BBCP/Kagura Mutsuki/Frame Data

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System Data[edit]

Health: 11,500

Combo Rate: 65%

Jump Startup: 4

Backdash Time: 25

Backdash Invincibility: 1~7

Movement Options: Double Jump, Airdash, Dash Type: Run

Remaining Health vs. Overdrive Duration (in Frames)
Health 100 - 90% 89 - 80% 79 - 70% 69 - 60% 59 - 50% 49 - 40% 39 - 30% 29 - 20% 19 - 10% 9 - 0%
Overdrive

Normal Moves[edit]

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
5A
300 CSOJR 100 77 S - All 1 B 5 3 9 0 11 12 16 14 26 -
5B
400 SOR 85 85 N - L 2 F 8 3 11 0 13 14 - 17B 22 -
5C
1000 SOR 100 92 N - HL 5 B 19 4 23 -4 22 31 - 26 - -
2A
300 CSOR 100 77 S - All 1 F 7 3 10 -1 11 12 16 14 26 -
2B
500 SOR 90 85 N - L 2 F 12 3 14 -3 13 14 18 14 26 -
2C
900 SOR 100 92 N - HL 4 B 18 5 23 -14 23 31St - 35Sd - -
6A
700 SOR 80 92 N - H 4 B 22 3 19 -3 18 27 - - - -
6B/5BB
600 SO(J)R 100 89 N - HL 3 B 13 3 24 -10 16 17 - 19 - -
6C
1200 SOR 100 84 N - HL 5 B 22 6 29 -14 24 F55 - 55 - -
3C
700 SOR 90 89 N - HL 3 F 14 3 29 -15 16 F16 - 16 - -
j.A
300 CSOJR 89 85 S - HA 2 H 7 3 9 - 13 14 - 14 - -
j.B
450 SOJR 90 89 N - HA 3 H 10 4 15 - 16 17 22 19 34 -
j.C
750 SOR 90 92 N - HA 4 H ~15 5 24 - 18 27St - - - -
Counter Assault
0 R 50 92 VS - All 4 B 13 2 31 -14 18 F14 F26 14 26 1-20 All
  • 180F Heat Gauge Cooldown
Crush Trigger
1000 R 80 100 N - B 3 B 30 1 26 +2 28 71Sp - - - -
  • Possible to charge
  • 180F Heat Gauge Cooldown
  • Ignores character combo rate

Drive Moves[edit]

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
Ground Stance
5D/2D/6D
- - - - - - - - - 16 - - - - - - - - -
Air Stance
j.5D/j.2D/j.6D
- - - - - - - - - 16 - - - - - - - - -
Stance Cancel
4D/j.4D
- - - - - - - - - - - - - - - - - - -
Ryuuhashou
5D~A
700 SRDa 80 98 VS - HL - B 19 - - -19 - - 43 - - -
  • Fatal Counters
Ryuugekisou
5D~B
2000 R 100 80+65 S - Throw 4 T 7 - - - - - - - - -
Toryuurenzan (/OD)
5D~C
750,750 SR 90 94 N - HL - B 17 - - -16 - 50 - - - -
Sairengeki
2D~A
1400 SR 80 94 N - HA - B 17 - - -27 - - - - - -
Ryuusenken
2D~B
500,800 R 90 89 S - LA - F 13 Minimum - - -5 - - - - - -
Garyuusouyabu (/OD)
2D~C
400,1000 SR 100 94 N - HL - B, F 16 - - -9 - - - - - -
Ryuugajin
6D~A
800 SR 90 92 N - All - F 24 - - -10 - 45 - - - -
Ryuueijin
6D~B
800 SR 90 92 S - All - F 33 Minimum - - -11 - - - - - -
  • Fatal Counters
Hiryuusengeki (/OD)
6D~C
1200 SR 80 94 S - HL - B 15 - - -9 - - - - - -

Throws[edit]

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
Forward Throw
0, 100, 1300 -, SOR 100 100, 60 S - - 0, 4 T 7 3 19 - - -, F100 - - - -
  • 100% minimum damage (1400)
Back Throw
0, 100, 1300 -, SOR 100 80,100,75 S - - 0, 4 T 7 3 19 - - -, F100 - - - -
  • 100% minimum damage (1400)
Air Throw
500, 200, 700 -, SOR 100 100, 60 S - - 0, 4 T 7 3 15 - - - - -, B60 - -
  • 100% minimum damage (1400)

Specials[edit]

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
A Ryuubakusen
[4]6A
450,450 R 85 90 N - All 2 BP* 19 64 Total 36 +4 13 14 - 20 - -
  • 45F Charge
B Ryuubakusen
[4]6B
400 X N R 85 60 N - All 2 BP* 40 - Total 54 +25 13 14 - 20 - -
  • 45F Charge
Ryuujinshou
[2]8C
~1520 R 45 89,100 S - HLB 3, 5 B 8 2(3)1*5 21 (+12 when landing) -13 (-26) 16, 20 - - 35 - 1-17 Inv.
  • 45F Charge

Distortion Drives[edit]

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
Ryuuha Gokuenjin
4~1236C
2012 R - - - - All 4 BP* 1+1 6(7)6(7)6 24 -3 18 - - 25 - 1F Inv.
  • 30F Charge
Ryuuha Gokuenjin (OD)
4~1236C
2764 R - - - - All 4 BP* 1+1 - - -3 18 - - 25 - 1F Inv.
  • 30F Charge
Ryuuou Zangaoushou
D~28D
500,1747 R - - - - HLB - B - - - - - - - - - -

Astral Heat[edit]

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
Kokuryuu Tenshouraijin
236236C
Death - - - - - All 5 B 7+15 5 40 -24 20 - - - - 1-32
  • 180F Heat Gauge cooldown

Revolver Action Table[edit]

MAY REQUIRE CORRECTIONS IF NECESSARY

NOTE: 5A and 2A can only be done three times in any string of normals, even on whiff.

Ground Revolver Action Table
A B C D Cancels
5A 5A, 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C Yes Throw, Jump, Special, Overdrive
5B - 2B, 6B 5C, 2C, 6C, 3C Yes Special, Overdrive
5C - - - Yes Special, Overdrive
2A 5A, 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C Yes Throw, Special, Overdrive
2B - 5B, 6B 5C, 2C, 6C, 3C Yes Special, Overdrive
2C - - 5C Yes Special, Overdrive
6A - - - No -
6B - - 5C, 2C, 6C, 3C No Jump, Special, Overdrive
6C - - - Yes Special, Overdrive
3C - - - Yes Special, Overdrive
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C Yes Throw, Jump, Special, Overdrive
j.B j.A - j.C Yes Jump, Special, Overdrive
j.C - - - Yes Special, Overdrive
Black = On Hit or Block
Red = On Hit only
Green = Available on whiff
Blue = Only once per string
Special = Specials and Supers
Super = Supers only

BlazBlue: Chrono Phantasmae
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesHeat/Barrier/Burst GaugeMisc