BBCPE/Azrael/Combos: Difference between revisions

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< BBCPE‎ | Azrael
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==Move List==
==Combos==
{{warning|This data is all copied over from BBCP 1.1. Replace with 2.0 data as it becomes available (and delete this warning)}}
*For more in-depth combos and information, please visit this thread:
===Normal Moves===
http://www.dustloop.com/forums/showthread.php?15328-CP-Azrael-Combo-Thread
====== <font style="visibility:hidden" size="0">5A</font> ======
{{MoveData
|image=BBCP_Azrael_5A.png
|caption=Basic Poke
|name=5A
|data=
{{AttackData-BBCPE
|damage=300
|cancel=CSOJR
|p1=100
|p2=85
|starter=S
|smp=
|guard=HL
|level=2
|attribute=B
|startup=6
|active=6
|recovery=7
|frameAdv=+1
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">5B</font> ======
{{MoveData
|image=BBCP_Azrael_5B.png
|caption=Good Poke/Decent Anti-air
|name=5B
|data=
{{AttackData-BBCPE
|damage=500
|cancel=SOJR
|p1=100
|p2=89
|starter=N
|smp=
|guard=HL
|level=3
|attribute=B
|startup=9
|active=7
|recovery=10
|frameAdv=±0
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">5BB</font> ======
{{MoveData
|image=BBCP_Azrael_5BB.png
|caption=Easy Hitconfirm
|name=5BB
|data=
{{AttackData-BBCPE
|damage=500
|cancel=SOR
|p1=100
|p2=89
|starter=N
|smp=2?
|guard=HL
|level=3
|attribute=B
|startup=13
|active=3
|recovery=9
|frameAdv=+5
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">5C</font> ======
{{MoveData
|image=BBCP_Azrael_5C.png
|caption=Mid-range Poke
|name=5C
|data=
{{AttackData-BBCPE
|damage=800
|cancel=SOR
|p1=100
|p2=89
|starter=N
|smp=
|guard=HL
|level=4
|attribute=B
|startup=15
|active=6
|recovery=16
|frameAdv=-3
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">2A</font> ======
{{MoveData
|image=BBCP_Azrael_2A.png
|caption=Crouching Low Poke
|name=2A
|data=
{{AttackData-BBCPE
|damage=300
|cancel=SOR
|p1=85
|p2=85
|starter=S
|smp=
|guard=LA
|level=2
|attribute=F
|startup=9
|active=3
|recovery=9
|frameAdv=+2
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">2B</font> ======
{{MoveData
|image=BBCP_Azrael_2B.png
|caption=Further Crouching Poke/Combo Extender
|name=2B
|data=
{{AttackData-BBCPE
|damage=580
|cancel=SOR
|p1=100
|p2=89
|starter=N
|smp=
|guard=HL
|level=3
|attribute=S
|startup=12
|active=6
|recovery=18
|frameAdv=-7
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">2C</font> ======
{{MoveData
|image=BBCP_Azrael_2C.png
|caption=Mostly Combo Filler/Somewhat Anti-air
|name=2C
|data=
{{AttackData-BBCPE
|damage=800
|cancel=R
|p1=80
|p2=82
|starter=N
|smp=2
|guard=All
|level=3
|attribute=HBFPr(2)
|startup=13
|active=9
|recovery=23
|frameAdv=-3
|invul=9-21H
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">3C</font> ======
{{MoveData
|image=BBCP_Azrael_3C.png
|caption=Long-range Low
|name=3C
|data=
{{AttackData-BBCPE
|damage=860
|cancel=(S*)R
|p1=80
|p2=92
|starter=N
|smp=2
|guard=L
|level=4
|attribute=F
|startup=15
|active=10
|recovery=18
|frameAdv=-9
|invul=11-24F
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">6A</font> ======
{{MoveData
|image=BBCP_Azrael_6A.png
|caption=Combo Filler/Decent Against Ground Attacks
|name=6A
|data=
{{AttackData-BBCPE
|damage=820
|cancel=R
|p1=90
|p2=92
|starter=N
|smp=2
|guard=HL
|level=4
|attribute=B
|startup=19
|active=9
|recovery=14
|frameAdv=-4
|invul=7-24B
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">6B</font> ======
{{MoveData
|image=BBCP_Azrael_6B.png
|caption=Situational Anti-air
|name=6B
|data=
{{AttackData-BBCPE
|damage=860
|cancel=RDa
|p1=80
|p2=82
|starter=N
|smp=
|guard=HL
|level=4
|attribute=B
|startup=13
|active=6
|recovery=37
|frameAdv=-24
|invul=6-24H
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">6C</font> ======
{{MoveData
|image=BBCP_Azrael_6C.png
|caption=Good Range
|name=6C
|data=
{{AttackData-BBCPE
|damage=900
|cancel=R
|p1=80
|p2=92
|starter=N
|smp=
|guard=HL
|level=4
|attribute=H
|startup=28
|active=8
|recovery=9
|frameAdv=+2
|invul=10-35F
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">j.A</font> ======
{{MoveData
|image=BBCP_Azrael_jA.png
|caption=Basic Air Poke
|name=j.A
|data=
{{AttackData-BBCPE
|damage=300
|cancel=COJR
|p1=90
|p2=85
|starter=N
|smp=
|guard=HA
|level=2
|attribute=H
|startup=7
|active=3
|recovery=6
|frameAdv=
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">j.B</font> ======
{{MoveData
|image=BBCP_Azrael_jB.png
|caption=Good Air Poke/Crosses-Up
|name=j.B
|data=
{{AttackData-BBCPE
|damage=600
|cancel=OJR
|p1=90
|p2=89
|starter=N
|smp=
|guard=HA
|level=3
|attribute=H
|startup=9
|active=3(2)3
|recovery=12
|frameAdv=
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">j.C</font> ======
{{MoveData
|image=BBCP_Azrael_jC.png
|caption=Mostly Combo Filler
|name=j.C
|data=
{{AttackData-BBCPE
|damage=760
|cancel=OJR
|p1=90
|p2=89
|starter=N
|smp=
|guard=HA
|level=3
|attribute=H
|startup=12
|active=6
|recovery=15
|frameAdv=
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">j.2C</font> ======
{{MoveData
|image=BBCP_Azrael_j2C.png
|caption=Dive Kick
|name=j.2C
|data=
{{AttackData-BBCPE
|damage=840
|cancel=OR
|p1=90
|p2=89
|starter=N
|smp=
|guard=All
|level=3
|attribute=H
|startup=22
|active=till L
|recovery=10L
|frameAdv=
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
<br clear=all/>


===Drive Moves===
*Notation Used
====== <font style="visibility:hidden" size="0">5D</font> ======
* jc = Jump Cancel
{{MoveData
* RC = Rapid Cancel
|image=BBCP_Azrael_5D.png
* CH = Counter Hit
|caption=Overhead
* IAD = Instant Air Dash
|name=5D
* OD = Overdrive
|data=
* (a>b)*X = Do These Inputs X Number of Times In A Row
{{AttackData-BBCPE
* [X] = Press/Hold? This Direction After Input
|damage=800 (1200)
* Forward Throw = 6B+C
|cancel=R
* Back Throw = 4B+C
|p1=85
* Air Throw = B+C in Midair
|p2=92
* UW = Upper Weakpoint Applied
|starter=N
* LW = Lower Weakpoint Applied
|smp=-(2)
* TCL = Tiger > Cobra > Leopard = 236C>46C>6C (TC = Tiger>Cobra)
|guard=H
* BHS = Black Hawk Stinger = 236236D
|level=4
<br/>
|attribute=B
====Mid-screen====
|startup=21
|active=3
|recovery=20
|frameAdv=-4
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">2D</font> ======
{{MoveData
|image=BBCP_Azrael_2D.png
|caption=Low
|name=2D
|data=
{{AttackData-BBCPE
|damage=680 (900)
|cancel=R
|p1=85
|p2=89
|starter=N
|smp=-(2)
|guard=L
|level=3
|attribute=F
|startup=15
|active=3
|recovery=18
|frameAdv=-4
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">3D</font> ======
{{MoveData
|image=BBCP_Azrael_3D.png
|caption=Slightly Ambiguous Low
|name=3D
|data=
{{AttackData-BBCPE
|damage=1000 (1500)
|cancel=R
|p1=95
|p2=92
|starter=N
|smp=-(2)
|guard=L
|level=4
|attribute=F
|startup=24
|active=6
|recovery=15
|frameAdv=-2
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">6D</font> ======
{{MoveData
|image=BBCP_Azrael_6D.png
|caption=Overhead
|name=6D
|data=
{{AttackData-BBCPE
|damage=1000 (1500)
|cancel=R
|p1=85
|p2=92
|starter=N
|smp=-(2)
|guard=H
|level=4
|attribute=B
|startup=27
|active=7
|recovery=14
|frameAdv=-2
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">j.D</font> ======
{{MoveData
|image=BBCP_Azrael_jD.png
|caption=Upper Weakpoint Air Ender
|name=j.D
|data=
{{AttackData-BBCPE
|damage=680 (900)
|cancel=OR
|p1=90
|p2=89
|starter=N
|smp=-(2)
|guard=HA
|level=3
|attribute=H
|startup=19
|active=5
|recovery=16
|frameAdv=
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">j.2D</font> ======
{{MoveData
|image=BBCP_Azrael_j2D.png
|caption=Lower Weakpoint Air Ender
|name=j.2D
|data=
{{AttackData-BBCPE
|damage=680 (900)
|cancel=OR
|p1=90
|p2=89
|starter=N
|smp=-(2)
|guard=HA
|level=3
|attribute=H
|startup=19
|active=3
|recovery=18
|frameAdv=
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
<br clear=all/>
===Universal Mechanics===
====== <font style="visibility:hidden" size="0">Forward Throw</font> ======
{{MoveData
|image=BBCP_Azrael_ForwardThrow.png
|caption=Launches Forward
|name=Forward Throw
|input=6B+C
|data=
{{AttackData-BBCPE
|damage=0•1500
|cancel=-•R
|p1=100
|p2=100•60
|starter=S
|smp=
|guard=T
|level=0•4
|attribute=T
|startup=7
|active=3
|recovery=18
|frameAdv=
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">Back Throw</font> ======
{{MoveData
|image=BBCP_Azrael_BackThrow.png
|caption=Slams Behind Him
|name=Back Throw
|input=4B+C
|data=
{{AttackData-BBCPE
|damage=0X2•1500
|cancel=-X2•SOR
|p1=100
|p2=100•60
|starter=S
|smp=
|guard=T
|level=0X2•4
|attribute=T
|startup=7
|active=3
|recovery=18
|frameAdv=
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">Air Throw</font> ======
{{MoveData
|image=BBCP_Azrael_AirThrow.png
|caption=Drops to the Ground
|name=Air Throw
|input=B+C in Mid-Air
|data=
{{AttackData-BBCPE
|damage=0•1400
|cancel=-•R
|p1=100
|p2=100•60
|starter=S
|smp=-
|guard=T
|level=0•4
|attribute=T
|startup=7
|active=3
|recovery=21+3L
|frameAdv=
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">Counter Assault</font> ======
{{MoveData
|image=BBCP_Azrael_CounterAssault.png
|caption=Counter Assault
|name=Counter Assault
|input=6A+B during blockstun w/50%
|data=
{{AttackData-BBCPE
|damage=0
|cancel=R
|p1=50
|p2=92
|starter=VS
|smp=-
|guard=All
|level=4
|attribute=B
|startup=19
|active=6
|recovery=18
|frameAdv=-5
|invul=1-20Inv
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">Crush Trigger</font> ======
{{MoveData
|image=BBCP_Azrael_CrushTrigger.png
|caption=Crush Trigger
|name=Crush Trigger
|input=A+B w/25%
|data=
{{AttackData-BBCPE
|damage=1000
|cancel=R
|p1=80
|p2=100
|starter=N
|smp=3
|guard=B
|level=3
|attribute=B
|startup=30-60
|active=1
|recovery=20
|frameAdv=+4
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
<br clear=all/>
===Special Moves===
====== <font style="visibility:hidden" size="0">Gustaf Buster</font> ======
{{MoveData
|image=BBCP_Azrael_GustafBuster.png
|caption=Neutral Attack/Pressure Ender
|name=Gustaf Buster
|input=236A
|data=
{{AttackData-BBCPE
|damage=800
|cancel=R
|p1=80
|p2=89
|starter=N
|smp=2
|guard=All
|level=3
|attribute=B
|startup=13
|active=6
|recovery=24
|frameAdv=+1
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">Tiger Magnum</font> ======
{{MoveData
|image=BBCP_Azrael_TigerMagnum.png
|caption=Combo Filler/Big Damage Starter
