Central Fiction.
Drive: Bloodedge
Naoto's Drive allows him to attack with his own blood. His Drive attacks already possess long range, but Naoto can charge them to further increase said range and imbue them with Guard Break properties. At any point during the charge, Naoto can perform a dash to cancel it.
Unique Ability: Enhancer
Naoto also possesses a unique ability: if he performs his special moves or Distortion Drives while he is dashing, these will be given new properties (e.g. more hits). Naoto's microdashing ground normals can store enhanced specials after the first normal hit but not if you use 2 or more normals.
Overdrive: Blood Repulsor
Naoto's Drive attacks take less time to charge, and his Enhancer ability will be powered up. Additionally, his hair and eyes will turn white and red, respectively. Naoto's microdashing ground normals can store up enhanced specials for 2 normals instead of 1.
Strengths/Weaknesses
Strengths | Weaknesses |
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Notes
- Started updating to 2.0.
- Thanks, whoever uploaded new pics. -DBliss
Normal Moves
5A
5A | Template:AttackDataHeader-BBCF |
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5AA
5AA | Template:AttackDataHeader-BBCF |
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5B
5B | Template:AttackDataHeader-BBCF |
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5C
5C | Template:AttackDataHeader-BBCF |
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2A
2A | Template:AttackDataHeader-BBCF |
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2B
2B | Template:AttackDataHeader-BBCF |
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2C
2C | Template:AttackDataHeader-BBCF |
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6A
6A | Template:AttackDataHeader-BBCF |
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6B
6B | Template:AttackDataHeader-BBCF |
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6C
6C | Template:AttackDataHeader-BBCF |
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3C
3C | Template:AttackDataHeader-BBCF |
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j.A
j.A | Template:AttackDataHeader-BBCF |
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j.B
j.B | Template:AttackDataHeader-BBCF |
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j.C
j.C | Template:AttackDataHeader-BBCF |
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Drive Moves
5D
5D | Template:AttackDataHeader-BBCF |
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2D
2D | Template:AttackDataHeader-BBCF |
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6D
6D | Template:AttackDataHeader-BBCF |
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j.D
j.D | Template:AttackDataHeader-BBCF |
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Universal Mechanics
Throw
Throw | Template:AttackDataHeader-BBCF |
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Counter Assault
Counter Assault 6A+B during blockstun |
Template:AttackDataHeader-BBCF |
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Crush Trigger
Crush Trigger 5A+B |
Template:AttackDataHeader-BBCF |
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Special Moves
Banishing Fang
Banishing Fang 236B |
Template:AttackDataHeader-BBCF |
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Banishing Fang: Roar
Banishing Fang: Roar 236B after Banishing Fang |
Template:AttackDataHeader-BBCF |
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Banishing Fang: Bash
Banishing Fang: Bash 236B after Banishing Fang: Roar |
Template:AttackDataHeader-BBCF |
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Banishing Fang: Raid
Banishing Fang: Raid 236C after Banishing Fang: Roar |
Template:AttackDataHeader-BBCF |
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Inferno Crusader
Inferno Crusader 623C/D (Air OK) |
Template:AttackDataHeader-BBCF |
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Overhead Kick
Overhead Kick 2C after Inferno Crusader |
Template:AttackDataHeader-BBCF |
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Slash Kaid
Slash Kaid 214D |
Template:AttackDataHeader-BBCF |
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Shift Sway
Shift Sway 214A |
Template:AttackDataHeader-BBCF |
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Phantom Pain
Phantom Pain 8A after Shift Sway |
Template:AttackDataHeader-BBCF |
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Distortion Drives
Divine Smasher
Divine Smasher 632146B (air OK) |
Template:AttackDataHeader-BBCF |
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Divine Reaper
Divine Reaper 632146D |
Template:AttackDataHeader-BBCF |
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Exceed Accel
Grim of Phantom ABCD during Overdrive |
Template:AttackDataHeader-BBCF |
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Astral Heat
Edge of Eternity 2141236C |
Template:AttackDataHeader-BBCF |
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External References
- Japanese Name: ナオト=クロガネ
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread
- Frame Data Spreadsheet
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •