BBCF/Ragna the Bloodedge/Frame Data

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System Data[edit]

Health: 10,000

Combo Rate: 60%

Jump Startup: 4

Backdash Time 22 / Invul: 1-5


Movement Options: Double Jump, 1 Airdash, Dash type: Run


Normal Moves[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
5A
300 CSJR 100 80 Normal all 1 B 5 3 9 0 11 - 12 - Click!
5B
660 SR 100 89 Long Mid 3 B 8 8 16 -7 16 - 19 - Click!
  • Hitbox fully extended on 10F
5C
900 S(J)R 100 92 Long Mid 4 B 13 4 20 -5 18 - 19 - Click!
2A
300 CSR 100 80 Normal all 1 F 7 2 10 0 11 - 12 - Click!
2B
550 SR 90 85 Long Low 2 F 9 2 15 -3 13 - 14 - Click!
2C
800 SR 100 89 Long Mid 3 F 12 3 13 +1 16 - 19 - Click!
6A
700 S(J)R 90 79 Long Mid 3 B 12 4 24 -11 16 - 26 4-14H Click!
  • Launches opponents on hit
6B
800 SR 80 89 Normal High 3 B 24 4 19 -6 16 - GD17 - Click!
  • 110% bonus proration
  • Forces crouching
6C
700*2 SR, SJR 90 82(once) Long Low, Mid 4 F, B 20 2(4)2 33 -16 18 - 19, 40 - Click!
  • 2nd hit launches opponents on hit
3C
900 SJR 90 92 Long Low 4 F 12 3 27 -11 18 - 40 - Click!
  • Causes techable knockdown on hit
  • Causes untechable knockdown on counter hit
j.A
300 CSJR 80 80 Normal High/Air 1 H 7 3 9 - 11 - 12 - Click!
j.B
600 SJR 80 85 Long High/Air 2 H 10 9 12 - 13 - 14 - Click!
j.C
900 SJR 80 89 Long High/Air 3 H 12 4 26 - 16 - 19 - Click!

Drive Moves[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
5D
500, 600 SR 100 94, 84 Long Mid, All 5 B 15 5(12)3 29 -11 20 - 24, G38 - Click!
  • Lifesteal: 100
  • Fatal counter
5D
OD Version
500, 660 SRDa 100 94, 84 Long Mid, All 5 B 15 5(12)3 29 -11 20 - 24, G38 - Click!
  • Lifesteal: 150
  • Fatal counter
2D
800 SR 100 82 Long Low 5 F 17 2 23 -4 20 - G46 - Click!
  • Lifesteal: 100
  • Causes untechable knockdown on hit
2D
OD Version
880 SRDa 100 82 Long Low 5 F 17 2 23 -4 20 - G54 - Click!
  • Lifesteal: 150
  • Causes untechable knockdown on hit
6D
1000 SJR 80 84 Long Mid 5 H 21 3 30 -12 20 - 25 4-20F Click!
  • Lifesteal: 100
  • 15~37F in the air
  • 110% bonus proration
  • Fatal Counter
6D
OD Version
1100 SJR 80 84 Long Mid 5 H 21 3 30 -12 20 - 40 4-20F Click!
  • Lifesteal: 150
  • 15~37F in the air
  • 110% bonus proration
  • Fatal Counter
j.D
740 SJR 80 79 Long High/Air 3 H 13 4 20 - 16 - 22 - Click!
  • Lifesteal: 100
j.D
OD Version
814 SJR 80 79 Long High/Air 3 H 11 4 20 - 16 - 36 - Click!
  • Lifesteal: 150

Universal Mechanics[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Forward Throw
0, 1500 -, SR 100 100, 50 Normal Throw(70) 0, 4 T 7 3 23 - - -, F60 - - Click!
  • 100% minimum damage
Back Throw
0, 1500 -, SR 100 100, 50 Normal Throw(70) 0 T 7 3 23 - - - -, F60 - Click!
  • 100% minimum damage
Air Throw
0, 1500 -, SR 100 100, 50 Normal Throw(90) 0, 4 T 7 3 23 - - - -, Wb*80 - -
  • 100% minimum damage
Dash Cancel
- - - - - - - - - - 22T - - - - - Click!
Counter Assault
0 R 50 92 Very Short all 4 B 13 3 32 -18 18 - 19 1-20 All -
  • 180F Heat Gauge Cooldown
Crush Trigger
Uncharged
1000 R 80 60 Normal Barrier 3 B 20 1 23 +1 24 - GD60 - Click!
  • Lifesteal: 200 (in OD)
  • 180F Heat Gauge Cooldown
Crush Trigger
Charged
1000 R 80 100 Long Barrier 3 B 30~60 1 23 +1 24 - GD60 - Click!
  • Lifesteal: 200 (in OD)
  • 180F Heat Gauge Cooldown

Specials[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Hell's Fang
(214A)
900 R 80 92 Long all 4 B 15 13 26 -4 22 - 40 - Click!
  • 27F hitstun on grounded hit
  • 28~46F cancellable into Additional Attack
  • Immediately enters recovery animation on block or hit
Additional Attack
(Hell's Fang > 214D)
1000 R 100 82 Long all 4 B 19 3 35 -19 18 - 56 - Click!
  • Lifesteal: 200
  • 200% Heat Gain
  • Causes knockback on hit
Additional Attack
OD Version
(Hell's Fang > 214D in OD)
1100 RDa 100 82 Long all 4 B 19 3 35 -19 18 - 80 - Click!
  • Lifesteal: 300
  • 200% Heat Gain
  • Causes knockback and wall bounce on hit
C.png Inferno Divider
(623C)
600*2 R 60 82 Very Short Mid 4 B 9 5, 8 39 -28 18 - 42 1-14 All Click!
  • 14~34F cancellable into Upper
  • 12~41F in the air
  • Launches opponent on hit
Aerial C.png Inferno Divider
(j.623C)
600*2 R 60 82 Very Short all 4 H 5 5, 8 till L+19 - 18 - 42 1-10 All Click!
  • 10~30F cancellable into Upper
  • Launches opponent on hit
D.png Inferno Divider
(623D)
600*2 R 100 82 Long Mid, all 4 B 7 5, 8 48 -37 18 - 42 - Click!
  • Lifesteal: 50+50
  • 12~32F cancellable into Upper
  • 10~49F in the air
  • Launches opponent on hit
D.png Inferno Divider
OD Version
(623D in OD)
660*2 R 100 82 Long Mid, all 4 B 7 5, 8 48 -37 18 - 42 - Click!
  • Lifesteal: 75+75
  • 12~32F cancellable into Upper
  • 10~49F in the air
  • Launches opponent on hit
Aerial D.png Inferno Divider
(j.623D)
600*2 R 100 82 Long all 4 H 7 5, 8 till L+19 - 18 - 42 - Click!
  • Lifesteal: 50+50
  • 12~32F cancellable into Upper
  • Launches opponent on hit
Aerial D.png Inferno Divider
OD Version
(j.623D in OD)
660*2 R 100 82 Long all 4 H 7 5, 8 48 -37 18 - 42 - Click!
  • Lifesteal: 75+75
  • 12~32F cancellable into Upper
  • Launches opponent on hit
Upper
(C or D Inferno Divider > 236C)
460 R 100 92 Long all 4 H 14 3 till L+19 - - - 42 - Click!
  • 15~25F cancellable into Straight Punch or Ax Kick
  • Launches opponent on hit
Straight Punch
(Upper > 236C)
500 R 100 82 Long all 4 H 15 3 till L+17 - - - 35, Wall 30 - Click!
