< BBCF | Yuuki Terumi
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{{FrameData-BBCF | {{FrameData-BBCF | ||
|version=Gleaming Fang |subtitle=41236C | |version=Gleaming Fang |subtitle=41236C | ||
|cancel=R |damage= | |cancel=R |damage=0, 2400<br/>[0, 1000, 0, 2400]|starter=Normal |p1=100 |p2=100, 70<br/>[100*3, 70] |guard=All | ||
|level=5 |attribute=B |startup=4+6 |active=10 |recovery=39 |frameAdv=-4 |invul=1-21 P | |level=5 |attribute=B |startup=4+6 |active=10<br/>10(22)4 |recovery=39 |frameAdv=-4 |invul=1-21 P | ||
|blockstun=25+10 |groundHit=Forces Untech |airHit=60+10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | |blockstun=25+10 |groundHit=Forces Untech |airHit=60+10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | ||
|description={{ColumnList |text=*Fatal Counter | |description={{ColumnList |text=* Values in [] are during OD | ||
*Only does | *Fatal Counter | ||
*Only does the 0 damage hits on block | |||
*Can pass through opponent 1-42. | *Can pass through opponent 1-42. | ||
*Minimum Damage 15% | *Minimum Damage 15% [20%*3, 15%](216 [336]) | ||
}} | }} | ||
}} | }} | ||
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{{FrameData-BBCF | {{FrameData-BBCF | ||
|version=Air Gleaming Fang |subtitle=j.41236C | |version=Air Gleaming Fang |subtitle=j.41236C | ||
|cancel=R |damage=0, 2400 |starter=Normal |p1=100 | |cancel=R |damage=0, 2400<br/>[0, 1000, 0, 2400]|starter=Normal |p1=100 |p2=100, 70<br/>[100*3, 70] |guard=All | ||
|level=5 |attribute=H |startup=4+3 |active=Until L |recovery=21 |frameAdv= |invul=1-Until L P | |level=5 |attribute=H |startup=4+3 |active=Until L |recovery=21 |frameAdv= |invul=1-Until L P | ||
|blockstun=25+10 |groundHit=Forces Untech |airHit=60+10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | |blockstun=25+10 |groundHit=Forces Untech |airHit=60+10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | ||
|description={{ColumnList |text=*Fatal Counter | |description={{ColumnList |text=* Values in [] are during OD | ||
*Fatal Counter | |||
*Only does the 0 damage hits on block | |||
*Only does followup hit if first hit hits opponent (not blocked) | *Only does followup hit if first hit hits opponent (not blocked) | ||
*Minimum Damage 15% [20%*3, 15%](360 [560]) | |||
*Minimum Damage 15% (360) | *Minimum Damage 15% (360) | ||
}} | }} | ||
}} | }} | ||
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{{FrameData-BBCF | {{FrameData-BBCF | ||
|version=Divine Twin Blades |subtitle=623B | |version=Divine Twin Blades |subtitle=623B | ||
|cancel=R |damage=1100*2, 1800 |starter=Very Short |p1=80 |p2=92 |guard=Mid | |cancel=R |damage=1100*2, 1800<br/>[1000*5] |starter=Very Short |p1=80 |p2=92 |guard=Mid | ||
|level=4 |attribute=B*2, H |startup=4+3 |active=4,8 (15) 6 |recovery=27+21L |frameAdv=-35 |invul=1-10 All | |level=4 |attribute=B*2, H<br/>[B*4, H] |startup=4+3 |active=4,8(15)6<br/>4,4,4(15)6(14)4 |recovery=27+21L<br/>[9+21L] |frameAdv=-35 |invul=1-10 All | ||
|blockstun=18 |groundHit=Forces Untech |airHit=48 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | |blockstun=18 |groundHit=Forces Untech |airHit=48 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | ||
|description={{ColumnList |text=* | |description={{ColumnList |text=* Values in [] are during OD | ||
*Minimum Damage 30%*2, 10% [25%*4, 10%] (840 [1100]) | |||
*[Only does final hit if opponent gets hit by preceding hit] | |||
*Counterhit state for entire move | *Counterhit state for entire move | ||
}} | }} | ||
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{{FrameData-BBCF | {{FrameData-BBCF | ||
|version=Air Divine Twin Blades |subtitle=j.623B | |version=Air Divine Twin Blades |subtitle=j.623B | ||
|cancel=R |damage=1100*2, 1800 |starter=Long |p1= | |cancel=R |damage=1100*2, 1800<br/>[1000*5] |starter=Long |p1=80 |p2=92 |guard=All | ||
|level=4 |attribute=H |startup=4+ | |level=4 |attribute=H |startup=4+3 |active=4,8(15)6<br/>4,4,4(15)6(14)4 |recovery=Until+21L |frameAdv= |invul=1-14 All | ||
|blockstun=18 |groundHit=Forces Untech |airHit=48 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | |blockstun=18 |groundHit=Forces Untech |airHit=48 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | ||
|description={{ColumnList |text=* | |description={{ColumnList |text=* Values in [] are during OD | ||
* | *Minimum Damage 30%*2, 10% [25%*4, 10%] (840 [1100]) | ||
*[Only does final hit if opponent gets hit by preceding hit] | |||
*Counterhit state for entire move | *Counterhit state for entire move | ||
}} | }} | ||
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{{FrameData-BBCF | {{FrameData-BBCF | ||
|version=A Serpent's Laceration |subtitle=63214A | |version=A Serpent's Laceration |subtitle=63214A | ||
|cancel=R |damage=800, 500, 1000, 2000 |starter=Long |p1=90 |p2=89 |guard=Low | |cancel=R |damage=800, 500, 1000, 2000<br/>[800, 400*14, 1000, 2500] |starter=Long |p1=90 |p2=89<br/>[89, 98*16] |guard=Low | ||
|level=3 |attribute=F |startup=13+2 |active=2 |recovery=28 |frameAdv=-13 |invul=13-16 All | |level=3 |attribute=F |startup=13+2 |active=2 |recovery=28 |frameAdv=-13 |invul=13-16 All | ||
|blockstun=16 |groundHit= |airHit=90, Wall 40, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | |blockstun=16 |groundHit= |airHit=90, Wall 40, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | ||
|description={{ColumnList |text=*Minimum Damage 15%, | |description={{ColumnList |text=* Values in [] are during OD | ||
*Minimum Damage 15%*3, 10% [15%*16, 10%] (545 [1360]) | |||
}} | }} | ||
}} | }} | ||
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{{FrameData-BBCF | {{FrameData-BBCF | ||
|version=B Serpent's Laceration |subtitle=63214B | |version=B Serpent's Laceration |subtitle=63214B | ||
|cancel=R |damage=800, 200*4, 1000, 2500 | |cancel=R |damage=800, 200*4, 1000, 2500<br/>[800, 400*14, 1000, 2500] |starter=Normal |p1=90 |p2=89<br/>[89, 98*16] |guard=High | ||
|level=3 |attribute=B |startup=13+2 |active=2 |recovery=16 |frameAdv=-1 |invul=13-16 All | |level=3 |attribute=B |startup=13+2 |active=2 |recovery=16 |frameAdv=-1 |invul=13-16 All | ||
|blockstun=16 |groundHit= |airHit=90, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | |blockstun=16 |groundHit= |airHit=90, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | ||
|description={{ColumnList |text=* | |description={{ColumnList |text=* Values in [] are during OD | ||
*Minimum Damage 15%, 10%*5, 15% [15%*16, 10%] (675 [1360]) | |||
}} | }} | ||
}} | }} | ||
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{{FrameData-BBCF | {{FrameData-BBCF | ||
|version=Venomous Bite (attack) |subtitle= | |version=Venomous Bite (attack) |subtitle= | ||
|cancel=R |damage= | |cancel=R |damage=2800<br/>[80*5, 2800] |starter= |p1= |p2=94 [96] |guard= Unblockable | ||
|level=5 |attribute= |startup= |active=6 |recovery= |frameAdv= |invul= All | |level=5 |attribute= |startup= |active=6 |recovery= |frameAdv= |invul= All | ||
|blockstun= |groundHit= |airHit=90 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | |blockstun= |groundHit= |airHit=90 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | ||
|description={{ColumnList |text=*Minimum Damage 100% ( | |description={{ColumnList |text=* Values in [] are during OD | ||
*Minimum Damage 100% (2800 [3200]) | |||
}} | }} | ||
}} | }} | ||
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{{FrameData-BBCF | {{FrameData-BBCF | ||
|version=Serpent's Cursed Sting |subtitle=632146D | |version=Serpent's Cursed Sting |subtitle=632146D | ||
|cancel=R |damage=800*2, 250*N, 800, see notes |starter=Very Short |p1=80 |p2=94*2, 89 |guard= All | |cancel=R |damage=800*2, 0, 250*N, 800, see notes |starter=Very Short |p1=80 |p2=94*2, 89, 100*N, 100, see notes |guard= All | ||
|level=5 |attribute=B |startup=7+10 |active=4 |recovery=34 |frameAdv=-17 |invul=1-23 All | |level=5 |attribute=B |startup=7+10 |active=4 |recovery=34 |frameAdv=-17 |invul=1-23 All | ||
|blockstun=20 |groundHit=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | |blockstun=20 |groundHit=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | ||
|description={{ColumnList |text=* | |description={{ColumnList |text=*Throw part does hits equal to the amount of heat Terumi has / 5 rounded up. Minimum 3 hits. | ||
*Drains all of Terumi's Heat on hit. | *Drains all of Terumi's Heat on hit. | ||
*Finisher depends on amount of meter Terumi has when he hit the opponent. | *Finisher depends on amount of meter Terumi has when he hit the opponent. | ||
*0~24 Heat finisher has base damage 1500 | *0~24 Heat finisher has base damage 1500. P2=20. Minimum damage 10%. | ||
*25~49 Heat finisher has base damage 1500*2, | *25~49 Heat finisher has base damage 1500*2. P2=94, 20. Minimum damage 10%. | ||
*50 Heat finisher has base damage 1500, 4000. | *50 Heat finisher has base damage 1500, 4000. P2=94, 20. Minimum damage 20% for first hit, 10% for second hit | ||
}} | }} | ||
}} | }} | ||
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{{FrameData-BBCF | {{FrameData-BBCF | ||
|version=Serpent's Cursed Sting OD |subtitle=632146D | |version=Serpent's Cursed Sting OD |subtitle=632146D | ||
|cancel=R |damage=800* | |cancel=R |damage=800*2, 0, 250*N, 800, see notes |starter=Very Short |p1=80 |p2=94*2, 100, 101*N, 100, see notes |guard=All | ||
|level=5 |attribute=B |startup=7+10 |active=4 |recovery=34 |frameAdv=-17 |invul=1-23 All | |level=5 |attribute=B |startup=7+10 |active=4 |recovery=34 |frameAdv=-17 |invul=1-23 All | ||
|blockstun=20 |groundHit=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | |blockstun=20 |groundHit=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/ | ||
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*Drains all of Terumi's Heat on hit, drains 5 Heat from opponent and gives 1 Heat to Terumi for each hit done. | *Drains all of Terumi's Heat on hit, drains 5 Heat from opponent and gives 1 Heat to Terumi for each hit done. | ||
*Finisher depends on amount of meter Terumi has when he hit the opponent. | *Finisher depends on amount of meter Terumi has when he hit the opponent. | ||
*0~24 Heat finisher has base damage 3000 | *0~24 Heat finisher has base damage 3000. P2=20. Minimum damage 10% | ||
*25~49 Heat finisher has base damage 1000*3, 2000, | *25~49 Heat finisher has base damage 1000*3, 2000. P2=94*3, 20. Minimum damage 10% | ||
*50 Heat finisher has base damage 1000, 2000, 3000. | *50 Heat finisher has base damage 1000, 2000, 3000. P2=94*2, 20. Minimum damage 20%, 10%, 20% | ||
}} | }} | ||
}} | }} |
Revision as of 19:02, 16 March 2019
System Data
Health:
Combo Rate:
Prejump:
Backdash Time / Invul:
Normal Moves
Drive Moves
Universal Mechanics
Specials
Distortion Drives
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Heat Gauge Cooldown 180F
Exceed Accel
Astral Heat
Revolver Action Table
A | B | C | D | Cancels | |
---|---|---|---|---|---|
5A[3] | 5A[+], 2A, 6A | 5B, 2B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Throw, Jump, Special |
5B[1] | 6A | 2B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Special |
5C[1] | - | 6B | 2C, 6C, 3C | 5D, 2D, 6D, 4D | Jump (first hit),Special |
5D | - | 6B | 6C | 2D, 6D | Special |
2A[3] | 5A, 2A[+], 6A | 5B, 2B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Throw, Special |
2B[1] | 6A | 5B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Special |
2C[1] | - | 6B | 5C, 6C, 3C | 5D, 2D, 6D, 4D | Jump, Special |
2D | - | - | - | - | - |
6A | - | 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Jump, Special |
6B | - | - | 6C[-] | 6D[-] | Special[-] |
6B feint | - | - | - | - | Throw[+] |
6C | - | - | - | - | - |
6D | - | - | 6C[-] | - | Special[-] |
3C | - | - | 6C | 5D, 6D, 2D | Special |
4D | - | - | - | - | Jump,Special |
A | B | C | D | Cancels | |
---|---|---|---|---|---|
j.A | j.A | j.B | j.C | j.D, j.2D | Throw, Jump, Special |
j.B | - | - | j.C | j.D, j.2D | Jump, Special |
j.C | - | - | - | j.D, j.2D | Jump, Special |
j.D | - | - | - | j.2D | Special |
j.2D | - | - | - | - | Special |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Special = Specials and Supers
- Super = Supers only
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- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
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- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
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- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •