- Be sure to update both the
move
and themove Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Links
SystemData
Health: 12,500
Combo Rate: 60%
Prejump:
Backdash Time 22 / Invul: 1-5
Movement Options
- Double Jump, 1 Air Dash, Dash type: Delayed Run
Normal Moves
5A Data
5A
| height="25px"| 450 | All | 8 | 5 | 6 | - | B | -
5A Full
450 All 8 5 6 - - B -
5B Data
5B
| height="25px"| 770 | Mid | 9 | 6 | 16 | - | B | -
5B Full
770 Mid 9 6 16 - - B -
5C Data
5C
| height="25px"| 1000 | Mid | 17 | 6 | 18 | - | B | -
5C Full
1000 Mid 17 6 18 - - B -
2A Data
2A
| height="25px"| 300 | All | 7 | 2 | 10 | - | F | -
2A Full
300 All 7 2 10 - - F -
2B Data
2B
| height="25px"| 720 | Mid | 10 | 3 | 19 | - | F | -
2B Full
720 Mid 10 3 19 - - F -
2C Data
2C
| height="25px"| 700*2 | Mid | 10 | 3 (2) 5 | 22 | - | B | -
2C Full
700*2 Mid 10 3 (2) 5 22 - - B -
6A Data
6A
| height="25px"| 800 | All | 16 | 3 | Total 52 | - | P2 | -
6A Full
800 All 16 3 Total 52 - - P2 -
6B Data
6B
| height="25px"| 800*2 | Mid | 18 | 4 (11) 5 | 10 | - | B, B | -
6B Full
800*2 Mid 18 4 (11) 5 10 - - B, B -
6C Data
6C
| height="25px"| 1120 | High | 25 | 4 | 20 | - | B | -
6C Full
1120 High 25 4 20 - - B -
3C Data
3C
| height="25px"| 800 | Low | 12 | 4 (8) 4 | 23 | - | F | -
3C Full
800 Low 12 4 (8) 4 23 - - F -
j.A Data
j.A
| height="25px"| 450 | High/Air | 8 | 5 | 15 | - | H | -
j.A Full
450 High/Air 8 5 15 - - H -
j.B Data
j.B
| height="25px"| 740 | High/Air | 10 | 4 | 22 | - | H | -
j.B Full
740 High/Air 10 4 22 - - H -
j.C Data
j.C
| height="25px"| 770*2 | High/Air | 12 | 2 (2) 3 | 23 | - | H | -
j.C Full
770*2 High/Air 12 2 (2) 3 23 - - H -
Drive Moves
5D Data
5D
| height="25px"| 1100 | Mid | 17 | 3 | 28 | - | B | -
5D Full
1100 Mid 17 3 28 - - B -
2D Data
2D
| height="25px"| 1080 | Low | 16 | 5 | 22 | - | F | -
2D Full
1080 Low 16 5 22 - - F -
6D Data
6D
| height="25px"| 1150 | High | 20 | 3 (3) 1 | 26 | - | B | -
6D Full
1150 High 20 3 (3) 1 26 - - B -
4D Data
4D
| height="25px"| | | | | 42 | - | | -
4D Full
42 - - -
j.D Data
j.D
| height="25px"| 1100 | All | 15 | 6 | 21 | - | H | -
j.D Full
1100 All 15 6 21 - - H -
Universal Mechanics
BC Data
BC
| height="25px"| 1500 | Throw | 7 | 3 | 23 | - | T | -
BC Full
1500 Throw 7 3 23 - - T -
4BC Data
4BC
| height="25px"| 1500 | Throw | 7 | 3 | 23 | - | T | -
4BC Full
1500 Throw 7 3 23 - - T -
j.BC Data
j.BC
| height="25px"| 1500 | Throw | 7 | 3 | 23+3L | - | T | -
j.BC Full
1500 Throw 7 3 23+3L - - T -
6AB Data
6AB
| height="25px"| 0 | All | 13 | 3 | 31 | - | B | -
6AB Full
0 All 13 3 31 - - B -
5AB Data
5AB
| height="25px"| 1000 | Barrier | 20 | 1 | 25 | - | B | -
5AB Full
1000 Barrier 20 1 25 - - B -
5[AB] Data
5[AB]
| height="25px"| 1000 | Barrier | 30~61 | 1 | 25 | - | B | -
5[AB] Full
1000 Barrier 30~61 1 25 - - B -
Specials
236A Lv1 Data
236A Lv1
| height="25px"| 900 | | 15 | 6 | 19 | - | B | -
236A Lv1 Full
900 15 6 19 - - B -
236A Lv2 Data
236A Lv2
| height="25px"| 900 | | 15 | 12 | 19 | - | B | -
236A Lv2 Full
900 15 12 19 - - B -
236A Lv3 Data
236A Lv3
| height="25px"| 900*2 | | 15 | 12 | 19 | - | B | -
236A Lv3 Full
900*2 15 12 19 - - B -
623C Data
623C
| height="25px"| 1400 | | 12 | 12 | Total 70 | - | P1* | -
623C Full
1400 12 12 Total 70 - - P1* -
214A Lv1 Data
214A Lv1
| height="25px"| 900 | All | 20 | 4 | Total 42 | - | P1* | -
214A Lv1 Full
900 All 20 4 Total 42 - - P1* -
214A Lv2 Data
214A Lv2
| height="25px"| 1000 | All | 30 | 4 | Total 52 | - | P1* | -
214A Lv2 Full
1000 All 30 4 Total 52 - - P1* -
214A Lv3 Data
214A Lv3
| height="25px"| 1100 | Barrier | 30 | 4 | Total 52 | - | P1* | -
214A Lv3 Full
1100 Barrier 30 4 Total 52 - - P1* -
214B Lv1 Data
214B Lv1
| height="25px"| 840*2 | High/Air | 23 | Until L, 3 | 24 | - | H | -
214B Lv1 Full
840*2 High/Air 23 Until L, 3 24 - - H -
214B Lv2 Data
214B Lv2
| height="25px"| 840*3 | High/Air | 23 | Until L, 3 | 24 | - | H*2, P1* | -
214B Lv2 Full
840*3 High/Air 23 Until L, 3 24 - - H*2, P1* -
j.214B Lv1 Data
j.214B Lv1
| height="25px"| 660*N | High/Air | 9 | Until L, 3 | 24 | - | H | -
j.214B Lv1 Full
660*N High/Air 9 Until L, 3 24 - - H -
j.214B Lv2 Data
j.214B Lv2
| height="25px"| 660*N | High/Air | 9 | Until L, 3 | 24 | - | H*N, P1* | -
j.214B Lv2 Full
660*N High/Air 9 Until L, 3 24 - - H*N, P1* -
236B Data
236B
| height="25px"| 390*5, 780 | Low | 18 | 4*5 (18) 4 | 19+11L | - | F*5, B | -
236B Full
390*5, 780 Low 18 4*5 (18) 4 19+11L - - F*5, B -
CCCC Data
CCCC
| height="25px"| 570*N | All | 6 | [3*3]*N | 20 | - | P2* | -
CCCC Full
570*N All 6 [3*3]*N 20 - - P2* -
63214C Data
63214C
| height="25px"| 0, 1800*2 | Unblockable | 30 | 16 | 37 | - | T | -
63214C Full
0, 1800*2 Unblockable 30 16 37 - - T -
236D Data
236D
| height="25px"| 1650 | All | 19 | 3 | 24 | - | B | -
236D Full
1650 All 19 3 24 - - B -
Distortion Drives
236236D Data
236236D
| height="25px"| 2800 [3500] | All | 7+8 | 6 | 55 | - | B | -
236236D Full
2800 [3500] All 7+8 6 55 - - B -
[2]8D Data
[2]8D
| height="25px"| | | | | 10+26 | - | | -
[2]8D Full
10+26 - - -
632146D Data
632146D
| height="25px"| 1000, see notes | All | 5+11 | 4 | 40 | - | B | -
632146D Full
1000, see notes All 5+11 4 40 - - B -
Exceed Accel
ABCD Data
ABCD
| height="25px"| 600, 500, 210*5, 0, 1000
{600, 500, 210*14, 0, 2000}
|
| 20 [10]
| 3
| 34
| -
| B
| -
ABCD Full
600, 500, 210*5, 0, 1000
{600, 500, 210*14, 0, 2000}
20 [10]
3
34
-
-
B
-
Astral Heat
Astral Data
Astral
| height="25px"| 99999 | All | 4+12 | 6 | 36 | - | B | -
Astral Full
99999 All 4+12 6 36 - - B -
Category
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Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •