< BBCF | Rachel Alucard
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|startup=11 | |startup=11 | ||
|active= | |active= | ||
|recovery= | |recovery=Total 47 | ||
|frameAdv=- | |frameAdv=-9 | ||
|blockstun=16+11 | |blockstun=16+11 | ||
|airHit=30+11 | |airHit=30+11 | ||
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|startup=20 | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery=Total 52 | ||
|frameAdv=- | |frameAdv=-5 | ||
|blockstun=16+11 | |blockstun=16+11 | ||
|airHit=30+11 | |airHit=30+11 | ||
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|startup=20 | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery=Total 52 | ||
|frameAdv=- | |frameAdv=-5 | ||
|blockstun=16+11 | |blockstun=16+11 | ||
|airHit=30+11 | |airHit=30+11 | ||
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|startup=9 | |startup=9 | ||
|active= | |active= | ||
|recovery= | |recovery=Total 53+9L | ||
|frameAdv= | |frameAdv= | ||
|blockstun=16+11 | |blockstun=16+11 | ||
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|startup=22 | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery=Total 53+9L | ||
|frameAdv= | |frameAdv= | ||
|blockstun=16+11 | |blockstun=16+11 | ||
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|startup=22 | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery=Total 53+9L | ||
|frameAdv= | |frameAdv= | ||
|blockstun=16+11 | |blockstun=16+11 | ||
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|startup=25 | |startup=25 | ||
|active=540 | |active=540 | ||
|recovery= | |recovery=Ground: 49<br/>Air: 82 | ||
|frameAdv= | |frameAdv= | ||
|blockstun= | |blockstun= | ||
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{{ColumnList |text= | {{ColumnList |text= | ||
*Startup and active frames belong to George | *Startup and active frames belong to George | ||
}} | }} | ||
{{ColumnList | {{ColumnList | ||
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|startup=61 [] | |startup=61 [] | ||
|active= | |active= | ||
|recovery= | |recovery=Ground:Total 32<br/>Air:Total 30 | ||
|frameAdv= | |frameAdv= | ||
|blockstun= | |blockstun= | ||
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|description= | |description= | ||
{{ColumnList |text= | {{ColumnList |text= | ||
*Only possible to perform once in the air | *Only possible to perform once in the air | ||
}} | }} |
Revision as of 07:14, 18 January 2017
System Data
Health: 11,000
Combo Rate: 60%
Prejump:
Backdash Time 23 / Invul: 1-7
Movement Options
- Wind, Double Jump, 1 Airdash, Dash type: Run
Normal Moves
Drive Moves
Universal Mechanics
Specials
Distortion Drives
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Minimum Damage 20%
- Heat Gauge Cooldown 180F
Exceed Accel
Astral Heat
Revolver Action Table
A | B | C | Cancels | |
---|---|---|---|---|
5A[3] | 5A[+], 2A, 6A | 5B, 2B, 6B, 4B | 5C, 2C, 6C, 3C | Throw, Jump, Special |
5B | 6A | 2B two times, 6B, 4B | 5C, 2C, 6C, 3C | Throw, Jump, Special |
5C | - | - | Followup, 6C, 3C | Special |
5CC | - | - | 3C | Special |
2A[3] | 5A, 2A[+], 6A | 5B, 2B, 6B, 4B | 5C, 2C, 6C, 3C | Throw, Special |
2B | - | 5B two times, 6B, 4B | 5C, 2C, 6C, 3C | Special |
2C | - | - | - | - |
6A | - | 5B, 6B, 4B | 5C, 2C, 6C, 3C | Throw, Special |
6B | - | - | 5C, 6C, 3C | Throw, Jump, Special |
4B[1] | - | - | - | - |
6C | - | - | j.C, j.2C | Special |
3C | - | - | - | Special on first 2 hits |
A | B | C | Cancels | |
---|---|---|---|---|
j.A | j.A | j.B | j.C, j.2C | Throw, Jump, Special |
j.B | j.A | - | j.C, j.2C | Throw, Jump, Special |
j.C | - | - | j.2C | Jump, Special |
j.2C | - | - | - | Special on landing and hit |
- j.2C can cancel ground recovery into ground normals on landing
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[1] = X can be done only once per string
- Special = Specials and Supers
- Super = Supers only
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- Bang Shishigami [★]
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- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •