BBCF/Ragna the Bloodedge/Frame Data

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System Data[edit]

Health: 10,000

Combo Rate: 60%

Jump Startup: 4

Backdash Time 22 / Invul: 1-5

Movement Options: Double Jump, 1 Airdash, Dash type: Run

Normal Moves[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
5A
300 CSJR 100 80 Normal all 1 B 5 3 9 0 11 - 12 - Click!
5B
660 SR 100 89 Long Mid 3 B 8 8 16 -7 16 - 19 - Click!
  • Hitbox fully extended on 10F
5C
900 S(J)R 100 92 Long Mid 4 B 11 5 19 -5 18 - 19 - Click!
  • Hitbox fully extended on 13F
2A
300 CSR 100 80 Normal all 1 F 7 2 10 0 11 - 12 - Click!
2B
550 SR 90 85 Long Low 2 F 9 2 15 -3 13 - 14 - Click!
2C
800 SR 100 89 Long Mid 3 F 12 3 13 +1 16 - 19 - Click!
6A
700 S(J)R 90 79 Long Mid 3 B 12 4 24 -11 16 - 26 4-14H Click!
  • Launches opponents on hit
6B
800 SR 80 89 Normal High 3 B 24 4 19 -6 16 - GD17 - Click!
  • 110% bonus proration
  • Forces crouching
6C
700*2 SR, SJR 90 82(once) Long Low, Mid 4 F, B 20 2(4)2 33 -16 18 - 19, 40 - Click!
  • 2nd hit launches opponents on hit
3C
900 SJR 90 92 Long Low 4 F 12 3 27 -11 18 - 40 - Click!
  • Causes techable knockdown on hit
  • Causes untechable knockdown on counter hit
j.A
300 CSJR 80 80 Normal High/Air 1 H 7 3 9 - 11 - 12 - Click!
j.B
600 SJR 80 85 Long High/Air 2 H 10 9 12 - 13 - 14 - Click!
j.C
900 SJR 80 89 Long High/Air 3 H 12 4 26 - 16 - 19 - Click!

Drive Moves[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
5D
500, 600
[500, 660]
SR 100 94, 84 Long Mid, All 5 B 15 5(12)3 29 -11 20 - 24, G38 - Click!
  • Values in [] are during OD
  • Lifesteal: 100 [150]
  • Fatal counter
2D
800 [880] SR
[SRDa]
100 82 Long Low 5 F 17 2 23 -4 20 - G46 [G54] - Click!
  • Values in [] are during OD
  • Lifesteal: 100 [150]
  • Causes untechable knockdown on hit
6D
1000 [1100] SJR 80 84 Long Mid 5 H 21 3 30 -12 20 - 25 [40] 4-20F Click!
  • Values in [] are during OD
  • Lifesteal: 100 [150]
  • 15~37F in the air
  • 110% bonus proration
  • Fatal Counter
j.D
740 [814] SJR 80 79 Long High/Air 3 H 13 4 20 - 16 - 22 [36] - Click!
  • Values in [] are during OD
  • Lifesteal: 100 [150]

Universal Mechanics[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Forward Throw
0, 1500 -, SR 100 100, 50 Normal Throw(70) 0, 4 T 7 3 23 - - -, F60 - - Click!
  • 100% minimum damage
Back Throw
0, 1500 -, SR 100 100, 50 Normal Throw(70) 0 T 7 3 23 - - - -, F60 - Click!
  • 100% minimum damage
Air Throw
0, 1500 -, SR 100 100, 50 Normal Throw(90) 0, 4 T 7 3 23 - - - -, Wb*80 - -
  • 100% minimum damage
Dash Cancel
- - - - - - - - - - 22T - - - - - Click!
Counter Assault
0 R 50 92 Very Short all 4 B 13 3 32 -18 18 - 19 1-20 All -
  • 180F Heat Gauge Cooldown
Crush Trigger
Uncharged
1000 R 80 60 Normal Barrier 3 B 20 1 23 +1 24 - GD60 - Click!
  • Lifesteal: 200 (in OD)
  • 180F Heat Gauge Cooldown
Crush Trigger
Charged
1000 R 80 100 Long Barrier 3 B 30~60 1 23 +1 24 - GD60 - Click!
  • Lifesteal: 200 (in OD)
  • 180F Heat Gauge Cooldown

Specials[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Hell's Fang
(214A)
900 R 80 92 Long all 4 B 15 13 26 -4 22 - 40 - Click!
  • 27F hitstun on grounded hit
  • 28~46F cancellable into Additional Attack
  • Immediately enters recovery animation on block or hit
Additional Attack
(Hell's Fang > 214D)
1000 [1100] R [RDa] 100 82 Long all 4 B 19 3 35 -19 18 - 56 [80 Wallbounce] - Click!
  • Values in [] are during OD
  • Lifesteal: 200 [300]
  • 200% Heat Gain
C.png Inferno Divider
(623C)
600*2 R 60 82 Very Short Mid 4 B 9 5, 8 39 -28 18 - 42 1-14 All Click!
  • 14~34F cancellable into Upper
  • 12~41F in the air
  • Launches opponent on hit
  • Counterhit state for entire move
Aerial C.png Inferno Divider
(j.623C)
600*2 R 60 82 Very Short all 4 H 5 5, 8 till L+19 - 18 - 42 1-10 All Click!
  • 10~30F cancellable into Upper
  • Launches opponent on hit
  • Counterhit state for entire move
D.png Inferno Divider
(623D)
600*2 [660*2] R 100 82 Long Mid, all 4 B 7 5, 8 48 -37 18 - 42 - Click!
  • Values in [] are during OD
  • Lifesteal: 50+50 [75+75]
  • 12~32F cancellable into Upper
  • 10~49F in the air
  • Launches opponent on hit
  • Counterhit state for entire move
Aerial D.png Inferno Divider
(j.623D)
600*2 [660*2] R 100 82 Long all 4 H 7 5, 8 till L+19 - 18 - 42 - Click!
  • Values in [] are during OD
  • Lifesteal: 50+50
  • 12~32F cancellable into Upper
  • Launches opponent on hit
  • Counterhit state for entire move
Upper
(C or D Inferno Divider > 236C)
460 R 100 92 Long all 4 H 14 3 till L+19 - - - 42 - Click!
  • 15~25F cancellable into Straight Punch or Ax Kick
  • Launches opponent on hit
Straight Punch
(Upper > 236C)
500 R 100 82 Long all 4 H 15 3 till L+17 - - - 35, Wall 30 - Click!
  • Causes wallstick on hit (adds 30F of hitstun)
Ax Kick
(Upper > 214D)
1400 [1540] R 100 82 Long all 4 H 19 4 till L+19 - - - 60 [60 Groundbounce] - Click!
  • Values in [] are during OD
  • Lifesteal: 50 [75]
Gauntlet Hades
(214B)
800 R 90 92 Normal High/Air 4 H 20 7 28 -13 18 - 30 - Click!
  • 30~41F cancellable into Spin Kick
  • 12~41F in the air
  • 24F overhead hitbox (frame advantage based on this frame)
Aerial Gauntlet Hades
(j.214B)
700 R 90 92 Normal High/Air 4 H 12 9 till L+15 -13 18 - 30 - Click!
  • 24F~till landing cancellable into Spin Kick
  • 18F overhead hitbox
Spin Kick
(Gauntlet Hades -> 214D)
800 [880] R 100 82 Normal all 4 H 9 4 till L+12 - 18 - 38 [70] - Click!
  • Values in [] are during OD
  • Lifesteal: 100 [150]
  • Launches opponents on hit
Dead Spike
(236D)
900 [900, 300*2] RDa 80 82 Normal all 4 P1* 26 13 [19] 57T -1 [+9] 18+12 [18+6] - 36+12 [36+6] - -
  • Values in [] are during OD
  • Lifesteal: 100 [50*3]
  • 33~45F dash cancellable
  • Counterhit state until frame 33
Not Over Yet
(downed opponent > 22C)
0, 1110 -, SRDa 100 100, 92 Long - 0, 4 T 11 8 11 - - - 30, Slide 20 - Click!
  • 2nd hit has 0% Heat Gain
  • Causes wallstick on hit (adds 30F of hitstun)
Nightmare Edge
(j.214C)
480*N R 80 79(once) Long all 3 H 17 2, [4]*N(2)2 till L+20 0 21 - 60 - Click!
  • After landing 1~14F cancellable into Additional Attack
  • Last hit causes ground bounce on ground hit, cannot be emergency teched
  • All hits cause ground bounce on air hit, can be emergency teched
Additional Attack
(Nightmare Edge > 214D)
1200 [1320] R [RDa] 100 82 Long all 4 B 12 3 33 -17 18 - 60 [80 Wallbounce] - Click!
  • Values in [] are during OD
  • Lifesteal: 200 [300]
  • [Frame advantage is -4 if dash cancelled]
Blood Scythe
(214D)
1250 [1375] R 80 84 Long all 5 H 37 3 15 +3 [+7] 20 - 28, Slide 12
[60 Groundbounce]
5-16BFP Click!
  • Values in [] are during OD
  • Lifesteal: 100 [150]
  • 5~46F in the air
  • Fatal Counter possible
Aerial Blood Scythe
(j.214D)
1000 R 80 84 Normal all 5 H 21 4 till L+14 - 20 - 60, Slide 15
[60 Groundbounce]
- Click!
  • Values in [] are during OD
  • Lifesteal: 100 [150]

Distortion Drives[edit]

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Carnage Scissors
(632146D)
1250, 3200
[1250, 3200, 320*4]
R 80 82(once) Normal all 4 B 9+4~12 2(38)4
[2(38)4,1,1,1,1]
58 -43 [-40] 18 - 90 1-9 All Click!
  • Values in [] are during OD
  • 20% minimum damage (890 [1146])
  • Lifesteal: 300 [200, 100*4]
  • Can cancel 2nd hit by holding down D button
  • Start-up after super freeze varies based on distance from opponent
  • Start-up/Active/Recovery becomes 9+4~12/2/36 if button is held after 1st attack
  • Counterhit state for entire move
Devoured by Darkness
(214214D)
0, 4000 [0, 5000] R 80 100, 25 Very Short All [Unblockable] 4 B 13+12 3 55 -39 18 - 100 1-16 All -
  • Values in [] are during OD
  • 25% minimum damage (1000 [1250])
  • Lifesteal: 500 [1000]
  • Counterhit state for entire move

Exceed Accel[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Seed of Tartarus
ABCD during OD+AF
600, 2450 - 100 100 Long all 4 B 20 [10] 3 34 -10 26 Forces Air Hit 60 1-22 All
[1-12 All]
Click!
  • Values in [] are when canceled into or immediately after activating Overdrive
  • 10% minimum damage (305)
Seed of Tartarus
ABCD during OD+AF
600, 700*4, 2450 - 100 100 Long all 4 B 20 [10] 3 34 -10 26 Forces Air Hit 60 1-22 All
[1-12 All]
Click!
  • Values in [] are when canceled into or immediately after activating Overdrive
  • 10% minimum damage (585+58)

Astral Heat[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Black Onslaught
(2141236C)
0, 2100x6, 300x8, 15000 None 100 94 Long all 5 B 3+15 2 24 -5 20 - Forces standing 1-20 All -
  • 180F Heat Gauge Cooldown
  • 60F Hitstop
  • Counterhit state for entire move

Revolver Action Table[edit]

Ground Revolver Action Table
A B C D Cancels
5A[3] 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Throw, Jump, Special, Overdrive
5B[1] 6A 2B 5C, 2C, 3C 5D, 2D, 6D Special, Overdrive
5C[1] 6A - 2C, 6C, 3C 5D, 2D, 6D Jump[-], Special, Overdrive
5D - - - - Special, Overdrive
2A[3] 5A, 2A[+] 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Special, Overdrive
2B[1] - 5B, 6B 5C, 2C, 3C 5D, 2D, 6D Special, Overdrive
2C[1] 6A 6B 5C, 6C, 3C 5D, 2D, 6D Special, Overdrive
2D - - - - Special, Overdrive
6A - - - 5D, 2D, 6D Jump[-], Special, Overdrive
6B 6A - - 5D, 2D, 6D Special, Overdrive
6C - - - 5D, 6D Jump (2nd Hit), Special, Overdrive
6D - - - j.D Jump, Special, Overdrive
3C - - - 2D Jump, Special, Overdrive
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C j.D Jump, Throw, Special, Overdrive
j.B - - j.C j.D Jump, Special, Overdrive
j.C - - - j.D Jump, Special, Overdrive
j.D - - - - Jump, Special, Overdrive
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only

BlazBlue: Central Fictione
Click [*] for character's frame data
System Explanations

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