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*Gains about 12-13% Heat on hit, 6-7% Heat on block. | *Gains about 12-13% Heat on hit, 6-7% Heat on block. | ||
Terumi's pressure reset tool. Combined with jump startup, the fastest it can done is 20 frames. While it is +3 on block when TK'd, the only time Terumi can go into it without leaving a 10+ frame gap is from 5C (1) or 2C | Terumi's pressure reset tool. Combined with jump startup, the fastest it can be done is 20 frames. While it is +3 on block when TK'd, the only time Terumi can go into it without leaving a 10+ frame gap is from 5C (1) or 2C | ||
On block, assuming you execute perfectly: | On block, assuming you execute perfectly: |
Revision as of 17:29, 23 January 2019
Yuuki Terumi |
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Health:
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Overview
The man only known as Yuuki Terumi is one of the primary antagonists of the BlazBlue series and a former member of the Six Heroes, as well as the creator of the Azure Grimoire. He is also the founder of both the Novus Orbis Librarium and Sector Seven, often manipulating both sides to reach his goals. He first appeared as a playable DLC character in BlazBlue: Chrono Phantasma.
Drive: Force Eater
Terumi's Drive is centered around Heat gain. By using his Drive, Terumi gains extra meter on hit and block, far beyond what most characters normally get; note that meter gain from his Drive prorates along with the combo, so you will get less for doing multiple Drives in one combo. The opponent will also not gain any Heat when they block (or get hit by) Terumi's Drive attacks.
Overdrive: Nightmare Reaper
Increases the Heat gained from Drive attacks and generally improves them in terms of hitbox, damage, etc. Terumi will also drain the opponent's meter when his opponent blocks (or gets hit by) his Drive attacks. It also allows Terumi to cancel his supers into other supers (even the same one he just performed) so long as he has enough Heat to perform another super, it also gets rid of Heat gauge cooldown, meaning you can use a distortion and then proceed to gain meter as you normally would. Nightmare Reaper also allows Terumi to cancel any super into his Exceed Accel on hit and block allowing him to easily end his combos with big damage and gain active flow.
Strengths/Weaknesses
Strengths | Weaknesses |
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Normal Moves
5A
5A |
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5B
5B |
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5C
5C |
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2A
2A |
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2B
2B |
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2C
2C |
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6A
6A |
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6B
6B |
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6C
6C |
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3C
3C |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C |
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Drive Moves
5D
5D |
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2D
2D |
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6D
6D |
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4D
4D |
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j.D
j.D |
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j.2D
j.2D |
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Universal Mechanics
Forward Throw
Forward Throw 5/6B+C |
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Back Throw
Back Throw 4B+C |
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Air Throw
Air Throw j.B+C |
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Counter Assault
Counter Assault 6A+B (When Blocking) |
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Crush Trigger
Crush Trigger 5A+B |
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Special Moves
(All of Terumi's Special moves can be cancelled into his Distortion drives)
Snakebite - Jagaku
Snakebite - Jagaku 236D |
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Retaliating Fang - Gasenshou
Retaliating Fang - Gasenshou 214D |
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Cleaving Fang - Garengeki
Cleaving Fang - Garengeki 22C |
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Tsuishouga
Agonizing Fang - Tsuishouga 214C |
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Distortion Drives
Gleaming Fang - Jakyou Messenga
Gleaming Fang - Jakyou Messenga 41236C [Air OK] |
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Divine Twin Blades - Gouga Soutenjin
Divine Twin Blades - Gouga Soutenjin 623B [Air OK] |
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Serpent's Laceration - Orochi Burensen
Serpent's Laceration - Orochi Burensen 63214A/B |
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Venomous Bite - Ouja Zanrouga
Venomous Bite - Ouja Zanrouga 236236A |
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Serpent's Cursed Sting - Jabaku Fuuenjin
Serpent's Cursed Sting - Jabaku Fuuenjin 632146D |
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Screeches of the Condemned - Jarin Renshouga
Screeches of the Condemned - Jarin Renshouga 236236D/214214D |
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Exceed Accel
Dungeon of Serpents - Jaraku Engokusen ABCD during Overdrive |
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Astral Heat
Unholy Wrath of the Basilisk - Orochizanto Reppuga 222D |
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External References
- Japanese Name: ユウキ=テルミ
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread
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- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •