< BBCF | Yuuki Terumi
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</div> | </div> | ||
==[[BBCF/Frame Data|System Data]]== | ==[[BBCF/Frame Data|System Data]]== | ||
{{#lst: | {| class='wikitable' | ||
|- | |||
! Health | |||
|| {{#lst:{{BASEPAGENAME}}/Data|health}} | |||
|- | |||
! Combo Rate | |||
|| {{#lst:{{BASEPAGENAME}}/Data|comborate}} | |||
|- | |||
! Prejump | |||
|| {{#lst:{{BASEPAGENAME}}/Data|prejump}} | |||
|- | |||
! Backdash | |||
|| {{#lst:{{BASEPAGENAME}}/Data|backdash}} | |||
|- | |||
|} | |||
<br style="clear:both;"/> | <br style="clear:both;"/> | ||
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|- | |- | ||
{{AttackVersion|name=5A|subtitle=}} | {{AttackVersion|name=5A|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5A Full}} | ||
|- | |- | ||
{{AttackVersion|name=5B|subtitle=}} | {{AttackVersion|name=5B|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5B Full}} | ||
|- | |- | ||
{{AttackVersion|name=5C|subtitle=}} | {{AttackVersion|name=5C|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5C Full}} | ||
|- | |- | ||
{{AttackVersion|name=2A|subtitle=}} | {{AttackVersion|name=2A|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2A Full}} | ||
|- | |- | ||
{{AttackVersion|name=2B|subtitle=}} | {{AttackVersion|name=2B|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2B Full}} | ||
|- | |- | ||
{{AttackVersion|name=2C|subtitle=}} | {{AttackVersion|name=2C|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2C Full}} | ||
|- | |- | ||
{{AttackVersion|name=6A|subtitle=}} | {{AttackVersion|name=6A|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6A Full}} | ||
|- | |- | ||
{{AttackVersion|name=6B|subtitle=|rowspan=2}} | {{AttackVersion|name=6B|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6B Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Fatal Counter | ||
| | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=6[B]|subtitle=Feint|rowspan=2}} | {{AttackVersion|name=6[B]|subtitle=Feint|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6[B] Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Can cancel into throw 24-31 | ||
| | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=6C|subtitle=}} | {{AttackVersion|name=6C|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6C Full}} | ||
|- | |- | ||
{{AttackVersion|name=3C|subtitle=}} | {{AttackVersion|name=3C|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|3C Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.A|subtitle=}} | {{AttackVersion|name=j.A|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.A Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.B|subtitle=}} | {{AttackVersion|name=j.B|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.B Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.C|subtitle=}} | {{AttackVersion|name=j.C|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.C Full}} | ||
|- | |- | ||
|} | |} | ||
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|- | |- | ||
{{AttackVersion|name=5D|subtitle=|rowspan=2}} | {{AttackVersion|name=5D|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Bigger Hitbox during OD | ||
| | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=2D|subtitle=|rowspan=2}} | {{AttackVersion|name=2D|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Bonus Proration 110% | ||
| | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=2D OD|subtitle=|rowspan=2}} | {{AttackVersion|name=2D OD|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2D OD Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Bonus Proration 110%. | ||
| | |||
*Max 3 hits | *Max 3 hits | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=6D|subtitle=|rowspan=2}} | {{AttackVersion|name=6D|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Fatal Counter. | ||
| | |||
*If within range, does followup | *If within range, does followup | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=6D Followup|subtitle=|rowspan=2}} | {{AttackVersion|name=6D Followup|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6D Followup Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text= | ||
| | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=6D Followup OD|subtitle=|rowspan=2}} | {{AttackVersion|name=6D Followup OD|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6D Followup OD Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text= | ||
| | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=4D|subtitle=|rowspan=2}} | {{AttackVersion|name=4D|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|4D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Can block during last 8F of recovery | ||
| | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=j.D|subtitle=|rowspan=2}} | {{AttackVersion|name=j.D|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Bigger Hitbox during OD | ||
| | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=j.2D|subtitle=|rowspan=2}} | {{AttackVersion|name=j.2D|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.2D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text= | ||
| | |||
}} | }} | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=Forward Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Forward Throw|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|BC Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Minimum Damage 100% | ||
| | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Back Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Back Throw|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|4BC Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Minimum Damage 100% | ||
| | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.BC Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Minimum Damage 100% | ||
| | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Counter Assault|subtitle=|rowspan=2}} | {{AttackVersion|name=Counter Assault|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6AB Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text= | ||
| | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=CrushTrigger|subtitle=Uncharged/Charged|rowspan=3}} | {{AttackVersion|name=CrushTrigger|subtitle=Uncharged/Charged|rowspan=3}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5AB Full}} | ||
|- | |- | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5[AB] Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text= | ||
| | |||
}} | }} | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=Snakebite|subtitle=236D|rowspan=2}} | {{AttackVersion|name=Snakebite|subtitle=236D|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Goes into followup on ground hit. | ||
| | |||
*On block, immediately goes into recovery animation (24F) | *On block, immediately goes into recovery animation (24F) | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=Snakebite|subtitle=Followup|rowspan=2}} | {{AttackVersion|name=Snakebite|subtitle=Followup|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236D Followup Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text= | ||
| | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Retaliating Fang|subtitle=214D|rowspan=2}} | {{AttackVersion|name=Retaliating Fang|subtitle=214D|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text= *Hits standing or crouching opponents only | ||
| | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Agonizing Fang|subtitle=214C|rowspan=2}} | {{AttackVersion|name=Agonizing Fang|subtitle=214C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214C Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Forces Crouching on hit | ||
| | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Cleaving Fang|subtitle=22C|rowspan=2}} | {{AttackVersion|name=Cleaving Fang|subtitle=22C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|22C Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Hits downed or airborne state only | ||
| | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Cleaving Fang|subtitle=22CCC...|rowspan=2}} | {{AttackVersion|name=Cleaving Fang|subtitle=22CCC...|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|22CCC Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text= | ||
| | |||
}} | }} | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=Gleaming Fang|subtitle=41236C|rowspan=2}} | {{AttackVersion|name=Gleaming Fang|subtitle=41236C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|41236C Full}} | ||
|- | |||
{{Description|22|text={{ColumnList |text= | |||
*Fatal Counter | |||
*Only does the 0 damage hits on block | |||
*Can pass through opponent 1-42. | |||
*Minimum Damage 15%: 216 | |||
}} | |||
}} | |||
|- | |||
{{AttackVersion|name=Gleaming Fang OD|subtitle=41236C|rowspan=2}} | |||
{{#lst:{{BASEPAGENAME}}/Data|41236C OD Full}} | |||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Values in [] occur on hit/block | ||
| | |||
*Fatal Counter | *Fatal Counter | ||
*Only does the 0 damage hits on block | *Only does the 0 damage hits on block | ||
*Can pass through opponent 1-42. | *Can pass through opponent 1-42. | ||
*Minimum Damage | *Minimum Damage 20%*3, 15%: 336 | ||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Air Gleaming Fang|subtitle=j.41236C|rowspan=2}} | {{AttackVersion|name=Air Gleaming Fang|subtitle=j.41236C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.41236C Full}} | ||
|- | |||
{{Description|22|text={{ColumnList |text= | |||
*Fatal Counter | |||
*Only does the 0 damage hits on block | |||
*Only does followup hit if first hit hits opponent (not blocked) | |||
*Minimum Damage 15%: 360 | |||
}} | |||
}} | |||
|- | |||
{{AttackVersion|name=Air Gleaming Fang OD|subtitle=j.41236C|rowspan=2}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.41236C OD Full}} | |||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Values in [] occur on hit/block | ||
| | |||
*Fatal Counter | *Fatal Counter | ||
*Only does the 0 damage hits on block | *Only does the 0 damage hits on block | ||
*Only does followup hit if first hit hits opponent (not blocked) | *Only does followup hit if first hit hits opponent (not blocked) | ||
*Minimum Damage | *Minimum Damage 20%*3, 15%: 560 | ||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Divine Twin Blades|subtitle=623B|rowspan=2}} | {{AttackVersion|name=Divine Twin Blades|subtitle=623B|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|623B Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text= | ||
| | *Minimum Damage 30%*2, 10%: 840 | ||
*Minimum Damage 30%*2, 10% | |||
*[Only does final hit if opponent gets hit by preceding hit] | *[Only does final hit if opponent gets hit by preceding hit] | ||
*Counterhit state for entire move | |||
}} | |||
}} | |||
|- | |||
{{AttackVersion|name=Divine Twin Blades OD|subtitle=623B|rowspan=2}} | |||
{{#lst:{{BASEPAGENAME}}/Data|623B OD Full}} | |||
|- | |||
{{Description|22|text={{ColumnList |text= | |||
*Minimum Damage 25%*4, 10%: 1100 | |||
*Only does final hit if opponent gets hit by preceding hit | |||
*Counterhit state for entire move | *Counterhit state for entire move | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=Air Divine Twin Blades|subtitle=j.623B|rowspan=2}} | {{AttackVersion|name=Air Divine Twin Blades|subtitle=j.623B|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.623B Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=* Values in [] are during OD | ||
| | |||
*Minimum Damage 30%*2, 10% [25%*4, 10%]: 840 [1100] | *Minimum Damage 30%*2, 10% [25%*4, 10%]: 840 [1100] | ||
*[Only does final hit if opponent gets hit by preceding hit] | *[Only does final hit if opponent gets hit by preceding hit] | ||
*Counterhit state for entire move | |||
}} | |||
}} | |||
|- | |||
{{AttackVersion|name=Air Divine Twin Blades OD|subtitle=j.623B|rowspan=2}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.623B OD Full}} | |||
|- | |||
{{Description|22|text={{ColumnList |text= | |||
*Minimum Damage 25%*4, 10%: 1100 | |||
*Only does final hit if opponent gets hit by preceding hit | |||
*Counterhit state for entire move | *Counterhit state for entire move | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=A Serpent's Laceration|subtitle=63214A|rowspan=2}} | {{AttackVersion|name=A Serpent's Laceration|subtitle=63214A|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|63214A Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=* Values in [] are during OD | ||
| | |||
*Minimum Damage 15%*3, 10% [15%*16, 10%]: 545 [1360] | *Minimum Damage 15%*3, 10% [15%*16, 10%]: 545 [1360] | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=B Serpent's Laceration|subtitle=63214B|rowspan=2}} | {{AttackVersion|name=B Serpent's Laceration|subtitle=63214B|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|63214B Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=* Values in [] are during OD | ||
| | |||
*Minimum Damage 15%, 10%*5, 15% [15%*16, 10%]: 675 [1360] | *Minimum Damage 15%, 10%*5, 15% [15%*16, 10%]: 675 [1360] | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=Venomous Bite (catch)|subtitle=236236A|rowspan=2}} | {{AttackVersion|name=Venomous Bite (catch)|subtitle=236236A|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236236A Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Attack freezes opponent in hitstun | ||
| | |||
*On Guard Point, hitstop for Terumi and opponent is 0F | *On Guard Point, hitstop for Terumi and opponent is 0F | ||
*Hitbox only activates when guardpoint is activated. | *Hitbox only activates when guardpoint is activated. | ||
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|- | |- | ||
{{AttackVersion|name=Venomous Bite (attack)|subtitle=|rowspan=2}} | {{AttackVersion|name=Venomous Bite (attack)|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236236A Attack Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=* Values in [] are during OD | ||
| | |||
*Minimum Damage 100%: 2800 [3200] | *Minimum Damage 100%: 2800 [3200] | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=Serpent's Cursed Sting|subtitle=632146D|rowspan=2}} | {{AttackVersion|name=Serpent's Cursed Sting|subtitle=632146D|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|632146D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=* Values in [] are during OD | ||
| | |||
*Second part does hits equal to the amount of heat Terumi has / 5 rounded up. Minimum 3 hits. | *Second part does hits equal to the amount of heat Terumi has / 5 rounded up. Minimum 3 hits. | ||
*Drains all of Terumi's Heat on hit. [Drains 5 Heat from opponent and gives 1 Heat to Terumi for each hit done.] | *Drains all of Terumi's Heat on hit. [Drains 5 Heat from opponent and gives 1 Heat to Terumi for each hit done.] | ||
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|- | |- | ||
{{AttackVersion|name=Screeches of the Condemned|subtitle=236236D|rowspan=2}} | {{AttackVersion|name=Screeches of the Condemned|subtitle=236236D|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236236D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=* Values in [] are during OD | ||
| | |||
*Minimum Damage 20% [20%*8, 15%*2]: 1740 [2330] | *Minimum Damage 20% [20%*8, 15%*2]: 1740 [2330] | ||
*Fires second chain 21F after first chain if first chain hits/blocked. | *Fires second chain 21F after first chain if first chain hits/blocked. | ||
Line 376: | Line 401: | ||
|- | |- | ||
{{AttackVersion|name=Screeches of the Condemned|subtitle=214214D|rowspan=2}} | {{AttackVersion|name=Screeches of the Condemned|subtitle=214214D|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214214D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=* Values in [] are during OD | ||
| | |||
*Minimum Damage 20% [20%*8, 15%*2]: 1740 [2330] | *Minimum Damage 20% [20%*8, 15%*2]: 1740 [2330] | ||
*Fires second chain 21F after first chain if first chain hits/blocked. | *Fires second chain 21F after first chain if first chain hits/blocked. | ||
Line 395: | Line 419: | ||
|- | |- | ||
{{AttackVersion|name=Dungeon of Serpents|subtitle=ABCD during OD|rowspan=2}} | {{AttackVersion|name=Dungeon of Serpents|subtitle=ABCD during OD|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|ABCD Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Values in [] are when canceled into or immediately after activating Overdrive | ||
| | |||
*Values in {} are during Active Flow | *Values in {} are during Active Flow | ||
*Minimum Damage 10%: 300 {580+58} | *Minimum Damage 10%: 300 {580+58} | ||
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|- | |- | ||
{{AttackVersion|name=Unholy Wrath of the Basilisk|subtitle=222D|rowspan=2}} | {{AttackVersion|name=Unholy Wrath of the Basilisk|subtitle=222D|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Astral Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text= | ||
| | |||
}} | }} | ||
}} | }} | ||
Line 502: | Line 524: | ||
: '''Super''' = Supers only | : '''Super''' = Supers only | ||
==Navigation== | ==Navigation== | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[ | {{notice|To edit frame data, edit values in [[{{BASEPAGENAME}}/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
{{Navbar-BBCF}} | {{Navbar-BBCF}} | ||
Revision as of 14:56, 7 September 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord | Forums | Videos |
System Data
Health | |
---|---|
Combo Rate | |
Prejump | |
Backdash |
Normal Moves
Drive Moves
Universal Mechanics
Specials
- All Terumi's specials are super cancelable.
