BBCF/Platinum the Trinity/Frame Data

From Dustloop Wiki


System Data


Normal Moves

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5A


5B


5C


2A


2B


2C


6A


6B


  • recovery in [] are on block/hit
  • Bonus Proration 110%
6C


  • Fatal Counter
3C


j.A


j.AA


j.B


j.C


j.2C


Drive Moves

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5D
No Item


j.D
No Item


Piko Hammer
5D


Air Piko Hammer
j.D


  • 2nd hit damage is 800/900/1000 depending on height
  • At tall height, second hit also ground bounces opponent
Piko Hammer Special
5D


Air Piko Hammer Special
j.D


  • 2nd hit damage is 800/900/1000 depending on height
  • At tall height, second hit also ground bounces opponent
Piko Hammer Special Quake


  • Quake only appears if hammer strike whiffs
Magical Cat Hammer
5D


Air Magical Cat Hammer
j.D


Magical Cat Hammer Special
5D


  • Bonus Proration 110%
Air Magical Cat Hammer Special
j.D


  • Bonus Proration 110%
Magical Frying Pan
5D


Air Magical Frying Pan
j.D


Magical Frying Pan Special
5D


  • Bonus Proration 110%
Air Magical Frying Pan Special
j.D


  • Fatal Counter
  • Bonus Proration 110%
Magical Bat
5D


Air Magical Bat
j.D


Magical Bat Special
5D


  • Bonus Proration 110%
Air Magical Bat Special
j.D


  • Bonus Proration 110%
Magical Bomb
5D/j.D


Magical Bomb Special
5D/j.D


  • Bonus Proration 110%
Magical Missile
5D/j.D


Magical Missile Special
5D/j.D


  • Bonus Proration 110%
Magical Dreamy Box Summon
5D


Air Magical Dreamy Box Summon
j.D


Magical Dreamy Box


Magical Dreamy Box Special


  • Bonus Proration 110%
Magical Boomerang
5D/j.D


Magical Boomerang Special
5D/j.D


  • Bonus Proration 110%

Universal Mechanics

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Forward Throw


Back Throw


Air Throw


Counter Assault


CrushTrigger
Uncharged/Charged


Crush Trigger
Charged


Specials

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Dream Sally
214A/B/C


Air Persia
236A


  • Can cancel into folloups 12F until landing
Air Persia
j.236A


  • Can cancel into folloups 7F until landing
Air Persia Attack
Persia > X


A Air Persia Finisher
Persia > A


  • Values in [] are when done from j.236A
B Air Persia Finisher
Persia > B


  • Values in [] are when done from j.236A
C Air Persia Finisher
Persia > C


  • Values in [] are when done from j.236A
Mami Circular (Horizontal)
236B


  • Fatal Counter
  • On hit/block, transitions into recovery animation (28F)
Mami Circular (Vertical)
236C


  • Fatal Counter
  • Frame Adv listed is tested on standing Ragna
Dramatic Sammy
41236D


  • Minimum Damage 100%
Falling Melody
22C


Swallow Moon
j.236C


  • Can cancel into attacks on 14F
Happy Magicka (Catch)
[2]8C


On Guard Point, hitstop for Platinum is 0F. Opponent hitstop is 7F

Happy Magicka (Attack)


Mystique Momo
214D


  • Damage depends on item thrown
  • Halo or Frying Pan: 850, Bat: 900, Cat Stick 950, Hammer: 1200, Fan: 1300, Super Cat Stick: 1500, Super Bat: 1400, Super Hammer 1800.
Mystique Momo (Bomb/Missile/Box)
214D


  • Projectiles appear on 19, 22, 25
  • Damage, P1, P2, etc are equal to the individual items thrown

Distortion Drives

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
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Cure Dot Typhoon
632146C (air OK)


  • Minimum Damage 20%: 1144
Cure Dot Typhoon
OD Followup


  • Minimum Damage 20%: 280
Miracle Jeanne
236236D


  • Powers up the next item
  • OD Version powers up the next 2 items

Exceed Accel

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Angelic Blast
ABCD during OD


  • Values in [] are when canceled into or immediately after activating Overdrive
  • Values in {} are during Active Flow
  • Minimum Damage 10%: 300 {575+57}

Astral Heat

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Shining Layered Force
236236C (air OK)


Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A[3] 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D Throw, Jump, Special
5B[1] 6A 2B, 6B 5C, 2C, 6C, 3C 5D Special
5C 6A 6B 6C, 3C 5D Jump, Special
5D - - - - Special
2A[3] 5A, 2A[+] 5B, 2B, 6B 5C, 2C, 3C 5D Special
2B[1] 6A 5B, 6B 5C, 2C, 6C, 3C 5D Special
2C - - - 5D Special
6A - 6B 5C, 2C, 6C 5D Jump, Special
6B - - - - -
6C - j.B j.C, j.2C j.D Special
3C - - - 5D Special
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C, j.2C j.D Throw, Jump, Special
j.B j.A j.C, j.2C j.D Jump, Special
j.C - - j.2C j.D Jump, Special
j.D - - - - Special
j.2C - - - - Jump, Special
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only

Navigation

To edit frame data, edit values in BBCF/Platinum the Trinity/Data.