BBCF/Platinum the Trinity/Data: Difference between revisions

From Dustloop Wiki
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|cancel=SR |damage=950 |starter=Long |p1=80 |p2=79 |guard=All
|cancel=SR |damage=950 |starter=Long |p1=80 |p2=79 |guard=All
  |level=3 |attribute=B |startup=11 |active=8 |recovery=20 |frameAdv=-11 |invul=
  |level=3 |attribute=B |startup=11 |active=8 |recovery=20 |frameAdv=-11 |invul=
  |blockstun=16 |groundHit=Launch |airHit=40  
  |blockstun=16 |groundHit=Launch |airHit=40 + GBounce |hitstop=11
  GBounce |hitstop=11
  |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
}}
}}
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|cancel=SR |damage=950 |starter=Long |p1=80 |p2=79 |guard=All
|cancel=SR |damage=950 |starter=Long |p1=80 |p2=79 |guard=All
  |level=3 |attribute=B |startup=11 |active=8 |recovery=20 |frameAdv=-11 |invul=
  |level=3 |attribute=B |startup=11 |active=8 |recovery=20 |frameAdv=-11 |invul=
  |blockstun=16 |groundHit=Launch |airHit=40  
  |blockstun=16 |groundHit=Launch |airHit=40 + GBounce |hitstop=11
  GBounce |hitstop=11
  |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
}}
}}

Revision as of 22:08, 17 September 2019

  • Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.


Nav

Links

SystemData

Health: 11,000
Combo Rate: 60%
Prejump:
Backdash Time 22 / Invul: 1-7
Movement Options

Double Jump, Air Dash, Dash type: Run

Normal Moves

5A Data

5A

| height="25px"| 300 | All | 6 | 2 | 11 | - | B | -

5A Full

300 All 6 2 11 - - B -

5B Data

5B

| height="25px"| 580 | Mid | 11 | 6 | 15 | - | B | -

5B Full

580 Mid 11 6 15 - - B -

5C Data

5C

| height="25px"| 810 | Mid | 9 | 6 | 19 | - | B | -

5C Full

810 Mid 9 6 19 - - B -

2A Data

2A

| height="25px"| 300 | Low/Air | 8 | 3 | 10 | - | F | -

2A Full

300 Low/Air 8 3 10 - - F -

2B Data

2B

| height="25px"| 560 | Low | 10 | 3 | 21 | - | F | -

2B Full

560 Low 10 3 21 - - F -

2C Data

2C

| height="25px"| 870 | Mid | 15 | 8 | 24 | - | B | -

2C Full

870 Mid 15 8 24 - - B -

6A Data

6A

| height="25px"| 630 | Mid | 12 | 4 | 22 | - | B | -

6A Full

630 Mid 12 4 22 - - B -

6B Data

6B

| height="25px"| 640 | High/Air | 20 | 12 | 7 | - | H | -

6B Full

640 High/Air 20 12 7 - - H -

6C Data

6C

| height="25px"| 950 | Mid | 19 | 5 | 21+5L | - | B | -

6C Full

950 Mid 19 5 21+5L - - B -

3C Data

3C

| height="25px"| 850 | Low | 12 | 3 | 24 | - | F | -

3C Full

850 Low 12 3 24 - - F -

j.A Data

j.A

| height="25px"| 300 | High/Air | 7 | 2 | 9 | - | H | -

j.A Full

300 High/Air 7 2 9 - - H -

j.AA Data

j.AA

| height="25px"| 300 | High/Air | 6 | 2 | 9 | - | H | -

j.AA Full

300 High/Air 6 2 9 - - H -

j.B Data

j.B

| height="25px"| 540 | High/Air | 8 | 6 | 9 | - | H | -

j.B Full

540 High/Air 8 6 9 - - H -

j.C Data

j.C

| height="25px"| 830 | High/Air | 12 | 4 | 13+4L | - | H | -

j.C Full

830 High/Air 12 4 13+4L - - H -

j.2C Data

j.2C

| height="25px"| 450*3 | High/Air | 12 | 4,4,4 | 18+2L | - | H | -

j.2C Full

450*3 High/Air 12 4,4,4 18+2L - - H -

Drive Moves

5D Data

5D

| height="25px"| | | | | 29 | - | | -

5D Full

29 - - -

j.D Data

j.D

| height="25px"| | | | | 28 | - | | -

j.D Full

28 - - -

5D Hammer Data

5D Hammer

| height="25px"| 1200 | Guard Break 37/Barrier | 16 | 5 | 17 | - | B | -

5D Hammer Full

1200 Guard Break 37/Barrier 16 5 17 - - B -

j.D Hammer Data

j.D Hammer

| height="25px"| 700, see notes | All, Barrier | 12 | Until L, 3 | 20 | - | H | -