Distortion Drives
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Heat Gauge Cooldown 180F
- Under Terumi's Overdrive, Distortion Drives have the following properties:
- Can cancel Distortion Drives into other Distortion Drives/Exceed Accel, provided that one has at least 50 Heat
- No Heat Gauge Cooldown is applied
Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. | StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. | ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. | RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. | Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. | On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. | AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses. H - Head B - Body F - Foot P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2 T - Throw D - Doll attack, such as Carl's or Relius' doll Burst - Burst, which has its own unique attribute |
Invuln | |||||||||||||
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Gleaming Fang 41236C | |||||||||||||||||||||
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Gleaming Fang OD 41236C | |||||||||||||||||||||
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Air Gleaming Fang j.41236C | |||||||||||||||||||||
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Air Gleaming Fang OD j.41236C | |||||||||||||||||||||
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Divine Twin Blades 623B | |||||||||||||||||||||
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Divine Twin Blades OD 623B | |||||||||||||||||||||
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Air Divine Twin Blades j.623B | |||||||||||||||||||||
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Air Divine Twin Blades OD j.623B | |||||||||||||||||||||
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A Serpent's Laceration 63214A | |||||||||||||||||||||
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B Serpent's Laceration 63214B | |||||||||||||||||||||
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Venomous Bite (catch) 236236A | |||||||||||||||||||||
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Venomous Bite (attack) | |||||||||||||||||||||
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Serpent's Cursed Sting 632146D | |||||||||||||||||||||
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Screeches of the Condemned 236236D | |||||||||||||||||||||
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Screeches of the Condemned 214214D | |||||||||||||||||||||
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Exceed Accel
Astral Heat
Revolver Action Table
A | B | C | D | Cancels | |
---|---|---|---|---|---|
5A[3] | 5A[+], 2A, 6A | 5B, 2B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Throw, Jump, Special |
5B[1] | 6A | 2B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Special |
5C[1] | - | 6B | 2C, 6C, 3C | 5D, 2D, 6D, 4D | Jump (first hit),Special |
5D | - | 6B | 6C | 2D, 6D | Special |
2A[3] | 5A, 2A[+], 6A | 5B, 2B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Throw, Special |
2B[1] | 6A | 5B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Special |
2C[1] | - | 6B | 5C, 6C, 3C | 5D, 2D, 6D, 4D | Jump, Special |
2D | - | - | - | - | - |
6A | - | 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Jump, Special |
6B | - | - | 6C[-] | 6D[-] | Special[-] |
6B feint | - | - | - | - | Throw[+] |
6C | - | - | - | - | - |
6D | - | - | 6C[-] | - | Special[-] |
3C | - | - | 6C | 5D, 6D, 2D | Special |
4D | - | - | - | - | Jump,Special |
A | B | C | D | Cancels | |
---|---|---|---|---|---|
j.A | j.A | j.B | j.C | j.D, j.2D | Throw, Jump, Special |
j.B | - | - | j.C | j.D, j.2D | Jump, Special |
j.C | - | - | - | j.D, j.2D | Jump, Special |
j.D | - | - | - | j.2D | Special |
j.2D | - | - | - | - | Special |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Special = Specials and Supers
- Super = Supers only
To edit frame data, edit values in BBCF/Yuuki Terumi/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •