< BBCF | Platinum the Trinity
No edit summary |
mNo edit summary |
||
Line 813: | Line 813: | ||
|images=BBCS_Platinum_AirPersia.png | |images=BBCS_Platinum_AirPersia.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Can cancel into | |notes=Can cancel into follow-ups 7F until landing; | ||
}} | }} | ||
Line 890: | Line 890: | ||
|images=BBCS_Platinum_MamiCircular.png |caption=9 frames of body invuln | |images=BBCS_Platinum_MamiCircular.png |caption=9 frames of body invuln | ||
|hitboxes= | |hitboxes= | ||
|notes=Fatal Counter | |notes=Fatal Counter; | ||
}} | }} | ||
Revision as of 05:53, 29 September 2022
Links
Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|
Platinum the Trinity | 11,000 | 4F | 22F (1-7F Inv All) | Swallow Moon |
Normal Moves
5A
5B
5C
2A
2B
2C
6A
6B
6C
3C
j.A
j.AA
j.B
j.C
j.2C
Drive Moves
5D
j.D
5D Hammer
j.D Hammer
5D Hammer Special
j.D Hammer Special
5D Quake
Quake Piko Hammer Special Quake drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | Unblockable | 21 | 1 | P2 | SR | 70 | ||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
84 | Long | 5 | Launch | 21 + Down 33 | Launch | 37 + Down 33 | 0 | +0 | +8 | |||
Quake only appears if hammer strike whiffs |
j.D Quake
Air Quake Air Piko Hammer Special Quake drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | Unblockable | After L, 4 | 1 | P2 | SR | 70 | ||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
84 | Long | 5 | Launch | 21 + Down 33 | Launch | 37 + Down 33 | 0 | +0 | +8 | |||
Quake only appears if hammer strike whiffs |
5D Bat
j.D Bat
5D Bat Special
j.D Bat Special
5D Cat Stick
j.D Cat Stick
5D Cat Hammer Special
j.D Cat Hammer Special
5D Pan
j.D Pan
5D Pan Special
j.D Pan Special
5D Missile
j.D Missile
5D Missile Special
j.D Missile Special
5D Bomb
j.D Bomb
5D Bomb Special
j.D Bomb Special
5D Summon Box
j.D Summon Box
Summoned Box
5D Summon Box Special
j.D Summon Box Special
Summoned Box Special
5D Boomerang
j.D Boomerang
5D Boomerang Special
j.D Boomerang Special
Universal Mechanics
B+C
4B+C
j.B+C
6A+B
5A+B
5[A+B]
Specials
236A
j.236A
236A Attack
A Finisher
B Finisher
C Finisher
236B
236C
214A/B/C
22C
j.236C
214D Melee
214D Projectile
214D Projectile Mystique Momo (Bomb/Missile/Box) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
See notes | 19 | Total 40 | ||||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
Projectiles appear on 19, 22, 25 Damage, P1, P2, blockstun, hitstun, etc are equal to the individual items thrown |
41236D
[2]8C
[2]8C Attack
Distortion Drives
632146C
j.632146C
632146C OD Followup
236236D
Exceed Accel
A+B+C+D
Astral Heat
236236C
Category
- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Active Flow
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Crush Trigger
- Danger State
- Distortion Drive
- Exceed Accel
- Fatal Counter
- Guard Cancel Overdrive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Overdrive
- Overdrive Cancel
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State