j.D Hammer Full

700, see notes All, Barrier 12 Until L, 3 20 - - H -

5D Super Hammer Data

5D Super Hammer

| height="25px"| 1500 | Guard Break 48/Barrier | 16 | 5 | 18 | - | B | -

5D Super Hammer Full

1500 Guard Break 48/Barrier 16 5 18 - - B -

j.D Super Hammer Data

j.D Super Hammer

| height="25px"| 900, see notes | All, Barrier | 12 | Until L, 3 | 19 | - | H | -

j.D Super Hammer Full

900, see notes All, Barrier 12 Until L, 3 19 - - H -

Super Hammer Quake Data

Super Hammer Quake

| height="25px"| 0 | Unblockable | 21 | 1 | | - | P2 | -

Super Hammer Quake Copy

| height="25px"| 0 | Unblockable | 21 | 1 | | - | P2 | -

Super Hammer Quake Full

0 Unblockable 21 1 - - P2 -

5D Cat Stick Data

5D Cat Stick

| height="25px"| 950 | All | 11 | 8 | 20 | - | B | -

5D Cat Stick Full

950 All 11 8 20 - - B -

j.D Cat Stick Data

j.D Cat Stick

| height="25px"| 950 | All | 16 | 5 | 20 | - | H | -

j.D Cat Stick Full

950 All 16 5 20 - - H -

5D Super Cat Stick Data

5D Super Cat Stick

| height="25px"| 1200 | All | 16 | 8 | 21 | - | B | -

5D Super Cat Stick Full

1200 All 16 8 21 - - B -

j.D Super Cat Stick Data

j.D Super Cat Stick

| height="25px"| 1200 | All | 11 | 5 | 20 | - | H | -

j.D Super Cat Stick Full

1200 All 11 5 20 - - H -

5D Pan Data

5D Pan

| height="25px"| 850 | Mid | 10 | 6 | 18 | - | B | -

5D Pan Full

850 Mid 10 6 18 - - B -

j.D Pan Data

j.D Pan

| height="25px"| 850 | High/Air | 14 | 4 | 20 | - | H | -

j.D Pan Full

850 High/Air 14 4 20 - - H -

5D Super Pan Data

5D Super Pan

| height="25px"| 1300 | Mid | 10 | 6 | 18 | - | B | -

5D Super Pan Full

1300 Mid 10 6 18 - - B -

j.D Super Pan Data

j.D Super Pan

| height="25px"| 1300 | High/Air | 13 | 4 | 20 | - | H | -

j.D Super Pan Full

1300 High/Air 13 4 20 - - H -

5D Bat Data

5D Bat

| height="25px"| 900 | Mid | 11 | 4 | 26 | - | B | -

5D Bat Full

900 Mid 11 4 26 - - B -

j.D Bat Data

j.D Bat

| height="25px"| 900 | High/Air | 11 | 4 | 26 | - | H | -

j.D Bat Full

900 High/Air 11 4 26 - - H -

5D Super Bat Data

5D Super Bat

| height="25px"| 1200 | Mid | 11 | 5 | 24 | - | B | -

5D Super Bat Full

1200 Mid 11 5 24 - - B -

j.D Super Bat Data

j.D Super Bat

| height="25px"| 1200 | High/Air | 11 | 5 | 26 | - | H | -

j.D Super Bat Full

1200 High/Air 11 5 26 - - H -

5D Bomb Data

5D Bomb

| height="25px"| 450, 800 | All | 19 | Until Contact (7) 15 | Total 40 | - | P1* | -

5D Bomb Full

450, 800 All 19 Until Contact (7) 15 Total 40 - - P1* -

j.D Bomb Data

j.D Bomb

| height="25px"| 450, 800 | All | 19 | Until Contact (7) 15 | Total 37 | - | P1* | -

j.D Bomb Full

450, 800 All 19 Until Contact (7) 15 Total 37 - - P1* -

5D Super Bomb Data

5D Super Bomb

| height="25px"| 550, 1200 | All | 19 | Until Contact (7) 15 | Total 40 | - | P1* | -

5D Super Bomb Full

550, 1200 All 19 Until Contact (7) 15 Total 40 - - P1* -

j.D Super Bomb Data

j.D Super Bomb

| height="25px"| 550, 1200 | All | 19 | Until Contact (7) 15 | Total 37 | - | P1* | -

j.D Super Bomb Full

550, 1200 All 19 Until Contact (7) 15 Total 37 - - P1* -

5D Missile Data

5D Missile

| height="25px"| 550, 600 | All | 19 | Until Offscreen, 10 | Total 40 | - | P2* | -

5D Missile Full

550, 600 All 19 Until Offscreen, 10 Total 40 - - P2* -

j.D Missile Data

j.D Missile

| height="25px"| 550, 600 | All | 19 | Until Offscreen, 10 | Total 37 | - | P2* | -

j.D Missile Full

550, 600 All 19 Until Offscreen, 10 Total 37 - - P2* -

5D Super Missile Data

5D Super Missile

| height="25px"| 650, 1100 | All | 19 | Until Offscreen, 10 | Total 40 | - | P2* | -

5D Super Missile Full

650, 1100 All 19 Until Offscreen, 10 Total 40 - - P2* -

j.D Super Missile Data

j.D Super Missile

| height="25px"| 650, 1100 | All | 19 | Until Offscreen, 10 | Total 37 | - | P2* | -

j.D Super Missile Full

650, 1100 All 19 Until Offscreen, 10 Total 37 - - P2* -

5D Summon Trap Data

5D Summon Trap

| height="25px"| | | 20 | | Total 33 | - | | -

5D Summon Trap Copy

| height="25px"| | | 20 | | Total 33 | - | | -

5D Summon Trap Full

20 Total 33 - - -

j.D Summon Trap Data

j.D Summon Trap

| height="25px"| | | 22 | | Total 47 | - | | -

j.D Summon Trap Copy

| height="25px"| | | 22 | | Total 47 | - | | -

j.D Summon Trap Full

22 Total 47 - - -

Trap Data

Trap

| height="25px"| 1000 | Mid | 7? | 15 | | - | P1* | -

Trap Full

1000 Mid 7? 15 - - P1* -

Super Trap Data

Super Trap

| height="25px"| 900, 800 | Mid, All | 8? | 20, 72 | | - | P2* | -

Super Trap Full

900, 800 Mid, All 8? 20, 72 - - P2* -

5D Boomerang Data

5D Boomerang

| height="25px"| 800 | All | 21 | Until Offscreen | Total 42 | - | P1* | -

5D Boomerang Full

800 All 21 Until Offscreen Total 42 - - P1* -

j.D Boomerang Data

j.D Boomerang

| height="25px"| 800 | All | 21 | Until Offscreen | Total 36 | - | P1* | -

j.D Boomerang Full

800 All 21 Until Offscreen Total 36 - - P1* -

5D Super Boomerang Data

5D Super Boomerang

| height="25px"| 1100 | | 21 | Until Offscreen | Total 42 | - | P2* | -

5D Super Boomerang Full

1100 21 Until Offscreen Total 42 - - P2* -

j.D Super Boomerang Data

j.D Super Boomerang

| height="25px"| 1100 | | 21 | Until Offscreen | Total 36 | - | P2* | -

j.D Super Boomerang Full

1100 21 Until Offscreen Total 36 - - P2* -

Universal Mechanics

BC Data

BC

| height="25px"| 0, 1500 | Throw(70) | 7 | 3 | 23 | - | T | -

BC Full

0, 1500 Throw(70) 7 3 23 - - T -

4BC Data

4BC

| height="25px"| 0*2, 1500 | Throw(70) | 7 | 3 | 23 | - | T | -

4BC Full

0*2, 1500 Throw(70) 7 3 23 - - T -

j.BC Data

j.BC

| height="25px"| 0, 1500 | Throw(120) | 7 | 3 | 23+3L | - | T | -

j.BC Full

0, 1500 Throw(120) 7 3 23+3L - - T -

6AB Data

6AB

| height="25px"| 0 | All | 13 | 4 | 29 | - | | -

6AB Full

0 All 13 4 29 - - -

5AB Data

5AB

| height="25px"| 1000 | Guard Break 32/Barrier | 20 | 1 | 25 | - | B | -

5AB Full

1000 Guard Break 32/Barrier 20 1 25 - - B -

5[AB] Data

5[AB]

