BBCF/Yuuki Terumi

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Yuuki Terumi
BBCF Terumi Portrait.png

Health: 10,500
Combo Rate: 60%
Prejump:
Backdash Time 22F / Invul: 1-5F


Movement Options
Double Jump, 1 Airdash, Dash type: Run
Play-style
Offensive, High Meter Gain
  

Overview

The man only known as Yuuki Terumi is one of the primary antagonists of the BlazBlue series and a former member of the Six Heroes, as well as the creator of the Azure Grimoire. He is also the founder of both the Novus Orbis Librarium and Sector Seven, often manipulating both sides to reach his goals. He first appeared as a playable DLC character in BlazBlue: Chrono Phantasma.

Drive: Force Eater

Terumi's Drive is centered around Heat gain. By using his Drive, Terumi gains extra meter on hit and block, far beyond what most characters normally get; note that meter gain from his Drive prorates along with the combo, so you will get less for doing multiple Drives in one combo. The opponent will also not gain any Heat when they block (or get hit by) Terumi's Drive attacks.

Overdrive: Nightmare Reaper

Increases the Heat gained from Drive attacks and generally improves them in terms of hitbox, damage, etc. Terumi will also drain the opponent's meter when his opponent blocks (or gets hit by) his Drive attacks. It also allows Terumi to cancel his supers into other supers (even the same one he just performed) so long as he has enough Heat to perform another super. Nightmare Reaper also allows Terumi to cancel any super into his Exceed Accel on hit and block.

Pros/Strengths

  • Very high Heat gain means more Rapid Cancels/Counter Assaults/Crush Triggers/Distortion Drives.
  • Very good mobility with high speed.
  • Strong rushdown and pressure options.
  • Good defensive options with 50 meter.
  • Astral Heat is extraordinarily easy to combo into, giving him an easy way to quickly end a match.
  • Benefits immensely from Overdrive and Active Flow.

Cons/Weaknesses

  • Mixup game is bad without meter.
  • Has a very hard time confirming punishes at his max range without meter: Snakebite does not connect at maximum range, and 6C can have issues connecting at that range.
  • The hurtboxes on some of his normals often extend before the attack becomes active, meaning he must be very careful against footsie-oriented characters.
  • Lacks reversal options without 50 Heat or Overdrive, making him reliant on both resources.
  • Low average meterless damage.
  • Below-average health.


Normal Moves

5A
5A
BBCP Terumi 5A.png
Classic backhander
300 All 5 3 9 - - -
5B
5B
BBCP Terumi 5B.png
Dance and sting like an evil hornet
500 All 8 3 12 - - -
5C
5C Two are better than one
490, 490 All 11 2(11)2 2+18L - - -
2A
2A
BBCP Terumi 2A.png
Clenched fists don't have any class
300 All 7 2 10 - - -
2B
2B
BBCP Terumi 2B.png
Not safe on block but fast enough for Terumi's victims
480 L 9 3 19 - - -
2C
2C
BBCP Terumi 2C.png
Far reach, jump-cancelable, what you want more?
720 All 13 4 25 - - -
6A
6A
BBCP Terumi 6A.png
"From above?"
550 All 9 3 24 - - -
6B
6B
BBCP Terumi 6B.png
Soooo satisfying to ram your knee into someone else
650 All 24 3 12 - - - 31 - - -
6C
6C
BBCP Terumi 6C.png
"Slice aaand dice!"
500,300,650 All 13 2(8)3(17)2 31 - - -
3C
3C
BBCP Terumi 3C.png
Always good to sweep someone off their feet
700 L 10 2 30 - - -
j.A
j.A
BBCP Terumi jA.png
Jab, jab, jab...
300 H 7 3 9 - - -
j.B
j.B
BBCP Terumi jB.png
Roundhouse kick, ha!
380, 380 H 10 4(12)2 14 - - -
j.C
j.C
BBCP Terumi jC.png
Slash 'em!
350, 350, 550 H 11 2(3)2(4)2 18 - - -


Drive Moves

5D
5D
BBCP Terumi 5D.png
Jabak- I mean 5D
620 All 13 4 18 - - - 620 All 13 4 18 - - -
2D
2D
BBCP Terumi 2D.png
Great for okizeme and pulling them back into misery
680 All 40 15 61 Total - - - 350*3 All 40 15 61 Total - - -
6D
6D
BBCP Terumi 6D.png
Have a nice flight, haha!
350,300*2, 550 All 18 3 24 - - - 350,250*4, 550 All 18 3 24 - - -
4D
4D
BBCF Terumi 4D.png
Kicking the dog!
600 All 10 6 24 - - - 600 All 10 6 24 - - -
j.D
j.D
BBCP Terumi jD.png
Yay! No extended hurtbox!
660 All 20 4 23 - - - 660 All - - -
j.2D
j.2D
BBCP Terumi j2D.png
Ressen- I mean J.2D
640 All 15 8 Until L+7 - - - 640 H 15 8 Until L+7 - - -

Universal Mechanics

Forward Throw
Forward Throw
5/6B+C
BBCP Terumi ForwardThrow.png
The heel must hurt...
1500 7 3 23 - - -
Back Throw
Back Throw
4B+C
BBCP Terumi BackThrow.png
"Sucks to be you!"
1500 7 3 23 - - -
Air Throw
Air Throw
j.B+C
BBCP Terumi AirThrow.png
"Sucks to be you!", now in air
1500 7 3 23+3L - - -
Counter Assault
Counter Assault
6A+B (When Blocking)
BBCP Terumi 6A.png
Sh**, missed again!
0 All 13 4 35 - - -
Crush Trigger
Crush Trigger
5A+B
BBCP Terumi CT.png
Zanei- I mean Crush Trigger
1000 B 20 1 25 - - - 1000 B 30~61 1 25 - - -


Special Moves

Snakebite - Jagaku
Snakebite - Jagaku
236D
BBCP Terumi 236D.png
You're gonna see this A LOT
520,300,1000 16 3 13 - - -
Retaliating Fang - Gasenshou
Retaliating Fang - Gasenshou
214D
BBCP Terumi 214D.png
BBCP Terumi 214D (2).png
"Enjoy the pain!"
0, 196*16 25 3 43 - - -
Cleaving Fang - Garengeki
Cleaving Fang - Garengeki
22C
BBCP Terumi 22C.png
That stomping special
400*2,1100 11 3 25 - - - 400*2, 250*3, 1100 11 3 25 - - -
Tsuishoga
Agonizing Fang - Tsuishoga
214C
BBCF Terumi Tsuishoga.png
Quite a literal overhead
1000 H 20 3 21 - - -


Distortion Drives

Gleaming Fang - Jakyou Messenga
Gleaming Fang - Jakyou Messenga
41236C [Air OK]
BBCP Terumi 41236C.png
Not best super anymore.
BBCP Terumi 41236C Air.png
Who says that snakes can't be fast?
1440 4+6 10 39 - - 1440 4+3 Until L 21 - - 600, 1440 (2040) 4+6 10 (22) 4 36 - - 600, 1440 (2040) 4+3 Until L 20 - -
Divine Twin Blades - Gouga Soutenjin
Divine Twin Blades - Gouga Soutenjin
623B [Air OK]
BBCP Terumi 623B.png
10 frames of invul! Hold that Haz!
2315 4+3 4,8 (15) 6 27+21L - - 2563 1+4 4,4,4 (15) 6 (14) 4 9+21L - -
Serpent's Laceration - Orochi Burensen
Serpent's Laceration - Orochi Burensen
63214A/B
BBCP Terumi 63214B.png
Up High.
BBCP Terumi 63214A.png
Down Low.
2443 13+2 2 16 - - 2253 13+2 2 28 - - 3166 13+2 2 16 - - 3166 13+2 2 28 - -
Venomous Bite - Ouja Zanrouga
Venomous Bite - Ouja Zanrouga
236236A
BBCP Terumi 236236A.png
When it works, then with a big, venomous grin...
187 - - 2800 6 - - 187 - - 80*5, 2800 (3200) 6 - -
Serpent's Cursed Sting - Jabaku Fuuenjin
Serpent's Cursed Sting - Jabaku Fuuenjin
632146D
BBCP Terumi 632146D.png
BBCP Terumi 632146D (2).png
Drain everything until nothing is left
1160 7+10 4 34 - - 94 All - - - 866- 2284 (2308-4384 Total) All - - - 1160 7+10 4 34 - - 105-118, 385, 481 All - - - 1310-2184 (3138-5665 Total) All - - -
Screeches of the Condemned - Jarin Renshouga
Screeches of the Condemned - Jarin Renshouga
236236D/214214D
BBCP Terumi 236236D.png
BBCP Terumi 214214D.png
Get over here and let me hear you cry!
4548 9+18 Until Offscreen Total 103 - - 5907 9+18 Until Offscreen Total 103 - -


Exceed Accel

Dungeon of Serpents - Jaraku Enkokusen
ABCD during Overdrive
BBCF Terumi JarakuEnkokusen.png
"Come on, devour them!"
600, 400*6 Fast: 10
Slow: 20
3 11+12L - - 600, 1200, 500*8 Fast: 10
Slow: 20
3 11+12L - -


Astral Heat

Unholy Wrath of the Basilisk - Orochizanto Reppuga
222D
BBCP Terumi 222D.png
"Allow me to show you..."
BBCP Terumi 222D 2.png
"...the true hand of God!"
5+16 16 Total 76 - -


External References