BBCF/Nine the Phantom

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Nine the Phantom
BBCF Nine Portrait.png

Health: 10,500
Combo Rate: 60%
Prejump:
Backdash Time 35 / Invul: 1-4GP, 5-27All


Movement Options
Double Jump, 1 Airdash, Dash type: Omni-Teleport
Play-style
Magic
  

Overview

Konoe Ayatsuki Mercury, more commonly known as Nine, is a witch, one of the Six Heroes, and one of the Ten Sages. After her supposed death by the hands of Yūki Terumi, Konoe mysteriously appears as the servant of Hades Izanami using the pseudonym Phantom.

Ability: The Abyss Diver

Unlike the other playable characters, Nine does not possess a Drive. Instead, the D button works in tandem with her normal attacks.

Nine's normal attacks are tuned to specific elements: A is for Water, B is for Wind, and C is for Fire. When her normal attacks hit her opponent (or are blocked by them), the corresponding element will be added to her Active Slot. Nine can save up to three elements, at which point gaining a new one will delete the oldest-existing one. Combining elements in an specific order allows Nine to create a spell; she can then release this spell by pressing the D button.

Nine has two slots: Active, where she stores her elements, and Stock, where she can store a spell from the Active Slot via the Seamoss Gate special move. Each spell has its own icon, and the elements in the Active Slot are displayed on Nine's sprite by colored ribbons. Nine has 20 spells overall, having the most extensive command list in the playable roster.

Overdrive: Burning Red

  • The element of the normal Nine uses will be added to your active slot, even on whiff
  • Nine will receive an element buff when she uses a spell similar to Flax Nurture's buff

Pros/Strengths

  • Strong zoning game due to size of normals and spells
  • Many okizeme options from spells
  • Teleport dash is quite versatile: has invulnerability and can be used twice in any direction
  • Able to hit confirm easily off of normals and spells

Cons/Weaknesses

  • Movement is very limited outside of teleport
  • Unreliable defensive options
  • Struggles against characters who are able to outrange her


Normal Moves

5A
5A
BBCF Nine 5A.png
600 9 3 21 - -
5B
5B
BBCF Nine 5B.png
600 12 6 21 - -
5C
5C
BBCF Nine 5C.png
600 12 3 21 - -
2A
2A
BBCF Nine 2A.png
550 L 10 3 20 - -
2B
2B
BBCF Nine 2B.png
550 L 11 6 21 - -
2C
2C
BBCF Nine 2C.png
550 11 3 22 - -
6A
6A
BBCF Nine 6A.png
Main anti-air.
900 12 3 21 - -
6B
6B
BBCF Nine 6B.png
900 13 6 18 - -
6C
6C
BBCF Nine 6C.png
900 14 3 21 - -
4A
4A
BBCF Nine 4A.png
300 6 6 10 - -
4B
4B
BBCF Nine 4B.png
300 6 8 10 - -
4B
4C
BBCF Nine 4C.png
300 6 8 12 - -
3C
3C
BBCF Nine 3C.png
750 L 12 4 18 - -
j.A
j.A
BBCF Nine j.A.png
700 8 3 39 - -
j.B
j.B
BBCF Nine j.B.png
700 10 9 38 - -
j.C
j.C
BBCF Nine j.C.png
700 11 3 39 - -
j.2A
j.2A
BBCF Nine j.2A.png
800 13 3 49 - - -
j.2B
j.2B
BBCF Nine j.2B.png
800 17 10 42 - - -
j.2C
j.2C
BBCF Nine j.2C.png
800 17 3 49 - -


Spells

Everlasting Schorl
Everlasting Schorl
750 8 5 30 - -
Lapis Lazuli of Grief
Lapis Lazuli of Lamentation
[WxN]
- -
Emerald of Anguish
Emerald of Enmity
[AxN]
BBCF Nine Emerald.png
- -
Coral of Anger
Coral of Catastrophe
[FxN]
- -
Heliodor of Submission
Heliodor of Humility
[WA]
BBCF Nine Heliodor.png
- -
Amethyst of Massacre
Amethyst of Annihilation
[WF]
BBCF Nine Amethyst.png
- -
Citrine of Rotation
Citrine of Change
[AF]
BBCF Nine Citrine.png
- -
Celestite of Vows
Celestite of the Covenant
[WWA]
BBCF Nine Celestite.png
- -
Taafeite of Fascination
Taaffeite of Temptation
[WWF]
- -
Andradite of Binding
Andradite of Accord
[AAW]
- -
Uvarovite of Destruction
Uvarovite of Undoing
[AAF]
- -
Kunzite of Prison Break
Kunzite of Keep Breaker
[FFW]
BBCF Nine Kunzite.png
Also goes by "Rock of Guard Breaking"
- -
Morganite of Pulsation
Morganite of Malice
[FFA]
- -
Nephirite of Demise
Nephirite of Nullification
[WAF]
- -


Universal Mechanics

Forward Throw
Forward Throw
BBCF Nine GroundThrow.png
0,600,900 7 3 23 - -
Back Throw
Back Throw
BBCF Nine GroundThrow.png
0,600,900 7 3 23 - -
Air Throw
Air Throw
BBCF Nine AirThrow.png
0,600,900 7 3 23 - -
Counter Assault
Counter Assault
13 3 36 - -
Crush Trigger
Crush Trigger
1000 33-60 2 24 - -


Specials

Crimson Raider
Crimson Raider
214A air OK
BBCF Nine CrimsonRaider.png
- - - - - -
Mauvette Roar
Mauvette Roar
214B
BBCF Nine MauvetteRoar.png
Anti-Air special
- - -
Navy Pressure
Navy Pressure
214C
BBCF Nine NavyPressure.png
H - - -
Seamoss Gate
Seamoss Gate
236D
BBCF Nine SeaMossGate.png
- - -
Flax Nurture
Flax Nurture
214D (air OK)
800 All 22 3 18 - - -


Distortion Drives

Flame Punisher
Flame Punisher
236236A
BBCF Nine FlamePunisher.png
400*8, 325*8 All 1+16 40 (18) 56 34 - Projectile -
Cardinal Nova
Cardinal Nova
236236B
1500 All 7+3 3 36 - -
Azurite Inferno
Azurite Inferno
236236C
1+14 5 32 - -


Exceed Accel

Scarlet Vein
ABCD during Overdrive
BBCF Nine ScarletVein.png
Need a hand?
2040 All Slow: 20
Fast: 10
3 20 - - 4070 All - -


Astral Heat

Colorless Void
236236D
BBCF Nine ColorlessVoid.png
DESTROY 7+23 9 Total: 91 - -


External References