  • Causes wallstick on hit (adds 30F of hitstun)
Ax Kick
(Upper > 214D)
1400 R 100 82 Long all 4 H 19 4 till L+19 - - - 60 - Click!
  • Lifesteal: 50
  • Causes techable knockdown on hit
Ax Kick
OD Version
(Upper > 214D in OD)
1540 R 100 82 Long all 4 H 19 4 till L+19 - - - 60 - Click!
  • Lifesteal: 75
  • 34F~ able to perform actions
  • Causes ground bounce on hit
Gauntlet Hades
(214B)
800 R 90 92 Normal High/Air 4 H 20 7 28 -13 18 - 30 - Click!
  • 30~41F cancellable into Spin Kick
  • 12~41F in the air
  • 24F overhead hitbox (frame advantage based on this frame)
Aerial Gauntlet Hades
(j.214B)
700 R 90 92 Normal High/Air 4 H 12 9 till L+15 -13 18 - 30 - Click!
  • 24F~till landing cancellable into Spin Kick
  • 18F overhead hitbox
Spin Kick
(Gauntlet Hades -> 214D)
800 R 100 82 Normal all 4 H 9 4 till L+12 - 18 - 38 - Click!
  • Lifesteal: 100
  • Launches opponents on hit
Spin Kick
OD Version
(Gauntlet Hades -> 214D in OD)
880 JR 100 82 Normal all 4 H 9 4 till L+12 - 18 - 70 - Click!
  • Lifesteal: 150
  • Launches opponents on hit
Dead Spike
(236D)
900 RDa 80 82 Normal all 4 P1* 26 13 57T -1 18+12 - 36+12 - -
  • Lifesteal: 100
  • 33~45F dash cancellable
Dead Spike
OD Version
(236D in OD)
900, 300*2 RDa 80 82(once) Normal all 4 P1* 26 19 57T +9 18+6 - 36+6 - -
  • Lifesteal: 50*3
  • 33~45F dash cancellable
Not Over Yet
(downed opponent > 22C)
0, 1110 -, SRDa 100 100, 92 Long - 0, 4 T 11 8 11 - - - 30, Slide 20 - Click!
  • 2nd hit has 0% Heat Gain
  • Causes wallstick on hit (adds 30F of hitstun)
Nightmare Edge
(j.214C)
480*N R 80 79(once) Long all 3 H 17 2, [4]*N(2)2 till L+20 0 21 - 60 - Click!
  • After landing 1~14F cancellable into Additional Attack
  • Last hit causes ground bounce on ground hit, cannot be emergency teched
  • All hits cause ground bounce on air hit, can be emergency teched
Additional Attack
(Nightmare Edge > 214D)
1200 R 100 82 Long all 4 B 12 3 33 -17 18 - 60 - Click!
  • Lifesteal: 200
  • Causes knockback on hit
Additional Attack
OD Version
(Nightmare Edge > 214D in OD)
1320 RDa 100 82 Long all 4 B 12 3 33 -17 18 - 80 - Click!
  • Lifesteal: 300
  • Causes knockback and wall bounce on hit
  • Frame advantage is -4 if dash cancelled
Blood Scythe
(214D)
1250 R 80 84 Long all 5 H 37 3 15 +3 20 - 28, Slide 12 5-16BFP Click!
  • Lifesteal: 100
  • 5~46F in the air
  • Fatal Counter possible
  • Causes sliding knockback on hit
Blood Scythe
OD Version
(214D in OD)
1375 R 80 84 Long all 5 H 37 3 15 +7 24 - 60 5-16BFP Click!
  • Lifesteal: 150
  • 5~46F in the air
  • Fatal Counter possible
  • Causes ground bounce on hit
Aerial Blood Scythe
(j.214D)
1000 R 80 84 Normal all 5 H 21 4 till L+14 - 20 - 60, Slide 15 - Click!
  • Lifesteal: 100
  • Causes sliding knockback on hit
Aerial Blood Scythe
OD Version
(j.214D in OD)
1100 R 80 84 Normal all 5 H 21 4 till L+14 - 20 - 60 - Click!
  • Lifesteal: 150
  • Causes ground bounce on hit

Distortion Drives[edit]

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Carnage Scissors
(632146D)
1250, 3200 R 80 82(once) Normal all 4 B 9+4~12 2(38)4 58 -43 18 - 90 1-9 All Click!
  • 20% minimum damage (890)
  • Lifesteal: 300
  • 180F Heat Gauge Cooldown
  • Can cancel 2nd hit by holding down D button
  • Start-up after super freeze varies based on distance from opponent
  • Start-up/Active/Recovery becomes 9+4~12/2/36 if button is held after 1st attack
Carnage Scissors
OD Version
(632146D in OD)
1250, 3200, 320*4 R 80 82(once) Normal all 4 B 9+4~12 2(38)4,1,1,1,1 58 -40 18 - 90 1-9 All Click!
  • 20% minimum damage (1146)
  • Lifesteal: 200+100*4
  • 180F Heat Gauge Cooldown
  • Can cancel 2nd hit by holding down D button
  • Start-up after super freeze varies based on distance from opponent
  • Start-up/Active/Recovery becomes 9+4~12/2/36 if button is held after 1st attack
Devoured by Darkness
(214214D)
0, 4000 R 80 100, 25 Very Short all 4 B 13+12 3 55 -39 18 - 100 1-16 All -
  • 25% minimum damage (1000)
  • Lifesteal: 500
  • 180F Heat Gauge Cooldown
Devoured by Darkness
OD Version
(214214D in OD)
0, 5000 R 80 100, 25 Very Short Unblockable 4 B 13+12 3 55 - - - 100 1-16 All -
  • 25% minimum damage (1250)
  • Lifesteal: 1000
  • 180F Heat Gauge Cooldown

Exceed Accel[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Seed of Tartarus
w/o Cancel, no Active Flow
600, 2450 - 100 100 Long all 4 B 20 3 34 -10 26 - 60 1-23 All Click!
  • 10% minimum damage (305)
  • Automatically ends Overdrive on use
  • Activates Active Flow on hit if not previously activated
Seed of Tartarus
w/ Cancel, no Active Flow
600, 2450 - 100 100 Long all 4 B 10 3 34 -10 26 - 60 1-13 All Click!
  • 10% minimum damage (305)
  • Automatically ends Overdrive on use
  • Activates Active Flow on hit if not previously activated
Seed of Tartarus
w/o Cancel, Active Flow
600, 700*4, 2450 - 100 100 Long all 4 B 20 3 34 -10 26 - 60 1-23 All Click!
  • 10% minimum damage (585+58)
  • Automatically ends Overdrive on use
Seed of Tartarus
w/ Cancel, Active Flow
600, 700*4, 2450 - 100 100 Long all 4 B 10 3 34 -10 26 - 60 1-13 All Click!
  • 10% minimum damage (585+58)
  • Automatically ends Overdrive on use

Astral Heat[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Black Onslaught
(2141236C)
death - - - Long all 5 B 3+15 2 24 -5 20 - - 1-20 All -
  • 180F Heat Gauge Cooldown

Revolver Action Table[edit]

Ground Revolver Action Table
A B C D Cancels
5A[3] 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Throw, Jump, Special, Overdrive
5B[1] 6A 2B 5C, 2C, 3C 5D, 2D, 6D Special, Overdrive
5C[1] 6A - 2C, 6C, 3C 5D, 2D, 6D Jump[-], Special, Overdrive
5D - - - - Special, Overdrive
2A[3] 5A, 2A[+] 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Special, Overdrive
2B[1] - 5B, 6B 5C, 2C, 3C 5D, 2D, 6D Special, Overdrive
2C[1] 6A 6B 5C, 6C, 3C 5D, 2D, 6D Special, Overdrive
2D - - - - Special, Overdrive
6A - - - 5D, 2D, 6D Jump[-], Special, Overdrive
6B 6A - - 5D, 2D, 6D Special, Overdrive
6C - - - 5D, 6D Jump (2nd Hit), Special, Overdrive
6D - - - j.D Jump, Special, Overdrive
3C - - - 2D Jump, Special, Overdrive
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C j.D Jump, Throw, Special, Overdrive
j.B - - j.C j.D Jump, Special, Overdrive
j.C - - - j.D Jump, Special, Overdrive
j.D - - - - Jump, Special, Overdrive
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only

BlazBlue: Central Fictione
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


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