< BBCF | Tsubaki Yayoi
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==Links== | ==Links== | ||
<section begin=Links/> | <section begin=Links/>{{BBCF/CharacterLinks}}<section end=Links/> | ||
{{ | |||
==Infobox Data== | |||
}} | {{BBCF-character | ||
<section end=Links/> | | name =Tsubaki Yayoi | ||
== | | health =11,000 | ||
{{ | | prejump = 4F | ||
| backdash = 22F (1~5F Inv All, 2~15 airborne) | |||
| portrait =BBCF_Tsubaki_Portrait.png | |||
| icon =BBCF_Tsubaki_Yayoi_Icon.png | |||
| umo= | |||
}} | }} | ||
==Normal Moves== | ==Normal Moves== | ||
===5A | ===5A=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | |||
{{ | |input=5A |name= | ||
| | |damage=300 |p1=100 |p2=80 |starter=Normal | ||
|level=1 |attribute=B |startup=6 |active=3 |recovery=11 | | |level=1 |cancel=CSJR |attribute=B |guard=All |invuln= | ||
|blockstun=11 | | |startup=6 |active=3 |recovery=11 |onBlock=-2 | ||
|blockstun=11 |blockstop=9 |hitstop=+0 |CHstop=+0 | |||
|groundHit=12 |airHit=12 |groundCH=16 |airCH=23 | |||
|images=BBCS_Tsubaki_5A.png |caption=Tsubaki's fastest button | |||
|hitboxes=BBCF_Tsubaki_5A_Hitbox.png | |||
| | |notes= | ||
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}} | }} | ||
===5B | ===5B=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | |||
{{ | |input=5B |name= | ||
| | |damage=550 |p1=100 |p2=89 |starter=Long | ||
|level=3 |attribute=B |startup=10 |active=5 |recovery=17 | | |level=3 |cancel=SJR |attribute=B |guard=Mid |invuln= | ||
|blockstun=16 | | |startup=10 |active=5 |recovery=17 |onBlock=-5 | ||
|blockstun=16 |blockstop=9 |hitstop=+0 |CHstop=+2 | |||
|groundHit=17 |airHit=17 |groundCH=22 |airCH=31 | |||
|images=BBCS_Tsubaki_5B.png |caption=Tsubaki's biggest poke, complemented well by {{clr|B|6B}} | |||
|hitboxes=BBCF_Tsubaki_5B_Hitbox.png | |||
| | |notes=Whiff cancellable into 5BB from frame 15 (first frame of recovery); | ||
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}} | }} | ||
===5BB | ===5BB=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | |||
{{ | |input=5BB |name= | ||
| | |damage=500 |p1=100 |p2=85 |starter=Long | ||
|level=2 |attribute=B |startup=11 |active=3 |recovery=19 | | |level=2 |cancel=S(J)R |attribute=B |guard=Mid |invuln= | ||
|blockstun=13 | | |startup=11 |active=3 |recovery=19 |onBlock=-8 | ||
|blockstun=13 |blockstop=9 |hitstop=+0 |CHstop=+1 | |||
|groundHit=14 |airHit=14 |groundCH=18 |airCH=26 | |||
|images=BBCS_Tsubaki_5BB.png |caption=Important pressure tool | |||
|hitboxes=BBCF_Tsubaki_5BB_Hitbox.png | |||
| | |notes= | ||
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}} | }} | ||
===5C | ===5C=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | |||
{{ | |input=5C |name= | ||
| | |damage=660 |p1=100 |p2=89 |starter=Long | ||
|level=3 |attribute=B |startup=8 |active=3 |recovery=23 | | |level=3 |cancel=SR |attribute=B |guard=Mid |invuln= | ||
|blockstun=16 | | |startup=8 |active=3 |recovery=23 |onBlock=-9 | ||
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | |||
|groundHit=17 |airHit=17 |groundCH=22 |airCH=31 | |||
|images=BBCS_Tsubaki_5C.png |caption=Short reach, great speed, one of the best combo starters | |||
|hitboxes=BBCF_Tsubaki_5C_Hitbox.png | |||
| | |notes=Whiff cancellable into 5CC from frame 11 (first frame of recovery); | ||
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}} | }} | ||
===5CC | ===5CC=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | |||
{{ | |input=5CC |name= | ||
| | |damage=600 |p1=100 |p2=92 |starter=Long | ||
|level=4 |attribute=B |startup=12 |active=3 |recovery=27 | | |level=4 |cancel=S(J)R |attribute=B |guard=Mid |invuln= | ||
|blockstun=18 | | |startup=12 |active=3 |recovery=27 |onBlock=-11 | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |||
|groundHit=19 |airHit=19 |groundCH=27 |airCH=37 | |||
|images=BBCS_Tsubaki_5CC.png |caption=Deadly counterhit starter; +-0 on block if charge canceled, long recovery otherwise | |||
|hitboxes=BBCF_Tsubaki_5CC_Hitbox.png | |||
| | |notes=Fatal Counter; | ||
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}} | }} | ||
===2A | ===2A=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | |||
{{ | |input=2A |name= | ||
| | |damage=300 |p1=100 |p2=80 |starter=Normal | ||
| | |level=1 |cancel=CSR |attribute=F |guard=All |invuln= | ||
|startup=7 |active=2 |recovery=11 |onBlock=-1 | |||
|blockstun=11 |blockstop=9 |hitstop=+0 |CHstop=+0 | |||
|groundHit=12 |airHit=12 |groundCH=16 |airCH=23 | |||
|images=BBCS_Tsubaki_2A.png |caption=Mid hitting jab, longer reach than {{clr|A|5A}} | |||
|hitboxes=BBCF_Tsubaki_2A_Hitbox.png | |||
|notes= | |||
|level=1 |attribute=F |startup=7 |active=2 |recovery=11 | | |||
|blockstun=11 | | |||
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}} | |||
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}} | }} | ||
=== | ===2B=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | |||
{{ | |input=2B |name= | ||
| | |damage=550 |p1=90 |p2=85 |starter=Long | ||
|level=2 |attribute=F |startup= | |level=2 |cancel=SR |attribute=F |guard=Low |invuln= | ||
|blockstun=13 | | |startup=11 |active=3 |recovery=12 |onBlock=-1 | ||
|blockstun=13 |blockstop=9 |hitstop=+0 |CHstop=+1 | |||
|groundHit=14 |airHit=14 |groundCH=18 |airCH=26 | |||
|images=BBCS_Tsubaki_2B.png |caption=Fast, safe low, not exactly far reaching however. | |||
|hitboxes=BBCF_Tsubaki_2B_Hitbox.png | |||
| | |notes=Whiff cancellable into 2BB from frame 14 (first frame of recovery); | ||
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}} | }} | ||
=== | ===2BB=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | |||
{{ | |input=2BB |name= | ||
| | |damage=500 |p1=90 |p2=85 |starter=Long | ||
|level= | |level=2 |cancel=SR |attribute=F |guard=Low |invuln= | ||
|blockstun= | |startup=10 |active=3 |recovery=18 |onBlock=-7 | ||
|blockstun=13 |blockstop=9 |hitstop=+0 |CHstop=+1 | |||
|groundHit=14 |airHit=14 |groundCH=18 |airCH=26 | |||
|images=BBCS_Tsubaki_2BB.png |caption=Decent filler | |||
|hitboxes=BBCF_Tsubaki_2BB_Hitbox.png | |||
| | |notes= | ||
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}} | }} | ||
=== | ===2C=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | |||
{{ | |input=2C |name= | ||
| | |damage=660 |p1=90 |p2=89 |starter=Long | ||
|level=3 |attribute=B |startup= | |level=3 |cancel=SJR |attribute=B |guard=Mid |invuln=8~15 H | ||
|blockstun=16 | | |startup=13 |active=3 |recovery=22 |onBlock=-8 | ||
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | |||
|groundHit=17 |airHit=22 |groundCH=Crumple |airCH=36 | |||
|images=BBCS_Tsubaki_2C.png |caption=The anti air, good hitbox and invul frames | |||
|hitboxes=BBCF_Tsubaki_2C_Hitbox.png | |||
| | |notes=Cancellable into 2CC (including on whiff) from frame 18;On CH Crumple Duration 48F, Crumple Fall 73F; | ||
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}} | }} | ||
=== | ===2CC=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | |||
{{ | |input=2CC |name= | ||
| | |damage=740 |p1=100 |p2=89 |starter=Long | ||
|level=3 |attribute=B |startup= | |level=3 |cancel=SJR |attribute=B |guard=Mid |invuln= | ||
|blockstun=16 | | |startup=12 |active=3 |recovery=29 |onBlock=-15 | ||
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | |||
|groundHit=Launch |airHit=22 |groundCH=Launch |airCH=36 | |||
|images=BBCS_Tsubaki_2CC.png |caption=Main launcher, huge recovery | |||
|hitboxes=BBCF_Tsubaki_2CC_Hitbox.png | |||
| | |notes= | ||
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}} | }} | ||
=== | ===6A=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | |||
{{ | |input=6A |name= | ||
| | |damage=800 |p1=80 |p2=89 |starter=Normal | ||
|level=3 |attribute= | |level=3 |cancel=SR |attribute=B |guard=High |invuln= | ||
|blockstun=16 | | |startup=26 |active=2 |recovery=24 |onBlock=-9 | ||
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | |||
|groundHit=17 |airHit=17 + Down 23 |groundCH=25 |airCH=34 + Down 23 | |||
|images=BBCS_Tsubaki_6A.png |caption=Somewhat slow, but good on hit/block | |||
|hitboxes=BBCF_Tsubaki_6A_Hitbox.png | |||
|notes=Bonus Proration 110%;Fatal Counter;Forces crouching on hit | |||
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}} | }} | ||
=== | ===6B=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | |||
{{ | |input=6B |name= | ||
| | |damage=600 |p1=90 |p2=89 |starter=Long | ||
|level=3 |attribute=F |startup= | |level=3 |cancel=SR |attribute=F |guard=Low |invuln= | ||
| | |startup=17 |active=3 |recovery=17 |onBlock=-3 | ||
| | |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=17 |airHit=17 |groundCH=Launch |airCH=31 + Down 23 | |||
|images=BBCS_Tsubaki_6B.png |caption=Long range low, limited cancel options | |||
|hitboxes=BBCF_Tsubaki_6B_Hitbox.png | |||
|notes=Cancellable into 6BB (including on whiff) from frame 20; | |||
}} | }} | ||
===6BB=== | |||
{{ | {{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | ||
| | |input=6BB |name= | ||
|level=3 |attribute=F |startup=11 |active=4 |recovery= | |damage=600 |p1=90 |p2=89 |starter=Long | ||
| | |level=3 |cancel=SR |attribute=F |guard=Low |invuln= | ||
| | |startup=11 |active=4 |recovery=20 |onBlock=-7 | ||
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | |||
|groundHit=19 |airHit=35 |groundCH=24 |airCH=49 | |||
|images=BBCS_Tsubaki_6BB.png |caption=2nd long range low, even more limited cancel options | |||
|hitboxes=BBCF_Tsubaki_6BB_Hitbox.png | |||
|notes= | |||
}} | }} | ||
===6C | ===6C=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | |||
{{ | |input=6C |name= | ||
| | |damage=200×6 |p1=100 |p2=94 |starter=Long | ||
|level=5 |attribute=B |startup=23 |active= | |level=5 |cancel=S(J)R |attribute=B |guard=Mid |invuln= | ||
|blockstun=20 | | |startup=23 |active=1×6 |recovery=38 |onBlock=-18 | ||
|blockstun=20 |blockstop=2 |hitstop=+6 |CHstop=+6 | |||
|groundHit=21 |airHit=21 + Down 23 |groundCH=27 |airCH=37 + Down 23 | |||
|images=BBCS_Tsubaki_6C.png |caption=Excellent punish starter, combo into it whenever you can | |||
|hitboxes=BBCF_Tsubaki_6C_Hitbox1.png;BBCF_Tsubaki_6C_Hitbox2.png | |||
| | |notes=Cancellable into 6CC (including on whiff) from frame 33; | ||
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}} | }} | ||
===6CC | ===6CC=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | |||
{{ | |input=6CC |name= | ||
| | |damage=200×3 |p1=100 |p2=84 |starter=Long | ||
|level=5 |attribute=B |startup=20 |active= | |level=5 |cancel=S(J)R |attribute=B |guard=Mid |invuln= | ||
|blockstun=20 | | |startup=20 |active=1×3 |recovery=35 |onBlock=-15 | ||
|blockstun=20 |blockstop=4 |hitstop=+0 |CHstop=+8 | |||
|groundHit=Launch |airHit=29 |groundCH=Launch |airCH=45 | |||
|images=BBCS_Tsubaki_6CC.png |caption=Exclusively a combo tool | |||
|hitboxes=BBCF_Tsubaki_6CC_Hitbox.png | |||
| | |notes=Bonus proration 110%; | ||
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}} | }} | ||
===3C | ===3C=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | |||
{{ | |input=3C |name= | ||
| | |damage=800 |p1=90 |p2=94 |starter=Long | ||
|level=5 |attribute=F |startup=18 |active= | |level=5 |cancel=R |attribute=F |guard=Low |invuln= | ||
|blockstun=20 | | |startup=18 |active=10 |recovery=23 |onBlock=-12 | ||
|blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8 | |||
|groundHit=Launch |airHit=54 |groundCH=Launch |airCH=73 | |||
|images=BBCS_Tsubaki_3C.png |caption=Callout tool with good reward | |||
|hitboxes=BBCF_Tsubaki_3C_Hitbox1.png;BBCF_Tsubaki_3C_Hitbox2.png |hitboxCaption=\Changes between these two Hitboxes every two frames | |||
| | |notes=Fatal Counter;Whiff cancellable into 3CC from frame 18 (first active frame); | ||
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}} | }} | ||
===3CC | ===3CC=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | |||
{{ | |input=3CC |name= | ||
| | |damage=800 |p1=90 |p2=84 |starter=Long | ||
|level=5 |attribute=B |startup=17 |active=4 |recovery=17+18L | | |level=5 |cancel=R |attribute=B |guard=Mid |invuln=1~17 H | ||
|blockstun=20 | | |startup=17 |active=4 |recovery=17+18L |onBlock=-18 | ||
|blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8 | |||
|groundHit=Launch |airHit=54 |groundCH=Launch |airCH=73 | |||
|images=BBCS_Tsubaki_3CC.png |caption=Combo tool and last ditch anti air | |||
|hitboxes=BBCF_Tsubaki_3CC_Hitbox.png | |||
| | |notes=Fatal Counter;Airborne from frame 23;Airborne recovery can be altered by external forces | ||
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}} | }} | ||
===j.A | ===j.A=== | ||
== | {{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | ||
|input=j.A |name= | |||
|damage=300 |p1=80 |p2=80 |starter=Normal | |||
|level=1 |attribute=H |startup=7 |active=2 |recovery=9 | | |level=1 |cancel=CSJR |attribute=H |guard=High/Air |invuln= | ||
|blockstun=11 | | |startup=7 |active=2 |recovery=9 |onBlock= | ||
|blockstun=11 |blockstop=9 |hitstop=+0 |CHstop=+0 | |||
|groundHit=12 |airHit=12 |groundCH=16 |airCH=23 | |||
|images=BBCS_Tsubaki_jA.png |caption=Fastest air button | |||
|hitboxes=BBCF_Tsubaki_jA_Hitbox.png | |||
| | |notes= | ||
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}} | }} | ||
===j.B | ===j.B=== | ||
== | {{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | ||
|input=j.B |name= | |||
|damage=600 |p1=80 |p2=85 |starter=Long | |||
|level=2 |attribute=H |startup=8 |active=4 |recovery=12 | | |level=2 |cancel=SJR |attribute=H |guard=High/Air |invuln= | ||
|blockstun=13 | | |startup=8 |active=4 |recovery=12 |onBlock= | ||
|blockstun=13 |blockstop=10 |hitstop=+0 |CHstop=+1 | |||
|groundHit=14 |airHit=17 |groundCH=18 |airCH=29 | |||
|images=BBCS_Tsubaki_jB.png |caption=Fast air-to-air | |||
|hitboxes=BBCF_Tsubaki_jB_Hitbox1.png;BBCF_Tsubaki_jB_Hitbox2.png | |||
| | |notes=Cancellable into j.BB (including on whiff) from frame 12; | ||
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}} | }} | ||
===j.BB | ===j.BB=== | ||
== | {{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | ||
|input=j.BB |name= | |||
|damage=750 |p1=80 |p2=89 |starter=Long | |||
|level=3 |attribute=H |startup=7 |active=3 |recovery=24 | | |level=3 |cancel=S(J)R |attribute=H |guard=High/Air |invuln= | ||
|blockstun=16 | | |startup=7 |active=3 |recovery=24 |onBlock= | ||
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | |||
|groundHit=17 |airHit=17 |groundCH=22 |airCH=31 | |||
|images=BBCS_Tsubaki_jBB.png |caption=Upwards hitting air normal, a rare privilege | |||
|hitboxes=BBCF_Tsubaki_jBB_Hitbox.png | |||
| | |notes= | ||
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}} | }} | ||
===j.C | ===j.C=== | ||
== | {{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | ||
|input=j.C |name= | |||
|damage=700 |p1=80 |p2=89 |starter=Long | |||
|level=3 |attribute=H |startup=11 |active=4 |recovery=23 | | |level=3 |cancel=SJR |attribute=H |guard=High/Air |invuln= | ||
|blockstun=16 | | |startup=11 |active=4 |recovery=23 |onBlock= | ||
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | |||
|groundHit=17 |airHit=22 |groundCH=22 |airCH=36 | |||
|images=BBCS_Tsubaki_jC.png |caption=Main jump-in | |||
|hitboxes=BBCF_Tsubaki_jC_Hitbox.png | |||
| | |notes=Cancellable into j.CC (including on whiff) from frame 15; | ||
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}} | }} | ||
===j.CC | ===j.CC=== | ||
== | {{MoveData-BBCF |character=Tsubaki Yayoi |type=normal | ||
|input=j.CC |name= | |||
|damage=800 |p1=80 |p2=92 |starter=Long | |||
|level=4 |attribute=H |startup=10 |active=2 |recovery=29 | | |level=4 |cancel=SR |attribute=H |guard=High/Air |invuln= | ||
| | |startup=10 |active=2 |recovery=29 |onBlock= | ||
| | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=22 |airHit=22 |groundCH=27 |airCH=37 | |||
|images=BBCS_Tsubaki_jCC.png |caption=Gives a slight upwards push, only really noticeable when falling. | |||
|hitboxes=BBCF_Tsubaki_jCC_Hitbox.png | |||
|notes= | |||
}} | }} | ||
==Drive Moves== | ==Drive Moves== | ||
===5D | ===5D=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=drive | |||
{{ | |input=5D |name= | ||
| | |damage= |p1= |p2= |starter= | ||
|level= |attribute= |startup= | |level= |cancel= |attribute= |guard= |invuln= | ||
|blockstun= | | |startup=7 [4] |active=4+Hold |recovery=9 |onBlock= | ||
|blockstun= |blockstop= |hitstop= |CHstop= | |||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=BBCS_Tsubaki_5D.png |caption=Can be tapped or held, cancels from lots of moves. | |||
|hitboxes=BBCF_Tsubaki_5D_Hitbox.png | |||
| | |notes=Values in [] are in OD;Minimum total duration 18F [14F];Active time refers to when Install gauge increases;First 4 frames charge at 500 units frame normally, then 250 units per frame thereafter;If special cancelled, the rate is 1250 for the first 4 frames | ||
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}} | }} | ||
===2D | ===2D=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=drive | |||
{{ | |input=2D |name= | ||
| | |damage= |p1= |p2= |starter= | ||
|level= |attribute= |startup= | |level= |cancel= |attribute= |guard= |invuln= | ||
|blockstun= | | |startup=7 [4] |active=4+Hold |recovery=9 |onBlock= | ||
|blockstun= |blockstop= |hitstop= |CHstop= | |||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=BBCS_Tsubaki_2D.png |caption=Different hurtbox | |||
|hitboxes=BBCF_Tsubaki_2D_Hitbox.png | |||
| | |notes=Values in [] are in OD;Minimum total duration 18F [14F];Active time refers to when Install gauge increases; First 4 frames charge at 500 units frame normally, then 250 units per frame thereafter; If special cancelled, the rate is 1250 for the first 4 frames | ||
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}} | }} | ||
===j.D | ===j.D=== | ||
== | {{MoveData-BBCF |character=Tsubaki Yayoi |type=drive | ||
|input=j.D |name= | |||
|damage= |p1= |p2= |starter= | |||
|level= |attribute= |startup= | |level= |cancel= |attribute= |guard= |invuln= | ||
|blockstun= | | |startup=4 |active=4+Hold |recovery=8+5L [3+5L] |onBlock= | ||
|blockstun= |blockstop= |hitstop= |CHstop= | |||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=BBCS_Tsubaki_jD.png |caption=Doubles as a good air-stall | |||
|hitboxes=BBCF_Tsubaki_jD_Hitbox.png | |||
| | |notes=Values in [] are in OD;Active time refers to when Install gauge increases;First 4 frames charge at 500 units frame normally; If special cancelled, the rate is 1250 for the first 4 frames; Afterwards the rate varies on height: 50/f above 500,000 units, 200/f if above 400,000, 250/f if above 200,000 and 350 otherwise.;Landing recovery is applied when move reaches frame 4 | ||
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}} | }} | ||
==Universal Mechanics== | ==Universal Mechanics== | ||
=== | ===B+C=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=other | |||
{{ | |input=B+C |name=Forward Throw | ||
| | |damage=0, 1500 |p1=100 |p2=50 |starter=Normal | ||
|level=4 |attribute=T |startup=7 |active=3 |recovery=23 | | |level=0, 4 |cancel=SR |attribute=T |guard=Throw(70) |invuln= | ||
|blockstun= | | |startup=7 |active=3 |recovery=23 |onBlock= | ||
|blockstun= |blockstop= |hitstop=0, 12 |CHstop=+0 | |||
|groundHit=Launch 60 + GBounce |airHit= |groundCH= |airCH= | |||
|images=BBCS_Tsubaki_FThrow.png;BBCF Tsubaki Fthrowexe.png |caption=Crazy range when kara-cancelled | |||
|hitboxes=BBCF_Tsubaki_Throw_Hitbox.png | |||
| | |notes=Minimum Damage 100%: 1500; | ||
| | |||
| | |||
| | |||
}} | }} | ||
=== | ===4B+C=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=other | |||
{{ | |input=4B+C |name=Back Throw | ||
| | |damage=0, 1500 |p1=100 |p2=50 |starter=Normal | ||
|level=4 |attribute=T |startup=7 |active=3 |recovery=23 | | |level=0, 4 |cancel=SR |attribute=T |guard=Throw(70) |invuln= | ||
|blockstun= | | |startup=7 |active=3 |recovery=23 |onBlock= | ||
|blockstun= |blockstop= |hitstop=0, 12 |CHstop=+0 | |||
|groundHit=Crumple |airHit= |groundCH= |airCH= | |||
|images=BBCS_Tsubaki_FThrow.png;BBCF Tsubaki BThrowexe.png |caption=Stagger, good reward when back to the corner | |||
|hitboxes=BBCF_Tsubaki_Throw_Hitbox.png | |||
| | |notes=Minimum Damage 100%: 1500;Crumple Duration 36F, Crumple Fall 69F; | ||
| | |||
| | |||
| | |||
}} | }} | ||
===j. | ===j.B+C=== | ||
== | {{MoveData-BBCF |character=Tsubaki Yayoi |type=other | ||
|input=j.B+C |name=Air Throw | |||
|damage=0, 1500 |p1=100 |p2=50 |starter=Normal | |||
|level=4 |attribute=T |startup=7 |active=3 |recovery=23+3L | | |level=0, 4 |cancel=SR |attribute=T |guard=Throw(120) |invuln= | ||
|blockstun= | | |startup=7 |active=3 |recovery=23+3L |onBlock= | ||
|blockstun= |blockstop= |hitstop=0 |CHstop=+0 | |||
|groundHit= |airHit=60 + GBounce + Down 23 |groundCH= |airCH= | |||
|images=BBCS_Tsubaki_AThrow.png;BBCF Tsubaki Airthrowexe.png |caption=Possibly best air-to-air | |||
|hitboxes=BBCF_Tsubaki_AirThrow_Hitbox.png | |||
| | |notes=Minimum Damage 100%: 1500; | ||
| | |||
| | |||
| | |||
}} | }} | ||
=== | ===6A+B=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=other | |||
{{ | |input=6A+B |name=Counter Assault | ||
| | |damage=0 |p1=50 |p2=92 |starter=Very Short | ||
|level=4 |attribute=B |startup=13 |active=4 |recovery=35 | | |level=4 |cancel=R |attribute=B |guard=All |invuln=1~20 All | ||
|blockstun=18 | | |startup=13 |active=4 |recovery=35 |onBlock=-20 | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |||
|groundHit=Launch |airHit=19 |groundCH=Launch |airCH=34 | |||
|images=BBCF_Tsubaki_CA.png |caption=Pre-CF 22B survived as an above-average Counter Assault | |||
|hitboxes=BBCF_Tsubaki_CA_Hitbox.png | |||
| | |notes= | ||
| | |||
| | |||
| | |||
}} | }} | ||
=== | ===5A+B=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=other | |||
{{ | |input=5A+B |name=Crush Trigger | ||
| | |damage=1000 |p1=80 |p2=60 |starter=Normal | ||
|level= |attribute=B |startup=20 |active=1 |recovery=25 | | |level= |cancel=R |attribute=B |guard=Guard Break 32/Barrier |invuln= | ||
|blockstun=24 | | |startup=20 |active=1 |recovery=25 |onBlock=0 | ||
|blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | |||
|groundHit=Crumple |airHit=60 + GBounce + Down 23 |groundCH=Crumple |airCH=74 + GBounce + Down 23 | |||
|images=BBCF_Tsubaki_CT.png;BBCF Tsubkai CT2.png | |||
|caption=<small>Charge</small><br>Tiny range, sadly\<small>Release</small> | |||
| | |hitboxes=BBCF_Tsubaki_CT_Hitbox1.png;BBCF_Tsubaki_CT_Hitbox2.png | ||
| | |notes=Crumple Duration 50F, Crumple Fall 83F; | ||
| | |||
| | |||
}} | }} | ||
===5[ | ===5[A+B]=== | ||
== | {{MoveData-BBCF |character=Tsubaki Yayoi |type=other | ||
|input=5[A+B] |name=Crush Trigger | |||
|damage=1000 |p1=80 |p2=100 |starter=Long | |||
|level= |attribute=B |startup=30~61 |active=1 |recovery=25 | | |level= |cancel=R |attribute=B |guard=Guard Break 60/Barrier |invuln= | ||
|blockstun=24 | | |startup=30~61 |active=1 |recovery=25 |onBlock=0 | ||
|blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | |||
|groundHit=Crumple |airHit=60 + GBounce + Down 23 |groundCH=Crumple |airCH=74 + GBounce + Down 23 | |||
|images=BBCF_Tsubaki_CT.png;BBCF Tsubkai CT2.png | |||
|caption=<small>Charge</small><br>Tiny range, sadly\<small>Release</small> | |||
| | |hitboxes=BBCF_Tsubaki_CT_Hitbox1.png;BBCF_Tsubaki_CT_Hitbox2.png | ||
| | |notes=Crumple Duration 50F, Crumple Fall 83F; | ||
| | |||
| | |||
}} | }} | ||
==Specials== | ==Specials== | ||
===236A | ===236A=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=236A |name=A Sanctus Aequum | ||
| | |damage=600 |p1=90 |p2=79 |starter=Long | ||
|level=3 |attribute=B |startup=13 |active=4 |recovery=18 | | |level=3 |cancel=R |attribute=B |guard=All |invuln= | ||
| | |startup=13 |active=4 |recovery=18 |onBlock=-7 | ||
| | |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=17 |airHit=30 |groundCH=22 |airCH=44 | |||
|images=BBCS_Tsubaki_Aequum.png | |||
|caption=<small>Holy Justice</small><br>Rekka starter and neutral skip with a stock to spare | |||
|hitboxes=BBCF_Tsubaki_236ABC_Hitbox.png |hitboxCaption={{clr|A|A}}/{{clr|B|B}}/{{clr|C|C}} version | |||
|notes= | |||
}} | }} | ||
=== | ===236B=== | ||
{{ | {{MoveData-BBCF |character=Tsubaki Yayoi |type=special | ||
| | |input=236B |name=B Sanctus Aequum | ||
|level= | |damage=800 |p1=90 |p2=82 |starter=Long | ||
| | |level=4 |cancel=R |attribute=B |guard=All |invuln= | ||
| | |startup=18 |active=9 |recovery=18 |onBlock=-8 | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |||
|groundHit=19 |airHit=30 |groundCH=24 |airCH=45 | |||
|images=BBCS_Tsubaki_Aequum.png | |||
|caption=<small>Holy Justice</small><br>Rekka starter and neutral skip with a stock to spare | |||
|hitboxes=BBCF_Tsubaki_236ABC_Hitbox.png |hitboxCaption={{clr|A|A}}/{{clr|B|B}}/{{clr|C|C}} version | |||
|notes= | |||
}} | }} | ||
=== | ===236C=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=236C |name=C Sanctus Aequum | ||
| | |damage=800 |p1=90 |p2=82 |starter=Long | ||
|level=4 |attribute=B |startup=18 |active=9 |recovery=18 | | |level=4 |cancel=R |attribute=B |guard=All |invuln= | ||
| | |startup=18 |active=9 |recovery=18 |onBlock=-8 | ||
| | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Spin Fall 31 |airHit=40 |groundCH=Spin Fall 36 |airCH=55 | |||
|images=BBCS_Tsubaki_Aequum.png | |||
|caption=<small>Holy Justice</small><br>Rekka starter and neutral skip with a stock to spare | |||
|hitboxes=BBCF_Tsubaki_236ABC_Hitbox.png | |||
|hitboxCaption={{clr|A|A}}/{{clr|B|B}}/{{clr|C|C}} version | |||
|notes=On hit/block, Tsubaki goes behind opponent. Recovery 26 in that case; | |||
}} | }} | ||
=== | |||
{{ | ===236D=== | ||
| | {{MoveData-BBCF |character=Tsubaki Yayoi |type=special | ||
|level= | |input=236D |name=D Sanctus Aequum | ||
| | |damage=900 {990} |p1=90 |p2=94 |starter=Long | ||
| | |level=5 |cancel=R |attribute=B |guard=All |invuln= | ||
|startup=19 |active=10 |recovery=10 |onBlock=+2 | |||
|blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=+8 | |||
|groundHit=Launch |airHit=50 |groundCH=Launch |airCH=66 | |||
|images=BBCS_Tsubaki_Aequum.png | |||
|caption=<small>Holy Justice</small><br>Rekka starter and neutral skip with a stock to spare | |||
|hitboxes=BBCF_Tsubaki_236D_Hitbox.png | |||
|hitboxCaption={{clr|D|D}} Version | |||
|notes=Values in {} are during Macto Maledictis; | |||
}} | }} | ||
=== | ===421D 236D=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=421D 236D |name=Shot > D Sanctus Aequum | ||
| | |damage=250×7 {275×7} |p1=90 |p2=94 |starter=Long | ||
|level= | |level=5 |cancel=R |attribute=B |guard=All |invuln=19~End of Active Guard P | ||
| | |startup=19 |active=10 [2×6] |recovery=18 |onBlock=+6 | ||
| | |blockstun=20 |blockstop=3/+5 |hitstop=+5 |CHstop=+13 | ||
|groundHit=Launch |airHit=50 |groundCH=Launch |airCH=65 | |||
|images=BBCF Tsubaki G236DAura.png |caption=Multihit projectile Guard Point tackle | |||
|hitboxes=BBCF_Tsubaki_236D_Hitbox.png | |||
|notes=Values in {} are during Macto Maledictis;On Guard Point, hitstop for Tsubaki is 0F. Opponent hitstop unchanged. | |||
}} | }} | ||
=== | |||
{{ | ===214B=== | ||
| | {{MoveData-BBCF |character=Tsubaki Yayoi |type=special | ||
|level=4 |attribute=B |startup= | |input=214B |name=B Sanctus Veritas | ||
| | |damage=800 |p1=90 |p2=82 |starter=Normal | ||
| | |level=4 |cancel=R |attribute=B |guard=Mid |invuln=9~20 B | ||
|startup=21 |active=3 |recovery=23 |onBlock=-7 | |||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |||
|groundHit=Launch |airHit=45 |groundCH=Launch |airCH=60 | |||
|images=BBCS_Tsubaki_Veritas.png;BBCF Tsubaki Veritas2.png |caption= \<small>Holy Truth</small><br>Body invul option, trade machine | |||
|hitboxes=BBCF_Tsubaki_214BD_Hitbox1.png;BBCF_Tsubaki_214BD_Hitbox2.png | |||
|notes= | |||
}} | }} | ||
=== | ===Followup 214B=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=Followup 214B |name=B Sanctus Veritas (Followup) | ||
| | |damage=700 |p1=90 |p2=92 |starter=Normal | ||
|level= | |level=4 |cancel=R |attribute=B |guard=Mid |invuln= | ||
| | |startup=17 |active=3 |recovery=23 |onBlock=-7 | ||
| | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch |airHit=45 |groundCH=Launch |airCH=60 | |||
|images=BBCS_Tsubaki_Veritas.png;BBCF Tsubaki Veritas2.png | |||
|hitboxes=BBCF_Tsubaki_214BD_Hitbox1.png;BBCF_Tsubaki_214BD_Hitbox2.png | |||
|notes= | |||
}} | }} | ||
=== | |||
{{ | ===214D=== | ||
| | {{MoveData-BBCF |character=Tsubaki Yayoi |type=special | ||
|level= | |input=214D |name=D Sanctus Veritas | ||
| | |damage=1000 {1100} |p1=90 |p2=92 |starter=Normal | ||
| | |level=4 |cancel=R |attribute=B |guard=Mid |invuln=6-22 B | ||
|startup=20 |active=3 |recovery=23 |onBlock=-7 | |||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |||
|groundHit=Launch |airHit=60 |groundCH=Launch |airCH=75 | |||
|images=BBCS_Tsubaki_Veritas.png;BBCF Tsubaki Veritas2.png | |||
|hitboxes=BBCF_Tsubaki_214BD_Hitbox1.png;BBCF_Tsubaki_214BD_Hitbox2.png | |||
|notes=Values in {} are during Macto Maledictis; | |||
}} | }} | ||
=== | ===Followup 214D=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=Followup 214D |name=D Sanctus Veritas (Followup) | ||
| | |damage=900 {990} |p1=90 |p2=92 |starter=Normal | ||
|level= | |level=4 |cancel=R |attribute=B |guard=Mid |invuln= | ||
| | |startup=17 |active=3 |recovery=23 |onBlock=-7 | ||
| | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch |airHit=60 |groundCH=Launch |airCH=75 | |||
|images=BBCS_Tsubaki_Veritas.png;BBCF Tsubaki Veritas2.png | |||
|hitboxes=BBCF_Tsubaki_214BD_Hitbox1.png;BBCF_Tsubaki_214BD_Hitbox2.png | |||
|notes=Values in {} are during Macto Maledictis; | |||
}} | }} | ||
=== | |||
{{ | ===623C=== | ||
| | {{MoveData-BBCF |character=Tsubaki Yayoi |type=special | ||
|level= | |input=623C |name=C Benedictus Rex | ||
| | |damage=850 |p1=50 |p2=89 |starter=Very Short | ||
| | |level=3 |cancel=R |attribute=B |guard=Mid |invuln=1~10 All | ||
|startup=10 |active=40 |recovery=Total 45+19L |onBlock=-21 | |||
|blockstun=29 |blockstop=0/+4 |hitstop=+4 |CHstop=+4 | |||
|groundHit=Launch |airHit=44 |groundCH=Launch |airCH=60 | |||
|images=BBCS_Tsubaki_BenedictusRex.png |caption=<small>Blessed King</small><br>Fast Dragon Punch, also a projectile | |||
|hitboxes=BBCF_Tsubaki_623C_Hitbox.png | |||
|notes=reversal | |||
}} | }} | ||
=== | ===623D=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=623D |name=D Benedictus Rex | ||
| | |damage=650×3 |p1=50 |p2=92 |starter=Very Short | ||
|level=4 |attribute=B |startup= | |level=4 |cancel=R |attribute=B |guard=Mid |invuln=1~14 All | ||
|blockstun= | |startup=10 |active=3,3,3 |recovery=Total 50+23L |onBlock=-21 | ||
|blockstun=24 |blockstop=0/+4 |hitstop=+4 |CHstop=+9 | |||
|groundHit=Launch |airHit=44 |groundCH=Launch |airCH=59 | |||
|images=BBCS_Tsubaki_BenedictusRex.png | |||
|hitboxes=BBCF_Tsubaki_623D_Hitbox.png | |||
| | |notes=reversal | ||
| | |||
| | |||
| | |||
}} | }} | ||
=== | ===j.236A=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=j.236A |name=A Aequum Elesion | ||
| | |damage=800, 500 |p1=100, 90 |p2=79, 89 |starter=Long | ||
|level= | |level=3 |cancel=R |attribute=H, P1 |guard=All |invuln= | ||
|blockstun= | |startup=16 |active=3(6)P |recovery=Until L+5 |onBlock= | ||
|blockstun=16 |blockstop=13, 0/+11 |hitstop=+0, +11 |CHstop=+2, +13 | |||
|groundHit=17 |airHit=30, 20 |groundCH=22 |airCH=44, 34 | |||
|images=BBCF_Tsubaki_AequumElesion.png;Tsubaki projectile.png | |||
|caption=<small>Equal Mercy</small><br>Diagonal fireball, prime combo ender when cancelled into j.214X\Projectile isn't launched if A version is done after Benedictus Rex | |||
| | |hitboxes=BBCF_Tsubaki_j236AD_Hitbox1.png;BBCF_Tsubaki_j236AD_Hitbox2.png | ||
| | |notes=P in active frames represents a projectile spawned; | ||
| | |||
| | |||
}} | }} | ||
=== | ===Followup j.236A=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=Followup j.236A |name=A Aequum Elesion (Followup) | ||
| | |damage=700 |p1=100 |p2=89 |starter=Long | ||
|level=3 |attribute= | |level=3 |cancel=R |attribute=H |guard=All |invuln= | ||
|blockstun= | |startup=13 |active=5 |recovery=Until L |onBlock= | ||
| | |blockstun=16 |blockstop=13 |hitstop=+0 |CHstop=+2 | ||
|groundHit=17 |airHit=30 |groundCH=22 |airCH=44 | |||
= | |images=BBCF_Tsubaki_AequumElesion.png | ||
|hitboxes=BBCF_Tsubaki_j236AD_Hitbox1.png;BBCF_Tsubaki_j236AD_Hitbox2.png | |||
| | |notes= | ||
| | |||
| | |||
| | |||
}} | }} | ||
=== | ===j.236D=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=j.236D |name=D Aequum Elesion | ||
| | |damage=800 {880}, 600 {600}|p1=100, 90 |p2=92, 89 |starter=Long | ||
|level=4 |attribute= | |level=4, 3 |cancel=R |attribute=H, P1 |guard=All |invuln= | ||
|blockstun= | |startup=16 |active=3(6)P |recovery=37 |onBlock= | ||
|blockstun=18, 16 |blockstop=12/+0, 0/+11 |hitstop=-8, +11 |CHstop=-8, 0/+11 | |||
|groundHit=Crumple, 17 |airHit=60 + GBounce + Down 23, 20 |groundCH=Crumple, 22 |airCH=75 + GBounce + Down 23, 34 | |||
|images=BBCF_Tsubaki_AequumElesion.png;Tsubaki projectile.png | |||
|caption=<small>Equal Mercy</small><br>Diagonal fireball, prime combo ender when cancelled into j.214X\Projectile isn't launched if A version is done after Benedictus Rex | |||
|hitboxes=BBCF_Tsubaki_j236AD_Hitbox1.png;BBCF_Tsubaki_j236AD_Hitbox2.png | |||
| | |notes=Values in {} are during Macto Maledictis;P in active frames represents a projectile spawned;Crumple Duration 50F, Crumple Fall 78F; | ||
| | |||
| | |||
}} | }} | ||
===j. | ===Followup j.236D=== | ||
=== | {{MoveData-BBCF |character=Tsubaki Yayoi |type=special | ||
|input=Followup j.236D |name=D Aequum Elesion (Followup) | |||
|damage=700 {770}, 600 {600} |p1=100, 90 |p2=92, 89 |starter=Long | |||
|level=3 |attribute=H, P1 | |level=4, 3 |cancel=R |attribute=H, P1 |guard=All |invuln= | ||
|blockstun=16 | | |startup=16 |active=3(6)P |recovery=Until L |onBlock= | ||
|blockstun=18, 16 |blockstop=12/+0, 0/+11 |hitstop=-8, +11 |CHstop=-8, 0/+11 | |||
|groundHit=Crumple, 17 |airHit=60 + GBounce + Down 23, 20 |groundCH=Crumple, 22 |airCH=75 + GBounce + Down 23, 34 | |||
|images=BBCF_Tsubaki_AequumElesion.png;Tsubaki projectile.png | |||
|hitboxes=BBCF_Tsubaki_j236AD_Hitbox1.png;BBCF_Tsubaki_j236AD_Hitbox2.png | |||
| | |notes=Values in {} are during Macto Maledictis;P in active frames represents a projectile spawned;Crumple Duration 50F, Crumple Fall 78F; | ||
| | |||
| | |||
| | |||
}} | }} | ||
===j. | ===j.214A=== | ||
== | {{MoveData-BBCF |character=Tsubaki Yayoi |type=special | ||
|input=j.214A |name=A Lux Aeterna | |||
|damage=600 |p1=80 |p2=82 |starter=Normal | |||
|level=4 | |level=4 |cancel=R |attribute=H |guard=All |invuln= | ||
|blockstun=18 | |startup=9 |active=Until L |recovery=22 |onBlock=-5~-10 | ||
| | |blockstun=18 |blockstop=8 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch + Down 23 |airHit=60 |groundCH=Launch + Down 23 |airCH=75 | |||
|images=BBCS_Tsubaki_LuxAeterna.png | |||
|caption=<small>Eternal Light</small><br> Diagonal dive, variety of angles and combo enders | |||
| | |hitboxes=BBCF_Tsubaki_j214X_Hitbox.png | ||
| | |notes= | ||
| | |||
| | |||
}} | }} | ||
=== | ===j.214B=== | ||
=== | {{MoveData-BBCF |character=Tsubaki Yayoi |type=special | ||
|input=j.214B |name=B Lux Aeterna | |||
|damage=700 |p1=80 |p2=82 |starter=Normal | |||
|level=4 | |level=4 |cancel=R |attribute=H |guard=All |invuln= | ||
|blockstun=18 | |startup=11 |active=Until L |recovery=24 |onBlock=-6~-15 | ||
| | |blockstun=18 |blockstop=8 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch + Down 28 |airHit=60 |groundCH=Launch + Down 28 |airCH=75 | |||
|images=BBCS_Tsubaki_LuxAeterna.png | |||
|caption=<small>Eternal Light</small><br> Diagonal dive, variety of angles and combo enders | |||
| | |hitboxes=BBCF_Tsubaki_j214X_Hitbox.png | ||
| | |notes= | ||
| | |||
| | |||
}} | }} | ||
===j. | ===j.214C=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=j.214C |name=C Lux Aeterna | ||
| | |damage=800 |p1=80 |p2=82 |starter=Normal | ||
|level=4 |attribute=H |startup= | |level=4 |cancel=R |attribute=H |guard=All |invuln= | ||
|blockstun=18 | | |startup=17 |active=Until L |recovery=33 |onBlock=-14~-24 | ||
|blockstun=18 |blockstop=8 |hitstop=+0 |CHstop=+5 | |||
|groundHit=Launch + Down 23 |airHit=62 + WBounce |groundCH=Launch + Down 23 |airCH=77 + WBounce | |||
|images=BBCS_Tsubaki_LuxAeterna.png | |||
|caption=<small>Eternal Light</small><br> Diagonal dive, variety of angles and combo enders | |||
| | |hitboxes=BBCF_Tsubaki_j214X_Hitbox.png | ||
| | |notes= | ||
| | |||
| | |||
}} | }} | ||
===j. | ===Followup j.214X=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=Followup j.214X |name=Lux Aeterna (Followup) | ||
| | |damage=1000 |p1=80 |p2=82 |starter=Normal | ||
|level=4 |attribute=H |startup= | |level=4 |cancel=R |attribute=H |guard=All |invuln= | ||
|blockstun=18 | | |startup=9 |active=Until L |recovery=26 |onBlock= | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |||
|groundHit=Launch |airHit=60 + Down 23 |groundCH=Launch |airCH=75 + Down 23 | |||
|images=BBCS_Tsubaki_LuxAeterna.png | |||
|hitboxes=BBCF_Tsubaki_j214X_Hitbox.png | |||
| | |notes= | ||
| | |||
| | |||
| | |||
}} | }} | ||
===j. | ===j.214D=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=j.214D |name=D Lux Aeterna | ||
| | |damage=900 {990} |p1=80 |p2=92 |starter=Long | ||
|level=4 |attribute=H |startup= | |level=4 |cancel=R |attribute=H |guard=All |invuln= | ||
|blockstun=18 | | |startup=13 |active=Until L |recovery=16 |onBlock=+4~-4 | ||
|blockstun=18 |blockstop=8 |hitstop=+0 |CHstop=+5 | |||
|groundHit=Launch |airHit=60 + Down 23 |groundCH=Launch |airCH=75 + Down 23 | |||
|images=BBCS_Tsubaki_LuxAeterna.png | |||
|caption=<small>Eternal Light</small><br> Diagonal dive, variety of angles and combo enders | |||
| | |hitboxes=BBCF_Tsubaki_j214X_Hitbox.png | ||
| | |notes=Values in {} are during Macto Maledictis; | ||
| | |||
| | |||
}} | }} | ||
===j.214D | ===Followup j.214D=== | ||
=== | {{MoveData-BBCF |character=Tsubaki Yayoi |type=special | ||
|input=Followup j.214D |name=D Lux Aeterna (Followup) | |||
|damage=800 {880} |p1=80 |p2=92 |starter=Long | |||
|level=4 |attribute=H |startup= | |level=4 |cancel=R |attribute=H |guard=All |invuln= | ||
|blockstun=18 | | |startup=9 |active=Until L |recovery=29 |onBlock=-12~-17 | ||
|blockstun=18 |blockstop=8 |hitstop=+0 |CHstop=+5 | |||
|groundHit=Launch |airHit=60 + Down 23 |groundCH=Launch |airCH=75 + Down 23 | |||
|images=BBCS_Tsubaki_LuxAeterna.png | |||
|hitboxes=BBCF_Tsubaki_j214X_Hitbox.png | |||
| | |notes=Values in {} are during Macto Maledictis; | ||
| | |||
| | |||
| | |||
}} | }} | ||
=== | ===j.236D j.214D=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=j.236D j.214D |name=Shot > D Lux Aeterna | ||
| | |damage=250×N {275xN}|p1=80 |p2=92 |starter=Long | ||
|level=4 |attribute=H |startup=9 |active=Until L |recovery=29 | | |level=4 |cancel=R |attribute=H |guard=All |invuln=11~Until L P | ||
|blockstun=18 | | |startup=9 |active=Until L |recovery=29 |onBlock= -5~-1 | ||
|blockstun=18 |blockstop=3/+8 |hitstop=+8 |CHstop=13 | |||
|groundHit=Launch |airHit=60 + Down 33 |groundCH=Launch |airCH=75 + Down 33 | |||
|images=BBCF_Tsubaki_236DAura.png |caption=Happens naturally when you cancel j.236D into j.214D. Tsubaki is in there somewhere | |||
|hitboxes=BBCF_Tsubaki_j214X_Hitbox.png | |||
| | |notes=Values in {} are during Macto Maledictis; | ||
| | |||
| | |||
| | |||
}} | }} | ||
=== | ===63214C=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=63214C |name=Sactus Aerolata | ||
| | |damage=0, 100×12 |p1=90 |p2=80×13 |starter=Very Short | ||
|level= | |level=3 |cancel=R |attribute=T |guard=Throw(90) |invuln= | ||
|blockstun= | |startup=11 |active=3 |recovery=30 |onBlock= | ||
|blockstun= |blockstop= |hitstop=0, 2×12 |CHstop=+0 | |||
|groundHit=Launch 40×12, 50|airHit= |groundCH= |airCH= | |||
|images=BBCF_Tsubaki_Shinsa.png;BBCF Tsubaki 63214C.png |caption= \<small>Holy Flight(?)</small><br>Should be a Drive move, but they ran out of D button inputs. | |||
|hitboxes=BBCF_Tsubaki_63214C_Hitbox.png | |||
| | |notes= | ||
| | |||
| | |||
| | |||
}} | }} | ||
=== | ===421A=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=421A |name=A Lux Macto | ||
| | |damage=500 |p1=90 |p2=89 |starter=Long | ||
|level=3 | | |level=3 |cancel=R |attribute=P1 |guard=All |invuln= | ||
| | |startup=25 |active=70 |recovery=Total 54 |onBlock=-2 | ||
|blockstun=16 |blockstop=0/+11 |hitstop=+11 |CHstop=+13 | |||
|groundHit=17 |airHit=20 |groundCH=22 |airCH=34 | |||
|images=BBCP_Tsubaki_Shingi.png |caption=<small>See the Light</small><br>Slow fireball, safe pressure reset/ender | |||
|hitboxes=BBCF_Tsubaki_421AD_Hitbox.png | |||
| | |notes= | ||
| | |||
| | |||
| | |||
}} | }} | ||
=== | ===421D=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=421D |name=D Lux Macto | ||
| | |damage=600 |p1=90 |p2=89 |starter=Long | ||
|level=3 |attribute=P1 | |level=3 |cancel=R |attribute=P1 |guard=All |invuln= | ||
|blockstun=16 | | |startup=13 |active=95 |recovery=Total: 47 |onBlock=-7 | ||
|blockstun=16 |blockstop=0/+11 |hitstop=+11 |CHstop=+13 | |||
|groundHit=17 |airHit=20 |groundCH=22 |airCH=34 | |||
|images=BBCP_Tsubaki_Shingi.png | |||
|hitboxes=BBCF_Tsubaki_421AD_Hitbox.png | |||
| | |notes= | ||
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| | |||
| | |||
}} | }} | ||
=== | ===22B=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=22B |name=B Agnus Dei | ||
| | |damage=800 |p1=90 |p2=79 |starter=Normal | ||
|level=3 |attribute= | |level=3 |cancel=R |attribute=H |guard=High/Air |invuln=7~38 F | ||
|blockstun=16 | | |startup=28 |active=6 |recovery=1+10L |onBlock=0 | ||
| | |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=Launch |airHit=44 + GBounce |groundCH=Launch |airCH=58 + GBounce | |||
|images=BBCP_Tsubaki_Hammer.png |caption=<small>Lamb of God</small><br> Midscreen knockdown/launcher, low crush, pressure reset, it just does it all | |||
|hitboxes=BBCF_Tsubaki_22BD_Hitbox1.png;BBCF_Tsubaki_22BD_Hitbox2.png | |||
|notes= | |||
| | |||
| | |||
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}} | }} | ||
===22B | ===Followup 22B=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=Followup 22B |name=B Agnus Dei (Followup) | ||
| | |damage=700 |p1=90 |p2=89 |starter=Normal | ||
|level=3 |attribute=H |startup= | |level=3 |cancel=R |attribute=H |guard=High/Air |invuln=7~32 F | ||
|blockstun=16 | | |startup=22 |active=6 |recovery=5+12L |onBlock=-6 | ||
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | |||
|groundHit=Launch |airHit=44 + Down 23 |groundCH=Launch |airCH=58 + Down 23 | |||
|images=BBCP_Tsubaki_Hammer.png | |||
|hitboxes=BBCF_Tsubaki_22BD_Hitbox1.png;BBCF_Tsubaki_22BD_Hitbox2.png | |||
| | |notes= | ||
| | |||
| | |||
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}} | }} | ||
===22D | ===22D=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=22D |name=D Agnus Dei | ||
| | |damage=660×2 |p1=90 |p2=92 |starter=Normal | ||
|level=4 |attribute=H |startup=28 |active=3,3 |recovery=3+10L | | |level=4 |cancel=R |attribute=H |guard=High/Air |invuln=5~36 FT | ||
|blockstun=18 | | |startup=28 |active=3,3 |recovery=3+10L |onBlock=+3 | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |||
|groundHit=Launch |airHit=44 + GBounce |groundCH=Launch |airCH=59 + GBounce | |||
|images=BBCP_Tsubaki_Hammer.png | |||
|hitboxes=BBCF_Tsubaki_22BD_Hitbox1.png;BBCF_Tsubaki_22BD_Hitbox2.png | |||
| | |notes= | ||
| | |||
| | |||
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}} | }} | ||
=== | ===Followup 22D=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=special | |||
{{ | |input=Followup 22D |name=D Agnus Dei (Followup) | ||
| | |damage=660×2 |p1=90 |p2=92 |starter=Normal | ||
|level=4 |attribute=H |startup=22 |active=3,3 |recovery=4+9L | | |level=4 |cancel=R |attribute=H |guard=High/Air |invuln=5~37 FT | ||
|blockstun=18 | | |startup=22 |active=3,3 |recovery=4+9L |onBlock=+3 | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |||
|groundHit=Launch |airHit=44 + GBounce |groundCH=Launch |airCH=59 + GBounce | |||
|images=BBCP_Tsubaki_Hammer.png | |||
|hitboxes=BBCF_Tsubaki_22BD_Hitbox1.png;BBCF_Tsubaki_22BD_Hitbox2.png | |||
| | |notes= | ||
| | |||
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}} | }} | ||
==Distortion Drives== | ==Distortion Drives== | ||
===236236C | ===236236C=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=super | |||
{{ | |input=236236C |name=C Confutatis Maledictis | ||
| | |damage=1000×4 [1000×5] |p1=80 |p2=65 |starter=Long | ||
|level=4 |attribute=B |startup=5+7 |active=21? |recovery=Total 51 | | |level=4 |cancel=R |attribute=B |guard=All |invuln=1~14 All | ||
|blockstun=18 | | |startup=5+(30 Flash)+7 |active=21? |recovery=Total 51 |onBlock=-21 | ||
|blockstun=18 |blockstop=0, 0/+3×3 [×4] |hitstop=+0, +3×3 [×4] |CHstop=+0, +3×3 [×4] | |||
|groundHit=Launch |airHit=50 |groundCH= |airCH= | |||
|images=BBCS_Tsubaki_ConfutatisMaledictis.png;BBCF Tsubaki 236236X2.png |caption= \<small>Curse of Confusion</small><br> | |||
|hitboxes=BBCF_Tsubaki_236236CD_Hitbox.png | |||
|notes=Values in [] are during OD;Minimum Damage 15%: 600 [750];reversal but 623C/D is superior unless there is confidence it will hit | |||
| | |||
| | |||
| | |||
}} | }} | ||
===236236D | ===236236D=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=super | |||
{{ | |input=236236D |name=D Confutatis Maledictis | ||
| | |damage=1000, See notes<br/>[1000, See notes, 1000] |p1=80 |p2=65 |starter=Long | ||
|level=4 |attribute=B |startup=5+ | |level=4 |cancel=R |attribute=B |guard= All |invuln=5~7 All | ||
|blockstun=18 | | |startup=5+(34 Flash)+1 |active=18? |recovery=Total 51 |onBlock=-28 | ||
|blockstun=18 |blockstop=0 |hitstop=+0 |CHstop=+0 | |||
|groundHit=Launch |airHit=50 + GBounce |groundCH= |airCH= | |||
|images=BBCS_Tsubaki_ConfutatisMaledictis.png;BBCF Tsubaki 236236X2.png | |||
|hitboxes=BBCF_Tsubaki_236236CD_Hitbox.png | |||
| | |notes=Invuln ends ;Values in [] are during OD;Values in {} are during Macto Maledictis;Minimum Damage 15% Lv0: 525 Lv1: 600 Lv2: 750 Lv3: 900 Lv4: 1050 Lv5: 1500;[Minimum Damage 15% Lv0: 600 Lv1: 750 Lv2: 895 Lv3: 1042 Lv4: 1360 Lv5: 1740];{[Minimum Damage 15% Lv0: 628 Lv1: 792 Lv2: 958 Lv3: 1119 Lv4: 1470 Lv5: 1880]};Base Damage of projectile Lv0: 2500, Lv1: 3000, Lv2: 4000, Lv3: 5000, Lv4: 1200×5 Lv5: 1000×9;[Base Damage of projectile Lv0: 500×4, Lv1: 750×4, Lv2: 570×7, Lv3: 710×7, Lv4: 710×10 Lv5: 960×10];{[Base Damage of projectile Lv0: 550×4, Lv1: 825×4, Lv2: 627×7, Lv3: 781×7, Lv4: 781×10 Lv5: 1056×10]} | ||
| | |||
| | |||
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}} | }} | ||
===214214D | ===214214D=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=super | |||
{{ | |input=214214D |name=Macto Maledictis | ||
| | |damage= |p1= |p2= |starter= | ||
|level= |attribute= |startup= |active= |recovery=7+4 | | |level= |cancel= |attribute= |guard= |invuln= | ||
|blockstun= | | |startup= |active= |recovery=7+(125 Flash)+4 |onBlock= | ||
|blockstun= |blockstop= |hitstop= |CHstop= | |||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=BBCS_Tsubaki_MactoMaledictis.png |caption=<small>Curse of Sight</small><br> Burst or die | |||
|hitboxes=BBCF_Tsubaki_214214D_Hitbox.png | |||
| | |notes=Consumes 100 install points per frame normally, 50 during overdrive; | ||
| | |||
| | |||
| | |||
}} | }} | ||
===632146B | ===632146B=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=super | |||
{{ | |input=632146B |name=Requiem Maledictus | ||
| | |damage=450×8 [600×8] |p1=60 |p2=96×8 [96×8] |starter=Very Short | ||
|level=2 |attribute=P2* |startup=1+40 |active= |recovery=Total 1+57 | | |level=2 |cancel= |attribute=P2* |guard=All |invuln=16~End All | ||
|blockstun=13 | |startup=1+40 |active= |recovery=Total 1+57 |onBlock= | ||
|blockstun=13 |blockstop=0 [0/+2] |hitstop=+0 [+2] |CHstop=+1 [+7] | |||
|groundHit=Launch |airHit=36 |groundCH=Launch |airCH=48 | |||
|images=BBCP_Tsubaki_Shinpatsu.png;BBCF Tsubaki 632146BOD.png |caption=<small>Curse of Sleep</small><br>Lockdown super\OD version even more so. | |||
|hitboxes=BBCF_Tsubaki_632146B_Hitbox.png | |||
|notes=Values in [] are during OD;Shots fire in 4F intervals starting on 41F;Minimum Damage 20%: 630 [960]; | |||
| | |||
| | |||
| | |||
}} | }} | ||
==Exceed Accel== | ==Exceed Accel== | ||
===ABCD | ===ABCD=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=exceed accel | |||
{{ | |input=ABCD |name=Macto Lux Kyrie | ||
| | |damage=600, 120×20<br/>{600, 160×32} |p1=125 |p2=80 |starter=Long | ||
|level=4 |attribute=B | | |level=4 |cancel= |attribute=B |guard=All |invuln=1~22 All<br/>[1~12 All] | ||
| | |startup=20 [10] |active=3 |recovery=34 |onBlock=-10 | ||
|blockstun=26 |blockstop=20 |hitstop=20, 0/+1×20 [×32] |CHstop=+0, +1×20 [×32] | |||
|groundHit=Launch |airHit=60 + Down 23 |groundCH= |airCH= | |||
= | |images=BBCF Tsubaki EA.png;BBCF_Tsubaki_ExceedAccel.png |caption=Big reach for an Exceed Accel\<small>Light of the Lord</small><br> Very situational, considering Tsubaki's great reversals and OD stock gain | ||
|hitboxes=BBCF_Tsubaki_EA_Hitbox.png | |||
| | |notes=Values in [] are when canceled into or immediately after activating Overdrive;Values in {} are during Active Flow;Minimum Damage 10%: 300 {572+38}; | ||
| | |||
| | |||
| | |||
}} | }} | ||
==Astral Heat== | ==Astral Heat== | ||
=== | ===632146C=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=astral | |||
{{ | |input=632146C |name=Requiem Aeternam | ||
| | |damage=0, 9000 |p1=100 |p2=92 |starter=Long | ||
|level=4 |attribute=B |startup=3+17 |active=10 |recovery=23 | | |level=4 |cancel= |attribute=B |guard=All |invuln=1~29 All | ||
|blockstun=18 | | |startup=3+(127 Flash)+17 |active=10 |recovery=23 |onBlock=-19 | ||
|blockstun=18 |blockstop=20/-5 |hitstop= |CHstop= | |||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=BBCS_Tsubaki_RequiemAeternam.png |caption=<small>Eternal Rest</small><br> Tsubakill | |||
|hitboxes=BBCF_Tsubaki_632146C_Hitbox.png | |||
| | |notes= | ||
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| | |||
}} | }} | ||
==Category== | ==Category== | ||
{{ | {{BBCF/Navigation}} | ||
Latest revision as of 15:50, 23 September 2023
Links
Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|
Tsubaki Yayoi | 11,000 | 4F | 22F (1~5F Inv All, 2~15 airborne) |
Normal Moves
5A
5B
5BB
5C
5CC
2A
2B
2BB
2C
2CC
6A
6B
6BB
6C
6CC
3C
3CC
j.A
j.B
j.BB
j.C
j.CC
Drive Moves
5D
2D
j.D
Universal Mechanics
B+C
4B+C
j.B+C
6A+B
5A+B
5[A+B]
Specials
236A
236B
236C
236D
421D 236D
214B
Followup 214B
214D
Followup 214D
623C
623D
j.236A
Followup j.236A
j.236D
Followup j.236D
j.214A
j.214B
j.214C
Followup j.214X
j.214D
Followup j.214D
j.236D j.214D
63214C
421A
421D
22B
Followup 22B
22D
Followup 22D
Distortion Drives
236236C
236236D
214214D
632146B
Exceed Accel
ABCD
Astral Heat
632146C
Category
System Pages
Mechanics
Application & Advanced Information
Archived Information