| height="25px"| 1000 | Guard Break 60/Barrier | 30~61 | 1 | 25 | - | B | -

5[AB] Full

1000 Guard Break 60/Barrier 30~61 1 25 - - B -

Specials

214A/B/C Data

214A/B/C

| height="25px"| 800 | All | 28 | Until Offscreen | Total 48 | - | P0* | -

214A/B/C Full

800 All 28 Until Offscreen Total 48 - - P0* -

236A Data

236A

| height="25px"| | | | | 31+6L | - | | -

236A Full

31+6L - - -

j.236A Data

j.236A

| height="25px"| | | | | Until L+6 | - | | -

j.236A Full

Until L+6 - - -

236AX Data

236AX

| height="25px"| 450 | All | 6 | 6 | Until L | - | H | -

236AX Full

450 All 6 6 Until L - - H -

236AXA Data

236AXA

| height="25px"| 500 [1000] | All | 6 | 6 | Until L | - | H | -

236AXA Full

500 [1000] All 6 6 Until L - - H -

236AXB Data

236AXB

| height="25px"| 500 | All | 6 | 6 | Until L | - | H | -

236AXB Full

500 All 6 6 Until L - - H -

236AXC Data

236AXC

| height="25px"| 500 [1000] | All | 6 | 6 | Until L | - | H | -

236AXC Full

500 [1000] All 6 6 Until L - - H -

236B Data

236B

| height="25px"| 1100 | Low/Air | 13 | 15 | 28 | - | F | -

236B Full

1100 Low/Air 13 15 28 - - F -

236C Data

236C

| height="25px"| 1300 | High/Air | 20 | 19 | 16+6L | - | H | -

236C Full

1300 High/Air 20 19 16+6L - - H -

41236D Data

41236D

| height="25px"| 0, 1500 | Throw(100) | | 3 | | - | T | -

41236D Full

0, 1500 Throw(100) 3 - - T -

22C Data

22C

| height="25px"| 800 | | | | | - | | -

22C Full

800 - - -

j.236C Data

j.236C

| height="25px"| | | | | | - | | -

j.236C Full

- - -

[2]8C Data

[2]8C

| height="25px"| | | | | 135 | - | | -

[2]8C Full

135 - - -

[2]8C Attack Data

[2]8C Attack

| height="25px"| 100 | All | 2 | ?? | Total 70 | - | P1* | -

[2]8C Attack Full

100 All 2  ?? Total 70 - - P1* -

214D Melee Data

214D Melee

| height="25px"| See notes | All | 19 | | Total 40 | - | P1* | -

214D Melee Full

See notes All 19 Total 40 - - P1* -

214D Projectile Data

214D Projectile

| height="25px"| See notes | | 19 | | Total 40 | - | | -

214D Projectile Full

See notes 19 Total 40 - - -

Distortion Drives

632146C Data

632146C

| height="25px"| 440*13 | All | 4+12 | 4 (12) 9*11,5 | 44 | - | B | -

632146C Full

440*13 All 4+12 4 (12) 9*11,5 44 - - B -

632146C OD Followup Data

632146C OD Followup

| height="25px"| 200*7 | | | | | - | | -

632146C OD Followup Full

200*7 - - -

236236D Data

236236D

| height="25px"| | | | | 7+1 | - | | -

236236D Full

7+1 - - -

Exceed Accel

ABCD Data

ABCD

| height="25px"| 600, 800*3
{600, 800*4, 1950} | All | 20 [10] | 3 | 34 | - | B | -

ABCD Full

600, 800*3
{600, 800*4, 1950} All 20 [10] 3 34 - - B -

Astral Heat

Astral Data

Astral

| height="25px"| 0, 9999 | All | 10+31 | 3 | Until L | - | B | -

Astral Full

0, 9999 All 10+31 3 Until L - - B -

Category