BBCF/Yuuki Terumi/Frame Data: Difference between revisions

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Line 27: Line 27:
  |cancel=SJRT |damage=300 |starter=Normal |p1=100 |p2=80 |guard= All
  |cancel=SJRT |damage=300 |starter=Normal |p1=100 |p2=80 |guard= All
  |level=1 |attribute=B |startup=5 |active=3 |recovery=9 |frameAdv=0 |invul=
  |level=1 |attribute=B |startup=5 |active=3 |recovery=9 |frameAdv=0 |invul=
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=11 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 35: Line 35:
  |cancel=SR |damage=500 |starter=Long |p1=100 |p2=89 |guard=Mid
  |cancel=SR |damage=500 |starter=Long |p1=100 |p2=89 |guard=Mid
  |level=3 |attribute=B |startup=8 |active=3 |recovery=12 |frameAdv=2 |invul=
  |level=3 |attribute=B |startup=8 |active=3 |recovery=12 |frameAdv=2 |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16 |groundHit=17 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 43: Line 43:
  |cancel= SR |damage=490*2 |starter=Long |p1=100 |p2=89 |guard= All
  |cancel= SR |damage=490*2 |starter=Long |p1=100 |p2=89 |guard= All
  |level=3 |attribute=B |startup=11 |active=2 (11) 2 |recovery=2+18L |frameAdv=-2 |invul=
  |level=3 |attribute=B |startup=11 |active=2 (11) 2 |recovery=2+18L |frameAdv=-2 |invul=
  |blockstun=16, 16 |airHit=22 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16, 16 |groundHit=17, 20 |airHit=22 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 51: Line 51:
  |cancel= SRT |damage=300 |starter=Normal |p1=100 |p2=80 |guard= All
  |cancel= SRT |damage=300 |starter=Normal |p1=100 |p2=80 |guard= All
  |level=1 |attribute=F |startup=7 |active=2 |recovery=10 |frameAdv=0 |invul=
  |level=1 |attribute=F |startup=7 |active=2 |recovery=10 |frameAdv=0 |invul=
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=11 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 59: Line 59:
  |cancel= SR |damage=480 |starter=Long |p1=90 |p2=85 |guard=Low
  |cancel= SR |damage=480 |starter=Long |p1=90 |p2=85 |guard=Low
  |level=2 |attribute=F |startup=9 |active=3 |recovery=19 |frameAdv=-8 |invul=
  |level=2 |attribute=F |startup=9 |active=3 |recovery=19 |frameAdv=-8 |invul=
  |blockstun=13 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=13 |groundHit=14 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 67: Line 67:
  |cancel= SRJ |damage=720 |starter=Long |p1=100 |p2=89 |guard=Mid
  |cancel= SRJ |damage=720 |starter=Long |p1=100 |p2=89 |guard=Mid
  |level=3 |attribute=F |startup=13 |active=4 |recovery=25 |frameAdv=-12 |invul=
  |level=3 |attribute=F |startup=13 |active=4 |recovery=25 |frameAdv=-12 |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16 |groundHit=17 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 75: Line 75:
  |cancel= SRJ |damage=550 |starter=Normal |p1=90 |p2=79 |guard=Mid
  |cancel= SRJ |damage=550 |starter=Normal |p1=90 |p2=79 |guard=Mid
  |level=3 |attribute=B |startup=9 |active=3 |recovery=24 |frameAdv=-10 |invul=5-11 Head
  |level=3 |attribute=B |startup=9 |active=3 |recovery=24 |frameAdv=-10 |invul=5-11 Head
  |blockstun=16 |airHit=28 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16 |groundHit=Forces Untech |airHit=28 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 83: Line 83:
  |cancel= SR |damage=650 |starter=Long |p1=90 |p2=92 |guard=Mid
  |cancel= SR |damage=650 |starter=Long |p1=90 |p2=92 |guard=Mid
  |level=4 |attribute=B |startup=24 |active=3 |recovery=12 |frameAdv=3 |invul=13-26 FT
  |level=4 |attribute=B |startup=24 |active=3 |recovery=12 |frameAdv=3 |invul=13-26 FT
  |blockstun=18 |airHit=36 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18 |groundHit=19 |airHit=36 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Fatal Counter
  |description={{ColumnList |text=*Fatal Counter
}}
}}
Line 101: Line 101:
  |cancel= R |damage=500, 300, 650 |starter=Long |p1=90 |p2=94 |guard= All
  |cancel= R |damage=500, 300, 650 |starter=Long |p1=90 |p2=94 |guard= All
  |level=5 |attribute=B |startup=13 |active=2 (8) 3 (17) 2 |recovery=31 |frameAdv=-14 |invul=
  |level=5 |attribute=B |startup=13 |active=2 (8) 3 (17) 2 |recovery=31 |frameAdv=-14 |invul=
  |blockstun=20 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=20 |groundHit=21, 29, Knock Down|airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 109: Line 109:
  |cancel= SR |damage=700 |starter=Long |p1=90 |p2=92 |guard=Low
  |cancel= SR |damage=700 |starter=Long |p1=90 |p2=92 |guard=Low
  |level=4 |attribute=F |startup=10 |active=2 |recovery=30 |frameAdv=-13 |invul=
  |level=4 |attribute=F |startup=10 |active=2 |recovery=30 |frameAdv=-13 |invul=
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18 |groundHit=Forces Untech |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 117: Line 117:
