BBCF/Susano'o/Frame Data

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System Data[edit]

Health: 12,500

Combo Rate: 60%

Jump Startup: 4

Backdash Time 22 / Invul: 1-5

Movement Options: Double Jump, 1 Air Dash, Dash type: Delayed Run

Normal Moves[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
5A
450 STJOR 100 85 Normal All 2 B 8 5 6 3 13 - 14 - Click!
5B
770 SJ*OR 90 89 Long Mid 3 B 9 6 16 -5 16 - 19 - Click!
5C
1000 SJ*OR 100 92 Long Mid 4 B 17 6 18 -5 18 - 19 - Click!
2A
300 STOR 100 80 Normal All 1 F 7 2 10 0 11 - 12 - Click!
2B
720 SOR 90 85 Long Mid 3 F 10 3 19 -5 16 - 17 - Click!
2C
700*2 SJOR 90 85 Long Mid 3 B 10 3 (2) 5 22 -10 16 - 22 10-15 H Click!
6A
800 R 80 92 Normal All 4 P 16 3 Total 52 -10 18+8 - 19 - Click!
  • +8 hitstop
6B
800*2 SOR 100 89 Long Mid 4 B, B 18 4 (11) 5 10 4 18 - 27 - Click!
  • Fatal Counter
6C
1120 SOR 90 94 Normal High 5 B 25 4 20 -3 20 - 21 - Click!
  • Can cancel startup into Inevitable Calamity
3C
800 SOR 90 82 Long Low 4 F 12 4 (8) 4 23 -8 18 - 40 - Click!
j.A
450 STJOR 80 89 Normal High/Air 3 H 8 5 15 - - - 17 - Click!
j.B
740 SJOR 80 89 Long High/Air 3 H 10 4 22 - - - 17 - Click!
j.C
770*2 SJOR 80 92 Long High/Air 4 H 12 2 (2) 3 23 - 18 - 19, 30 - Click!

Drive Moves[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
5D
1100 SOR 100 84 Long Mid 5 B 17 3 28 -10 20 - 45 - Click!
2D
1080 R 90 79 Long Mid 3 F 16 5 22 -10 16 - 40 - Click!
6D
1150 SOR 90 82 Normal High 4 B 20 3 (3) 1 26 -14 18 - 25, Slide 15 - Click!
  • Only does one hit.
  • Hits crouching opponents on last active frame therefore startup 26, frame adv -8
4D
- - - - - - - - - - 42 - - - - - Click!
  • Unlocks on 16?
j.D
1100 SOR 80 82 Long All 4 H 15 6 21 - - - 30 - Click!

Universal Mechanics[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Forward Throw
1500 SR 100 50 Normal Throw 4 T 7 3 23 - - - 60 - Click!
  • Minimum Damage 100%
Back Throw
1500 SR 100 50 Normal Throw 4 T 7 3 23 - - - 60 - Click!
  • Minimum Damage 100%
Air Throw
1500 SR 100 50 Normal Throw 4 T 7 3 23+3L - - - 100 - Click!
  • Minimum Damage 100%
Counter Assault
0 R 50 92 Very Short All 4 B 13 3 31 - 18 - 19 1-20 All Click!
Crush Trigger
Uncharged
1000 R 80 60 Normal Barrier - B 20 1 25 0 24 - 60 - Click!
Crush Trigger
Charged
1000 R 80 100 Long Barrier - B 30~61 1 25 0 24 - 60 - Click!

Specials[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Sundering Claws Lv1
236A
900 R 80 79 Long - 3 B 15 6 19 -3 16 - 30 - Click!
  • Automatically goes into recovery frames on block/hit
Sundering Claws Lv2
236A
900 R 80 79 Long - 3 B 15 12 19 -3 16 - 30 - Click!
  • Automatically goes into recovery frames on block/hit
Sundering Claws Lv3
236A
900*2 R 80 79 Long - 3 B 15 12 19 -3 - - 30, 48 - Click!
  • Only does 2nd hit if first hit hits the opponent (not blocked)
Towering Flame
623C
1400 R 60 92 Very Short - 4 P1* 12 12 Total 70 -28 18+12 - 60 1-20 All Click!
Megalith Lv1
214A
900 R 80 85 Long All 3 P1* 20 4 Total 42 1 16+7 - 27+7 - Click!
  • Fatal Counter
Megalith Lv2
214A
1000 R 80 89 Long All 4 P1* 30 4 Total 52 8 18+12 - 29+12 - Click!
  • Fatal Counter
Megalith Lv3
214A
1100 R 80 92 Long All 5 P1* 30 4 Total 52 12 20+13 - 31+13 - Click!
  • Fatal Counter
  • Guard Break
Hunter's Fang Lv1
214B
840*2 R 90 79 Normal High/Air 3 H 23 Until L, 3 24 -10 16 - 45 5-until L F Click!
Hunter's Fang Lv2
214B
840*3 R 90 79 Normal High/Air 3 H*2, P1* 23 Until L, 3 24 -10 16 - 45*2, 45+8 5-until L F Click!
  • Projectile appers the frame Susanoo lands, has 8 active frames, 8F hitstop
Air Hunter's Fang Lv1
j.214B
660*N R 80 79 Normal High/Air 3 H 9 Until L, 3 24 -10 16 - 45 - Click!
Air Hunter's Fang Lv2
j.214B
660*N R 80 79 Normal High/Air 3 H*N, P1* 9 Until L, 3 24 -10 16 - 45*N, 45+8 - Click!
  • Projectile appers the frame Susanoo lands, has 8 active frames, 8F hitstop
Dancing Dual Kick
236B
390*5, 780 JR 100 92 Normal Low 4 F*5, B 18 4*5 (18) 4 19+11L -15 18 - 36 - Click!
Inevitable Calamity
CCCC....
570*N R 100 89 Long All 3 P2* 6 [3*3]*N 20 -7 - - 35 - Click!
  • Mash C for more hits.
  • Press B+C/C+D to stop and go into recovery.
  • Chip Damage 15% of base damage
Splintering Thrust
63214C
0, 1800*2 R 100 60 Normal Unblockable 4 T 30 16 37 - - - 30 - Click!
Blade of Judgement
236D
1650 R 80 94 Normal All 5 B 19 3 24 -6 20 - 45 - Click!

Distortion Drives[edit]

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Liberating Dagger
236236D
Normal: 2800
OD: 3500
R 70 94 Very Short All 5 B 7+8 6 55 -40 20 - 80, Slide 20 1-20 All Click!
  • Only available when Blade of Judgement is unlocked
  • Minimum Damage 40% (Normal: 1120 OD: 1400)
Collapsing Resentment
[2]8D during Overdrive
- - - - - - - - - - 10+26 - - - - 1-10 Guard BP Click!
  • Unlocks all Special Attacks to level 1.
Strike of the Possessed God
632146D
1000, see notes R 100 60 Long All 5 B 5+11 4 40 -23 20 - - 1-19 All Click!
  • First hit and final part (the laser) have Minimum Damage 10%
  • All other hits Minimum Damage 15%
  • Performs the following parts only if the matching seal is unlocked. (Final part always activates)
  • P2 only applies to first hit, all other hits have 100% P2.
  • 1st part does 0 damage if Lv1, 500 damage if Lv2, 500*2 if Lv3
  • 2nd part does 500 damage iv Lv1
  • 3rd part does 900 damage if Lv1, 1000 damage if Lv2, 1100 if Lv3
  • 4th part does 100*5, 300 damage if Lv1, 100*5, 300, 900 if Lv2
  • 5th part does 200*6 if Lv1
  • 6th part does 350*6 if Lv1
  • 7th part does 500*2 if Lv1
  • 8th part does 1500 if Lv1. 2000 during OD
  • final part does 190*21. 190*35 during OD
  • Minimum Damage range: 499 - 2014
  • Minimum Damage range during OD: 765 - 2355

Exceed Accel[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Bloodsplitter
ABCD during Overdrive
Normal: 600, 500, 210*5, 0, 1000
AF: 600, 500, 210*14, 0, 2000
- 100 100 Long - - B Fast: 10
Slow: 20
3 34 -10 26 - - Fast: 1-12 All
Slow: 1-22 All
Click!
  • Minimum Damage 10% (Normal: 315 AF: 604+59)

Astral Heat[edit]

Name Damage Cancel P1 P2 Starter Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Hitstun Untech Invul Hitbox
Roar of the Mad King
2141236C
99999 - - - Long All 5 B 4+12 6 36 -21 20 - - 1-21 All Click!

Revolver Action Table[edit]

Ground Revolver Action Table
A B C D Cancels
5A 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D, 4D Throw, Jump, Special
5B[1] 6A 2B, 6B 5C, 2C, 3C 5D, 2D, 6D, 4D Jump[-], Special
5C[1] 6A - 2C 5D, 2D, 4D Jump[-], Special
5D - - - 2D, 6D, 4D Special
2A[3] 5A, 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D, 4D Throw, Special
2B[1] 6A 5B 5C, 2C, 3C 5D, 2D, 6D, 4D Special
2C[1] - - 5C, 6C, 3C 5D, 2D, 6D, 4D Jump, Special
2D - - - - Special[-]
6A - - - 4D -
6B 6A - 6C, 3C 5D, 2D, 6D, 4D Special
6C - - - 5D, 2D, 6D, 4D Special
6D - - - - Special
3C - - - 4D Special
Air Revolver Action Table
A B C D Cancels
j.A - j.B j.C j.D Throw, Jump, Special
j.B j.A - j.C j.D Jump, Special
j.C - - - j.D Jump, Special
j.D - - - - Special
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only

BlazBlue: Central Fictione
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesHeat/Barrier/Burst GaugeMisc