< BBCF | Ragna the Bloodedge
No edit summary |
m (Minor - peer-reviewed caption update) |
||
(10 intermediate revisions by 4 users not shown) | |||
Line 8: | Line 8: | ||
| health =10,000 | | health =10,000 | ||
| prejump =4F | | prejump =4F | ||
| backdash =22F (1 | | backdash =22F (1~5F Inv All, 2~15 airborne) | ||
| portrait =BBCF_Ragna_Portrait.png | | portrait =BBCF_Ragna_Portrait.png | ||
| icon =BBCF_Ragna_the_Bloodedge_Icon.png | | icon =BBCF_Ragna_the_Bloodedge_Icon.png | ||
Line 87: | Line 87: | ||
|startup=12 |active=3 |recovery=13 |onBlock=+1 |onODR=-1 | |startup=12 |active=3 |recovery=13 |onBlock=+1 |onODR=-1 | ||
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=17 |airHit=19 |groundCH=Crumple | |groundHit=17 |airHit=19 |groundCH=Crumple |airCH=33 | ||
|images=BBCF_Ragna_the_Bloodedge_2C.png |caption=Ragna's only normal that is plus on block. A fantastic pressure tool. | |images=BBCF_Ragna_the_Bloodedge_2C.png |caption=Ragna's only normal that is plus on block. A fantastic pressure tool. | ||
|hitboxes=BBCF_Ragna_2C_hitbox.png |hitboxCaption=Frames 12-14. | |hitboxes=BBCF_Ragna_2C_hitbox.png |hitboxCaption=Frames 12-14. | ||
|notes= | |notes=Crumple Duration 36F, Crumple Fall 69F; | ||
}} | }} | ||
Line 101: | Line 101: | ||
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=Launch |airHit=26 |groundCH=Launch |airCH=40 | |groundHit=Launch |airHit=26 |groundCH=Launch |airCH=40 | ||
|images=BBCF_Ragna_the_Bloodedge_6A.png |caption= | |images=BBCF_Ragna_the_Bloodedge_6A.png |caption=Committal but strong reactionary AA with extremely fast head invuln | ||
|hitboxes=BBCF_Ragna_6A_hitbox1.png;BBCF_Ragna_6A_hitbox2.png |hitboxCaption=Frame 12.\Frames 13-15, hits higher. | |hitboxes=BBCF_Ragna_6A_hitbox1.png;BBCF_Ragna_6A_hitbox2.png |hitboxCaption=Frame 12.\Frames 13-15, hits higher. | ||
|notes= | |notes= | ||
Line 217: | Line 217: | ||
|startup=21 |active=3 |recovery=14+16L |onBlock=-12 |onODR=-27 | |startup=21 |active=3 |recovery=14+16L |onBlock=-12 |onODR=-27 | ||
|blockstun=20 |blockstop=13 [16] |hitstop=+0 |CHstop=+8 | |blockstun=20 |blockstop=13 [16] |hitstop=+0 |CHstop=+8 | ||
|groundHit=Crumple | |groundHit=Crumple |airHit=25 [40] |groundCH=Crumple |airCH=44 [56] | ||
|images=BBCF_Ragna_the_Bloodedge_6D.png |caption=Great mixup potential, but has slow startup. | |images=BBCF_Ragna_the_Bloodedge_6D.png |caption=Great mixup potential, but has slow startup. | ||
|hitboxes=BBCF_Ragna_6D_hitbox.png;BBCF_Ragna_6D_hitboxod.png |hitboxCaption=Frames 21-23.\Frames 21-23, Overdrive version. Don't ask me why his hurtbox shrinks. | |hitboxes=BBCF_Ragna_6D_hitbox.png;BBCF_Ragna_6D_hitboxod.png |hitboxCaption=Frames 21-23.\Frames 21-23, Overdrive version. Don't ask me why his hurtbox shrinks. | ||
|notes=Values in [] are during OD;Lifesteal: 100 [150];Bonus Proration 110%;Fatal Counter;Airborne from frame 15;Airborne recovery duration can be altered by external forces | |notes=Values in [] are during OD;Lifesteal: 100 [150];Bonus Proration 110%;Fatal Counter;Airborne from frame 15;Airborne recovery duration can be altered by external forces;Crumple Duration 31F, Crumple Fall 64F;On CH Crumple Duration 64F, Crumple Fall 84F; | ||
}} | }} | ||
Line 284: | Line 284: | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch |airHit=19 |groundCH=Launch |airCH=34 | |groundHit=Launch |airHit=19 |groundCH=Launch |airCH=34 | ||
|images=BBCF_Ragna_the_Bloodedge_6A+B.png |caption=Same animation as {{clr|B|5B}}, with the same hitbox. | |images=BBCF_Ragna_the_Bloodedge_6A+B.png | ||
|hitboxes=BBCF_Ragna_5B_hitbox2.png |hitboxCaption=Frames 13-15, uses frames 10-12 of {{clr|B|5B}}'s hitbox. | |caption=Same animation as {{clr|B|5B}}, with the same hitbox. | ||
|hitboxes=BBCF_Ragna_5B_hitbox2.png | |||
|hitboxCaption=Frames 13-15, uses frames 10-12 of {{clr|B|5B}}'s hitbox. | |||
|notes=180F Heat Gauge Cooldown | |notes=180F Heat Gauge Cooldown | ||
}} | }} | ||
Line 296: | Line 298: | ||
|startup=20 |active=1 |recovery=25 |onBlock=0 |onODR=-19 | |startup=20 |active=1 |recovery=25 |onBlock=0 |onODR=-19 | ||
|blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | |blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=Crumple | |groundHit=Crumple + Down 10 |airHit=60 + GBounce + Down 23 |groundCH=Crumple + Down 10 |airCH=74 + GBounce + Down 23 | ||
|images=BBCF_Ragna_the_Bloodedge_5A+B.png;BBCF Ragna 5AB 2.png |caption=A Crush Trigger that is as basic as you can get | |images=BBCF_Ragna_the_Bloodedge_5A+B.png;BBCF Ragna 5AB 2.png | ||
|hitboxes=BBCF_Ragna_CT_hitbox1.png;BBCF_Ragna_CT_hitbox2.png |hitboxCaption=Charge...\... and release. | |caption=<small>Charge</small><br>A Crush Trigger that is as basic as you can get\<small>Release</small> | ||
|notes=Lifesteal: 200 (in OD);180F Heat Gauge Cooldown | |hitboxes=BBCF_Ragna_CT_hitbox1.png;BBCF_Ragna_CT_hitbox2.png | ||
|hitboxCaption=Charge...\... and release. | |||
|notes=Lifesteal: 200 (in OD);180F Heat Gauge Cooldown;Crumple Duration 50F, Crumple Fall 83F; | |||
}} | }} | ||
Line 309: | Line 313: | ||
|startup=30~60 |active=1 |recovery=25 |onBlock=0 |onODR=-29~-60 | |startup=30~60 |active=1 |recovery=25 |onBlock=0 |onODR=-29~-60 | ||
|blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | |blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=Crumple | |groundHit=Crumple + Down 10 |airHit=60 + GBounce + Down 23 |groundCH=Crumple + Down 10 |airCH=74 + GBounce + Down 23 | ||
|images=BBCF_Ragna_the_Bloodedge_5A+B.png;BBCF Ragna 5AB 2.png |caption=A Crush Trigger that is as basic as you can get | |images=BBCF_Ragna_the_Bloodedge_5A+B.png;BBCF Ragna 5AB 2.png | ||
|hitboxes=BBCF_Ragna_CT_hitbox1.png;BBCF_Ragna_CT_hitbox2.png |hitboxCaption=Charge...\... and release. | |caption=<small>Charge</small><br>A Crush Trigger that is as basic as you can get\<small>Release</small> | ||
|notes=Lifesteal: 200 (in OD);180F Heat Gauge Cooldown | |hitboxes=BBCF_Ragna_CT_hitbox1.png;BBCF_Ragna_CT_hitbox2.png | ||
|hitboxCaption=Charge...\... and release. | |||
|notes=Lifesteal: 200 (in OD);180F Heat Gauge Cooldown;Crumple Duration 50F, Crumple Fall 83F; | |||
}} | }} | ||
Line 388: | Line 394: | ||
|startup=20 |active=7 |recovery=28 |onBlock=-12 |onODR=-28 | |startup=20 |active=7 |recovery=28 |onBlock=-12 |onODR=-28 | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Crumple | |groundHit=Crumple |airHit=30 |groundCH=Crumple |airCH=45 | ||
|images=BBCF_Ragna_the_Bloodedge_214B.png |caption=A risky overhead. | |images=BBCF_Ragna_the_Bloodedge_214B.png |caption=A risky overhead. | ||
|hitboxes=BBCF_Ragna_Gauntlet_Hades_hitbox1.png;BBCF_Ragna_Gauntlet_Hades_hitbox2.png;BBCF_Ragna_Gauntlet_Hades_hitbox3.png |hitboxCaption=You'll rarely see these frames hitting.\These frames will hit launched or airborne opponents.\These frames will hit grounded opponents. | |hitboxes=BBCF_Ragna_Gauntlet_Hades_hitbox1.png;BBCF_Ragna_Gauntlet_Hades_hitbox2.png;BBCF_Ragna_Gauntlet_Hades_hitbox3.png |hitboxCaption=You'll rarely see these frames hitting.\These frames will hit launched or airborne opponents.\These frames will hit grounded opponents. | ||
|notes=30~41F cancelable into Spin Kick;12~41F in the air;Hits crouching Ragna on 24F (frame advantage based on this frame) | |notes=30~41F cancelable into Spin Kick;12~41F in the air;Hits crouching Ragna on 24F (frame advantage based on this frame);Crumple Duration 29F, Crumple Fall 62F; | ||
}} | }} | ||
Line 531: | Line 537: | ||
|startup=37 |active=3 |recovery=15 |onBlock=+3 [+7] |onODR=-28 | |startup=37 |active=3 |recovery=15 |onBlock=+3 [+7] |onODR=-28 | ||
|blockstun=20 [24] |blockstop=16 |hitstop=+0 |CHstop=+8 | |blockstun=20 [24] |blockstop=16 |hitstop=+0 |CHstop=+8 | ||
|groundHit=Launch |airHit=28 + Slide | |groundHit=Launch |airHit=28 + Slide [+ GBounce 60] |groundCH=Launch |airCH=47 + Slide [+ GBounce 60] | ||
|images=BBCF_Ragna_the_Bloodedge_214D.png |caption=Ground version is incredibly slow but advantageous, air version is great for corner carry. | |images=BBCF_Ragna_the_Bloodedge_214D.png |caption=Ground version is incredibly slow but advantageous, air version is great for corner carry. | ||
|hitboxes=BBCF_Ragna_Blood_Scythe_hitbox.png |hitboxCaption=That's a lot of red boxes. | |hitboxes=BBCF_Ragna_Blood_Scythe_hitbox.png |hitboxCaption=That's a lot of red boxes. | ||
|notes=Values in [] are during OD;Lifesteal: 100 [150];5~46F in the air;Fatal Counter | |notes=Values in [] are during OD;Lifesteal: 100 [150];5~46F in the air;Fatal Counter;Maximum Slide duration 12F; | ||
}} | }} | ||
Line 544: | Line 550: | ||
|startup=21 |active=4 |recovery=Until L+14 |onBlock= | |startup=21 |active=4 |recovery=Until L+14 |onBlock= | ||
|blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8 | |blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8 | ||
|groundHit=Launch |airHit=60 + Slide | |groundHit=Launch |airHit=60 + Slide [+ GBounce 60] |groundCH=Launch |airCH=76 + Slide [+ GBounce 60] | ||
|images=BBCF_Ragna_the_Bloodedge_214D.png |caption=Ground version is incredibly slow but advantageous, air version is great for corner carry. | |images=BBCF_Ragna_the_Bloodedge_214D.png |caption=Ground version is incredibly slow but advantageous, air version is great for corner carry. | ||
|hitboxes=BBCF_Ragna_Blood_Scythe_hitbox.png |hitboxCaption=That's a lot of red boxes. | |hitboxes=BBCF_Ragna_Blood_Scythe_hitbox.png |hitboxCaption=That's a lot of red boxes. | ||
|notes=Values in [] are during OD;Lifesteal: 100 [150] | |notes=Values in [] are during OD;Lifesteal: 100 [150];Maximum Slide duration 15F | ||
}} | }} | ||
Line 583: | Line 589: | ||
|startup=11 |active=8 |recovery=11 |onBlock= | |startup=11 |active=8 |recovery=11 |onBlock= | ||
|blockstun= |blockstop= |hitstop=0, 18 |CHstop=+0 | |blockstun= |blockstop= |hitstop=0, 18 |CHstop=+0 | ||
|groundHit=Launch |airHit=30 + Slide | |groundHit=Launch |airHit=30 + Slide |groundCH= |airCH= | ||
|images=BBCS_Ragna_the_Bloodedge_22C.png |caption=Massive corner carry potential mid-screen and a fantastic combo tool in the corner. | |images=BBCS_Ragna_the_Bloodedge_22C.png |caption=Massive corner carry potential mid-screen and a fantastic combo tool in the corner. | ||
|hitboxes=BBCF_Ragna_Not_Over_Yet_hitbox.png |hitboxCaption=He saw a nickel. | |hitboxes=BBCF_Ragna_Not_Over_Yet_hitbox.png |hitboxCaption=He saw a nickel. | ||
|notes=2nd hit has 0% Heat Gain | |notes=2nd hit has 0% Heat Gain;Maximum Slide duration 20F; | ||
}} | }} | ||
Line 597: | Line 603: | ||
|startup=9+(40 Flash)+4~12 |active=2(38)4<br/>[2(38)4,1,1,1,1] |recovery=58 |onBlock=-43 [-40] |onODR=-27~-35 | |startup=9+(40 Flash)+4~12 |active=2(38)4<br/>[2(38)4,1,1,1,1] |recovery=58 |onBlock=-43 [-40] |onODR=-27~-35 | ||
|blockstun=18 |blockstop=12,6<br/>[12,6,5×4] |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=12,6<br/>[12,6,5×4] |hitstop=+0 |CHstop=+5 | ||
|groundHit=Crumple | |groundHit=Crumple, Launch |airHit=90 + GBounce, 90 [×5] |groundCH=Crumple, Launch |airCH=105 + GBounce, 105 [×5] | ||
|images=BBCF_Ragna_the_Bloodedge_632146D.png |caption=Use this outside of Overdrive if it will kill, use this during Overdrive for Soul Eater progression and possible relaunches in the corner. | |images=BBCF_Ragna_the_Bloodedge_632146D.png |caption=Use this outside of Overdrive if it will kill, use this during Overdrive for Soul Eater progression and possible relaunches in the corner. | ||
|hitboxes=BBCF_Ragna_Carnage_Scissors_hitbox1.png;BBCF_Ragna_Carnage_Scissors_hitbox2.png |hitboxCaption=Actually an anti-air (trust me).\Second hit, hold {{clr|D|D}} to cancel. | |hitboxes=BBCF_Ragna_Carnage_Scissors_hitbox1.png;BBCF_Ragna_Carnage_Scissors_hitbox2.png |hitboxCaption=Actually an anti-air (trust me).\Second hit, hold {{clr|D|D}} to cancel. | ||
|notes=Values in [] are during OD;20% minimum damage: 890 [1146];Lifesteal: 300 [200, 100×4];Can cancel 2nd hit by holding down D button (must input D on frame 21 of recovery after first hit to trigger);Start-up after super freeze varies based on distance from opponent;Start-up/Active/Recovery becomes 9+4~12/2/37 if button is held after 1st attack;First hit when D button is held is -20 on block, which is also the actionable gap between the two hits for the opponent;Counter Hit state for entire move;Reversal | |notes=Values in [] are during OD;20% minimum damage: 890 [1146];Lifesteal: 300 [200, 100×4];Can cancel 2nd hit by holding down D button (must input D on frame 21 of recovery after first hit to trigger);Start-up after super freeze varies based on distance from opponent;Start-up/Active/Recovery becomes 9+4~12/2/37 if button is held after 1st attack;First hit when D button is held is -20 on block, which is also the actionable gap between the two hits for the opponent;Counter Hit state for entire move;Reversal;Crumple Duration 42F, Crumple Fall 83F; | ||
}} | }} | ||
Line 611: | Line 617: | ||
|blockstun=18 |blockstop=10 |hitstop=10, 14 |CHstop=+0 | |blockstun=18 |blockstop=10 |hitstop=10, 14 |CHstop=+0 | ||
|groundHit=Launch |airHit=100 |groundCH= |airCH= | |groundHit=Launch |airHit=100 |groundCH= |airCH= | ||
|images=BBCF_Ragna_the_Bloodedge_214214D_1.png;BBCF_Ragna_the_Bloodedge_214214D_2.png |caption="Let the darkness... consume you!"\The eye slowly opens as the attack progresses. | |images=BBCF_Ragna_the_Bloodedge_214214D_1.png;BBCF_Ragna_the_Bloodedge_214214D_2.png;BBCF_Ragna_OD_214214D.png |caption="Let the darkness... consume you!"\The eye slowly opens as the attack progresses.\A lot flashier in OD. | ||
|hitboxes=BBCF_Ragna_Devoured_by_Darkness_hitbox.png |hitboxCaption=Frames 25-27, make sure you're close enough when you go for the unblockable setup. | |hitboxes=BBCF_Ragna_Devoured_by_Darkness_hitbox.png |hitboxCaption=Frames 25-27, make sure you're close enough when you go for the unblockable setup. | ||
|notes=Values in [] are during OD;25% minimum damage: 1000 [1250];Lifesteal: 500 [1000];Counter Hit state for entire move | |notes=Values in [] are during OD;25% minimum damage: 1000 [1250];Lifesteal: 500 [1000];Counter Hit state for entire move | ||
Line 636: | Line 642: | ||
|damage=0, 2100×6, 300×8, 15000 |p1=100 |p2=94 |starter=Long | |damage=0, 2100×6, 300×8, 15000 |p1=100 |p2=94 |starter=Long | ||
|level=5 |cancel= |attribute=B |guard=All |invuln=1~19 All | |level=5 |cancel= |attribute=B |guard=All |invuln=1~19 All | ||
|startup=3+(75 Flash)+15 |active=2 |recovery= | |startup=3+(75 Flash)+15 |active=2 |recovery=25 |onBlock=-12 |onODR=-17 | ||
|blockstun=20 |blockstop=60/-6 |hitstop= |CHstop= | |blockstun=20 |blockstop=60/-6 |hitstop= |CHstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
Line 645: | Line 651: | ||
==Category== | ==Category== | ||
{{ | {{BBCF/Navigation}} |
Latest revision as of 20:53, 12 February 2024
Links
Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|
Ragna the Bloodedge | 10,000 | 4F | 22F (1~5F Inv All, 2~15 airborne) |
Normal Moves
5A
5B
5C
2A
2B
2C
6A
6B
6C
3C
j.A
j.B
j.C
Drive Moves
5D
2D
6D
j.D
Universal Mechanics
B+C
4B+C
j.B+C
6A+B
5A+B
5[A+B]
44
AP
Special Moves
66 Cancel
214A
214A~214D
214B
j.214B
214B~214D
623C
j.623C
623D
j.623D
623X~236C
623X~236C~236C
623X~236C~214D
236D
214D
j.214D
j.214C
j.214C~214D
22C
Distortion Drives
632146D
214214D
Exceed Accel
A+B+C+D
Astral Heat
2141236C
Category
System Pages
Mechanics
Application & Advanced Information
Archived Information