BBCF/Platinum the Trinity/Frame Data: Difference between revisions

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{{FrameData-BBCF
{{FrameData-BBCF
  |version=5A |subtitle=
  |version=5A |subtitle=
  |cancel= |damage=300 |starter=Normal |p1=100 |p2=77 |guard=
  |cancel=CSJR |damage=300 |starter=Normal |p1=100 |p2=80 |guard=All
  |level=1 |attribute=B |startup=6 |active=2 |recovery=11 |frameAdv=-1 |invul=
  |level=1 |attribute=B |startup=6 |active=2 |recovery=11 |frameAdv=-1 |invul=
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=5B |subtitle=
  |version=5B |subtitle=
  |cancel= |damage=580 |starter=Long |p1=100 |p2=89 |guard=
  |cancel=SR |damage=580 |starter=Long |p1=100 |p2=89 |guard=Mid
  |level=3 |attribute=B |startup=11 |active=6 |recovery=15 |frameAdv=-4 |invul=
  |level=3 |attribute=B |startup=11 |active=6 |recovery=15 |frameAdv=-4 |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=5C |subtitle=
  |version=5C |subtitle=
  |cancel= |damage=810 |starter=Long |p1=100 |p2=89 |guard=
  |cancel=SJR |damage=810 |starter=Long |p1=100 |p2=89 |guard=Mid
  |level=3 |attribute=B |startup=9 |active=6 |recovery=19 |frameAdv=-8 |invul=
  |level=3 |attribute=B |startup=9 |active=6 |recovery=19 |frameAdv=-8 |invul=
  |blockstun=16 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=16 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=2A |subtitle=
  |version=2A |subtitle=
  |cancel= |damage=300 |starter=Normal |p1=80 |p2=77 |guard=
  |cancel=CSR |damage=300 |starter=Normal |p1=80 |p2=80 |guard=Low/Air
  |level=1 |attribute=F |startup=8 |active=3 |recovery=10 |frameAdv=-1 |invul=
  |level=1 |attribute=F |startup=8 |active=3 |recovery=10 |frameAdv=-1 |invul=
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=2B |subtitle=
  |version=2B |subtitle=
  |cancel= |damage=560 |starter=Long |p1=90 |p2=85 |guard=
  |cancel=SR |damage=560 |starter=Long |p1=90 |p2=85 |guard=Low
  |level=2 |attribute=F |startup=10 |active=3 |recovery=21 |frameAdv=-10 |invul=
  |level=2 |attribute=F |startup=10 |active=3 |recovery=21 |frameAdv=-10 |invul=
  |blockstun=13 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=13 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=2C |subtitle=
  |version=2C |subtitle=
  |cancel= |damage=870 |starter=Long |p1=90 |p2=82 |guard=
  |cancel=SR |damage=870 |starter=Long |p1=90 |p2=82 |guard=Mid
  |level=4 |attribute=B |startup=15 |active=8 |recovery=24 |frameAdv=-13 |invul=9-22 H
  |level=4 |attribute=B |startup=15 |active=8 |recovery=24 |frameAdv=-13 |invul=9-22 H
  |blockstun=18 |airHit=44 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=18 |airHit=44 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=6A |subtitle=
  |version=6A |subtitle=
  |cancel= |damage=630 |starter=Long |p1=90 |p2=89 |guard=
  |cancel=SJR  |damage=630 |starter=Long |p1=90 |p2=89 |guard=Mid
  |level=3 |attribute=B |startup=12 |active=4 |recovery=22 |frameAdv=-9 |invul=6-15 H
  |level=3 |attribute=B |startup=12 |active=4 |recovery=22 |frameAdv=-9 |invul=6-15 H
  |blockstun=16 |airHit=26 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=16 |airHit=26 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=6B |subtitle=
  |version=6B |subtitle=
  |cancel= |damage=640 |starter=Normal |p1=90 |p2=79 |guard=
  |cancel=SR |damage=640 |starter=Normal |p1=90 |p2=79 |guard=All
  |level=3 |attribute=H |startup=20 |active=12 |recovery=7 |frameAdv=-3 to +7|invul=
  |level=3 |attribute=H |startup=20 |active=12 |recovery=7 |frameAdv=-3 to +7|invul=
  |blockstun=16 |airHit=33 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=16 |airHit=33 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=6C |subtitle=
  |version=6C |subtitle=
  |cancel= |damage=950 |starter=Long |p1=90 |p2=84 |guard=
  |cancel=SJR |damage=950 |starter=Long |p1=90 |p2=84 |guard=Mid
  |level=5 |attribute=B |startup=19 |active=5 |recovery=21+5L |frameAdv=-11 |invul=3-26 F
  |level=5 |attribute=B |startup=19 |active=5 |recovery=21+5L |frameAdv=-11 |invul=3-26 F
  |blockstun=20 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=20 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=3C |subtitle=
  |version=3C |subtitle=
  |cancel= |damage=850 |starter=Long |p1=90 |p2=92 |guard=
  |cancel=SR |damage=850 |starter=Long |p1=90 |p2=92 |guard=Low
  |level=4 |attribute=F |startup=12 |active=3 |recovery=24 |frameAdv=-8 |invul=
  |level=4 |attribute=F |startup=12 |active=3 |recovery=24 |frameAdv=-8 |invul=
  |blockstun=18 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=18 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.A |subtitle=
  |version=j.A |subtitle=
  |cancel= |damage=300 |starter=Normal |p1=80 |p2=77 |guard=
  |cancel=SJR |damage=300 |starter=Normal |p1=80 |p2=80 |guard=High/Air
  |level=1 |attribute=H |startup=7 |active=2 |recovery=9 |frameAdv= |invul=
  |level=1 |attribute=H |startup=7 |active=2 |recovery=9 |frameAdv= |invul=
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.AA |subtitle=
  |version=j.AA |subtitle=
  |cancel= |damage=300 |starter=Normal |p1=80 |p2=77 |guard=
  |cancel=SJR |damage=300 |starter=Normal |p1=80 |p2=80 |guard=High/Air
  |level=1 |attribute=H |startup=6 |active=2 |recovery=9 |frameAdv= |invul=
  |level=1 |attribute=H |startup=6 |active=2 |recovery=9 |frameAdv= |invul=
  |blockstun=11 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=11 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.B |subtitle=
  |version=j.B |subtitle=
  |cancel= |damage=540 |starter=Long |p1=80 |p2=85 |guard=
  |cancel=SJR |damage=540 |starter=Long |p1=80 |p2=85 |guard=High/Air
  |level=2 |attribute=H |startup=8 |active=6 |recovery=9 |frameAdv= |invul=
  |level=2 |attribute=H |startup=8 |active=6 |recovery=9 |frameAdv= |invul=
  |blockstun=13 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=13 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.C |subtitle=
  |version=j.C |subtitle=
  |cancel= |damage=830 |starter=Long |p1=80 |p2=89 |guard=
  |cancel=SJR |damage=830 |starter=Long |p1=80 |p2=89 |guard=High/Air
  |level=3 |attribute=H |startup=12 |active=4 |recovery=13+4L |frameAdv= |invul=
  |level=3 |attribute=H |startup=12 |active=4 |recovery=13+4L |frameAdv= |invul=
  |blockstun=16 |airHit=23 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=16 |airHit=23 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=j.2C |subtitle=
  |version=j.2C |subtitle=
  |cancel= |damage=450*3 |starter=Long |p1=80 |p2=77 |guard=
  |cancel=SJR |damage=450*3 |starter=Long |p1=80 |p2=80 |guard=High/Air
  |level=1 |attribute=H |startup=12 |active=4,4,4 |recovery=18+2L |frameAdv= |invul=
  |level=1 |attribute=H |startup=12 |active=4,4,4 |recovery=18+2L |frameAdv= |invul=
  |blockstun=11 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=11 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=Piko Hammer |subtitle=5D
  |version=Piko Hammer |subtitle=5D
  |cancel= |damage=1200 |starter=Long |p1=80 |p2=82 |guard=
  |cancel=SR |damage=1200 |starter=Long |p1=80 |p2=82 |guard=Barrier
  |level=4 |attribute=B |startup=16 |active=5 |recovery=17 |frameAdv=1 |invul=
  |level=4 |attribute=B |startup=16 |active=5 |recovery=17 |frameAdv=1 |invul=
  |blockstun=22 |airHit=28 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=22 |airHit=28 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=Air Piko Hammer |subtitle=j.D
  |version=Air Piko Hammer |subtitle=j.D
  |cancel= |damage=700, see notes |starter=Long |p1=80 |p2=82 |guard=
  |cancel=SR |damage=700, see notes |starter=Long |p1=80 |p2=82 |guard=All, Barrier
  |level=4 |attribute=H |startup=12 |active=Until L, 3 |recovery=20 |frameAdv=+2/+4/+6 |invul=
  |level=4 |attribute=H |startup=12 |active=Until L, 3 |recovery=20 |frameAdv=+2/+4/+6 |invul=
  |blockstun=18 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=18 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=Piko Hammer Special |subtitle=5D
  |version=Piko Hammer Special |subtitle=5D
  |cancel= |damage=1500 |starter=Long |p1=80 |p2=84 |guard=
  |cancel=SR |damage=1500 |starter=Long |p1=80 |p2=84 |guard=Barrier
  |level=5 |attribute=B |startup=16 |active=5 |recovery=18 |frameAdv=3 |invul=
  |level=5 |attribute=B |startup=16 |active=5 |recovery=18 |frameAdv=3 |invul=
  |blockstun=25 |airHit=28 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=25 |airHit=28 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=Air Piko Hammer Special |subtitle=j.D
  |version=Air Piko Hammer Special |subtitle=j.D
  |cancel= |damage=900, see notes |starter=Long |p1=80 |p2=84 |guard=
  |cancel=SR |damage=900, see notes |starter=Long |p1=80 |p2=84 |guard=All, Barrier
  |level=5 |attribute=H |startup=12 |active=Until L, 3 |recovery=19 |frameAdv=+4/+6/+8 |invul=
  |level=5 |attribute=H |startup=12 |active=Until L, 3 |recovery=19 |frameAdv=+4/+6/+8 |invul=
  |blockstun=20 |airHit=28 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=20 |airHit=28 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=Piko Hammer Special Quake |subtitle=
  |version=Piko Hammer Special Quake |subtitle=
  |cancel= |damage=0 |starter=Long |p1=70 |p2=84 |guard=
  |cancel=SR |damage=0 |starter=Long |p1=70 |p2=84 |guard=Unblockable
  |level=5 |attribute=P2 |startup=21 |active=1 |recovery= |frameAdv= |invul=
  |level=5 |attribute=P2 |startup=21 |active=1 |recovery= |frameAdv= |invul=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=Magical Cat Hammer |subtitle=5D
  |version=Magical Cat Hammer |subtitle=5D
  |cancel= |damage=950 |starter=Long |p1=80 |p2=79 |guard=
  |cancel=SR |damage=950 |starter=Long |p1=80 |p2=79 |guard=All
  |level=3 |attribute=B |startup=11 |active=8 |recovery=20 |frameAdv=-11 |invul=
  |level=3 |attribute=B |startup=11 |active=8 |recovery=20 |frameAdv=-11 |invul=
  |blockstun=16 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=16 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=Air Magical Cat Hammer |subtitle=j.D
  |version=Air Magical Cat Hammer |subtitle=j.D
  |cancel= |damage=950 |starter=Long |p1=80 |p2=89 |guard=
  |cancel=SR |damage=950 |starter=Long |p1=80 |p2=89 |guard=All
  |level=3 |attribute=H |startup=16 |active=5 |recovery=20 |frameAdv= |invul=
  |level=3 |attribute=H |startup=16 |active=5 |recovery=20 |frameAdv= |invul=
  |blockstun=16 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=16 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=Magical Cat Hammer Special |subtitle=5D
  |version=Magical Cat Hammer Special |subtitle=5D
  |cancel= |damage=1200 |starter=Long |p1=80 |p2=84 |guard=
  |cancel=SR |damage=1200 |starter=Long |p1=80 |p2=84 |guard=All
  |level=4 |attribute=B |startup=16 |active=8 |recovery=21 |frameAdv=-10 |invul=
  |level=4 |attribute=B |startup=16 |active=8 |recovery=21 |frameAdv=-10 |invul=
  |blockstun=18 |airHit=50 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=18 |airHit=50 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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|-
|-
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Air Magical Cat Hammer |subtitle=j.D
  |version=Air Magical Cat Hammer Special |subtitle=j.D
  |cancel= |damage=1200 |starter=Long |p1=80 |p2=94 |guard=
  |cancel=SR |damage=1200 |starter=Long |p1=80 |p2=94 |guard=All
  |level=4 |attribute=H |startup=11 |active=5 |recovery=20 |frameAdv= |invul=
  |level=4 |attribute=H |startup=11 |active=5 |recovery=20 |frameAdv= |invul=
  |blockstun=18 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=18 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=Magical Frying Pan |subtitle=5D
  |version=Magical Frying Pan |subtitle=5D
  |cancel= |damage=850 |starter=Long |p1=100 |p2=79 |guard=
  |cancel=SR |damage=850 |starter=Long |p1=100 |p2=79 |guard=Mid
  |level=3 |attribute=B |startup=10 |active=6 |recovery=18 |frameAdv=-7 |invul=
  |level=3 |attribute=B |startup=10 |active=6 |recovery=18 |frameAdv=-7 |invul=
  |blockstun=16 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=16 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=Air Magical Frying Pan |subtitle=j.D
  |version=Air Magical Frying Pan |subtitle=j.D
  |cancel= |damage=850 |starter=Normal |p1=80 |p2=79 |guard=
  |cancel=SR |damage=850 |starter=Normal |p1=80 |p2=79 |guard=High/Air
  |level=3 |attribute=H |startup=14 |active=4 |recovery=20 |frameAdv= |invul=
  |level=3 |attribute=H |startup=14 |active=4 |recovery=20 |frameAdv= |invul=
  |blockstun=16 |airHit=50 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=16 |airHit=50 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=Magical Frying Pan Special |subtitle=5D
  |version=Magical Frying Pan Special |subtitle=5D
  |cancel= |damage=1300 |starter=Long |p1=100 |p2=82 |guard=
  |cancel=SR |damage=1300 |starter=Long |p1=100 |p2=82 |guard=Mid
  |level=4 |attribute=B |startup=10 |active=6 |recovery=18 |frameAdv=-5 |invul=
  |level=4 |attribute=B |startup=10 |active=6 |recovery=18 |frameAdv=-5 |invul=
  |blockstun=18 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=18 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=Air Magical Frying Pan Special |subtitle=j.D
  |version=Air Magical Frying Pan Special |subtitle=j.D
  |cancel= |damage=1300 |starter=Normal |p1=80 |p2=82 |guard=
  |cancel=SR |damage=1300 |starter=Normal |p1=80 |p2=82 |guard=High/Air
  |level=4 |attribute=H |startup=13 |active=4 |recovery=20 |frameAdv= |invul=
  |level=4 |attribute=H |startup=13 |active=4 |recovery=20 |frameAdv= |invul=
  |blockstun=18 |airHit=65 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=18 |airHit=65 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=Magical Bat |subtitle=5D
  |version=Magical Bat |subtitle=5D
  |cancel= |damage=900 |starter=Very Short |p1=60 |p2=75 |guard=
  |cancel=(S)R |damage=900 |starter=Very Short |p1=60 |p2=75 |guard=Mid
  |level=2 |attribute=B |startup=11 |active=4 |recovery=26 |frameAdv=-16 |invul=1-11 All
  |level=2 |attribute=B |startup=11 |active=4 |recovery=26 |frameAdv=-16 |invul=1-11 All
  |blockstun=13 |airHit=30, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=13 |airHit=30, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=Air Magical Bat |subtitle=j.D
  |version=Air Magical Bat |subtitle=j.D
  |cancel= |damage=900 |starter=Very Short |p1=60 |p2=75 |guard=
  |cancel=(S)R |damage=900 |starter=Very Short |p1=60 |p2=75 |guard=High/Air
  |level=2 |attribute=H |startup=11 |active=4 |recovery=26 |frameAdv= |invul=1-11 All
  |level=2 |attribute=H |startup=11 |active=4 |recovery=26 |frameAdv= |invul=1-11 All
  |blockstun=13 |airHit=30, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=13 |airHit=30, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=Magical Bat Special |subtitle=5D
  |version=Magical Bat Special |subtitle=5D
  |cancel= |damage=1200 |starter=Very Short |p1=60 |p2=82 |guard=
  |cancel=(S)R |damage=1200 |starter=Very Short |p1=60 |p2=82 |guard=Mid
  |level=4 |attribute=B |startup=11 |active=5 |recovery=24 |frameAdv=-10 |invul=1-15 All
  |level=4 |attribute=B |startup=11 |active=5 |recovery=24 |frameAdv=-10 |invul=1-15 All
  |blockstun=18 |airHit=30, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=18 |airHit=30, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 319: Line 319:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Air Magical Bat Special |subtitle=j.D
  |version=Air Magical Bat Special |subtitle=j.D
  |cancel= |damage=1200 |starter=Very Short |p1=60 |p2=82 |guard=
  |cancel=(S)R |damage=1200 |starter=Very Short |p1=60 |p2=82 |guard=High/Air
  |level=4 |attribute=H |startup=11 |active=5 |recovery=26 |frameAdv= |invul=1-15 All
  |level=4 |attribute=H |startup=11 |active=5 |recovery=26 |frameAdv= |invul=1-15 All
  |blockstun=18 |airHit=30, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=18 |airHit=30, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
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{{FrameData-BBCF
{{FrameData-BBCF
  |version=Magical Bomb |subtitle=5D/j.D
  |version=Magical Bomb |subtitle=5D/j.D
  |cancel= |damage=450, 800 |starter=Normal |p1=80 |p2=80, 80 |guard=
  |cancel= |damage=450, 800 |starter=Normal |p1=80 |p2=80, 80 |guard=All
  |level=1,3 |attribute=P1* |startup=19 |active=Until Contact (7) 15 |recovery=Total 40 |frameAdv= |invul=
  |level=1,3 |attribute=P1* |startup=19 |active=Until Contact (7) 15 |recovery=Total 40 |frameAdv= |invul=
  |blockstun=11+5, 15+0 |airHit=14+5, 40+0 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=11+5, 15+0 |airHit=14+5, 40+0 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 337: Line 337:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Magical Bomb Special |subtitle=5D/j.D
  |version=Magical Bomb Special |subtitle=5D/j.D
  |cancel= |damage=550, 1200 |starter=Normal |p1=80 |p2= |guard=
  |cancel= |damage=550, 1200 |starter=Normal |p1=80 |p2= |guard=All
  |level=1,3 |attribute=P1* |startup=19 |active=Until Contact (7) 15 |recovery=Total 40 |frameAdv= |invul=
  |level=1,3 |attribute=P1* |startup=19 |active=Until Contact (7) 15 |recovery=Total 40 |frameAdv= |invul=
  |blockstun=11+9, 16+0 |airHit=14+9, 40+0 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=11+9, 16+0 |airHit=14+9, 40+0 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 346: Line 346:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Magical Missile |subtitle=5D/j.D
  |version=Magical Missile |subtitle=5D/j.D
  |cancel= |damage=550, 600 |starter=Normal |p1=80 |p2=80, 80
  |cancel=R |damage=550, 600 |starter=Normal |p1=80 |p2=80, 80 |guard=All
  |level=3 |attribute=P2* |startup=19 |active=Until Offscreen, 10 |recovery=Total 40 |frameAdv= |invul=
  |level=3 |attribute=P2* |startup=19 |active=Until Offscreen, 10 |recovery=Total 40 |frameAdv= |invul=
  |blockstun=16+6, 16+0 |airHit=16+6, 40+0 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=16+6, 16+0 |airHit=16+6, 40+0 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 355: Line 355:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Magical Missile Special |subtitle=5D/j.D
  |version=Magical Missile Special |subtitle=5D/j.D
  |cancel= |damage=650, 1100 |starter=Normal |p1=80 |p2=80, 80 |guard=
  |cancel=R |damage=650, 1100 |starter=Normal |p1=80 |p2=80, 80 |guard=All
  |level=4, 3 |attribute=P2* |startup=19 |active=Until Offscreen, 10 |recovery=Total 40 |frameAdv= |invul=
  |level=4, 3 |attribute=P2* |startup=19 |active=Until Offscreen, 10 |recovery=Total 40 |frameAdv= |invul=
  |blockstun=18+6, 16+0 |airHit=18+6, 55+0 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=18+6, 16+0 |airHit=18+6, 55+0 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 382: Line 382:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Magical Dreamy Box |subtitle=
  |version=Magical Dreamy Box |subtitle=
  |cancel= |damage=1000 |starter=Normal |p1=70 |p2=89 |guard=
  |cancel= |damage=1000 |starter=Normal |p1=70 |p2=89 |guard=Mid
  |level=3 |attribute=P1* |startup=7? |active=15 |recovery= |frameAdv= |invul=
  |level=3 |attribute=P1* |startup=7? |active=15 |recovery= |frameAdv= |invul=
  |blockstun=16+0 |airHit=55+0 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=16+0 |airHit=55+0 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 391: Line 391:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Magical Dreamy Box Special |subtitle=
  |version=Magical Dreamy Box Special |subtitle=
  |cancel= |damage=900, 800 |starter=Normal |p1=80, 70 |p2=89 |guard=
  |cancel= |damage=900, 800 |starter=Normal |p1=80, 70 |p2=89 |guard=Mid, All
  |level=3 |attribute=P2* |startup=8? |active=20, 72 |recovery= |frameAdv= |invul=
  |level=3 |attribute=P2* |startup=8? |active=20, 72 |recovery= |frameAdv= |invul=
  |blockstun=16+0 |airHit=55+0 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=16+0 |airHit=55+0 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 400: Line 400:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Magical Boomerang |subtitle=5D/j.D
  |version=Magical Boomerang |subtitle=5D/j.D
  |cancel= |damage=800 |starter=Normal |p1=90 |p2=79 |guard=
  |cancel=R |damage=800 |starter=Normal |p1=90 |p2=79 |guard=All
  |level=3 |attribute=P1* |startup=21 |active=Until Offscreen |recovery=Total 42 |frameAdv=-4 |invul=
  |level=3 |attribute=P1* |startup=21 |active=Until Offscreen |recovery=Total 42 |frameAdv=-4 |invul=
  |blockstun=16+1 |airHit=55+1 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=16+1 |airHit=55+1 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 425: Line 425:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Forward Throw |subtitle=
  |version=Forward Throw |subtitle=
  |cancel=0, 1500 |damage= |starter=Normal |p1=100 |p2=50 |guard=
  |cancel=SR |damage=0, 1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(70)
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 434: Line 434:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Back Throw |subtitle=
  |version=Back Throw |subtitle=
  |cancel= |damage=0, 1500 |starter=Normal |p1=100 |p2=50 |guard=
  |cancel=SR |damage=0, 1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(70)
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 443: Line 443:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Air Throw |subtitle=
  |version=Air Throw |subtitle=
  |cancel= |damage=0, 1500 |starter=Normal |p1=100 |p2=50 |guard=
  |cancel=SR |damage=0, 1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(120)
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23+3L |frameAdv= |invul=
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23+3L |frameAdv= |invul=
  |blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 452: Line 452:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Counter Assault |subtitle=
  |version=Counter Assault |subtitle=
  |cancel= |damage=0 |starter=Very Short |p1=50 |p2=92 |guard=
  |cancel=R |damage=0 |starter=Very Short |p1=50 |p2=92 |guard=All
  |level=4 |attribute= |startup=13 |active=4 |recovery=29 |frameAdv=-14 |invul=1-20 All
  |level=4 |attribute= |startup=13 |active=4 |recovery=29 |frameAdv=-14 |invul=1-20 All
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 461: Line 461:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Crush Trigger |subtitle=Uncharged
  |version=Crush Trigger |subtitle=Uncharged
  |cancel= |damage=1000 |starter=Normal |p1=80 |p2=60 |guard=
  |cancel=R |damage=1000 |starter=Normal |p1=80 |p2=60 |guard=Barrier
  |level= |attribute=B |startup=20 |active=1 |recovery=25 |frameAdv=0 |invul=
  |level= |attribute=B |startup=20 |active=1 |recovery=25 |frameAdv=0 |invul=
  |blockstun=24 |airHit=60, Slide 15 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=24 |airHit=60, Slide 15 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 470: Line 470:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Crush Trigger |subtitle=Charged
  |version=Crush Trigger |subtitle=Charged
  |cancel= |damage=1000 |starter=Long |p1=80 |p2=100 |guard=
  |cancel=R |damage=1000 |starter=Long |p1=80 |p2=100 |guard=Barrier
  |level= |attribute=B |startup=30~61 |active=1 |recovery=25 |frameAdv=0 |invul=
  |level= |attribute=B |startup=30~61 |active=1 |recovery=25 |frameAdv=0 |invul=
  |blockstun=24 |airHit=60, Slide 15 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=24 |airHit=60, Slide 15 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 486: Line 486:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Dream Sally |subtitle=214A/B/C
  |version=Dream Sally |subtitle=214A/B/C
  |cancel= |damage=800 |starter=Normal |p1=80 |p2=95 |guard=
  |cancel=R |damage=800 |starter=Normal |p1=80 |p2=95 |guard=All
  |level=0 |attribute=P0* |startup=28 |active=Until Offscreen |recovery=Total 48 |frameAdv=-6 |invul=
  |level=0 |attribute=P0* |startup=28 |active=Until Offscreen |recovery=Total 48 |frameAdv=-6 |invul=
  |blockstun=9+5 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=9+5 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 513: Line 513:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=A Air Persia Attack |subtitle=Persia > A
  |version=A Air Persia Attack |subtitle=Persia > A
  |cancel= |damage=450 |starter=Long |p1=90 |p2=94 |guard=
  |cancel=R |damage=450 |starter=Long |p1=90 |p2=94 |guard=All
  |level=2 |attribute=H |startup=6 |active=6 |recovery= |frameAdv= |invul=
  |level=2 |attribute=H |startup=6 |active=6 |recovery= |frameAdv= |invul=
  |blockstun=13 |airHit=20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=13 |airHit=20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 522: Line 522:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=B Air Persia Attack |subtitle=Persia > B
  |version=B Air Persia Attack |subtitle=Persia > B
  |cancel= |damage=450 |starter=Long |p1=90 |p2=94 |guard=
  |cancel=R |damage=450 |starter=Long |p1=90 |p2=94 |guard=All
  |level=2 |attribute=H |startup=6 |active=6 |recovery= |frameAdv= |invul=
  |level=2 |attribute=H |startup=6 |active=6 |recovery= |frameAdv= |invul=
  |blockstun=13 |airHit=20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=13 |airHit=20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 531: Line 531:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=C Air Persia Attack |subtitle=Persia > C
  |version=C Air Persia Attack |subtitle=Persia > C
  |cancel= |damage=450 |starter=Long |p1=90 |p2=94 |guard=
  |cancel=R |damage=450 |starter=Long |p1=90 |p2=94 |guard=All
  |level=2 |attribute=H |startup=6 |active=6 |recovery= |frameAdv= |invul=
  |level=2 |attribute=H |startup=6 |active=6 |recovery= |frameAdv= |invul=
  |blockstun=13 |airHit=20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=13 |airHit=20 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 540: Line 540:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Mami Circular (Horizontal) |subtitle=236B
  |version=Mami Circular (Horizontal) |subtitle=236B
  |cancel= |damage=1100 |starter=Long |p1=90 |p2=82 |guard=
  |cancel=R |damage=1100 |starter=Long |p1=90 |p2=82 |guard=Low/Air
  |level=4 |attribute=F |startup=13 |active=15 |recovery=28 |frameAdv=-10 |invul=
  |level=4 |attribute=F |startup=13 |active=15 |recovery=28 |frameAdv=-10 |invul=
  |blockstun=18 |airHit=40, Slide 9 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=18 |airHit=40, Slide 9 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 550: Line 550:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Mami Circular (Vertical) |subtitle=236C
  |version=Mami Circular (Vertical) |subtitle=236C
  |cancel= |damage=1300 |starter=Normal |p1=90 |p2=92 |guard=
  |cancel=R |damage=1300 |starter=Normal |p1=90 |p2=92 |guard=High/Air
  |level=4 |attribute=H |startup=20 |active=19 |recovery=16+6L |frameAdv= |invul=1-9 B
  |level=4 |attribute=H |startup=20 |active=19 |recovery=16+6L |frameAdv= |invul=1-9 B
  |blockstun=18 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=18 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 560: Line 560:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Dramatic Sammy |subtitle=41236D
  |version=Dramatic Sammy |subtitle=41236D
  |cancel= |damage=1500 |starter=Normal |p1=100 |p2=60 |guard=
  |cancel=R |damage=1500 |starter=Normal |p1=100 |p2=60 |guard=Throw(100)
  |level=3 |attribute=T |startup= |active= |recovery= |frameAdv= |invul=
  |level=3 |attribute=T |startup= |active=3 |recovery= |frameAdv= |invul=
  |blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
Line 569: Line 569:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Falling Melody |subtitle=22C
  |version=Falling Melody |subtitle=22C
  |cancel= |damage=800 |starter=Long |p1=100 |p2=94 |guard=
  |cancel=R |damage=800 |starter=Long |p1=100 |p2=94 |guard=
  |level=5 |attribute= |startup= |active= |recovery= |frameAdv= |invul=
  |level=5 |attribute= |startup= |active= |recovery= |frameAdv= |invul=
  |blockstun= |airHit=33 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun= |airHit=33 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 596: Line 596:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Happy Magicka (Attack) |subtitle=
  |version=Happy Magicka (Attack) |subtitle=
  |cancel= |damage=100 |starter=Normal |p1=100 |p2= |guard=
  |cancel=R |damage=100 |starter=Normal |p1=100 |p2= |guard=All
  |level=0 |attribute=P1* |startup=2 |active=?? |recovery=Total 70 |frameAdv=-52 |invul=1-29 All
  |level=0 |attribute=P1* |startup=2 |active=?? |recovery=Total 70 |frameAdv=-52 |invul=1-29 All
  |blockstun=9+8 |airHit=100+8 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=9+8 |airHit=100+8 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 636: Line 636:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Cure Dot Typhoon |subtitle=632146C (air OK)
  |version=Cure Dot Typhoon |subtitle=632146C (air OK)
  |cancel= |damage=440*13 |starter=Normal |p1=80 |p2=82 |guard=
  |cancel=R |damage=440*13 |starter=Normal |p1=80 |p2=82 |guard=All
  |level=4 |attribute=B |startup=4+12 |active=4 (12) 9*11,5 |recovery=44 |frameAdv=-30 |invul=1-16 All
  |level=4 |attribute=B |startup=4+12 |active=4 (12) 9*11,5 |recovery=44 |frameAdv=-30 |invul=1-16 All
  |blockstun=18 |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=18 |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 645: Line 645:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Cure Dot Typhoon |subtitle=OD Followup
  |version=Cure Dot Typhoon |subtitle=OD Followup
  |cancel= |damage=200*7 |starter=Normal |p1=80 |p2=99 |guard=
  |cancel=R |damage=200*7 |starter=Normal |p1=80 |p2=99 |guard=
  |level= |attribute= |startup= |active= |recovery= |frameAdv= |invul=
  |level= |attribute= |startup= |active= |recovery= |frameAdv= |invul=
  |blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 671: Line 671:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Angelic Blast |subtitle=ABCD during Overdrive
  |version=Angelic Blast |subtitle=ABCD during Overdrive
  |cancel= |damage=Normal: 600, 800*3<br/>AF: 600, 800*4, 1950 |starter=Long |p1=100 |p2=100 |guard=
  |cancel= |damage=Normal: 600, 800*3<br/>AF: 600, 800*4, 1950 |starter=Long |p1=100 |p2=100 |guard=All
  |level= |attribute=B |startup=Fast: 10<br/>Slow: 20 |active=3 |recovery=34 |frameAdv=-10 |invul=Fast: 1-12 All<br/>Slow: 1-22 All
  |level= |attribute=B |startup=Fast: 10<br/>Slow: 20 |active=3 |recovery=34 |frameAdv=-10 |invul=Fast: 1-12 All<br/>Slow: 1-22 All
  |blockstun=26 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=26 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
Line 687: Line 687:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Shining Layered Force |subtitle=236236C
  |version=Shining Layered Force |subtitle=236236C
  |cancel= |damage= |starter=Long |p1= |p2= |guard=
  |cancel= |damage=0, 9999 |starter=Long |p1= |p2= |guard=All
  |level=5 |attribute=B |startup=10+31 |active=3 |recovery=9 |frameAdv=9 |invul=1-43 All
  |level=5 |attribute=B |startup=10+31 |active=3 |recovery=9 |frameAdv=9 |invul=1-43 All
  |blockstun=20 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/
  |blockstun=20 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/pt/

Revision as of 10:39, 1 January 2018

System Data

Health: 11,000
Combo Rate: 60%
Prejump:
Backdash Time 22 / Invul: 1-7
Movement Options

Double Jump, Air Dash, Dash type: Run


Normal Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
300 All 6 2 11 - - B -
580 Mid 11 6 15 - - B -
810 Mid 9 6 19 - - B -
300 Low/Air 8 3 10 - - F -
560 Low 10 3 21 - - F -
870 Mid 15 8 24 - - B -
630 Mid 12 4 22 - - B -
640 All 20 12 7 - - H -
950 Mid 19 5 21+5L - - B -
850 Low 12 3 24 - - F -
300 High/Air 7 2 9 - - H -
300 High/Air 6 2 9 - - H -
540 High/Air 8 6 9 - - H -
830 High/Air 12 4 13+4L - - H -
450*3 High/Air 12 4,4,4 18+2L - - H -

Drive Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
29 - - -
28 - - -
1200 Barrier 16 5 17 - - B -
700, see notes All, Barrier 12 Until L, 3 20 - - H -
1500 Barrier 16 5 18 - - B -
900, see notes All, Barrier 12 Until L, 3 19 - - H -
0 Unblockable 21 1 - - P2 -
950 All 11 8 20 - - B -
950 All 16 5 20 - - H -
1200 All 16 8 21 - - B -
1200 All 11 5 20 - - H -
850 Mid 10 6 18 - - B -
850 High/Air 14 4 20 - - H -
1300 Mid 10 6 18 - - B -
1300 High/Air 13 4 20 - - H -
900 Mid 11 4 26 - - B -
900 High/Air 11 4 26 - - H -
1200 Mid 11 5 24 - - B -
1200 High/Air 11 5 26 - - H -
450, 800 All 19 Until Contact (7) 15 Total 40 - - P1* -
550, 1200 All 19 Until Contact (7) 15 Total 40 - - P1* -
550, 600 All 19 Until Offscreen, 10 Total 40 - - P2* -
650, 1100 All 19 Until Offscreen, 10 Total 40 - - P2* -
20 Total 33 - - -
22 Total 47 - - -
1000 Mid 7? 15 - - P1* -
900, 800 Mid, All 8? 20, 72 - - P2* -
800 All 21 Until Offscreen Total 42 - - P1* -
1100 21 Until Offscreen Total 42 - - P2* -

Universal Mechanics

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
0, 1500 Throw(70) 7 3 23 - - T -
0, 1500 Throw(70) 7 3 23 - - T -
0, 1500 Throw(120) 7 3 23+3L - - T -
0 All 13 4 29 - - -
1000 Barrier 20 1 25 - - B -
1000 Barrier 30~61 1 25 - - B -

Specials

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
800 All 28 Until Offscreen Total 48 - - P0* -
31+6L - - -
Until L+6 - - -
450 All 6 6 - - H -
450 All 6 6 - - H -
450 All 6 6 - - H -
1100 Low/Air 13 15 28 - - F -
1300 High/Air 20 19 16+6L - - H -
1500 Throw(100) 3 - - T -
800 - - -
- - -
135 - - -
100 All 2  ?? Total 70 - - P1* -
See notes 19 Total 40 - - P1* -
See notes 19 Total 40 - - -

Distortion Drives

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Minimum Damage 20%
    • Heat Gauge Cooldown 180F
Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
440*13 All 4+12 4 (12) 9*11,5 44 - - B -
200*7 - - -
7+1 - - -

Exceed Accel

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
Normal: 600, 800*3
AF: 600, 800*4, 1950
All Fast: 10
Slow: 20
3 34 - - B -

Astral Heat

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
0, 9999 All 10+31 3 9 - - B -

Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A[3] 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D Throw, Jump, Special
5B[1] 6A 2B, 6B 5C, 2C, 6C, 3C 5D Special
5C 6A 6B 6C, 3C 5D Jump, Special
5D - - - - Special
2A[3] 5A, 2A[+] 5B, 2B, 6B 5C, 2C, 3C 5D Special
2B[1] 6A 5B, 6B 5C, 2C, 6C, 3C 5D Special
2C - - - 5D Special
6A - 6B 5C, 2C, 6C 5D Jump, Special
6B - - - - -
6C - j.B j.C, j.2C j.D Special
3C - - - 5D Special
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C, j.2C j.D Throw, Jump, Special
j.B j.A j.C, j.2C j.D Jump, Special
j.C - - j.2C j.D Jump, Special
j.D - - - - Special
j.2C - - - - Jump, Special
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only