BBCF/Yuuki Terumi/Frame Data: Difference between revisions

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Line 16: Line 16:
  |cancel=SJRT |damage=300 |starter=Normal |p1=100 |p2=80 |guard= All
  |cancel=SJRT |damage=300 |starter=Normal |p1=100 |p2=80 |guard= All
  |level=1 |attribute=B |startup=5 |active=3 |recovery=9 |frameAdv=0 |invul=
  |level=1 |attribute=B |startup=5 |active=3 |recovery=9 |frameAdv=0 |invul=
  |blockstun=11 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=11 |groundHit=12 |airHit=12 |hitstop=9
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 24: Line 25:
  |cancel=SR |damage=500 |starter=Long |p1=100 |p2=89 |guard=Mid
  |cancel=SR |damage=500 |starter=Long |p1=100 |p2=89 |guard=Mid
  |level=3 |attribute=B |startup=8 |active=3 |recovery=12 |frameAdv=2 |invul=
  |level=3 |attribute=B |startup=8 |active=3 |recovery=12 |frameAdv=2 |invul=
  |blockstun=16 |groundHit=17 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16 |groundHit=17 |airHit=17 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 32: Line 34:
  |cancel= SR |damage=490*2 |starter=Long |p1=100 |p2=89 |guard= All
  |cancel= SR |damage=490*2 |starter=Long |p1=100 |p2=89 |guard= All
  |level=3 |attribute=B |startup=11 |active=2 (11) 2 |recovery=2+18L |frameAdv=-2 |invul=
  |level=3 |attribute=B |startup=11 |active=2 (11) 2 |recovery=2+18L |frameAdv=-2 |invul=
  |blockstun=16, 16 |groundHit=17, 20 |airHit=22 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16, 16 |groundHit=17, 20 |airHit=22 |hitstop=9
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 40: Line 43:
  |cancel= SRT |damage=300 |starter=Normal |p1=100 |p2=80 |guard= All
  |cancel= SRT |damage=300 |starter=Normal |p1=100 |p2=80 |guard= All
  |level=1 |attribute=F |startup=7 |active=2 |recovery=10 |frameAdv=0 |invul=
  |level=1 |attribute=F |startup=7 |active=2 |recovery=10 |frameAdv=0 |invul=
  |blockstun=11 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=11 |groundHit=12 |airHit=12 |hitstop=9
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 48: Line 52:
  |cancel= SR |damage=480 |starter=Long |p1=90 |p2=85 |guard=Low
  |cancel= SR |damage=480 |starter=Long |p1=90 |p2=85 |guard=Low
  |level=2 |attribute=F |startup=9 |active=3 |recovery=19 |frameAdv=-8 |invul=
  |level=2 |attribute=F |startup=9 |active=3 |recovery=19 |frameAdv=-8 |invul=
  |blockstun=13 |groundHit=14 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=13 |groundHit=14 |airHit=14 |hitstop=10
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 56: Line 61:
  |cancel= SRJ |damage=720 |starter=Long |p1=100 |p2=89 |guard=Mid
  |cancel= SRJ |damage=720 |starter=Long |p1=100 |p2=89 |guard=Mid
  |level=3 |attribute=F |startup=13 |active=4 |recovery=25 |frameAdv=-12 |invul=
  |level=3 |attribute=F |startup=13 |active=4 |recovery=25 |frameAdv=-12 |invul=
  |blockstun=16 |groundHit=17 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16 |groundHit=17 |airHit=17 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 64: Line 70:
  |cancel= SRJ |damage=550 |starter=Normal |p1=90 |p2=79 |guard=Mid
  |cancel= SRJ |damage=550 |starter=Normal |p1=90 |p2=79 |guard=Mid
  |level=3 |attribute=B |startup=9 |active=3 |recovery=24 |frameAdv=-10 |invul=5-11 Head
  |level=3 |attribute=B |startup=9 |active=3 |recovery=24 |frameAdv=-10 |invul=5-11 Head
  |blockstun=16 |groundHit=Forces Untech |airHit=28 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16 |groundHit=Forces Untech |airHit=28 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 72: Line 79:
  |cancel= SR |damage=650 |starter=Long |p1=90 |p2=92 |guard=Mid
  |cancel= SR |damage=650 |starter=Long |p1=90 |p2=92 |guard=Mid
  |level=4 |attribute=B |startup=24 |active=3 |recovery=12 |frameAdv=3 |invul=13-26 FT
  |level=4 |attribute=B |startup=24 |active=3 |recovery=12 |frameAdv=3 |invul=13-26 FT
  |blockstun=18 |groundHit=19 |airHit=36 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18 |groundHit=19 |airHit=36 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Fatal Counter
  |description={{ColumnList |text=*Fatal Counter
}}
}}
Line 81: Line 89:
  |cancel=  |damage= |starter= |p1= |p2= |guard=
  |cancel=  |damage= |starter= |p1= |p2= |guard=
  |level= |attribute= |startup= |active= |recovery=31 |frameAdv= |invul=
  |level= |attribute= |startup= |active= |recovery=31 |frameAdv= |invul=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |airHit= |hitstop=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Can cancel into throw 24-31
  |description={{ColumnList |text=*Can cancel into throw 24-31
}}
}}
Line 90: Line 99:
  |cancel= R |damage=500, 300, 650 |starter=Long |p1=90 |p2=94 |guard= All
  |cancel= R |damage=500, 300, 650 |starter=Long |p1=90 |p2=94 |guard= All
  |level=5 |attribute=B |startup=13 |active=2 (8) 3 (17) 2 |recovery=31 |frameAdv=-14 |invul=
  |level=5 |attribute=B |startup=13 |active=2 (8) 3 (17) 2 |recovery=31 |frameAdv=-14 |invul=
  |blockstun=20 |groundHit=21, 29, Knock Down|airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=20 |groundHit=21, 29, Knock Down|airHit=30 |hitstop=8*2,13
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 98: Line 108:
  |cancel= SR |damage=700 |starter=Long |p1=90 |p2=92 |guard=Low
  |cancel= SR |damage=700 |starter=Long |p1=90 |p2=92 |guard=Low
  |level=4 |attribute=F |startup=10 |active=2 |recovery=30 |frameAdv=-13 |invul=
  |level=4 |attribute=F |startup=10 |active=2 |recovery=30 |frameAdv=-13 |invul=
  |blockstun=18 |groundHit=Forces Untech |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18 |groundHit=Forces Untech |airHit=19 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 106: Line 117:
  |cancel= SJR |damage=300 |starter=Normal |p1=80 |p2=80 |guard=High/Air
  |cancel= SJR |damage=300 |starter=Normal |p1=80 |p2=80 |guard=High/Air
  |level=1 |attribute=H |startup=7 |active=3 |recovery=9 |frameAdv= |invul=
  |level=1 |attribute=H |startup=7 |active=3 |recovery=9 |frameAdv= |invul=
  |blockstun=11 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=11 |groundHit=12 |airHit=12 |hitstop=9
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 114: Line 126:
  |cancel= SJR |damage=380*2 |starter=Long |p1=80 |p2=85 |guard=High/Air
  |cancel= SJR |damage=380*2 |starter=Long |p1=80 |p2=85 |guard=High/Air
  |level=2 |attribute=H |startup=10 |active=4 (2) 2 |recovery=14 |frameAdv= |invul=
  |level=2 |attribute=H |startup=10 |active=4 (2) 2 |recovery=14 |frameAdv= |invul=
  |blockstun=13 |groundHit=14 |airHit=16 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=13 |groundHit=14 |airHit=16 |hitstop=10
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 122: Line 135:
  |cancel= SJR |damage=350*2, 550 |starter=Long |p1=80 |p2=89 |guard=High/Air
  |cancel= SJR |damage=350*2, 550 |starter=Long |p1=80 |p2=89 |guard=High/Air
  |level=2,2,3 |attribute=H |startup=11 |active=2 (3) 2 (4) 2 |recovery=18 |frameAdv= |invul=
  |level=2,2,3 |attribute=H |startup=11 |active=2 (3) 2 (4) 2 |recovery=18 |frameAdv= |invul=
  |blockstun=13, 13, 16 |groundHit=14*2, 17 |airHit=22 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=13, 13, 16 |groundHit=14*2, 17 |airHit=22 |hitstop=2*2,7
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 137: Line 151:
  |cancel= SR |damage=620 |starter=Long |p1=100 |p2=82 |guard= All
  |cancel= SR |damage=620 |starter=Long |p1=100 |p2=82 |guard= All
  |level=4 |attribute=BP |startup=13 |active=4 |recovery=18 |frameAdv=-3 |invul=
  |level=4 |attribute=BP |startup=13 |active=4 |recovery=18 |frameAdv=-3 |invul=
  |blockstun=18 |groundHit=19+3 |airHit=19+3 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18 |groundHit=19+3 |airHit=19+3 |hitstop=9/+0/+3
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Bigger Hitbox during OD
  |description={{ColumnList |text=*Bigger Hitbox during OD
}}
}}
Line 146: Line 161:
  |cancel= SR |damage=680 |starter=Long |p1=90 |p2=82 |guard= All
  |cancel= SR |damage=680 |starter=Long |p1=90 |p2=82 |guard= All
  |level=4 |attribute=P1* |startup=40 |active=15 |recovery=Total 61 |frameAdv=+5 |invul=
  |level=4 |attribute=P1* |startup=40 |active=15 |recovery=Total 61 |frameAdv=+5 |invul=
  |blockstun=18+8 |groundHit=19+8 |airHit=36+8 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18+8 |groundHit=19+8 |airHit=36+8 |hitstop=0/+8
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Bonus Proration 110%
  |description={{ColumnList |text=*Bonus Proration 110%
}}
}}
Line 155: Line 171:
  |cancel=SR |damage=350*3 |starter=Long |p1=90 |p2=82 |guard=All
  |cancel=SR |damage=350*3 |starter=Long |p1=90 |p2=82 |guard=All
  |level=4 |attribute=P1* |startup=40 |active=3*5 |recovery=Total 61 |frameAdv=+11 |invul=
  |level=4 |attribute=P1* |startup=40 |active=3*5 |recovery=Total 61 |frameAdv=+11 |invul=
  |blockstun=18+8 |groundHit=19+8 |airHit=36+8 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18+8 |groundHit=19+8 |airHit=36+8 |hitstop=0/+8
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Bonus Proration 110%.
  |description={{ColumnList |text=*Bonus Proration 110%.
*Max 3 hits
*Max 3 hits
Line 165: Line 182:
  |cancel=SR |damage=350 |starter=Long |p1=100 |p2=100 |guard= All
  |cancel=SR |damage=350 |starter=Long |p1=100 |p2=100 |guard= All
  |level=4 |attribute=B |startup=18 |active=3 |recovery=24 |frameAdv=-8 |invul=
  |level=4 |attribute=B |startup=18 |active=3 |recovery=24 |frameAdv=-8 |invul=
  |blockstun= |groundHit=Forces Untech |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit=Forces Untech |airHit=60 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Fatal Counter.
  |description={{ColumnList |text=*Fatal Counter.
*If within range, does followup
*If within range, does followup
Line 175: Line 193:
  |cancel=SR |damage=300*2, 550 |starter=Long |p1=100 |p2=82 |guard= All
  |cancel=SR |damage=300*2, 550 |starter=Long |p1=100 |p2=82 |guard= All
  |level=3*2,4 |attribute=B |startup= |active= |recovery= |frameAdv= |invul=
  |level=3*2,4 |attribute=B |startup= |active= |recovery= |frameAdv= |invul=
  |blockstun= |groundHit= |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit= |airHit=60 |hitstop=2*2,13
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 184: Line 203:
  |cancel=SR |damage=250*4, 550 |starter=Long |p1=100 |p2=82 |guard=All
  |cancel=SR |damage=250*4, 550 |starter=Long |p1=100 |p2=82 |guard=All
  |level=3*4,4 |attribute=B |startup= |active= |recovery= |frameAdv= |invul=
  |level=3*4,4 |attribute=B |startup= |active= |recovery= |frameAdv= |invul=
  |blockstun= |groundHit= |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit= |airHit=60 |hitstop=2*4,13
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 193: Line 213:
  |cancel=SR |damage=600 |starter=Long |p1=100 |p2=85 |guard= All
  |cancel=SR |damage=600 |starter=Long |p1=100 |p2=85 |guard= All
  |level=2 |attribute=B |startup=10 |active=6 |recovery=16 |frameAdv=0 |invul=
  |level=2 |attribute=B |startup=10 |active=6 |recovery=16 |frameAdv=0 |invul=
  |blockstun=13 |groundHit=14 |airHit=Normal: 26<br/>OD: 28 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=13 |groundHit=14 |airHit=Normal: 26<br/>OD: 28 |hitstop=10
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Can block during last 8F of recovery
  |description={{ColumnList |text=*Can block during last 8F of recovery
}}
}}
Line 202: Line 223:
  |cancel=SJR |damage=660 |starter=Long |p1=80 |p2=82 |guard= All
  |cancel=SJR |damage=660 |starter=Long |p1=80 |p2=82 |guard= All
  |level=4 |attribute=HP |startup=20 |active=4 |recovery=23 |frameAdv= |invul=
  |level=4 |attribute=HP |startup=20 |active=4 |recovery=23 |frameAdv= |invul=
  |blockstun=18 |groundHit=19 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18 |groundHit=19 |airHit=19 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Bigger Hitbox during OD
  |description={{ColumnList |text=*Bigger Hitbox during OD
}}
}}
Line 211: Line 233:
  |cancel= |damage=640 |starter=Long |p1=80 |p2=79 |guard= All
  |cancel= |damage=640 |starter=Long |p1=80 |p2=79 |guard= All
  |level=3 |attribute=H |startup=15 |active=8 |recovery=Until L+7 |frameAdv=+3 |invul=
  |level=3 |attribute=H |startup=15 |active=8 |recovery=Until L+7 |frameAdv=+3 |invul=
  |blockstun=16 |groundHit=21 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16 |groundHit=21 |airHit=30 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 227: Line 250:
  |cancel=SR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |cancel=SR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |blockstun= |groundHit=Forces Untech |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit=Forces Untech |airHit=100 |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 236: Line 260:
  |cancel=SR |damage=300, 1200 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |cancel=SR |damage=300, 1200 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |blockstun= |groundHit=Forces Untech |airHit=100, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit=Forces Untech |airHit=100, Slide 10 |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 245: Line 270:
  |cancel=SR |damage=300, 1200 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |cancel=SR |damage=300, 1200 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23+3L |frameAdv= |invul=
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23+3L |frameAdv= |invul=
  |blockstun= |groundHit=Forces Untech |airHit=100, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit=Forces Untech |airHit=100, Slide 10 |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 254: Line 280:
  |cancel= R|damage=0 |starter= VS|p1=50 |p2=92 |guard=All
  |cancel= R|damage=0 |starter= VS|p1=50 |p2=92 |guard=All
  |level=4 |attribute=B |startup=13 |active=4 |recovery=35 |frameAdv=-20 |invul=1-20 All
  |level=4 |attribute=B |startup=13 |active=4 |recovery=35 |frameAdv=-20 |invul=1-20 All
  |blockstun=18 |groundHit=Forces Untech |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18 |groundHit=Forces Untech |airHit=19 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 263: Line 290:
  |cancel=R |damage=1000 |starter=Normal |p1=80 |p2=60 |guard=Barrier
  |cancel=R |damage=1000 |starter=Normal |p1=80 |p2=60 |guard=Barrier
  |level= |attribute=B |startup=20 |active=1 |recovery=25 |frameAdv=0 |invul=
  |level= |attribute=B |startup=20 |active=1 |recovery=25 |frameAdv=0 |invul=
  |blockstun=24 |groundHit=Crumple |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=24 |groundHit=Crumple |airHit=60 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 272: Line 300:
  |cancel=R |damage=1000 |starter=Long |p1=80 |p2=100 |guard=Barrier
  |cancel=R |damage=1000 |starter=Long |p1=80 |p2=100 |guard=Barrier
  |level= |attribute=B |startup=30~61 |active=1 |recovery=25 |frameAdv=0 |invul=
  |level= |attribute=B |startup=30~61 |active=1 |recovery=25 |frameAdv=0 |invul=
  |blockstun=24 |groundHit=Crumple |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=24 |groundHit=Crumple |airHit=60 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 288: Line 317:
  |cancel=R |damage=520 |starter=Long |p1=90 |p2=89 |guard= All
  |cancel=R |damage=520 |starter=Long |p1=90 |p2=89 |guard= All
  |level=3 |attribute=B |startup=16 |active=3 |recovery=13 |frameAdv=-4 |invul=
  |level=3 |attribute=B |startup=16 |active=3 |recovery=13 |frameAdv=-4 |invul=
  |blockstun=20 |groundHit= |airHit=25 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=20 |groundHit= |airHit=25 |hitstop=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Goes into followup on ground hit.
  |description={{ColumnList |text=*Goes into followup on ground hit.
*On block, immediately goes into recovery animation (24F)
*On block, immediately goes into recovery animation (24F)
Line 298: Line 328:
  |cancel= R |damage=300, 1000 |starter= |p1=100 |p2=89 |guard=
  |cancel= R |damage=300, 1000 |starter= |p1=100 |p2=89 |guard=
  |level=3 |attribute= |startup= |active= |recovery= |frameAdv= |invul=
  |level=3 |attribute= |startup= |active= |recovery= |frameAdv= |invul=
  |blockstun= |groundHit= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit= |airHit= |hitstop=11/+0/+9
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 307: Line 338:
  |cancel=R |damage=0, 196*14 |starter=Very Short |p1=100 |p2=80 |guard= Throw(160)
  |cancel=R |damage=0, 196*14 |starter=Very Short |p1=100 |p2=80 |guard= Throw(160)
  |level=1 |attribute=T |startup=25 |active=3 |recovery=43 |frameAdv= |invul=
  |level=1 |attribute=T |startup=25 |active=3 |recovery=43 |frameAdv= |invul=
  |blockstun= |groundHit=Forces Untech |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit=Forces Untech |airHit=60 |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text= *Hits standing or crouching opponents only
  |description={{ColumnList |text= *Hits standing or crouching opponents only
}}
}}
Line 316: Line 348:
  |cancel=R |damage=800 |starter=Normal |p1=80 |p2=89 |guard=High
  |cancel=R |damage=800 |starter=Normal |p1=80 |p2=89 |guard=High
  |level=3 |attribute=B |startup=19 |active=3 |recovery=18 |frameAdv=-4 |invul=
  |level=3 |attribute=B |startup=19 |active=3 |recovery=18 |frameAdv=-4 |invul=
  |blockstun=16 |groundHit=22 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16 |groundHit=22 |airHit=17 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Forces Crouching on hit
  |description={{ColumnList |text=*Forces Crouching on hit
}}
}}
Line 325: Line 358:
  |cancel=SR |damage=400*2, 1100 |starter=Long |p1=100 |p2=79 |guard=U
  |cancel=SR |damage=400*2, 1100 |starter=Long |p1=100 |p2=79 |guard=U
  |level=3 |attribute=F |startup=11 |active=3 |recovery=25 |frameAdv= |invul=
  |level=3 |attribute=F |startup=11 |active=3 |recovery=25 |frameAdv= |invul=
  |blockstun= |groundHit= |airHit=30*2, 40, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit= |airHit=30*2, 40, Wall 40 |hitstop=6*2,4
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Hits downed or airborne state only
  |description={{ColumnList |text=*Hits downed or airborne state only
}}
}}
Line 334: Line 368:
  |cancel=SR |damage=400*2, 250*3, 1100 |starter=Long |p1=100 |p2=79 |guard=U
  |cancel=SR |damage=400*2, 250*3, 1100 |starter=Long |p1=100 |p2=79 |guard=U
  |level=3 |attribute=F |startup=11 |active=3 |recovery=25 |frameAdv= |invul=
  |level=3 |attribute=F |startup=11 |active=3 |recovery=25 |frameAdv= |invul=
  |blockstun= |groundHit= |airHit=30*5, 40, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit= |airHit=30*5, 40, Wall 40 |hitstop=6*5,4
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 353: Line 388:
  |cancel=R |damage=0, 2400<br/>[0, 1000, 0, 2400]|starter=Normal |p1=100 |p2=100, 70<br/>[100*3, 70] |guard=All
  |cancel=R |damage=0, 2400<br/>[0, 1000, 0, 2400]|starter=Normal |p1=100 |p2=100, 70<br/>[100*3, 70] |guard=All
  |level=5 |attribute=B |startup=4+6 |active=10<br/>10(22)4 |recovery=39 |frameAdv=-4 |invul=1-21 P
  |level=5 |attribute=B |startup=4+6 |active=10<br/>10(22)4 |recovery=39 |frameAdv=-4 |invul=1-21 P
  |blockstun=25+10 |groundHit=Forces Untech |airHit=60+10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=25+10 |groundHit=Forces Untech |airHit=60+10 |hitstop=0/+10
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
*Fatal Counter
*Fatal Counter
Line 366: Line 402:
  |cancel=R |damage=0, 2400<br/>[0, 1000, 0, 2400]|starter=Normal |p1=100 |p2=100, 70<br/>[100*3, 70] |guard=All
  |cancel=R |damage=0, 2400<br/>[0, 1000, 0, 2400]|starter=Normal |p1=100 |p2=100, 70<br/>[100*3, 70] |guard=All
  |level=5 |attribute=H |startup=4+3 |active=Until L |recovery=21 |frameAdv= |invul=1-Until L P
  |level=5 |attribute=H |startup=4+3 |active=Until L |recovery=21 |frameAdv= |invul=1-Until L P
  |blockstun=25+10 |groundHit=Forces Untech |airHit=60+10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=25+10 |groundHit=Forces Untech |airHit=60+10 |hitstop=0/+10
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
*Fatal Counter
*Fatal Counter
Line 380: Line 417:
  |cancel=R |damage=1100*2, 1800<br/>[1000*5] |starter=Very Short |p1=80 |p2=92 |guard=Mid
  |cancel=R |damage=1100*2, 1800<br/>[1000*5] |starter=Very Short |p1=80 |p2=92 |guard=Mid
  |level=4 |attribute=B*2, H<br/>[B*4, H] |startup=4+3 |active=4,8(15)6<br/>[4,4,4(15)6(14)4] |recovery=27+21L<br/>[9+21L] |frameAdv=-35 |invul=1-10 All
  |level=4 |attribute=B*2, H<br/>[B*4, H] |startup=4+3 |active=4,8(15)6<br/>[4,4,4(15)6(14)4] |recovery=27+21L<br/>[9+21L] |frameAdv=-35 |invul=1-10 All
  |blockstun=18 |groundHit=Forces Untech |airHit=48 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18 |groundHit=Forces Untech |airHit=48 |hitstop=4*2,20<br/>[2*3,12*2]
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
*Minimum Damage 30%*2, 10% [25%*4, 10%] (840 [1100])
*Minimum Damage 30%*2, 10% [25%*4, 10%] (840 [1100])
Line 392: Line 430:
  |cancel=R |damage=1100*2, 1800<br/>[1000*5] |starter=Long |p1=80 |p2=92 |guard=All
  |cancel=R |damage=1100*2, 1800<br/>[1000*5] |starter=Long |p1=80 |p2=92 |guard=All
  |level=4 |attribute=H |startup=4+3 |active=4,8(15)6<br/>[4,4,4(15)6(14)4] |recovery=Until+21L |frameAdv= |invul=1-14 All
  |level=4 |attribute=H |startup=4+3 |active=4,8(15)6<br/>[4,4,4(15)6(14)4] |recovery=Until+21L |frameAdv= |invul=1-14 All
  |blockstun=18 |groundHit=Forces Untech |airHit=48 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18 |groundHit=Forces Untech |airHit=48 |hitstop=4*2,20<br/>[2*3,12*2]
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
*Minimum Damage 30%*2, 10% [25%*4, 10%] (840 [1100])
*Minimum Damage 30%*2, 10% [25%*4, 10%] (840 [1100])
Line 404: Line 443:
  |cancel=R |damage=800, 500, 1000, 2000<br/>[800, 400*14, 1000, 2500] |starter=Long |p1=90 |p2=89<br/>[89, 98*16] |guard=Low
  |cancel=R |damage=800, 500, 1000, 2000<br/>[800, 400*14, 1000, 2500] |starter=Long |p1=90 |p2=89<br/>[89, 98*16] |guard=Low
  |level=3 |attribute=F |startup=13+2 |active=2 |recovery=28 |frameAdv=-13 |invul=13-16 All
  |level=3 |attribute=F |startup=13+2 |active=2 |recovery=28 |frameAdv=-13 |invul=13-16 All
  |blockstun=16 |groundHit= |airHit=90, Wall 40, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16 |groundHit= |airHit=90, Wall 40, Slide 10 |hitstop=9
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
*Minimum Damage 15%*3, 10% [15%*16, 10%] (545 [1360])
*Minimum Damage 15%*3, 10% [15%*16, 10%] (545 [1360])
Line 414: Line 454:
  |cancel=R |damage=800, 200*4, 1000, 2500<br/>[800, 400*14, 1000, 2500] |starter=Normal |p1=90 |p2=89<br/>[89, 98*16] |guard=High
  |cancel=R |damage=800, 200*4, 1000, 2500<br/>[800, 400*14, 1000, 2500] |starter=Normal |p1=90 |p2=89<br/>[89, 98*16] |guard=High
  |level=3 |attribute=B |startup=13+2 |active=2 |recovery=16 |frameAdv=-1 |invul=13-16 All
  |level=3 |attribute=B |startup=13+2 |active=2 |recovery=16 |frameAdv=-1 |invul=13-16 All
  |blockstun=16 |groundHit= |airHit=90, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16 |groundHit= |airHit=90, Wall 40 |hitstop=9
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
*Minimum Damage 15%, 10%*5, 15% [15%*16, 10%] (675 [1360])
*Minimum Damage 15%, 10%*5, 15% [15%*16, 10%] (675 [1360])
Line 424: Line 465:
  |cancel= |damage=0 |starter= |p1= |p2= |guard=Unblockable
  |cancel= |damage=0 |starter= |p1= |p2= |guard=Unblockable
  |level= |attribute= |startup=0 |active=112* |recovery=187 |frameAdv= |invul=1-112 high Guard
  |level= |attribute= |startup=0 |active=112* |recovery=187 |frameAdv= |invul=1-112 high Guard
  |blockstun= |groundHit= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit= |airHit= |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Attack freezes opponent in hitstun
  |description={{ColumnList |text=*Attack freezes opponent in hitstun
*Hitbox only activates when guardpoint is activated.
*Hitbox only activates when guardpoint is activated.
Line 435: Line 477:
  |cancel=R |damage=2800<br/>[80*5, 2800] |starter= |p1= |p2=94 [96] |guard= Unblockable
  |cancel=R |damage=2800<br/>[80*5, 2800] |starter= |p1= |p2=94 [96] |guard= Unblockable
  |level=5 |attribute= |startup= |active=6 |recovery= |frameAdv= |invul= All
  |level=5 |attribute= |startup= |active=6 |recovery= |frameAdv= |invul= All
  |blockstun= |groundHit= |airHit=90 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit= |airHit=90 |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
*Minimum Damage 100% (2800 [3200])
*Minimum Damage 100% (2800 [3200])
Line 445: Line 488:
  |cancel=R |damage=800*2, 0, 250*N, 800, see notes |starter=Very Short |p1=80 |p2=94*2, 89, 100*N, 100, see notes<br/>[94*2, 100, 101*N, 100, see notes] |guard=All
  |cancel=R |damage=800*2, 0, 250*N, 800, see notes |starter=Very Short |p1=80 |p2=94*2, 89, 100*N, 100, see notes<br/>[94*2, 100, 101*N, 100, see notes] |guard=All
  |level=5 |attribute=B |startup=7+10 |active=4 |recovery=34 |frameAdv=-17 |invul=1-23 All
