BBCPE/Amane Nishiki: Difference between revisions

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{| class="wikitable" style="float:right; margin-left: 10px; width:400px"
==Overview==
|-
{{CharLinks
!Amane Nishiki
|charMainPage=BBCPE/Amane Nishiki
|-
|videos=http://horibuna.web.fc2.com/BBCP/BBCP_AM.html
||
|forums=http://www.dustloop.com/forums/index.php?/forums/forum/235-amane-nishiki/
[[File:BBCP_Amane_Portrait.png|350px|center]]
}}
|-
<div id="home-content" class="home-grid">
||{{CharData-BBCPE
{{card|width=4
|content=Amane is a young man in a pink kimono and scarf who travels around to gather a troupe of young and handsome men. He is seeking to add Carl to his traveling troupe.
}}
{{card|width=2|height=3
|header=Amane Nishiki
|content=[[File:BBCP_Amane_Portrait.png|350px]]
{{CharData-BBCPE
|health=10,000
|health=10,000
|comboRate=80%
|comboRate=80%
Line 16: Line 22:
:Double Jump, 1 Airdash, Dash Type: Run
:Double Jump, 1 Airdash, Dash Type: Run
;Play-style
;Play-style
:Balanced, Zoning, Chip Damage
|}
{{CharNav |charMainPage=BBCPE/Amane Nishiki
|videos=http://horibuna.web.fc2.com/BBCP/BBCP_AM.html
|forums=http://www.dustloop.com/forums/index.php?/forums/forum/235-amane-nishiki/
}}
}}
<div style="float:left; margin-right:25px;">
{{card|width=4
{{TOC limit|2}}
|header=Drive: Spiral
</div>
|content=His Drive attacks turn his cloth into a drill, with which he can use to attack his opponent.
<!--USE THIS STYLING FOR SHORT NAVIGATION-->
<div style="height:250px; width:1px;">
  &nbsp;
</div>
==Overview==
Amane is a young man in a pink kimono and scarf who travels around to gather a troupe of young and handsome men. He is seeking to add Carl to his traveling troupe.
===Drive: Spiral===
His Drive attacks turn his cloth into a drill, with which he can use to attack his opponent.
* A total of 3 levels of Spiral Gauge. Gauge increases upon using D attacks and decreases over time. Drill attacks last longer and do more damage with higher level. Gauge even builds on whiffed D attacks.
* A total of 3 levels of Spiral Gauge. Gauge increases upon using D attacks and decreases over time. Drill attacks last longer and do more damage with higher level. Gauge even builds on whiffed D attacks.
* Drill can overheat if charged for too long. When overheated, D moves and D specials cannot be used.
* Drill can overheat if charged for too long. When overheated, D moves and D specials cannot be used.
* Each attack will deal more hits if button is held down, with each hit contributing to the Spiral Gauge. Can stop holding moves at any time.
* Each attack will deal more hits if button is held down, with each hit contributing to the Spiral Gauge. Can stop holding moves at any time.
* Level 3 D moves do a very high amount of chip damage on block.
* Level 3 D moves do a very high amount of chip damage on block.
===Overdrive: Cyclone===
|header2=Overdrive: Cyclone
Spiral Gauge continues to rapidly rise to level 3. Does not immediately become level 3 on activation. The Distortion Drive, Kyouryuu Tokkou: Seijyuu Rensoukyaku (632146C), becomes enhanced gaining extra hits to the attack.<br/>
|content2=Spiral Gauge continues to rapidly rise to level 3. Does not immediately become level 3 on activation. The Distortion Drive, Kyouryuu Tokkou: Seijyuu Rensoukyaku (632146C), becomes enhanced gaining extra hits to the attack.<br/>
<br/>
<br/>
Some general information on Overdrive (OD) as it is a new system mechanic in Chrono Phantasma:  
Some general information on Overdrive (OD) as it is a new system mechanic in Chrono Phantasma:  
Line 45: Line 38:
*Since the gauge is used for both OD and bursts, if you use OD you can not burst until the gauge is full again and vice versa (if you burst you can not use OD).
*Since the gauge is used for both OD and bursts, if you use OD you can not burst until the gauge is full again and vice versa (if you burst you can not use OD).
*The lower your health, the longer OD will last and the match timer will also freeze while OD is active.
*The lower your health, the longer OD will last and the match timer will also freeze while OD is active.
===Pros/Strengths===
 
}}
{{ProsAndCons
|intro=is all about zoning and chip damage
|pros=
*Amazing chip damage and barrier draining.
*Amazing chip damage and barrier draining.
*Great attack range with D and C normals.
*Great attack range with D and C normals.
*Good anti-air 6A.
*Good anti-air 6A.
*High mobility with Choujin Kaihi: Zettou.
*High mobility with Choujin Kaihi: Zettou.
===Cons/Weaknesses===
|cons=
*Below Average health.
*Below Average health.
*Lack of mixup options.
*Lack of mixup options.
Line 56: Line 53:
*Very space dependent.
*Very space dependent.
*Combo damage is lower than average.
*Combo damage is lower than average.
}}
</div>
<br clear=all/>
<br clear=all/>
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
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==Normal Moves==
==Normal Moves==
====== <font style="visibility:hidden" size="0">5A</font> ======
===<big>5A</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_5A.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=5A
BBCP_Amane_5A.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
  |damage=300*2
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=300×2
  |cancel=CSOJR
  |cancel=CSOJR
  |p1=100
  |p1=100
Line 96: Line 102:
  |invul=
  |invul=
  |hitbox=Amane/5A
  |hitbox=Amane/5A
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">5B</font> ======
 
{{MoveData
===<big>5B</big>===
|image=BBCP_Amane_5B.png
<div class="attack-container">
|caption=
<div class="attack-gallery">
|name=5B
<gallery widths="210px" heights="210px" mode="nolines">
|data=
BBCP_Amane_5B.png |
{{AttackData-BBCPE
</gallery>
  |damage=200*3
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=200×3
  |cancel=SOR
  |cancel=SOR
  |p1=100
  |p1=100
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  |attribute=B
  |attribute=B
  |startup=11
  |startup=11
  |active=2*3
  |active=2×3
  |recovery=25
  |recovery=25
  |frameAdv=-10
  |frameAdv=-10
Line 129: Line 143:
  |invul=
  |invul=
  |hitbox=Amane/5B
  |hitbox=Amane/5B
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">5C</font> ======
===<big>5C</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_5C.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=5C
BBCP_Amane_5C.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=585, 315
  |damage=585, 315
  |cancel=SOR
  |cancel=SOR
Line 162: Line 183:
  |invul=
  |invul=
  |hitbox=Amane/5C
  |hitbox=Amane/5C
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Line 168: Line 190:
<br/>
<br/>
Placeholder
Placeholder
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">2A</font> ======
===<big>2A</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_2A.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=2A
BBCP_Amane_2A.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
  |damage=300*2
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=300×2
  |cancel=CSOJR
  |cancel=CSOJR
  |p1=100
  |p1=100
Line 197: Line 225:
  |invul=
  |invul=
  |hitbox=Amane/2A
  |hitbox=Amane/2A
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">2B</font> ======
===<big>2B</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_2B.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=2B
BBCP_Amane_2B.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=450
  |damage=450
  |cancel=SOR
  |cancel=SOR
Line 230: Line 265:
  |invul=
  |invul=
  |hitbox=Amane/2B
  |hitbox=Amane/2B
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">2C</font> ======
===<big>2C</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_2C.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=2C
BBCP_Amane_2C.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=520, 280
  |damage=520, 280
  |cancel=SOR
  |cancel=SOR
Line 263: Line 305:
  |invul=
  |invul=
  |hitbox=Amane/2C
  |hitbox=Amane/2C
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">6A</font> ======
===<big>6A</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_6A.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=6A
BBCP_Amane_6A.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=500
  |damage=500
  |cancel=SOJR
  |cancel=SOJR
Line 296: Line 345:
  |invul=5-15H
  |invul=5-15H
  |hitbox=Amane/6A
  |hitbox=Amane/6A
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">6B</font> ======
===<big>6B</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_6B.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=6B
BBCP_Amane_6B.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=500
  |damage=500
  |cancel=R
  |cancel=R
Line 329: Line 385:
  |invul=1-4T, 5-17FT
  |invul=1-4T, 5-17FT
  |hitbox=Amane/6B
  |hitbox=Amane/6B
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">6C</font> ======
===<big>6C</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_6C.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=6C
BBCP_Amane_6C.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=845, 455
  |damage=845, 455
  |cancel=SOR
  |cancel=SOR
Line 362: Line 425:
  |invul=
  |invul=
  |hitbox=Amane/6C
  |hitbox=Amane/6C
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">3C</font> ======
===<big>3C</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_3C.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=3C
BBCP_Amane_3C.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=720
  |damage=720
  |cancel=SOR
  |cancel=SOR
Line 395: Line 465:
  |invul=
  |invul=
  |hitbox=Amane/3C
  |hitbox=Amane/3C
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">j.A</font> ======
===<big>j.A</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_jA.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=j.A
BBCP_Amane_jA.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
  |damage=300*2
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=300×2
  |cancel=CSOJR
  |cancel=CSOJR
  |p1=90
  |p1=90
Line 428: Line 505:
  |invul=
  |invul=
  |hitbox=Amane/jA
  |hitbox=Amane/jA
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">j.B</font> ======
===<big>j.B</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_jB.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=j.B
BBCP_Amane_jB.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
  |damage=200*3
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=200×3
  |cancel=(S)JOR
  |cancel=(S)JOR
  |p1=90
  |p1=90
Line 461: Line 545:
  |invul=
  |invul=
  |hitbox=Amane/jB
  |hitbox=Amane/jB
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">j.2B</font> ======
===<big>j.2B</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_j2B.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=j.2B
BBCP_Amane_j2B.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=700
  |damage=700
  |cancel=SOR
  |cancel=SOR
Line 494: Line 585:
  |invul=
  |invul=
  |hitbox=Amane/j2B
  |hitbox=Amane/j2B
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">j.C</font> ======
===<big>j.C</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_jC.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=j.C
BBCP_Amane_jC.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=520, 280
  |damage=520, 280
  |cancel=SOR
  |cancel=SOR
Line 527: Line 625:
  |invul=
  |invul=
  |hitbox=Amane/jC
  |hitbox=Amane/jC
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">j.6C</font> ======
===<big>j.6C</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_j6C.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=j.6C
BBCP_Amane_j6C.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=650, 350
  |damage=650, 350
  |cancel=SOR
  |cancel=SOR
Line 560: Line 665:
  |invul=
  |invul=
  |hitbox=Amane/j6C
  |hitbox=Amane/j6C
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">j.4C / j.2C</font> ======
===<big>j.4C / j.2C</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_j4C.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=j.4C / j.2C
BBCP_Amane_j4C.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=520, 280
  |damage=520, 280
  |cancel=SOR
  |cancel=SOR
Line 593: Line 705:
  |invul=
  |invul=
  |hitbox=Amane/j4C
  |hitbox=Amane/j4C
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
<br clear=all/>
<br clear=all/>


Line 611: Line 724:
*Gauge depletion cut in half from just before active frames end until 66F after (negligible in OD).
*Gauge depletion cut in half from just before active frames end until 66F after (negligible in OD).
*While in OD, restores gauge to level 3 by 100 points per frame, while at level 3 consumption rate changes to 30 points per frame.
*While in OD, restores gauge to level 3 by 100 points per frame, while at level 3 consumption rate changes to 30 points per frame.
====== <font style="visibility:hidden" size="0">5D</font> ======
===<big>5D</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_5D.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=5D
BBCP_Amane_5D.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE|version=yes}}
|-
{{AttackData-BBCPE
  |version=Lv1
  |version=Lv1
  |damage=180*4~16
|header=no
  |damage=180×4~16
  |cancel=R*3, (S)OR*1~13
  |cancel=R*3, (S)OR*1~13
  |p1=70
  |p1=70
Line 629: Line 748:
  |attribute=BP
  |attribute=BP
  |startup=17
  |startup=17
  |active=3*4, 1*12
  |active=3×4, 1×12
  |recovery=20
  |recovery=20
  |frameAdv=-1
  |frameAdv=-1
Line 639: Line 758:
  |invul=
  |invul=
  |hitbox=Amane/5D
  |hitbox=Amane/5D
|description=
}}
}}
|-
{{AttackData-BBCPE
{{AttackData-BBCPE
|version=Lv2
  |header=no
  |header=no
|version=Lv2
  |damage=234×4~16
  |damage=234*4~16
  |cancel=R*3, (S)OR*1~13
  |cancel=R*3, (S)OR*1~13
  |p1=75
  |p1=75
Line 654: Line 773:
  |attribute=BP
  |attribute=BP
  |startup=17
  |startup=17
  |active=2*14, 1*2
  |active=2×14, 1×2
  |recovery=20
  |recovery=20
  |frameAdv=+1
  |frameAdv=+1
Line 664: Line 783:
  |invul=
  |invul=
  |hitbox=Amane/5D
  |hitbox=Amane/5D
|description=
}}
}}
|-
{{AttackData-BBCPE
{{AttackData-BBCPE
|version=Lv3
  |header=no
  |header=no
|version=Lv3
  |damage=324×4~16
  |damage=324*4~16
  |cancel=R*3, (S)OR*1~13
  |cancel=R*3, (S)OR*1~13
  |p1=80
  |p1=80
Line 679: Line 798:
  |attribute=BP
  |attribute=BP
  |startup=17
  |startup=17
  |active=1*14
  |active=1×14
  |recovery=20
  |recovery=20
  |frameAdv=+3
  |frameAdv=+3
Line 689: Line 808:
  |invul=
  |invul=
  |hitbox=Amane/5D
  |hitbox=Amane/5D
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">2D</font> ======
===<big>2D</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_2D.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=2D
BBCP_Amane_2D.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE|version=yes}}
|-
{{AttackData-BBCPE
  |version=Lv1
  |version=Lv1
  |damage=180*4~16
|header=no
  |damage=180×4~16
  |cancel=R*3, (S)OR*1~13
  |cancel=R*3, (S)OR*1~13
  |p1=70
  |p1=70
Line 713: Line 839:
  |attribute=BP
  |attribute=BP
  |startup=17
  |startup=17
  |active=3*14, 1*2
  |active=3×14, 1×2
  |recovery=24
  |recovery=24
  |frameAdv=-5
  |frameAdv=-5
Line 723: Line 849:
  |invul=13~H
  |invul=13~H
  |hitbox=Amane/2D
  |hitbox=Amane/2D
|description=
}}
}}
|-
{{AttackData-BBCPE
{{AttackData-BBCPE
|version=Lv2
  |header=no
  |header=no
|version=Lv2
  |damage=234×4~16
  |damage=234*4~16
  |cancel=R*3, (S)OR*1~13
  |cancel=R*3, (S)OR*1~13
  |p1=75
  |p1=75
Line 738: Line 864:
  |attribute=BP
  |attribute=BP
  |startup=17
  |startup=17
  |active=2*14, 1*2
  |active=2×14, 1×2
  |recovery=24
  |recovery=24
  |frameAdv=-3
  |frameAdv=-3
Line 748: Line 874:
  |invul=13~H
  |invul=13~H
  |hitbox=Amane/2D
  |hitbox=Amane/2D
|description=
}}
}}
{{AttackData-BBCPE
|-
{{AttackData-BBCPE
|version=Lv3
  |header=no
  |header=no
|version=Lv3
  |damage=324×4~16
  |damage=324*4~16
  |cancel=R*3, (S)OR*1~13
  |cancel=R*3, (S)OR*1~13
  |p1=80
  |p1=80
Line 763: Line 889:
  |attribute=BP
  |attribute=BP
  |startup=17
  |startup=17
  |active=1*14
  |active=1×14
  |recovery=24
  |recovery=24
  |frameAdv=-1
  |frameAdv=-1
Line 773: Line 899:
  |invul=13~H
  |invul=13~H
  |hitbox=Amane/2D
  |hitbox=Amane/2D
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">6D</font> ======
===<big>6D</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_6D.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=6D
BBCP_Amane_6D.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE|version=yes}}
|-
{{AttackData-BBCPE
  |version=Lv1
  |version=Lv1
  |damage=300*N
|header=no
  |damage=300×N
  |cancel=R
  |cancel=R
  |p1=70
  |p1=70
Line 807: Line 940:
  |invul=
  |invul=
  |hitbox=Amane/6D
  |hitbox=Amane/6D
|description=
}}
}}
{{AttackData-BBCPE
|-
{{AttackData-BBCPE
|version=Lv2
  |header=no
  |header=no
|version=Lv2
  |damage=300×N
  |damage=300*N
  |cancel=R
  |cancel=R
  |p1=75
  |p1=75
Line 832: Line 965:
  |invul=
  |invul=
  |hitbox=Amane/6D
  |hitbox=Amane/6D
|description=
}}
}}
{{AttackData-BBCPE
|-
{{AttackData-BBCPE
|version=Lv3
  |header=no
  |header=no
|version=Lv3
  |damage=300×N
  |damage=300*N
  |cancel=R
  |cancel=R
  |p1=80
  |p1=80
Line 857: Line 990:
  |invul=
  |invul=
  |hitbox=Amane/6D
  |hitbox=Amane/6D
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">j.D</font> ======
===<big>j.D</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_jD.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=j.D
BBCP_Amane_jD.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE|version=yes}}
|-
{{AttackData-BBCPE
  |version=Lv1
  |version=Lv1
  |damage=130*4~16
|header=no
  |damage=130×4~16
  |cancel=R*3, (S)OR*1~13
  |cancel=R*3, (S)OR*1~13
  |p1=70
  |p1=70
Line 881: Line 1,021:
  |attribute=HP
  |attribute=HP
  |startup=13
  |startup=13
  |active=3*14, 1*2
  |active=3×14, 1×2
  |recovery=25+9L
  |recovery=25+9L
  |frameAdv=
  |frameAdv=
Line 891: Line 1,031:
  |invul=
  |invul=
  |hitbox=Amane/jD
  |hitbox=Amane/jD
|description=
}}
}}
{{AttackData-BBCPE
|-
{{AttackData-BBCPE
|version=Lv2
  |header=no
  |header=no
|version=Lv2
  |damage=169×4~16
  |damage=169*4~16
  |cancel=R*3, (S)OR*1~13
  |cancel=R*3, (S)OR*1~13
  |p1=75
  |p1=75
Line 906: Line 1,046:
  |attribute=HP
  |attribute=HP
  |startup=13
  |startup=13
  |active=2*14, 1*2
  |active=2×14, 1×2
  |recovery=25+9L
  |recovery=25+9L
  |frameAdv=
  |frameAdv=
Line 916: Line 1,056:
  |invul=
  |invul=
  |hitbox=Amane/jD
  |hitbox=Amane/jD
|description=
}}
}}
{{AttackData-BBCPE
|-
{{AttackData-BBCPE
|version=Lv3
  |header=no
  |header=no
|version=Lv3
  |damage=234×4~16
  |damage=234*4~16
  |cancel=R*3, (S)OR*1~13
  |cancel=R*3, (S)OR*1~13
  |p1=80
  |p1=80
Line 931: Line 1,071:
  |attribute=HP
  |attribute=HP
  |startup=13
  |startup=13
  |active=1*14
  |active=1×14
  |recovery=25+9L
  |recovery=25+9L
  |frameAdv=
  |frameAdv=
Line 941: Line 1,081:
  |invul=
  |invul=
  |hitbox=Amane/jD
  |hitbox=Amane/jD
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">j.6D</font> ======
===<big>j.6D</big>===
{{MoveData
<div class="attack-container">
|image=BBCP_Amane_j6D.png
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=j.6D
BBCP_Amane_j6D.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE|version=yes}}
|-
{{AttackData-BBCPE
  |version=Lv1
  |version=Lv1
  |damage=220*4~16
|header=no
  |damage=220×4~16
  |cancel=R*3, (S)OR*1~13
  |cancel=R*3, (S)OR*1~13
  |p1=70
  |p1=70
Line 965: Line 1,112:
  |attribute=HP
  |attribute=HP
  |startup=19
  |startup=19
  |active=3*14, 1*2
  |active=3×14, 1×2
  |recovery=21
  |recovery=21
  |frameAdv=
  |frameAdv=
Line 975: Line 1,122:
  |invul=
  |invul=
  |hitbox=Amane/j6D
  |hitbox=Amane/j6D
|description=
}}
}}
{{AttackData-BBCPE
|-
{{AttackData-BBCPE
|version=Lv2
  |header=no
  |header=no
|version=Lv2
  |damage=286×4~16
  |damage=286*4~16
  |cancel=R*3, (S)OR*1~13
  |cancel=R*3, (S)OR*1~13
  |p1=75
  |p1=75
Line 990: Line 1,137:
  |attribute=HP
  |attribute=HP
  |startup=19
  |startup=19
  |active=2*14, 1*2
  |active=2×14, 1×2
  |recovery=21
  |recovery=21
  |frameAdv=
  |frameAdv=
Line 1,000: Line 1,147:
  |invul=
  |invul=
  |hitbox=Amane/j6D
  |hitbox=Amane/j6D
|description=
}}
}}
{{AttackData-BBCPE
|-
{{AttackData-BBCPE
|version=Lv3
  |header=no
  |header=no
|version=Lv3
  |damage=396×4~16
  |damage=396*4~16
  |cancel=R*3, (S)OR*1~13
  |cancel=R*3, (S)OR*1~13
  |p1=80
  |p1=80
Line 1,015: Line 1,162:
  |attribute=HP
  |attribute=HP
  |startup=19
  |startup=19
  |active=1*14
  |active=1×14
  |recovery=21
  |recovery=21
  |frameAdv=
  |frameAdv=
Line 1,025: Line 1,172:
  |invul=
  |invul=
  |hitbox=Amane/j6D
  |hitbox=Amane/j6D
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
<br clear=all/>
<br clear=all/>


==Universal Mechanics==
==Universal Mechanics==
====== <font style="visibility:hidden" size="0">Forward Throw</font> ======
===<big>Forward Throw</big>===
{{MoveData
<span class="input-badge">'''5/6B+C'''</span>
|image=BBCP_Amane_ForwardThrow.png
<div class="attack-container">
|input=5/6B+C
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=Forward Throw
BBCP_Amane_ForwardThrow.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=0, 1400
  |damage=0, 1400
  |cancel=-, SOR
  |cancel=-, SOR
Line 1,062: Line 1,216:
  |invul=
  |invul=
  |hitbox=Amane/5BC
  |hitbox=Amane/5BC
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">Back Throw</font> ======
===<big>Back Throw</big>===
{{MoveData
<span class="input-badge">'''4B+C'''</span>
|image=BBCP_Amane_BackThrow.png
<div class="attack-container">
|input=4B+C
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=Back Throw
BBCP_Amane_BackThrow.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=0, 1400
  |damage=0, 1400
  |cancel=-, SOR
  |cancel=-, SOR
Line 1,096: Line 1,257:
  |invul=
  |invul=
  |hitbox=Amane/4BC
  |hitbox=Amane/4BC
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">Air Throw</font> ======
===<big>Air Throw</big>===
{{MoveData
<span class="input-badge">'''j.B+C'''</span>
|image=BBCP_Amane_AirThrow.png
<div class="attack-container">
|input=j.B+C
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=Air Throw
BBCP_Amane_AirThrow.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
  |damage=0, 700*2
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=0, 700×2
  |cancel=-, SOR*2
  |cancel=-, SOR*2
  |p1=100
  |p1=100
Line 1,130: Line 1,298:
  |invul=
  |invul=
  |hitbox=Amane/jBC
  |hitbox=Amane/jBC
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">Counter Assault</font> ======
===<big>Counter Assault</big>===
{{MoveData
<span class="input-badge">'''6A+B (When Blocking)'''</span>
|image=BBCP_Amane_5B.png
<div class="attack-container">
|input=6A+B (When Blocking)
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=Counter Assault
BBCP_Amane_5B.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=0
  |damage=0
  |cancel=R
  |cancel=R
Line 1,164: Line 1,339:
  |invul=1-20Inv
  |invul=1-20Inv
  |hitbox=Amane/CA
  |hitbox=Amane/CA
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">Crush Trigger</font> ======
===<big>Crush Trigger</big>===
{{MoveData
<span class="input-badge">'''5A+B'''</span>
|image=BBCP_Amane_CT.png
<div class="attack-container">
|input=5A+B
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=Crush Trigger
BBCF_Amane_CT.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=1000
  |damage=1000
  |cancel=R
  |cancel=R
Line 1,198: Line 1,380:
  |invul=
  |invul=
  |hitbox=Amane/CT
  |hitbox=Amane/CT
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
<br clear=all/>
<br clear=all/>
==Specials==
==Specials==
====== <font style="visibility:hidden" size="0">Ninpu Sengeki: Hariken</font> ======
===<big>Ninpu Sengeki: Hariken</big>===
{{MoveData
<span class="input-badge">'''236D~A/B/C'''</span>
|image=BBCP_Amane_Hariken.png
<div class="attack-container">
|input=236D~A/B/C
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=Ninpu Sengeki: Hariken
BBCF_Amane_Hariken.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE|version=yes}}
|-
{{AttackData-BBCPE
  |version=Stance
  |version=Stance
|header=no
  |damage=
  |damage=
  |cancel=
  |cancel=
Line 1,236: Line 1,426:
  |hitbox=Amane/236D
  |hitbox=Amane/236D
}}
}}
{{AttackData-BBCPE
|-
{{AttackData-BBCPE
|version=Lv1
  |header=no
  |header=no
|version=Lv1
  |damage=200×15
  |damage=200*15
  |cancel=R
  |cancel=R
  |p1=70
  |p1=70
Line 1,259: Line 1,450:
  |invul=
  |invul=
  |hitbox=Amane/236D
  |hitbox=Amane/236D
|description=
}}
}}
{{AttackData-BBCPE
|-
{{AttackData-BBCPE
|version=Lv2
  |header=no
  |header=no
|version=Lv2
  |damage=200×15
  |damage=200*15
  |cancel=R
  |cancel=R
  |p1=70
  |p1=70
Line 1,284: Line 1,475:
  |invul=
  |invul=
  |hitbox=Amane/236D
  |hitbox=Amane/236D
|description=
}}
}}
{{AttackData-BBCPE
|-
{{AttackData-BBCPE
|version=Lv3
  |header=no
  |header=no
|version=Lv3
  |damage=200×15
  |damage=200*15
  |cancel=R
  |cancel=R
  |p1=80
  |p1=80
Line 1,309: Line 1,500:
  |invul=
  |invul=
  |hitbox=Amane/236D
  |hitbox=Amane/236D
|description=
}}
}}
{{AttackData-BBCPE
|-
{{AttackData-BBCPE
|version=Break
  |header=no
  |header=no
|version=Break
  |damage=
  |damage=
  |cancel=
  |cancel=
Line 1,334: Line 1,525:
  |invul=
  |invul=
  |hitbox=Amane/236D
  |hitbox=Amane/236D
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>


====== <font style="visibility:hidden" size="0">Jyuuken Dageki: Gekiren</font> ======
===<big>Jyuuken Dageki: Gekiren</big>===
{{MoveData
<span class="input-badge">'''623C'''</span>
|image=BBCP_Amane_Gekiren.png
<div class="attack-container">
|input=623C
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=Jyuuken Dageki: Gekiren
BBCF_Amane_Gekiren.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=0, 2300
  |damage=0, 2300
  |cancel=-, R
  |cancel=-, R
Line 1,369: Line 1,567:
  |invul=
  |invul=
  |hitbox=Amane/623C
  |hitbox=Amane/623C
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">Choujyuu Rengeki: Raibu</font> ======
===<big>Choujyuu Rengeki: Raibu</big>===
{{MoveData
<span class="input-badge">'''236C'''</span>
|image=BBCP_Amane_Raibu.png
<div class="attack-container">
|input=236C
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=Choujyuu Rengeki: Raibu
BBCP_Amane_Raibu.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
  |damage=180*6, 600
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=180×6, 600
  |cancel=R
  |cancel=R
  |p1=100
  |p1=100
Line 1,390: Line 1,595:
  |smp=2
  |smp=2
  |guard=All
  |guard=All
  |level=2*6, 4
  |level=2×6, 4
  |attribute=B
  |attribute=B
  |startup=14
  |startup=14
  |active=3*6(4)3
  |active=3×6(4)3
  |recovery=23
  |recovery=23
  |frameAdv=-7
  |frameAdv=-7
  |blockstun=13*6, 18
  |blockstun=13×6, 18
  |groundHit=14*6, Ws30 (F20)
  |groundHit=14×6, Ws30 (F20)
  |groundCH=18*6, Ws52 (F20)
  |groundCH=18×6, Ws52 (F20)
  |airHit=30*6, Ws30 (F20)
  |airHit=30×6, Ws30 (F20)
  |airCH=52*6, Ws52 (F20)
  |airCH=52×6, Ws52 (F20)
  |invul=
  |invul=
  |hitbox=Amane/236C
  |hitbox=Amane/236C
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">Tensou Rakugeki: Gosei</font> ======
===<big>Tensou Rakugeki: Gosei</big>===
{{MoveData
<span class="input-badge">'''j.236C'''</span>
|image=BBCP_Amane_Gosei.png
<div class="attack-container">
|input=j.236C
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=Tensou Rakugeki: Gosei
BBCF_Amane_Gosei.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
  |damage=150*N, 800
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=150×N, 800
  |cancel=R
  |cancel=R
  |p1=90
  |p1=90
Line 1,427: Line 1,639:
  |attribute=H*N, F
  |attribute=H*N, F
  |startup=11
  |startup=11
  |active=2*N(12)3
  |active=2×N(12)3
  |recovery=24
  |recovery=24
  |frameAdv=-9
  |frameAdv=-9
  |blockstun=18
  |blockstun=18
  |groundHit=25*N, F36
  |groundHit=25×N, F36
  |groundCH=44*N, F61
  |groundCH=44×N, F61
  |airHit=GD25*N, 36
  |airHit=GD25×N, 36
  |airCH=GD44*N, 61
  |airCH=GD44×N, 61
  |invul=
  |invul=
  |hitbox=Amane/j236C
  |hitbox=Amane/j236C
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
====== <font style="visibility:hidden" size="0">Choujin Kaihi: Zettou</font> ======
===<big>Choujin Kaihi: Zettou</big>===
{{MoveData
<span class="input-badge">'''214A/B, 236A/B, air OK'''</span>
|image=BBCP_Amane_Zettou.png
<div class="attack-container">
|input=214A/B, 236A/B, air OK
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=Choujin Kaihi: Zettou
BBCP_Amane_Zettou.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE|version=yes}}
|-
{{AttackData-BBCPE
  |version=236A
  |version=236A
|header=no
  |damage=
  |damage=
  |cancel=
  |cancel=
Line 1,472: Line 1,691:
  |invul=
  |invul=
  |hitbox=Amane/236A
  |hitbox=Amane/236A
|description=
}}
}}
|-
{{AttackData-BBCPE
{{AttackData-BBCPE
|version=214A
  |header=no
  |header=no
|version=214A
  |damage=
  |damage=
  |cancel=
  |cancel=
Line 1,497: Line 1,716:
  |invul=
  |invul=
  |hitbox=Amane/236A
  |hitbox=Amane/236A
|description=
}}
}}
|-
{{AttackData-BBCPE
{{AttackData-BBCPE
|version=236B
  |header=no
  |header=no
|version=236B
  |damage=
  |damage=
  |cancel=
  |cancel=
Line 1,522: Line 1,741:
  |invul=
  |invul=
  |hitbox=Amane/236A
  |hitbox=Amane/236A
|description=
}}
}}
|-
{{AttackData-BBCPE
{{AttackData-BBCPE
|version=214B
  |header=no
  |header=no
|version=214B
  |damage=
  |damage=
  |cancel=
  |cancel=
Line 1,547: Line 1,766:
  |invul=
  |invul=
  |hitbox=Amane/236A
  |hitbox=Amane/236A
|description=
}}
}}
|-
{{AttackData-BBCPE
{{AttackData-BBCPE
|version=j.236A
  |header=no
  |header=no
|version=j.236A
  |damage=
  |damage=
  |cancel=
  |cancel=
Line 1,572: Line 1,791:
  |invul=
  |invul=
  |hitbox=Amane/236A
  |hitbox=Amane/236A
|description=
}}
}}
|-
{{AttackData-BBCPE
{{AttackData-BBCPE
|version=j.214A
  |header=no
  |header=no
|version=j.214A
  |damage=
  |damage=
  |cancel=
  |cancel=
Line 1,597: Line 1,816:
  |invul=
  |invul=
  |hitbox=Amane/236A
  |hitbox=Amane/236A
|description=
}}
}}
|-
{{AttackData-BBCPE
{{AttackData-BBCPE
|version=j.236B
  |header=no
  |header=no
|version=j.236B
  |damage=
  |damage=
  |cancel=
  |cancel=
Line 1,622: Line 1,841:
  |invul=
  |invul=
  |hitbox=Amane/236A
  |hitbox=Amane/236A
|description=
}}
}}
|-
{{AttackData-BBCPE
{{AttackData-BBCPE
|version=j.214B
  |header=no
  |header=no
|version=j.214B
  |damage=
  |damage=
  |cancel=
  |cancel=
Line 1,647: Line 1,866:
  |invul=
  |invul=
  |hitbox=Amane/236A
  |hitbox=Amane/236A
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
<br clear=all/>
<br clear=all/>


==Distortion Drives==
==Distortion Drives==
====== <font style="visibility:hidden" size="0">Kyouryuu Tokkou: Seijyuu Rensoukyaku</font> ======
===<big>Kyouryuu Tokkou: Seijyuu Rensoukyaku</big>===
{{MoveData
<span class="input-badge">'''236236D'''</span>
|image=BBCP_Amane_236236D.png
<div class="attack-container">
|input=236236D
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=Kyouryuu Tokkou: Seijyuu Rensoukyaku
BBCP_Amane_SeijyuuRensoukyaku.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE|version=yes}}
|-
{{AttackData-BBCPE
  |version=Lv1
  |version=Lv1
  |damage=800, 950 (OD: 800, 400*2, 950)
|header=no
  |damage=800, 950 (OD: 800, 400×2, 950)
  |cancel=(R)
  |cancel=(R)
  |p1=100
  |p1=100
  |p2=92, 89*2, 60
  |p2=92, 89×2, 60
  |starter=S
  |starter=S
  |smp=
  |smp=
  |guard=All
  |guard=All
  |level=4, 3*3
  |level=4, 3×3
  |attribute=B
  |attribute=B
  |startup=5+5
  |startup=5+5
  |active=1*8
  |active=1×8
  |recovery=42
  |recovery=42
  |frameAdv=-24
  |frameAdv=-24
  |blockstun=18
  |blockstun=18
  |groundHit=19, F100*3
  |groundHit=19, F100×3
  |groundCH=
  |groundCH=
  |airHit=
  |airHit=
Line 1,685: Line 1,911:
  |invul=1-14 All
  |invul=1-14 All
  |hitbox=Amane/632146C
  |hitbox=Amane/632146C
|description=
}}
}}
|-
{{AttackData-BBCPE
{{AttackData-BBCPE
|header=no
  |version=Lv2
  |version=Lv2
  |damage=800, 1600 (OD: 800, 400*3, 1600)
|header=no
  |damage=800, 1600 (OD: 800, 400×3, 1600)
  |cancel=(R)
  |cancel=(R)
  |p1=100
  |p1=100
Line 1,700: Line 1,926:
  |attribute=B
  |attribute=B
  |startup=5+5
  |startup=5+5
  |active=1*8
  |active=1×8
  |recovery=42
  |recovery=42
  |frameAdv=-24
  |frameAdv=-24
Line 1,710: Line 1,936:
  |invul=1-14 All
  |invul=1-14 All
  |hitbox=Amane/632146C
  |hitbox=Amane/632146C
|description=
}}
}}
|-
{{AttackData-BBCPE
{{AttackData-BBCPE
|version=Lv3
  |header=no
  |header=no
|version=Lv3
  |damage=800, 2350 (OD: 800, 400×6, 2350)
  |damage=800, 2350 (OD: 800, 400*6, 2350)
  |cancel=(R)
  |cancel=(R)
  |p1=100
  |p1=100
Line 1,725: Line 1,951:
  |attribute=B
  |attribute=B
  |startup=5+5
  |startup=5+5
  |active=1*8
  |active=1×8
  |recovery=42
  |recovery=42
  |frameAdv=-24
  |frameAdv=-24
Line 1,735: Line 1,961:
  |invul=1-14 All
  |invul=1-14 All
  |hitbox=Amane/632146C
  |hitbox=Amane/632146C
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>


====== <font style="visibility:hidden" size="0">Kaizoku Senkou: Goukai Rasen Renpa</font> ======
===<big>Kaizoku Senkou: Goukai Rasen Renpa</big>===
{{MoveData
<span class="input-badge">'''632146D'''</span>
|image=BBCP_Amane_632146D.png
<div class="attack-container">
|input=632146D
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=Kaizoku Senkou: Goukai Rasen Renpa
BBCP_Amane_GoukaiRasenRenpa.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE|version=yes}}
|-
{{AttackData-BBCPE
  |version=Lv1
  |version=Lv1
  |damage=200*N
|header=no
  |damage=200×N
  |cancel=R
  |cancel=R
  |p1=70
  |p1=70
Line 1,761: Line 1,994:
  |attribute= HBFP*(2)
  |attribute= HBFP*(2)
  |startup=9+9
  |startup=9+9
  |active=27*N
  |active=27×N
  |recovery=72T
  |recovery=72T
  |frameAdv=
  |frameAdv=
Line 1,771: Line 2,004:
  |invul=
  |invul=
  |hitbox=Amane/632146D
  |hitbox=Amane/632146D
|description=
}}
}}
|-
{{AttackData-BBCPE
{{AttackData-BBCPE
|version=Lv2
  |header=no
  |header=no
|version=Lv2
  |damage=200×N
  |damage=200*N
  |cancel=R
  |cancel=R
  |p1=75
  |p1=75
Line 1,786: Line 2,019:
  |attribute= HBFP*(2)
  |attribute= HBFP*(2)
  |startup=9+9
  |startup=9+9
  |active=27*N
  |active=27×N
  |recovery=72T
  |recovery=72T
  |frameAdv=
  |frameAdv=
Line 1,796: Line 2,029:
  |invul=
  |invul=
  |hitbox=Amane/632146D
  |hitbox=Amane/632146D
|description=
}}
}}
|-
{{AttackData-BBCPE
{{AttackData-BBCPE
|version=Lv3
  |header=no
  |header=no
|version=Lv3
  |damage=200×N
  |damage=200*N
  |cancel=R
  |cancel=R
  |p1=80
  |p1=80
Line 1,811: Line 2,044:
  |attribute= HBFP*(2)
  |attribute= HBFP*(2)
  |startup=9+9
  |startup=9+9
  |active=27*N
  |active=27×N
  |recovery=72T
  |recovery=72T
  |frameAdv=
  |frameAdv=
Line 1,821: Line 2,054:
  |invul=
  |invul=
  |hitbox=Amane/632146D
  |hitbox=Amane/632146D
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
<br clear=all/>
<br clear=all/>


==Astral Heat==
==Astral Heat==
{{MoveData
<span class="input-badge">'''222D'''</span>
|image=BBCP_Amane_Astral.png
<div class="attack-container">
|input=222D
<div class="attack-gallery">
|caption=
<gallery widths="210px" heights="210px" mode="nolines">
|name=Jyatoku Meika: Gouha Houyou
BBCP_Amane_GouhaHouyou.png |
|data=
</gallery>
{{AttackData-BBCPE
</div>
<div class="attack-info">
{| class="wikitable attack-data"
{{AttackDataHeader-BBCPE}}
|-
{{AttackData-BBCPE
|header=no
  |damage=DESTROY
  |damage=DESTROY
  |cancel=
  |cancel=
Line 1,857: Line 2,097:
  |invul=
  |invul=
  |hitbox=Amane/222D
  |hitbox=Amane/222D
|description=
}}
|}
*List what the move is used for
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
</div>
}}
</div>
<br clear=all/>


<br clear=all/>
==External References==
==External References==
*Japanese Name: アマネ=ニシキ
*Japanese Name: アマネ=ニシキ
Line 1,872: Line 2,113:
*[http://www.dustloop.com/forums/showthread.php?15352 Character Video Thread]
*[http://www.dustloop.com/forums/showthread.php?15352 Character Video Thread]
<br clear=all/>
<br clear=all/>
----
==Navigation==
{{CharLinks
|charMainPage=BBCPE/Amane Nishiki
|videos=http://horibuna.web.fc2.com/BBCP/BBCP_AM.html
|forums=http://www.dustloop.com/forums/index.php?/forums/forum/235-amane-nishiki/
}}
{{Navbar-BBCPE}}
{{Navbar-BBCPE}}
[[Category:BlazBlue]]
 
[[Category:BlazBlue Characters]]
<templatestyles src="Template:Move Card/shared/styles.css" />

Latest revision as of 07:52, 28 December 2023

Overview

Amane is a young man in a pink kimono and scarf who travels around to gather a troupe of young and handsome men. He is seeking to add Carl to his traveling troupe.
Amane Nishiki

BBCP Amane Portrait.png

Health: 10,000

Combo Rate: 80%

Jump Startup: 4

Backdash Time: 20

Backdash Invincibility: 1-5

Movement Options
Double Jump, 1 Airdash, Dash Type: Run
Play-style
Drive: Spiral

His Drive attacks turn his cloth into a drill, with which he can use to attack his opponent.

  • A total of 3 levels of Spiral Gauge. Gauge increases upon using D attacks and decreases over time. Drill attacks last longer and do more damage with higher level. Gauge even builds on whiffed D attacks.
  • Drill can overheat if charged for too long. When overheated, D moves and D specials cannot be used.
  • Each attack will deal more hits if button is held down, with each hit contributing to the Spiral Gauge. Can stop holding moves at any time.
  • Level 3 D moves do a very high amount of chip damage on block.
    Overdrive: Cyclone

Spiral Gauge continues to rapidly rise to level 3. Does not immediately become level 3 on activation. The Distortion Drive, Kyouryuu Tokkou: Seijyuu Rensoukyaku (632146C), becomes enhanced gaining extra hits to the attack.

Some general information on Overdrive (OD) as it is a new system mechanic in Chrono Phantasma:

  • You activate OD by pressing A+B+C+D when you are not blocking or taking damage, as OD and bursts use the same input.
  • The OD gauge becomes 3/4 depleted after being used but it recharges with time. How much has been recharged will carry over to the next round.
  • Since the gauge is used for both OD and bursts, if you use OD you can not burst until the gauge is full again and vice versa (if you burst you can not use OD).
  • The lower your health, the longer OD will last and the match timer will also freeze while OD is active.

 Amane Nishiki is all about zoning and chip damage

Pros
Cons
  • Amazing chip damage and barrier draining.
  • Great attack range with D and C normals.
  • Good anti-air 6A.
  • High mobility with Choujin Kaihi: Zettou.
  • Below Average health.
  • Lack of mixup options.
  • Lack of meterless defensive options.
  • Very space dependent.
  • Combo damage is lower than average.


Remaining Health vs. Overdrive Duration (in Frames)
Health 100 - 90% 89 - 80% 79 - 70% 69 - 60% 59 - 50% 49 - 40% 39 - 30% 29 - 20% 19 - 10% 9 - 0%
Overdrive 180F 210F 240F 270F 300F 390F 420F 450F 480F 600F
Ambox warning.png This data is all copied over from BBCP 1.1. Replace with 2.0 data as it becomes available (and delete this warning)

Normal Moves

5A

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
300×2 CSOJR All 6 3(4)3 6 +3 B -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

5B

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
200×3 SOR HL 11 2×3 25 -10 B -
  • List what the move is used for
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5C

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
585, 315 SOR HL 20 4(4)5 12 -5 B -
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Placeholder

2A

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
300×2 CSOJR All 7 2(6)1 11 0 F -
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2B

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
450 SOR L 11 3 27 -16 F -
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2C

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
520, 280 SOR L, HL 21 4(4)4 23 -10 F -
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6A

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
500 SOJR HL 12 4 21 -8 B 5-15H
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6B

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
500 R All 15 3 21 -3 H 1-4T, 5-17FT
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6C

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
845, 455 SOR HL 27 2(6)4 24 - B -
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3C

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
720 SOR L 14 4 21 -6 F -
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j.A

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
300×2 CSOJR HA 6 3(4)3 8 - H -
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j.B

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
200×3 (S)JOR All 14 2, 2, 3 20 - H -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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j.2B

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
700 SOR All 16 9 till L +8 H -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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j.C

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
520, 280 SOR All 18 4(4)4 28+5L - H -
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  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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j.6C

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
650, 350 SOR All 19 4(4)4 24+5L - H -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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j.4C / j.2C

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
520, 280 SOR All 18 4(4)4 30+5L - H -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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Drive Moves

Notes
  • 1 gauge has total 60000 points.
  • Gauge depletes at 10 points per frame in all situations except while Amane is in hitstop or hits opponent with a drive move.
  • Gauge overheats if gauge exceeds level 3.
  • During overheat, gauge depletes at 50 points per frame.
  • During overheat, cannot use Hariken, Seijyuuren Soukyaku, or Goukaira Senrenpa.
  • For normal drives, adds gauge from just before active frames start (simultaneous for 6D) until just before active frames end.
  • Gauge depletion cut in half from just before active frames end until 66F after (negligible in OD).
  • While in OD, restores gauge to level 3 by 100 points per frame, while at level 3 consumption rate changes to 30 points per frame.

5D

Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Lv1 180×4~16 R*3, (S)OR*1~13 All 17 3×4, 1×12 20 -1 BP -
Lv2 234×4~16 R*3, (S)OR*1~13 All 17 2×14, 1×2 20 +1 BP -
Lv3 324×4~16 R*3, (S)OR*1~13 All 17 1×14 20 +3 BP -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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2D

Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Lv1 180×4~16 R*3, (S)OR*1~13 All 17 3×14, 1×2 24 -5 BP 13~H
Lv2 234×4~16 R*3, (S)OR*1~13 All 17 2×14, 1×2 24 -3 BP 13~H
Lv3 324×4~16 R*3, (S)OR*1~13 All 17 1×14 24 -1 BP 13~H
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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6D

Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Lv1 300×N R All 44 - 69~T +2 HBFP* -
Lv2 300×N R All 44 - 69~T +4 HBFP* -
Lv3 300×N R All 44 - 69~T +6 HBFP* -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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j.D

Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Lv1 130×4~16 R*3, (S)OR*1~13 All 13 3×14, 1×2 25+9L - HP -
Lv2 169×4~16 R*3, (S)OR*1~13 All 13 2×14, 1×2 25+9L - HP -
Lv3 234×4~16 R*3, (S)OR*1~13 All 13 1×14 25+9L - HP -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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j.6D

Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Lv1 220×4~16 R*3, (S)OR*1~13 All 19 3×14, 1×2 21 - HP -
Lv2 286×4~16 R*3, (S)OR*1~13 All 19 2×14, 1×2 21 - HP -
Lv3 396×4~16 R*3, (S)OR*1~13 All 19 1×14 21 - HP -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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Universal Mechanics

Forward Throw

5/6B+C

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
0, 1400 -, SOR T(70) 7 3 17 - T -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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Back Throw

4B+C

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
0, 1400 -, SOR T(70) 7 3 17 - T -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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Air Throw

j.B+C

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
0, 700×2 -, SOR*2 T(90) 7 3 15+3L - T -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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Counter Assault

6A+B (When Blocking)

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
0 R All 13 6 25 -12 B 1-20Inv
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  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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Crush Trigger

5A+B

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
1000 R B 30~61 1 33 -8 B -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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Specials

Ninpu Sengeki: Hariken

236D~A/B/C

Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Stance - - - - - 139T - - -
Lv1 200×15 R All 6+40 90 6+64T +47 HBFP* -
Lv2 200×15 R All 6+40 120 6+64T +47 HBFP* -
Lv3 200×15 R All 6+40 240 6+64T +47 HBFP* -
Break - - - - - 13T - - -
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Jyuuken Dageki: Gekiren

623C

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
0, 2300 -, R UNB 25 3 60T - PT -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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Choujyuu Rengeki: Raibu

236C

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
180×6, 600 R All 14 3×6(4)3 23 -7 B -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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Tensou Rakugeki: Gosei

j.236C

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
150×N, 800 R All 11 2×N(12)3 24 -9 H*N, F -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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Choujin Kaihi: Zettou

214A/B, 236A/B, air OK

Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
236A - - - - - 28+3LT - - -
214A - - - - - 22+3LT - - -
236B - - - - - 31+3LT - - -
214B - - - - - 32+3LT - - -
j.236A - - - - - 25+3LT - - -
j.214A - - - - - 25+3LT - - -
j.236B - - - - - 29+3LT - - -
j.214B - - - - - 33+3LT - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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Distortion Drives

Kyouryuu Tokkou: Seijyuu Rensoukyaku

236236D

Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Lv1 800, 950 (OD: 800, 400×2, 950) (R) All 5+5 1×8 42 -24 B 1-14 All
Lv2 800, 1600 (OD: 800, 400×3, 1600) (R) All 5+5 1×8 42 -24 B 1-14 All
Lv3 800, 2350 (OD: 800, 400×6, 2350) (R) All 5+5 1×8 42 -24 B 1-14 All
  • List what the move is used for
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Kaizoku Senkou: Goukai Rasen Renpa

632146D

Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Lv1 200×N R All 9+9 27×N 72T - HBFP*(2) -
Lv2 200×N R All 9+9 27×N 72T - HBFP*(2) -
Lv3 200×N R All 9+9 27×N 72T - HBFP*(2) -
  • List what the move is used for
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Astral Heat

222D

Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
DESTROY - All - 9 44 -22 HBFP*(2) -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

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External References


Navigation

BlazBlue: Chrono Phantasma Extende
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System Explanations

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