BBCF/Nine the Phantom: Difference between revisions

From Dustloop Wiki
(→‎Normal Moves: Cancel, Attribute and Guard options)
(→‎Spells: Placed frame data from http://boxdox-bb.dantarion.com/. Blanks are what I couldn't translate properly.)
Line 588: Line 588:
  |starter=
  |starter=
  |SMP=
  |SMP=
  |guard=
  |guard=All
  |attribute=
  |attribute=HBFP
  |cancel=
  |cancel=SOR
  |startup=5
  |startup=5
  |active=5
  |active=5
Line 612: Line 612:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=
|version=Wx1
|damage=800
|heatgain=
|p1=
|p2=
|starter=
|SMP=
|guard=All
|attribute=HBFP
|cancel=SOR
|startup=7
|active=3
|recovery=22
|frameAdv=
|hitbox=
|description=
}}
{{AttackData-BBCF
|header=no
|version=Wx2
|damage=1000
|heatgain=
|p1=
|p2=
|starter=
|SMP=
|guard=All
|attribute=HBFP
|cancel=SOR
|startup=7
|active=3
|recovery=22
|frameAdv=
|hitbox=
|description=
* Formally called Sapphire of Sorrow
}}
{{AttackData-BBCF
|header=no
|version=Wx3
  |damage=1250
  |heatgain=
  |heatgain=
  |p1=
  |p1=
Line 618: Line 658:
  |starter=
  |starter=
  |SMP=
  |SMP=
  |guard=
  |guard=All
  |attribute=
  |attribute=HBFP
  |cancel=
  |cancel=SOR
  |startup=
  |startup=7
  |active=
  |active=3
  |recovery=
  |recovery=22
  |frameAdv=
  |frameAdv=
  |hitbox=
  |hitbox=
  |description=
  |description=
* Formally called Tanzanite of Torment
* Useful combo tool
* Useful combo tool
* [Wx2] is formally called Sapphire of Sorrow
* [Wx3] is formally called Tanzanite of Torment
Creates a block of ice in front of her. A very common combo tool to help Nine bring her opponents back down to the ground from an air combo to go for a ground ender. This is very useful because Nine tends to have better options and greater control over her opponent's wakeup options from ground enders.
Creates a block of ice in front of her. A very common combo tool to help Nine bring her opponents back down to the ground from an air combo to go for a ground ender. This is very useful because Nine tends to have better options and greater control over her opponent's wakeup options from ground enders.
}}
}}
Line 643: Line 681:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=
|version=Ax1
|damage=700
|heatgain=
|p1=
|p2=
|starter=
|SMP=
|guard=All
|attribute=HBFP
|cancel=SOR
|startup=11
|active=9
|recovery=24
|frameAdv=
|hitbox=
|description=
}}
{{AttackData-BBCF
|header=no
|version=Ax2
|damage=500*2
|heatgain=
|p1=
|p2=
|starter=
|SMP=
|guard=All
|attribute=HBFP
|cancel=SOR
|startup=11
|active=9
|recovery=24
|frameAdv=
|hitbox=
|description=
*Formally called "Peridot of Poverty"
}}
{{AttackData-BBCF
|header=no
|version=Ax3
  |damage=600*2
  |heatgain=
  |heatgain=
  |p1=
  |p1=
Line 649: Line 727:
  |starter=
  |starter=
  |SMP=
  |SMP=
  |guard=
  |guard=All
  |attribute=
  |attribute=HBFP
  |cancel=
  |cancel=SOR
  |startup=
  |startup=11
  |active=
  |active=9
  |recovery=
  |recovery=24
  |frameAdv=
  |frameAdv=
  |hitbox=
  |hitbox=
  |description=
  |description=
*Formally called Malacite of Malice
*Great anti-zoning spell
*Great anti-zoning spell
*Doesn't quite go fullscreen (At least at [Ax1])
*Goes about 95% full screen
*[Ax2] is formally called Peridot of Poverty
*[Ax3] is formally called Malacite of Malice


Fires a horizontal tornado. As one would expect from a spell that's more or less functions as a laser beam, these spells can be a great anti-zoning tool to keep zoners cautious of pressing buttons. It can be equally useful in general just to hinder an approach. These wind spells also tend to get used to combo into her Flame Punisher distortion to tack on more damage to a combo to end a round.  
Fires a horizontal tornado. As one would expect from a spell that's more or less functions as a laser beam, these spells can be a great anti-zoning tool to keep zoners cautious of pressing buttons. It can be equally useful in general just to hinder an approach. These wind spells also tend to get used to combo into her Flame Punisher distortion to tack on more damage to a combo to end a round.  
Line 675: Line 752:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=
|version=Fx1
|damage=900
|heatgain=
|p1=
|p2=
|starter=
|SMP=
|guard=All
|attribute=HBFP
|cancel=SOR
|startup=7
|active=3
|recovery=21
|frameAdv=
|hitbox=
|description=
}}
{{AttackData-BBCF
|header=no
|version=Fx2
|damage=1200
|heatgain=
|p1=
|p2=
|starter=
|SMP=
|guard=All
|attribute=HBFP
|cancel=SOR
|startup=7
|active=3
|recovery=21
|frameAdv=
|hitbox=
|description=
*Formally called Garnet of Gall
}}
{{AttackData-BBCF
|header=no
|version=Fx3
  |damage=1500
  |heatgain=
  |heatgain=
  |p1=
  |p1=
Line 681: Line 798:
  |starter=
  |starter=
  |SMP=
  |SMP=
  |guard=
  |guard=All
  |attribute=
  |attribute=HBFP
  |cancel=
  |cancel=SOR
  |startup=
  |startup=7
  |active=
  |active=3
  |recovery=
  |recovery=21
  |frameAdv=
  |frameAdv=
  |hitbox=
  |hitbox=
  |description=
  |description=
*Formally called Rubellite of Rage
*Good for converting Round Start 3C and some 3C Low Mixups
*Good for converting Round Start 3C and some 3C Low Mixups
*[Fx2] is formally called Garnet of Gall
 
*[Fx3] is formally called Rubellite of Rage


Creates a flaming skull in front of her. For the most part, this spell is only useful to confirm a round start 3C into a full combo using Coral of Anger [Fx1]. There's also a few specific blockstrings that'll open up an opponent with 3C low that Rubellite of Rage [FxN] will allow you to convert into a full combo
Creates a flaming skull in front of her. For the most part, this spell is only useful to confirm a round start 3C into a full combo using Coral of Anger [Fx1]. There's also a few specific blockstrings that'll open up an opponent with 3C low that Rubellite of Rage [FxN] will allow you to convert into a full combo
Line 715: Line 832:
  |attribute=
  |attribute=
  |cancel=
  |cancel=
  |startup=
  |startup=10
  |active=
  |active=
  |recovery=
  |recovery=28
  |frameAdv=
  |frameAdv=
  |hitbox=
  |hitbox=
Line 735: Line 852:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=
  |damage=1000
  |heatgain=
  |heatgain=
  |p1=
  |p1=
Line 741: Line 858:
  |starter=
  |starter=
  |SMP=
  |SMP=
  |guard=
  |guard=All
  |attribute=
  |attribute=HBFP
  |cancel=
  |cancel=SOR
  |startup=
  |startup=19
  |active=
  |active=
  |recovery=
  |recovery=19
  |frameAdv=
  |frameAdv=
  |hitbox=
  |hitbox=
Line 767: Line 884:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=
|version=Cast
|damage=700
|heatgain=
|p1=
|p2=
|starter=
|SMP=
|guard=All
|attribute=HBFP
|cancel=SOR
|startup=10
|active=5
|recovery=24
|frameAdv=
|hitbox=
|description=
}}
{{AttackData-BBCF
|header=no
|version=Kicked Mirror
|damage=500
|heatgain=
|p1=
|p2=
|starter=
|SMP=
|guard=All
|attribute=HBFP
|cancel=
|startup=1
|active=15
|recovery=
|frameAdv=
|hitbox=
|description=
}}
{{AttackData-BBCF
|header=no
|version=Reflected Projectile
  |damage=750
  |heatgain=
  |heatgain=
  |p1=
  |p1=
Line 773: Line 929:
  |starter=
  |starter=
  |SMP=
  |SMP=
  |guard=
  |guard=All
  |attribute=
  |attribute=HBFP
  |cancel=
  |cancel=
  |startup=
  |startup=10
  |active=
  |active=30
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=
Line 800: Line 956:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=
  |damage=0
  |heatgain=
  |heatgain=
  |p1=
  |p1=
Line 806: Line 962:
  |starter=
  |starter=
  |SMP=
  |SMP=
  |guard=
  |guard=Air UNB
  |attribute=
  |attribute=
  |cancel=
  |cancel=
  |startup=
  |startup=10
  |active=
  |active=
  |recovery=
  |recovery=23
  |frameAdv=
  |frameAdv=
  |hitbox=
  |hitbox=
Line 832: Line 988:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=
  |damage=550*3
  |heatgain=
  |heatgain=
  |p1=
  |p1=
Line 838: Line 994:
  |starter=
  |starter=
  |SMP=
  |SMP=
  |guard=
  |guard=All
  |attribute=
  |attribute=HBFP
  |cancel=
  |cancel=
  |startup=
  |startup=10
  |active=
  |active=
  |recovery=
  |recovery=25
  |frameAdv=
  |frameAdv=
  |hitbox=
  |hitbox=
Line 864: Line 1,020:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=
  |damage=300*N
  |heatgain=
  |heatgain=
  |p1=
  |p1=
Line 870: Line 1,026:
  |starter=
  |starter=
  |SMP=
  |SMP=
  |guard=
  |guard=All
  |attribute=
  |attribute=HBFP
  |cancel=
  |cancel=
  |startup=
  |startup=10
  |active=
  |active=
  |recovery=
  |recovery=40
  |frameAdv=
  |frameAdv=
  |hitbox=
  |hitbox=
Line 898: Line 1,054:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=
  |damage=400*N
  |heatgain=
  |heatgain=
  |p1=
  |p1=
Line 904: Line 1,060:
  |starter=
  |starter=
  |SMP=
  |SMP=
  |guard=
  |guard=All
  |attribute=
  |attribute=HBFP
  |cancel=
  |cancel=
  |startup=
  |startup=10
  |active=
  |active=
  |recovery=
  |recovery=25
  |frameAdv=
  |frameAdv=
  |hitbox=
  |hitbox=
Line 929: Line 1,085:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=
  |damage=1050*2
  |heatgain=
  |heatgain=
  |p1=
  |p1=
Line 935: Line 1,091:
  |starter=
  |starter=
  |SMP=
  |SMP=
  |guard=
  |guard=H
  |attribute=
  |attribute=HBFP
  |cancel=
  |cancel=SOR
  |startup=
  |startup=
  |active=
  |active=
Line 966: Line 1,122:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=
  |damage=900*2
  |heatgain=
  |heatgain=
  |p1=
  |p1=
Line 972: Line 1,128:
  |starter=
  |starter=
  |SMP=
  |SMP=
  |guard=
  |guard=L
  |attribute=
  |attribute=HBFP
  |cancel=
  |cancel=
  |startup=
  |startup=10
  |active=
  |active=
  |recovery=
  |recovery=25
  |frameAdv=
  |frameAdv=
  |hitbox=
  |hitbox=
Line 997: Line 1,153:
|data=
|data=
  {{AttackData-BBCF
  {{AttackData-BBCF
  |damage=
  |damage=1500*5
  |heatgain=
  |heatgain=
  |p1=
  |p1=
Line 1,003: Line 1,159:
  |starter=
  |starter=
  |SMP=
  |SMP=
  |guard=
  |guard=B
  |attribute=
  |attribute=HBFP
  |cancel=
  |cancel=
  |startup=
  |startup=10
  |active=
  |active=
  |recovery=
  |recovery=25
  |frameAdv=
  |frameAdv=
  |hitbox=
  |hitbox=

Revision as of 00:06, 10 January 2017

Nine the Phantom
BBCF Nine Portrait.png

Health: 10,500
Combo Rate: 60%
Prejump:
Backdash Time 35 / Invul: 1-4GP, 5-27All


Movement Options
Double Jump, 1 Airdash, Dash type: Omni-Teleport
Play-style
Magic
  

Overview

Konoe Ayatsuki Mercury, more commonly known as Nine, is a witch, one of the Six Heroes, and one of the Ten Sages. After her supposed death by the hands of Yūki Terumi, Konoe mysteriously appears as the servant of Hades Izanami using the pseudonym Phantom.

Ability: The Abyss Diver

Unlike the other playable characters, Nine does not possess a Drive. Instead, the D button works in tandem with her normal attacks.

Nine's normal attacks are tuned to specific elements: A is for Water, B is for Wind, and C is for Fire. When her normal attacks hit her opponent (or are blocked by them), the corresponding element will be added to her Active Slot. Nine can save up to three elements, at which point gaining a new one will delete the oldest-existing one. Combining elements in an specific order allows Nine to create a spell; she can then release this spell by pressing the D button.

Nine has two slots: Active, where she stores her elements, and Stock, where she can store a spell from the Active Slot via the Seamoss Gate special move. Each spell has its own icon, and the elements in the Active Slot are displayed on Nine's sprite by colored ribbons. Nine has 20 spells overall, having the most extensive command list in the playable roster.

Overdrive: Burning Red

  • The element of the normal Nine uses will be added to your active slot, even on whiff
  • Nine will receive an element buff when she uses a spell similar to Flax Nurture's buff

Pros/Strengths

  • Strong zoning game due to size of normals and spells
  • Many okizeme options from spells
  • Teleport dash is quite versatile: has invulnerability and can be used twice in any direction
  • Able to hit confirm easily off of normals and spells

Cons/Weaknesses

  • Movement is very limited outside of teleport
  • Unreliable defensive options
  • Struggles against characters who are able to outrange her


Normal Moves

5A
5A
BBCF Nine 5A.png
600 All 9 3 21 - B -
5B
5B
BBCF Nine 5B.png
600 All 12 6 21 - B -
5C
5C
BBCF Nine 5C.png
600 All 12 3 21 - B -
2A
2A
BBCF Nine 2A.png
550 L 10 3 20 - F -
2B
2B
BBCF Nine 2B.png
550 L 11 6 21 - F -
2C
2C
BBCF Nine 2C.png
550 L 11 3 22 - F -
6A
6A
BBCF Nine 6A.png
Main anti-air.
900 H 12 3 21 - B -
6B
6B
BBCF Nine 6B.png
900 H 13 6 18 - B -
6C
6C
BBCF Nine 6C.png
900 H 14 3 21 - B -
4A
4A
BBCF Nine 4A.png
300 All 6 6 10 - B -
4B
4B
BBCF Nine 4B.png
300 All 6 8 10 - B -
4B
4C
BBCF Nine 4C.png
300 All 6 8 12 - B -
3C
3C
BBCF Nine 3C.png
750 L 12 4 18 - F -
j.A
j.A
BBCF Nine j.A.png
700 H 8 3 39 - H -
j.B
j.B
BBCF Nine j.B.png
700 H 10 9 38 - H -
j.C
j.C
BBCF Nine j.C.png
700 H 11 3 39 - H -
j.2A
j.2A
BBCF Nine j.2A.png
800 H 13 3 49 - H -
j.2B
j.2B
BBCF Nine j.2B.png
800 H 17 10 42 - H -
j.2C
j.2C
BBCF Nine j.2C.png
800 H 17 3 49 - H -


Spells

Everlasting Schorl
Everlasting Schorl
750 All 5 5 30 - HBFP -
Lapis Lazuli of Grief
Lapis Lazuli of Lamentation
[WxN]
800 All 7 3 22 - HBFP - 1000 All 7 3 22 - HBFP - 1250 All 7 3 22 - HBFP -
Emerald of Anguish
Emerald of Enmity
[AxN]
BBCF Nine Emerald.png
700 All 11 9 24 - HBFP - 500*2 All 11 9 24 - HBFP - 600*2 All 11 9 24 - HBFP -
Coral of Anger
Coral of Catastrophe
[FxN]
900 All 7 3 21 - HBFP - 1200 All 7 3 21 - HBFP - 1500 All 7 3 21 - HBFP -
Heliodor of Submission
Heliodor of Humility
[WA]
BBCF Nine Heliodor.png
10 28 - -
Amethyst of Massacre
Amethyst of Annihilation
[WF]
BBCF Nine Amethyst.png
1000 All 19 19 - HBFP -
Citrine of Rotation
Citrine of Change
[AF]
BBCF Nine Citrine.png
700 All 10 5 24 - HBFP - 500 All 1 15 - HBFP - 750 All 10 30 - HBFP -
Celestite of Vows
Celestite of the Covenant
[WWA]
BBCF Nine Celestite.png
0 Air UNB 10 23 - -
Taafeite of Fascination
Taaffeite of Temptation
[WWF]
550*3 All 10 25 - HBFP -
Andradite of Binding
Andradite of Accord
[AAW]
300*N All 10 40 - HBFP -
Uvarovite of Destruction
Uvarovite of Undoing
[AAF]
400*N All 10 25 - HBFP -
Kunzite of Prison Break
Kunzite of Keep Breaker
[FFW]
BBCF Nine Kunzite.png
Also goes by "Rock of Guard Breaking"
1050*2 H - HBFP -
Morganite of Pulsation
Morganite of Malice
[FFA]
900*2 L 10 25 - HBFP -
Nephirite of Demise
Nephirite of Nullification
[WAF]
1500*5 B 10 25 - HBFP -


Universal Mechanics

Forward Throw
Forward Throw
BBCF Nine GroundThrow.png
0,600,900 7 3 23 - -
Back Throw
Back Throw
BBCF Nine GroundThrow.png
0,600,900 7 3 23 - -
Air Throw
Air Throw
BBCF Nine AirThrow.png
0,600,900 7 3 23 - -
Counter Assault
Counter Assault
13 3 36 - -
Crush Trigger
Crush Trigger
1000 33-60 2 24 - -


Specials

Crimson Raider
Crimson Raider
214A air OK
BBCF Nine CrimsonRaider.png
- - - - - -
Mauvette Roar
Mauvette Roar
214B
BBCF Nine MauvetteRoar.png
Anti-Air special
- - -
Navy Pressure
Navy Pressure
214C
BBCF Nine NavyPressure.png
H - - -
Seamoss Gate
Seamoss Gate
236D
BBCF Nine SeaMossGate.png
- - -
Flax Nurture
Flax Nurture
214D (air OK)
800 All 22 3 18 - - -


Distortion Drives

Flame Punisher
Flame Punisher
236236A
BBCF Nine FlamePunisher.png
400*8, 325*8 All 1+16 40 (18) 56 34 - Projectile -
Cardinal Nova
Cardinal Nova
236236B
1500 All 7+3 3 36 - -
Azurite Inferno
Azurite Inferno
236236C
1+14 5 32 - -


Exceed Accel

Scarlet Vein
ABCD during Overdrive
BBCF Nine ScarletVein.png
Need a hand?
2040 All Slow: 20
Fast: 10
3 20 - - 4070 All - -


Astral Heat

Colorless Void
236236D
BBCF Nine ColorlessVoid.png
DESTROY 7+23 9 Total: 91 - -


External References