  |level=5 |attribute=B |startup=7+10 |active=4 |recovery=34 |frameAdv=-17 |invul=1-23 All
  |blockstun=20 |groundHit=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=20 |groundHit=24 |airHit=60 |hitstop=13
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
*Second part does hits equal to the amount of heat Terumi has / 5 rounded up. Minimum 3 hits.
*Second part does hits equal to the amount of heat Terumi has / 5 rounded up. Minimum 3 hits.
Line 460: Line 504:
  |cancel= |damage=800*4, 2000, 3500<br/>[800*8, 3000, 4000] |starter=Long |p1=100 |p2=94 |guard=Barrier [Unblockable]
  |cancel= |damage=800*4, 2000, 3500<br/>[800*8, 3000, 4000] |starter=Long |p1=100 |p2=94 |guard=Barrier [Unblockable]
  |level=5 |attribute=P* |startup=9+18 |active=Until Offscreen |recovery=Total 103 |frameAdv=0 |invul=1-41 All
  |level=5 |attribute=P* |startup=9+18 |active=Until Offscreen |recovery=Total 103 |frameAdv=0 |invul=1-41 All
  |blockstun=20+40 |groundHit=21+40 |airHit=100+40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=20+40 |groundHit=21+40 |airHit=100+40 |hitstop=0/+40
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
*Minimum Damage 20% [20%*8, 15%*2](1740 [2330])
*Minimum Damage 20% [20%*8, 15%*2](1740 [2330])
Line 473: Line 518:
  |cancel= |damage=800*4, 2000, 3500<br/>[800*8, 3000, 4000] |starter=Long |p1=100 |p2=94 |guard=Barrier [Unblockable]
  |cancel= |damage=800*4, 2000, 3500<br/>[800*8, 3000, 4000] |starter=Long |p1=100 |p2=94 |guard=Barrier [Unblockable]
  |level=5 |attribute=P* |startup=9+18 |active=Until Offscreen |recovery=Total 103 |frameAdv= |invul=1-44 All
  |level=5 |attribute=P* |startup=9+18 |active=Until Offscreen |recovery=Total 103 |frameAdv= |invul=1-44 All
  |blockstun=20+40 |groundHit= |airHit=100+40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=20+40 |groundHit= |airHit=100+40 |hitstop=0/+40
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
*Minimum Damage 20% [20%*8, 15%*2](1740 [2330])
*Minimum Damage 20% [20%*8, 15%*2](1740 [2330])
Line 491: Line 537:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Dungeon of Serpents |subtitle=ABCD during OD
  |version=Dungeon of Serpents |subtitle=ABCD during OD
  |cancel= |damage=600, 400*6 |starter=Long |p1=100 |p2=100 |guard=All
  |cancel= |damage=600, 400*6<br/>{600, 1200, 500*8} |starter=Long |p1=100 |p2=100 |guard=All
  |level=4 |attribute=B |startup=20 [10] |active=3 |recovery=19+15L |frameAdv=-10 |invul=1-22 All<br/>[1-12 All]
  |level=4 |attribute=B |startup=20 [10] |active=3 |recovery=19+15L |frameAdv=-10 |invul=1-22 All<br/>[1-12 All]
  |blockstun=26 |groundHit=Forces Untech |airHit=80 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=26 |groundHit=Forces Untech |airHit=80 |hitstop=20
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Values in [] are when canceled into or immediately after activating Overdrive
  |description={{ColumnList |text=*Values in [] are when canceled into or immediately after activating Overdrive
*Minimum Damage 10% (300)
*Values in {} are during Active Flow
}}
*Minimum Damage 10% (300 {580+58})
}}
|-
{{FrameData-BBCF
|version=Dungeon of Serpents |subtitle=ABCD during OD+AF
|cancel= |damage=600, 1200, 500*8 |starter=Long |p1=100 |p2=100 |guard=All
|level=4 |attribute=B |startup=20 [10] |active=3 |recovery=19+15L |frameAdv=-10 |invul=1-22 All<br/>[1-12 All]
|blockstun=26 |groundHit=Forces Untech |airHit=80 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
|description={{ColumnList |text=*Values in [] are when canceled into or immediately after activating Overdrive
*Minimum Damage 10% (580+58)
}}
}}
}}
}}
Line 520: Line 558:
  |cancel=None |damage=0, 100, 400x36, 20000 |starter=Normal |p1=100 |p2=94 |guard=All
  |cancel=None |damage=0, 100, 400x36, 20000 |starter=Normal |p1=100 |p2=94 |guard=All
  |level=5 |attribute=P* |startup=5+16 |active=16 |recovery=Total 76 |frameAdv=-22 |invul=
  |level=5 |attribute=P* |startup=5+16 |active=16 |recovery=Total 76 |frameAdv=-22 |invul=
  |blockstun=20+13 |groundHit=Crumple |airHit=9999 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=20 |groundHit=Crumple |airHit=9999 |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}

Revision as of 01:02, 19 April 2019

System Data


Normal Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
300 All 5 3 9 - - B -
500 Mid 8 3 12 - - B -
490*2 All 11 2 (11) 2 2+18L - - B -
300 All 7 2 10 - - F -
480 Low 9 3 19 - - F -
720 Mid 13 4 25 - - F -
550 Mid 9 3 24 - - B -
650 Mid 24 3 12 - - B -
31 - - -
500, 300, 650 All 13 2 (8) 3 (17) 2 31 - - B -
700 Low 10 2 30 - - F -
300 High/Air 7 3 9 - - H -
380*2 High/Air 10 4 (2) 2 14 - - H -
350*2, 550 High/Air 11 2 (3) 2 (4) 2 18 - - H -

Drive Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
620 All 13 4 18 - - BP -
680 All 40 15 Total 61 - - P1* -
350*3 All 40 3*5 Total 61 - - P1* -
350 All 18 3 24 - - B -
300*2, 550 All - - B -
250*4, 550 All - - B -
600 All 10 6 16 - - B -
660 All 20 4 23 - - HP -
640 All 15 8 Until L+7 - - H -

Universal Mechanics

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
1500 Throw 7 3 23 - - T -
300, 1200 Throw 7 3 23 - - T -
300, 1200 Throw 7 3 23+3L - - T -
0 All 13 4 35 - - B -
1000 Barrier 20 1 25 - - B -
1000 Barrier 30~61 1 25 - - B -

Specials

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
520 All 16 3 13 - - B -
300, 1000 - - -
0, 196*14 Throw(160) 25 3 43 - - T -
800 High 19 3 18 - - B -
400*2, 1100 U 11 3 25 - - F -
400*2, 250*3, 1100 U 11 3 25 - - F -

Distortion Drives

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
0, 2400
[0, 1000, 0, 2400]
All 4+6 10
10(22)4
39 - - B -
0, 2400
[0, 1000, 0, 2400]
All 4+3 Until L 21 - - H -
1100*2, 1800
[1000*5]
Mid 4+3 4,8(15)6
[4,4,4(15)6(14)4]
27+21L
[9+21L]
- - B*2, H
[B*4, H]
-
1100*2, 1800
[1000*5]
All 4+3 4,8(15)6
[4,4,4(15)6(14)4]
Until+21L - - H -
800, 500, 1000, 2000
[800, 400*14, 1000, 2500]
Low 13+2 2 28 - - F -
800, 200*4, 1000, 2500
[800, 400*14, 1000, 2500]
High 13+2 2 16 - - B -
0 Unblockable 0 112* 187 - - -
2800
[80*5, 2800]
Unblockable 6 - - -
800*2, 0, 250*N, 800, see notes All 7+10 4 34 - - B -
800*4, 2000, 3500
[800*8, 3000, 4000]
Barrier [Unblockable] 9+18 Until Offscreen Total 103 - - P* -
800*4, 2000, 3500
[800*8, 3000, 4000]
Barrier [Unblockable] 9+18 Until Offscreen Total 103 - - P* -

Exceed Accel

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
600, 400*6
{600, 1200, 500*8}
All 20 [10] 3 19+15L - - B -

Astral Heat

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
0, 100, 400x36, 20000 All 5+16 16 Total 76 - - P* -

Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A[3] 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D, 4D Throw, Jump, Special
5B[1] 6A 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D, 4D Special
5C[1] - 6B 2C, 6C, 3C 5D, 2D, 6D, 4D Jump (first hit),Special
5D - 6B 6C 2D, 6D Special
2A[3] 5A, 2A[+], 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D, 4D Throw, Special
2B[1] 6A 5B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D, 4D Special
2C[1] - 6B 5C, 6C, 3C 5D, 2D, 6D, 4D Jump, Special
2D - - - - -
6A - 6B 5C, 2C, 6C, 3C 5D, 2D, 6D, 4D Jump, Special
6B - - 6C[-] 6D[-] Special[-]
6B feint - - - - Throw[+]
6C - - - - -
6D - - 6C[-] - Special[-]
3C - - 6C 5D, 6D, 2D Special
4D - - - - Jump,Special
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C j.D, j.2D Throw, Jump, Special
j.B - - j.C j.D, j.2D Jump, Special
j.C - - - j.D, j.2D Jump, Special
j.D - - - j.2D Special
j.2D - - - - Special
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only

Navigation


To edit frame data, edit values in BBCF/Yuuki Terumi/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.