< BBCF | Yuuki Terumi
System Data
Normal Moves
5A
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5B
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5CFile:BBCP Terumi 5C.png
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2A
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2B
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2C
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6A
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6B
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6[B] Feint
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6C
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3C
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j.A
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j.B
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j.C
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Drive Moves
- All Terumi's Drive moves will generates a fixed amount of heat, plus an additional portion which is proportion to damage. In the following, we will use X%+Y to denote that if this move hits, Terumi will gain extra (normal hit heat gain formula still applies) Y heat, plus (the damage of that move in combo * X%).
- If the move is blocked, Terumi gets an extra [X/4]%+Y Heat. For opponents, only if they instant blocked the move, they will get (Base Damage * 0.1) + 100 that much heat.
- Under Overdrive, no matter the Drive move is hit or blocked, Terumi will always steal 200 heat per hit (with exceptions being 6D and 236D, which steals 100 Heat and 250 Heat per hit respectively). Extra heat gain under Overdrive will be denoted as [X%+Y].
Universal Mechanics
Forward Throw
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Back Throw
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Air Throw
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Counter Assault
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CrushTrigger Uncharged/Charged
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Specials
- All Terumi's specials are super cancelable.
Distortion Drives
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Heat Gauge Cooldown 180F
- Under Terumi's Overdrive, Distortion Drives have the following properties:
- Can cancel Distortion Drives into other Distortion Drives/Exceed Accel, provided that one has at least 50 Heat
- No Heat Gauge Cooldown is applied
Exceed Accel
Dungeon of Serpents ABCD during OD
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Astral Heat
Unholy Wrath of the Basilisk 222D
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Revolver Action Table
A | B | C | D | Cancels | |
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5A[3] | 5A[+], 2A, 6A | 5B, 2B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Throw, Jump, Special |
5B[1] | 6A | 2B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Special |
5C[1] | - | 6B | 2C, 6C, 3C | 5D, 2D, 6D, 4D | Jump (first hit),Special |
5D | - | 6B | 6C | 2D, 6D | Special |
2A[3] | 5A, 2A[+], 6A | 5B, 2B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Throw, Special |
2B[1] | 6A | 5B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Special |
2C[1] | - | 6B | 5C, 6C, 3C | 5D, 2D, 6D, 4D | Jump, Special |
2D | - | - | - | - | - |
6A | - | 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Jump, Special |
6B | - | - | 6C[-] | 6D[-] | Special[-] |
6B feint | - | - | - | - | Throw[+] |
6C | - | - | - | - | - |
6D | - | - | 6C[-] | - | Special[-] |
3C | - | - | 6C | 5D, 6D, 2D | Special |
4D | - | - | - | - | Jump,Special |
A | B | C | D | Cancels | |
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j.A | j.A | j.B | j.C | j.D, j.2D | Throw, Jump, Special |
j.B | - | - | j.C | j.D, j.2D | Jump, Special |
j.C | - | - | - | j.D, j.2D | Jump, Special |
j.D | - | - | - | j.2D | Special |
j.2D | - | - | - | - | Special |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Special = Specials and Supers
- Super = Supers only
To edit frame data, edit values in BBCF/Yuuki Terumi/Data.
- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
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Controls •
Frame Data & System Data •
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• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
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Misc •