  |cancel= SJR |damage=300 |starter=Normal |p1=80 |p2=80 |guard=High/Air
  |cancel= SJR |damage=300 |starter=Normal |p1=80 |p2=80 |guard=High/Air
  |level=1 |attribute=H |startup=7 |active=3 |recovery=9 |frameAdv= |invul=
  |level=1 |attribute=H |startup=7 |active=3 |recovery=9 |frameAdv= |invul=
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=11 |groundHit=12 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 125: Line 125:
  |cancel= SJR |damage=380*2 |starter=Long |p1=80 |p2=85 |guard=High/Air
  |cancel= SJR |damage=380*2 |starter=Long |p1=80 |p2=85 |guard=High/Air
  |level=2 |attribute=H |startup=10 |active=4 (2) 2 |recovery=14 |frameAdv= |invul=
  |level=2 |attribute=H |startup=10 |active=4 (2) 2 |recovery=14 |frameAdv= |invul=
  |blockstun=13 |airHit=16 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=13 |groundHit=14 |airHit=16 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 133: Line 133:
  |cancel= SJR |damage=350*2, 550 |starter=Long |p1=80 |p2=89 |guard=High/Air
  |cancel= SJR |damage=350*2, 550 |starter=Long |p1=80 |p2=89 |guard=High/Air
  |level=2,2,3 |attribute=H |startup=11 |active=2 (3) 2 (4) 2 |recovery=18 |frameAdv= |invul=
  |level=2,2,3 |attribute=H |startup=11 |active=2 (3) 2 (4) 2 |recovery=18 |frameAdv= |invul=
  |blockstun=13, 13, 16 |airHit=22 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=13, 13, 16 |groundHit=14*2, 17 |airHit=22 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description=
  |description=
}}
}}
Line 148: Line 148:
  |cancel= SR |damage=620 |starter=Long |p1=100 |p2=82 |guard= All
  |cancel= SR |damage=620 |starter=Long |p1=100 |p2=82 |guard= All
  |level=4 |attribute=BP |startup=13 |active=4 |recovery=18 |frameAdv=-3 |invul=
  |level=4 |attribute=BP |startup=13 |active=4 |recovery=18 |frameAdv=-3 |invul=
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18 |groundHit=19+3 |airHit=19+3 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Bigger Hitbox during OD
  |description={{ColumnList |text=*Bigger Hitbox during OD
}}
}}
Line 157: Line 157:
  |cancel= SR |damage=680 |starter=Long |p1=90 |p2=82 |guard= All
  |cancel= SR |damage=680 |starter=Long |p1=90 |p2=82 |guard= All
  |level=4 |attribute=P1* |startup=40 |active=15 |recovery=Total 61 |frameAdv=+5 |invul=
  |level=4 |attribute=P1* |startup=40 |active=15 |recovery=Total 61 |frameAdv=+5 |invul=
  |blockstun=18+8 |airHit=36+8 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18+8 |groundHit=19+8 |airHit=36+8 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Bonus Proration 110%
  |description={{ColumnList |text=*Bonus Proration 110%
}}
}}
Line 166: Line 166:
  |cancel=SR |damage=350*3 |starter=Long |p1=90 |p2=82 |guard=All
  |cancel=SR |damage=350*3 |starter=Long |p1=90 |p2=82 |guard=All
  |level=4 |attribute=P1* |startup=40 |active=3*5 |recovery=Total 61 |frameAdv=+11 |invul=
  |level=4 |attribute=P1* |startup=40 |active=3*5 |recovery=Total 61 |frameAdv=+11 |invul=
  |blockstun=18+8 |airHit=36+8 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18+8 |groundHit=19+8 |airHit=36+8 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Bonus Proration 110%.
  |description={{ColumnList |text=*Bonus Proration 110%.
*Max 3 hits
*Max 3 hits
Line 176: Line 176:
  |cancel=SR |damage=350 |starter=Long |p1=100 |p2=100 |guard= All
  |cancel=SR |damage=350 |starter=Long |p1=100 |p2=100 |guard= All
  |level=4 |attribute=B |startup=18 |active=3 |recovery=24 |frameAdv=-8 |invul=
  |level=4 |attribute=B |startup=18 |active=3 |recovery=24 |frameAdv=-8 |invul=
  |blockstun= |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit=Forces Untech |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Fatal Counter.
  |description={{ColumnList |text=*Fatal Counter.
*If within range, does followup
*If within range, does followup
Line 186: Line 186:
  |cancel=SR |damage=300*2, 550 |starter=Long |p1=100 |p2=82 |guard= All
  |cancel=SR |damage=300*2, 550 |starter=Long |p1=100 |p2=82 |guard= All
  |level=3*2,4 |attribute=B |startup= |active= |recovery= |frameAdv= |invul=
  |level=3*2,4 |attribute=B |startup= |active= |recovery= |frameAdv= |invul=
  |blockstun= |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit= |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 195: Line 195:
  |cancel=SR |damage=250*4, 550 |starter=Long |p1=100 |p2=82 |guard=All
  |cancel=SR |damage=250*4, 550 |starter=Long |p1=100 |p2=82 |guard=All
  |level=3*4,4 |attribute=B |startup= |active= |recovery= |frameAdv= |invul=
  |level=3*4,4 |attribute=B |startup= |active= |recovery= |frameAdv= |invul=
  |blockstun= |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit= |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 204: Line 204:
  |cancel=SR |damage=600 |starter=Long |p1=100 |p2=85 |guard= All
  |cancel=SR |damage=600 |starter=Long |p1=100 |p2=85 |guard= All
  |level=2 |attribute=B |startup=10 |active=6 |recovery=16 |frameAdv=0 |invul=
  |level=2 |attribute=B |startup=10 |active=6 |recovery=16 |frameAdv=0 |invul=
  |blockstun=13 |airHit=Normal: 26<br/>OD: 28 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=13 |groundHit=14 |airHit=Normal: 26<br/>OD: 28 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Can block during last 8F of recovery
  |description={{ColumnList |text=*Can block during last 8F of recovery
}}
}}
Line 213: Line 213:
  |cancel=SJR |damage=660 |starter=Long |p1=80 |p2=82 |guard= All
  |cancel=SJR |damage=660 |starter=Long |p1=80 |p2=82 |guard= All
  |level=4 |attribute=HP |startup=20 |active=4 |recovery=23 |frameAdv= |invul=
  |level=4 |attribute=HP |startup=20 |active=4 |recovery=23 |frameAdv= |invul=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18 |groundHit=19 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Bigger Hitbox during OD
  |description={{ColumnList |text=*Bigger Hitbox during OD
}}
}}
Line 222: Line 222:
  |cancel= |damage=640 |starter=Long |p1=80 |p2=79 |guard= All
  |cancel= |damage=640 |starter=Long |p1=80 |p2=79 |guard= All
  |level=3 |attribute=H |startup=15 |active=8 |recovery=Until L+7 |frameAdv=+3 |invul=
  |level=3 |attribute=H |startup=15 |active=8 |recovery=Until L+7 |frameAdv=+3 |invul=
  |blockstun= |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16 |groundHit=21 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 238: Line 238:
  |cancel=SR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |cancel=SR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit=Forces Untech |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 247: Line 247:
  |cancel=SR |damage=300, 1200 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |cancel=SR |damage=300, 1200 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |blockstun= |airHit=100, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit=Forces Untech |airHit=100, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 256: Line 256:
  |cancel=SR |damage=300, 1200 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |cancel=SR |damage=300, 1200 |starter=Normal |p1=100 |p2=50 |guard=Throw
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23+3L |frameAdv= |invul=
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23+3L |frameAdv= |invul=
  |blockstun= |airHit=100, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit=Forces Untech |airHit=100, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 265: Line 265:
  |cancel= R|damage=0 |starter= VS|p1=50 |p2=92 |guard=All
  |cancel= R|damage=0 |starter= VS|p1=50 |p2=92 |guard=All
  |level=4 |attribute=B |startup=13 |active=4 |recovery=35 |frameAdv=-20 |invul=1-20 All
  |level=4 |attribute=B |startup=13 |active=4 |recovery=35 |frameAdv=-20 |invul=1-20 All
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18 |groundHit=Forces Untech |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 274: Line 274:
  |cancel=R |damage=1000 |starter=Normal |p1=80 |p2=60 |guard=Barrier
  |cancel=R |damage=1000 |starter=Normal |p1=80 |p2=60 |guard=Barrier
  |level= |attribute=B |startup=20 |active=1 |recovery=25 |frameAdv=0 |invul=
  |level= |attribute=B |startup=20 |active=1 |recovery=25 |frameAdv=0 |invul=
  |blockstun=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=24 |groundHit=Crumple |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 283: Line 283:
  |cancel=R |damage=1000 |starter=Long |p1=80 |p2=100 |guard=Barrier
  |cancel=R |damage=1000 |starter=Long |p1=80 |p2=100 |guard=Barrier
  |level= |attribute=B |startup=30~61 |active=1 |recovery=25 |frameAdv=0 |invul=
  |level= |attribute=B |startup=30~61 |active=1 |recovery=25 |frameAdv=0 |invul=
  |blockstun=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=24 |groundHit=Crumple |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 299: Line 299:
  |cancel=R |damage=520 |starter=Long |p1=90 |p2=89 |guard= All
  |cancel=R |damage=520 |starter=Long |p1=90 |p2=89 |guard= All
  |level=3 |attribute=B |startup=16 |active=3 |recovery=13 |frameAdv=-4 |invul=
  |level=3 |attribute=B |startup=16 |active=3 |recovery=13 |frameAdv=-4 |invul=
  |blockstun=20 |airHit=25 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=20 |groundHit= |airHit=25 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Goes into followup on ground hit.
  |description={{ColumnList |text=*Goes into followup on ground hit.
*On block, immediately goes into recovery animation (24F)
*On block, immediately goes into recovery animation (24F)
Line 309: Line 309:
  |cancel= R |damage=300, 1000 |starter= |p1=100 |p2=89 |guard=
  |cancel= R |damage=300, 1000 |starter= |p1=100 |p2=89 |guard=
  |level=3 |attribute= |startup= |active= |recovery= |frameAdv= |invul=
  |level=3 |attribute= |startup= |active= |recovery= |frameAdv= |invul=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 318: Line 318:
  |cancel=R |damage=0, 196*14 |starter=Very Short |p1=100 |p2=80 |guard= Throw(160)
  |cancel=R |damage=0, 196*14 |starter=Very Short |p1=100 |p2=80 |guard= Throw(160)
  |level=1 |attribute=T |startup=25 |active=3 |recovery=43 |frameAdv= |invul=
  |level=1 |attribute=T |startup=25 |active=3 |recovery=43 |frameAdv= |invul=
  |blockstun= |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit=Forces Untech |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text= *Hits standing or crouching opponents only
  |description={{ColumnList |text= *Hits standing or crouching opponents only
}}
}}
Line 327: Line 327:
  |cancel=R |damage=800 |starter=Normal |p1=80 |p2=89 |guard=
  |cancel=R |damage=800 |starter=Normal |p1=80 |p2=89 |guard=
  |level=3 |attribute=B |startup=19 |active=3 |recovery=18 |frameAdv=-4 |invul=
  |level=3 |attribute=B |startup=19 |active=3 |recovery=18 |frameAdv=-4 |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16 |groundHit=22 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=*Forces Crouching on hit
}}
}}
}}
}}
Line 336: Line 336:
  |cancel=SR |damage=400*2, 1100 |starter=Long |p1=100 |p2=79 |guard=U
  |cancel=SR |damage=400*2, 1100 |starter=Long |p1=100 |p2=79 |guard=U
  |level=3 |attribute=F |startup=11 |active=3 |recovery=25 |frameAdv= |invul=
  |level=3 |attribute=F |startup=11 |active=3 |recovery=25 |frameAdv= |invul=
  |blockstun= |airHit=30*2, 40, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit= |airHit=30*2, 40, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Hits downed or airborne state only
  |description={{ColumnList |text=*Hits downed or airborne state only
}}
}}
Line 345: Line 345:
  |cancel=SR |damage=400*2, 250*3, 1100 |starter=Long |p1=100 |p2=79 |guard=U
  |cancel=SR |damage=400*2, 250*3, 1100 |starter=Long |p1=100 |p2=79 |guard=U
  |level=3 |attribute=F |startup=11 |active=3 |recovery=25 |frameAdv= |invul=
  |level=3 |attribute=F |startup=11 |active=3 |recovery=25 |frameAdv= |invul=
  |blockstun= |airHit=30*5, 40, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit= |airHit=30*5, 40, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 364: Line 364:
  |cancel=R |damage=1440 |starter=Normal |p1=100 |p2=100, 70 |guard=All
  |cancel=R |damage=1440 |starter=Normal |p1=100 |p2=100, 70 |guard=All
  |level=5 |attribute=B |startup=4+6 |active=10 |recovery=39 |frameAdv=-4 |invul=1-21 P
  |level=5 |attribute=B |startup=4+6 |active=10 |recovery=39 |frameAdv=-4 |invul=1-21 P
  |blockstun=25+10 |airHit=60+10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=25+10 |groundHit=Forces Untech |airHit=60+10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Fatal Counter.
  |description={{ColumnList |text=*Fatal Counter.
*Only does followup hit if first hit hits opponent (not blocked).
*Only does followup hit if first hit hits opponent (not blocked).
Line 376: Line 376:
  |cancel=R |damage=600, 1440 (2040) |starter=Normal |p1=100 |p2=100*2, 70 |guard=All
  |cancel=R |damage=600, 1440 (2040) |starter=Normal |p1=100 |p2=100*2, 70 |guard=All
  |level=5 |attribute=B |startup=4+6 |active=10 (22) 4 |recovery=36 |frameAdv=-4 |invul=1-21 P
  |level=5 |attribute=B |startup=4+6 |active=10 (22) 4 |recovery=36 |frameAdv=-4 |invul=1-21 P
  |blockstun=25+10 |airHit=60+10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=25+10 |groundHit=Forces Untech |airHit=60+10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Fatal Counter.
  |description={{ColumnList |text=*Fatal Counter.
*Only does followup hit if first hit hits opponent (not blocked)
*Only does followup hit if first hit hits opponent (not blocked)
Line 387: Line 387:
  |cancel=R |damage=0, 2400 |starter=Normal |p1=100, 90 |p2=100, 70 |guard=All
  |cancel=R |damage=0, 2400 |starter=Normal |p1=100, 90 |p2=100, 70 |guard=All
  |level=5 |attribute=H |startup=4+3 |active=Until L |recovery=21 |frameAdv= |invul=1-Until L P
  |level=5 |attribute=H |startup=4+3 |active=Until L |recovery=21 |frameAdv= |invul=1-Until L P
  |blockstun=25+10 |airHit=60+10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=25+10 |groundHit=Forces Untech |airHit=60+10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Fatal Counter.
  |description={{ColumnList |text=*Fatal Counter.
*Only does followup hit if first hit hits opponent (not blocked)
*Only does followup hit if first hit hits opponent (not blocked)
Line 398: Line 398:
  |cancel=R |damage=0, 1000, 2400 |starter=Normal |p1=100, 90 |p2=100*2, 70 |guard=All
  |cancel=R |damage=0, 1000, 2400 |starter=Normal |p1=100, 90 |p2=100*2, 70 |guard=All
  |level=5 |attribute=H |startup=4+3 |active=Until L |recovery=20 |frameAdv= |invul=1-Until L P
  |level=5 |attribute=H |startup=4+3 |active=Until L |recovery=20 |frameAdv= |invul=1-Until L P
  |blockstun=25+10 |airHit=60+10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=25+10 |groundHit=Forces Untech |airHit=60+10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Fatal Counter.
  |description={{ColumnList |text=*Fatal Counter.
*Only does followup hit if first hit hits opponent (not blocked)
*Only does followup hit if first hit hits opponent (not blocked)
Line 409: Line 409:
  |cancel=R |damage=1100*2, 1800 |starter=Very Short |p1=80 |p2=92 |guard=Mid
  |cancel=R |damage=1100*2, 1800 |starter=Very Short |p1=80 |p2=92 |guard=Mid
  |level=4 |attribute=B*2, H |startup=4+3 |active=4,8 (15) 6 |recovery=27+21L |frameAdv=-35 |invul=1-10 All
  |level=4 |attribute=B*2, H |startup=4+3 |active=4,8 (15) 6 |recovery=27+21L |frameAdv=-35 |invul=1-10 All
  |blockstun=18 |airHit=48 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18 |groundHit=Forces Untech |airHit=48 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*1st and 2nd hit Minimum Damage 30%, final hit 10% (840)
  |description={{ColumnList |text=*1st and 2nd hit Minimum Damage 30%, final hit 10% (840)
}}
}}
Line 418: Line 418:
  |cancel=R |damage=1000*5 |starter=Very Short |p1=80 |p2=92 |guard=Mid
  |cancel=R |damage=1000*5 |starter=Very Short |p1=80 |p2=92 |guard=Mid
  |level=4 |attribute=B*4, H |startup=1+4 |active=4,4,4 (15) 6 (14) 4 |recovery=9+21L |frameAdv=-35 |invul=1-10 All
  |level=4 |attribute=B*4, H |startup=1+4 |active=4,4,4 (15) 6 (14) 4 |recovery=9+21L |frameAdv=-35 |invul=1-10 All
  |blockstun= |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18 |groundHit=Forces Untech |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Only does final hit if opponent gets hit by preceding hit
  |description={{ColumnList |text=*Only does final hit if opponent gets hit by preceding hit
*1st-4th hits Minimum Damage 25%, final hit 10% (1100)
*1st-4th hits Minimum Damage 25%, final hit 10% (1100)
Line 428: Line 428:
  |cancel=R |damage=1100*2, 1800 |starter=Long |p1=90 |p2= |guard=All
  |cancel=R |damage=1100*2, 1800 |starter=Long |p1=90 |p2= |guard=All
  |level=4 |attribute=H |startup=4+7 |active=4,8 (15) 6 |recovery=Until L+21 |frameAdv= |invul=1-14 All
  |level=4 |attribute=H |startup=4+7 |active=4,8 (15) 6 |recovery=Until L+21 |frameAdv= |invul=1-14 All
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18 |groundHit=Forces Untech |airHit=48 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*1st and 2nd hit Minimum Damage 30%, final hit 10% (840)
  |description={{ColumnList |text=*1st and 2nd hit Minimum Damage 30%, final hit 10% (840)
}}
}}
Line 437: Line 437:
  |cancel=R |damage=1000*4 |starter=Long |p1=90 |p2= |guard=All
  |cancel=R |damage=1000*4 |starter=Long |p1=90 |p2= |guard=All
  |level=4 |attribute=H |startup=4+7 |active=4,4,4 (15) 6 (14) 4 |recovery=Until L+8 |frameAdv= |invul=
  |level=4 |attribute=H |startup=4+7 |active=4,4,4 (15) 6 (14) 4 |recovery=Until L+8 |frameAdv= |invul=
  |blockstun= |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=18 |groundHit=Forces Untech |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Only does final hit if opponent gets hit by preceding hit
  |description={{ColumnList |text=*Only does final hit if opponent gets hit by preceding hit
*1st-4th hits Minimum Damage 25%, final hit 10% (1100)
*1st-4th hits Minimum Damage 25%, final hit 10% (1100)
Line 447: Line 447:
  |cancel=R |damage=800, 500, 1000, 2000 |starter=Long |p1=90 |p2=89 |guard=Low
  |cancel=R |damage=800, 500, 1000, 2000 |starter=Long |p1=90 |p2=89 |guard=Low
  |level=3 |attribute=F |startup=13+2 |active=2 |recovery=28 |frameAdv=-13 |invul=13-16 All
  |level=3 |attribute=F |startup=13+2 |active=2 |recovery=28 |frameAdv=-13 |invul=13-16 All
  |blockstun= |airHit=90, Wall 40, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16 |groundHit= |airHit=90, Wall 40, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Minimum Damage 15%, final hit 10% (545)
  |description={{ColumnList |text=*Minimum Damage 15%, final hit 10% (545)
}}
}}
Line 456: Line 456:
  |cancel=R |damage=800, 400*14, 1000, 2500 |starter=Long |p1=90 |p2=89, 98*16 |guard=Low
  |cancel=R |damage=800, 400*14, 1000, 2500 |starter=Long |p1=90 |p2=89, 98*16 |guard=Low
  |level=3 |attribute=F |startup=13+2 |active=2 |recovery=28 |frameAdv=-13 |invul=13-16 All
  |level=3 |attribute=F |startup=13+2 |active=2 |recovery=28 |frameAdv=-13 |invul=13-16 All
  |blockstun= |airHit=90 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16 |groundHit= |airHit=90 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Minimum Damage 15%, final hit 10% (1360)
  |description={{ColumnList |text=*Minimum Damage 15%, final hit 10% (1360)
}}
}}
Line 465: Line 465:
  |cancel=R |damage=800, 200*4, 1000, 2500 |starter=Normal |p1=90 |p2=89 |guard=High
  |cancel=R |damage=800, 200*4, 1000, 2500 |starter=Normal |p1=90 |p2=89 |guard=High
  |level=3 |attribute=B |startup=13+2 |active=2 |recovery=16 |frameAdv=-1 |invul=13-16 All
  |level=3 |attribute=B |startup=13+2 |active=2 |recovery=16 |frameAdv=-1 |invul=13-16 All
  |blockstun= |airHit=90, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16 |groundHit= |airHit=90, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*First and Last hits have Minimum Damage 15%, other hits 10% (675)
  |description={{ColumnList |text=*First and Last hits have Minimum Damage 15%, other hits 10% (675)
}}
}}
Line 474: Line 474:
  |cancel=R |damage=800, 400*14, 1000, 2500 |starter=Normal |p1=90 |p2=89, 98*16 |guard=High
  |cancel=R |damage=800, 400*14, 1000, 2500 |starter=Normal |p1=90 |p2=89, 98*16 |guard=High
  |level=3 |attribute=B |startup=13+2 |active=2 |recovery=16 |frameAdv=-1 |invul=13-16 All
  |level=3 |attribute=B |startup=13+2 |active=2 |recovery=16 |frameAdv=-1 |invul=13-16 All
  |blockstun= |airHit=90, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=16 |groundHit= |airHit=90, Wall 40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*1st-16th hits Minimum Damage 15%, final hit 10% (1360)
  |description={{ColumnList |text=*1st-16th hits Minimum Damage 15%, final hit 10% (1360)
}}
}}
Line 483: Line 483:
  |cancel= |damage=0 |starter= |p1= |p2= |guard=Unblockable
  |cancel= |damage=0 |starter= |p1= |p2= |guard=Unblockable
  |level= |attribute= |startup=0 |active=112* |recovery=187 |frameAdv= |invul=1-112 Guard HB
  |level= |attribute= |startup=0 |active=112* |recovery=187 |frameAdv= |invul=1-112 Guard HB
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Attack freezes opponent in hitstun
  |description={{ColumnList |text=*Attack freezes opponent in hitstun
*Hitbox only activates when guardpoint is activated.
*Hitbox only activates when guardpoint is activated.
Line 493: Line 493:
  |cancel=R |damage=Normal: 2800<br/>OD: 80*5, 2800 |starter= |p1= |p2=Normal: 94<br/>OD: 96 |guard= U
  |cancel=R |damage=Normal: 2800<br/>OD: 80*5, 2800 |starter= |p1= |p2=Normal: 94<br/>OD: 96 |guard= U
  |level=5 |attribute= |startup= |active=6 |recovery= |frameAdv= |invul=
  |level=5 |attribute= |startup= |active=6 |recovery= |frameAdv= |invul=
  |blockstun= |airHit=90 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun= |groundHit= |airHit=90 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Minimum Damage 100% (Normal: 2800 OD: 3200)
  |description={{ColumnList |text=*Minimum Damage 100% (Normal: 2800 OD: 3200)
}}
}}
Line 502: Line 502:
  |cancel=R |damage=800*2, 250*N, 800, see notes |starter=Very Short |p1=80 |p2=94*2, 89 |guard= All
  |cancel=R |damage=800*2, 250*N, 800, see notes |starter=Very Short |p1=80 |p2=94*2, 89 |guard= All
  |level=5 |attribute=B |startup=7+10 |active=4 |recovery=34 |frameAdv=-17 |invul=1-23 All
  |level=5 |attribute=B |startup=7+10 |active=4 |recovery=34 |frameAdv=-17 |invul=1-23 All
  |blockstun=20 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=20 |groundHit=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Second part does does hits equal to the amount of heat Terumi has / 5 rounded up. Minimum 3 hits.
  |description={{ColumnList |text=*Second part does does hits equal to the amount of heat Terumi has / 5 rounded up. Minimum 3 hits.
*Drains all of Terumi's Heat on hit.
*Drains all of Terumi's Heat on hit.
Line 516: Line 516:
  |cancel=R |damage=800*3, see notes |starter=Very Short |p1=80 |p2=94*2, 89 |guard=All
  |cancel=R |damage=800*3, see notes |starter=Very Short |p1=80 |p2=94*2, 89 |guard=All
  |level=5 |attribute=B |startup=7+10 |active=4 |recovery=34 |frameAdv=-17 |invul=1-23 All
  |level=5 |attribute=B |startup=7+10 |active=4 |recovery=34 |frameAdv=-17 |invul=1-23 All
  |blockstun= |airHit=100 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=20 |groundHit=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Second part does does hits equal to the amount of heat Terumi has / 5 rounded up. Minimum 3 hits.
  |description={{ColumnList |text=*Second part does does hits equal to the amount of heat Terumi has / 5 rounded up. Minimum 3 hits.
*Drains all of Terumi's Heat on hit, drains 5 Heat from opponent and gives 1 Heat to Terumi for each hit done.
*Drains all of Terumi's Heat on hit, drains 5 Heat from opponent and gives 1 Heat to Terumi for each hit done.
Line 530: Line 530:
  |cancel= |damage=800*4, 2000, 3500 |starter=Long |p1=100 |p2=94 |guard=Barrier
  |cancel= |damage=800*4, 2000, 3500 |starter=Long |p1=100 |p2=94 |guard=Barrier
  |level=5 |attribute=P* |startup=9+18 |active=Until Offscreen |recovery=Total 103 |frameAdv=0 |invul=1-41 All
  |level=5 |attribute=P* |startup=9+18 |active=Until Offscreen |recovery=Total 103 |frameAdv=0 |invul=1-41 All
  |blockstun=20+40 |airHit=100+40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=20+40 |groundHit=21+40 |airHit=100+40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Minimum Damage 20% (1740)
  |description={{ColumnList |text=*Minimum Damage 20% (1740)
*Fires second chain 21F after first chain if first chain hits/blocked.
*Fires second chain 21F after first chain if first chain hits/blocked.
Line 541: Line 541:
  |cancel= |damage=800*8, 3000, 4000 |starter=Long |p1=100 |p2=94 |guard=Unblockable
  |cancel= |damage=800*8, 3000, 4000 |starter=Long |p1=100 |p2=94 |guard=Unblockable
  |level=5 |attribute=P* |startup=9+18 |active=Until Offscreen |recovery=Total 103 |frameAdv=0 |invul=1-41 All
  |level=5 |attribute=P* |startup=9+18 |active=Until Offscreen |recovery=Total 103 |frameAdv=0 |invul=1-41 All
  |blockstun= |airHit=100+40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=20+40 |groundHit=21+40 |airHit=100+40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Last 2 hits have minimum damage 15%, all other hits 20% (2330)
  |description={{ColumnList |text=*Last 2 hits have minimum damage 15%, all other hits 20% (2330)
*Fires second chain 21F after first chain if first chain hits/blocked.
*Fires second chain 21F after first chain if first chain hits/blocked.
Line 553: Line 553:
  |cancel= |damage=800*4, 2000, 3500 |starter=Long |p1=100 |p2=94 |guard=Barrier
  |cancel= |damage=800*4, 2000, 3500 |starter=Long |p1=100 |p2=94 |guard=Barrier
  |level=5 |attribute=P* |startup=9+18 |active=Until Offscreen |recovery=Total 103 |frameAdv= |invul=1-44 All
  |level=5 |attribute=P* |startup=9+18 |active=Until Offscreen |recovery=Total 103 |frameAdv= |invul=1-44 All
  |blockstun=20+40 |airHit=100+40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=20+40 |groundHit= |airHit=100+40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Minimum Damage 20% (1740)
  |description={{ColumnList |text=*Minimum Damage 20% (1740)
*Fires second chain 21F after first chain if first chain hits/blocked.
*Fires second chain 21F after first chain if first chain hits/blocked.
Line 565: Line 565:
  |cancel= |damage=800*8, 3000, 4000 |starter=Long |p1=100 |p2=94 |guard=Unblockable
  |cancel= |damage=800*8, 3000, 4000 |starter=Long |p1=100 |p2=94 |guard=Unblockable
  |level=5 |attribute=P* |startup=9+18 |active=Until Offscreen |recovery=Total 103 |frameAdv= |invul=1-44 All
  |level=5 |attribute=P* |startup=9+18 |active=Until Offscreen |recovery=Total 103 |frameAdv= |invul=1-44 All
  |blockstun= |airHit=100+40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=20+4 |groundHit= |airHit=100+40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Last 2 hits have minimum damage 15%, all other hits 20% (2330)
  |description={{ColumnList |text=*Last 2 hits have minimum damage 15%, all other hits 20% (2330)
*Fires second chain 21F after first chain if first chain hits/blocked.
*Fires second chain 21F after first chain if first chain hits/blocked.
Line 584: Line 584:
  |cancel= |damage=Normal: 600, 400*6<br/>AF: 600, 1200, 500*8 |starter=Long |p1=100 |p2=100 |guard=All
  |cancel= |damage=Normal: 600, 400*6<br/>AF: 600, 1200, 500*8 |starter=Long |p1=100 |p2=100 |guard=All
  |level=4 |attribute=B |startup=Fast: 10<br/>Slow: 20 |active=3 |recovery=19+15L |frameAdv=-10 |invul=Fast: 1-12 All<br/>Slow: 1-22 All
  |level=4 |attribute=B |startup=Fast: 10<br/>Slow: 20 |active=3 |recovery=19+15L |frameAdv=-10 |invul=Fast: 1-12 All<br/>Slow: 1-22 All
  |blockstun=25 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=26 |groundHit=Forces Untech |airHit=80 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=*Minimum Damage 10% (Normal: 300 OD: 580)
  |description={{ColumnList |text=*Minimum Damage 10% (Normal: 300 OD: 580)
}}
}}
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  |cancel=None |damage=0, 100, 400x36, 20000 |starter=Normal |p1=100 |p2=94 |guard=All
  |cancel=None |damage=0, 100, 400x36, 20000 |starter=Normal |p1=100 |p2=94 |guard=All
  |level=5 |attribute=P* |startup=5+16 |active=16 |recovery=Total 76 |frameAdv=-22 |invul=
  |level=5 |attribute=P* |startup=5+16 |active=16 |recovery=Total 76 |frameAdv=-22 |invul=
  |blockstun=20+13 |airHit=9999 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |blockstun=20+13 |groundHit=Crumple |airHit=9999 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/tm/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}

Revision as of 06:43, 31 January 2018

System Data

Health: 10,500
Combo Rate: 60%
Prejump:
Backdash Time 22 / Invul: 1-5
Movement Options

Double Jump, Air Dash, Dash type: Run


Normal Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
300 All 5 3 9 - - B -
500 Mid 8 3 12 - - B -
490*2 All 11 2 (11) 2 2+18L - - B -
300 All 7 2 10 - - F -
480 Low 9 3 19 - - F -
720 Mid 13 4 25 - - F -
550 Mid 9 3 24 - - B -
650 Mid 24 3 12 - - B -
31 - - -
500, 300, 650 All 13 2 (8) 3 (17) 2 31 - - B -
700 Low 10 2 30 - - F -
300 High/Air 7 3 9 - - H -
380*2 High/Air 10 4 (2) 2 14 - - H -
350*2, 550 High/Air 11 2 (3) 2 (4) 2 18 - - H -

Drive Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
620 All 13 4 18 - - BP -
680 All 40 15 Total 61 - - P1* -
350*3 All 40 3*5 Total 61 - - P1* -
350 All 18 3 24 - - B -
300*2, 550 All - - B -
250*4, 550 All - - B -
600 All 10 6 16 - - B -
660 All 20 4 23 - - HP -
640 All 15 8 Until L+7 - - H -

Universal Mechanics

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
1500 Throw 7 3 23 - - T -
300, 1200 Throw 7 3 23 - - T -
300, 1200 Throw 7 3 23+3L - - T -
0 All 13 4 35 - - B -
1000 Barrier 20 1 25 - - B -
1000 Barrier 30~61 1 25 - - B -

Specials

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
520 All 16 3 13 - - B -
300, 1000 - - -
0, 196*14 Throw(160) 25 3 43 - - T -
800 19 3 18 - - B -
400*2, 1100 U 11 3 25 - - F -
400*2, 250*3, 1100 U 11 3 25 - - F -

Distortion Drives

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
1440 All 4+6 10 39 - - B -
600, 1440 (2040) All 4+6 10 (22) 4 36 - - B -
0, 2400 All 4+3 Until L 21 - - H -
0, 1000, 2400 All 4+3 Until L 20 - - H -
1100*2, 1800 Mid 4+3 4,8 (15) 6 27+21L - - B*2, H -
1000*5 Mid 1+4 4,4,4 (15) 6 (14) 4 9+21L - - B*4, H -
1100*2, 1800 All 4+7 4,8 (15) 6 Until L+21 - - H -
1000*4 All 4+7 4,4,4 (15) 6 (14) 4 Until L+8 - - H -
800, 500, 1000, 2000 Low 13+2 2 28 - - F -
800, 400*14, 1000, 2500 Low 13+2 2 28 - - F -
800, 200*4, 1000, 2500 High 13+2 2 16 - - B -
800, 400*14, 1000, 2500 High 13+2 2 16 - - B -
0 Unblockable 0 112* 187 - - -
Normal: 2800
OD: 80*5, 2800
U 6 - - -
800*2, 250*N, 800, see notes All 7+10 4 34 - - B -
800*3, see notes All 7+10 4 34 - - B -
800*4, 2000, 3500 Barrier 9+18 Until Offscreen Total 103 - - P* -
800*8, 3000, 4000 Unblockable 9+18 Until Offscreen Total 103 - - P* -
800*4, 2000, 3500 Barrier 9+18 Until Offscreen Total 103 - - P* -
800*8, 3000, 4000 Unblockable 9+18 Until Offscreen Total 103 - - P* -

Exceed Accel

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
Normal: 600, 400*6
AF: 600, 1200, 500*8
All Fast: 10
Slow: 20
3 19+15L - - B -

Astral Heat

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
0, 100, 400x36, 20000 All 5+16 16 Total 76 - - P* -

Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A[3] 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D, 4D Throw, Jump, Special
5B[1] 6A 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D, 4D Special
5C[1] - 6B 2C, 6C, 3C 5D, 2D, 6D, 4D Jump (first hit),Special
5D - 6B 6C 2D, 6D Special
2A[3] 5A, 2A[+], 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D, 4D Throw, Special
2B[1] 6A 5B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D, 4D Special
2C[1] - 6B 5C, 6C, 3C 5D, 2D, 6D, 4D Jump, Special
2D - - - - -
6A - 6B 5C, 2C, 6C, 3C 5D, 2D, 6D, 4D Jump, Special
6B - - 6C[-] 6D[-] Special[-]
6B feint - - - - Throw[+]
6C - - - - -
6D - - 6C[-] - Special[-]
3C - - 6C 5D, 6D, 2D Special
4D - - - - Jump,Special
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C j.D, j.2D Throw, Jump, Special
j.B - - j.C j.D, j.2D Jump, Special
j.C - - - j.D, j.2D Jump, Special
j.D - - - j.2D Special
j.2D - - - - Special
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only