|name=Tiger Magnum
|input=236C
|data=
{{AttackData-BBCPE
|damage=600
|cancel=R
|p1=100
|p2=89
|starter=N
|smp=2
|guard=All
|level=3
|attribute=B
|startup=13
|active=3
|recovery=18
|frameAdv=-4
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">Cobra Strike</font> ======
{{MoveData
|image=BBCP_Azrael_CobraStrike.png
|caption=Filler Move
|name=Cobra Strike
|input=46C during Tiger Magnum
|data=
{{AttackData-BBCPE
|damage=450
|cancel=R
|p1=100
|p2=89
|starter=N
|smp=2
|guard=All
|level=3
|attribute=B
|startup=10
|active=5
|recovery=18
|frameAdv=-6
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">Leopard Launcher</font> ======
{{MoveData
|image=BBCP_Azrael_LeopardLauncher.png
|caption=Filler Move
|name=Leopard Launcher
|input=6C during Cobra Strike
|data=
{{AttackData-BBCPE
|damage=1250
|cancel=R
|p1=100
|p2=92
|starter=N
|smp=2
|guard=All
|level=4
|attribute=B
|startup=16
|active=3
|recovery=30
|frameAdv=-14
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">Growler Field</font> ======
{{MoveData
|image=BBCP_Azrael_Growler Field.png
|caption= Reversal / Anti-Projectile
|name=Growler Field
|input=214B (Chargeable)
|data=
{{AttackData-BBCPE
|damage=500
|cancel=R
|p1=50
|p2=89
|starter=S
|smp=2
|guard=All
|level=3
|attribute=B
|startup=11
|active=7
|recovery=47
|frameAdv=-37
|invul=1-11All, 11-(53-117)GP(P)
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">Phalanx Cannon</font> ======
{{MoveData
|image=BBCP_Azrael_Phalanx Cannon.png
|caption=Only Long-range Attack
|name=Phalanx Cannon
|input=236B (After absorbing projectile with Growler Field)
|data=
{{AttackData-BBCPE
|damage=1000
|cancel=R
|p1=100
|p2=89
|starter=N
|smp=
|guard=All
|level=3
|attribute=HBFPr(2)
|startup=7
|active=
|recovery=26T
|frameAdv=±0
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">Sentinel Dump</font> ======
{{MoveData
|image=BBCP_Azrael_SentinelDump.png
|caption=Used for Crouch Confirm / Random Attack
|name=Sentinel Dump
|input=214C or 22C on Downed Opponent
|data=
{{AttackData-BBCPE
|damage=1000 (600)
|cancel=R
|p1=100 (100)
|p2=89 (79)
|starter=N
|smp=
|guard=All
|level=3
|attribute=HBFPr
|startup=39(33)
|active=10
|recovery=46T(50T)
|frameAdv=+12(+2)
|invul=1-10GP(A)(1-6GP(A))
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">Valiant Crash</font> ======
{{MoveData
|image=BBCP_Azrael_ValiantCrash.png
|caption=Overhead / Leads to Corner Carry / Big Damage
|name=Valiant Crash
|input=236D (Chargeable)
|data=
{{AttackData-BBCPE
|damage=900 (1200)
|cancel=R
|p1=85
|p2=82
|starter=N
|smp=2A
|guard=HA
|level=5
|attribute=B
|startup=26
|active=9
|recovery=38
|frameAdv=-26
|invul=11-(active~7)GP
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">Valiant Charger</font> ======
{{MoveData
|image=BBCP_Azrael_ValiantCharger.png
|caption=Provides Huge Corner Carry
|name=Valiant Charger
|input=Press [6] during Valiant Crash w/ upper weakpoint applied
|data=
{{AttackData-BBCPE
|damage=
|cancel=
|p1=
|p2=
|starter=
|smp=
|guard=
|level=
|attribute=
|startup=
|active=
|recovery=101T
|frameAdv=
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">Hornet Bunker</font> ======
{{MoveData
|image=BBCP_Azrael_HornetBunker.png
|caption=Low / Slightly Useful
|name=Hornet Bunker
|input=214D (Chargeable)
|data=
{{AttackData-BBCPE
|damage=900 (1200)
|cancel=R
|p1=95
|p2=82
|starter=N
|smp=2B
|guard=LA
|level=4
|attribute=B
|startup=27
|active=8
|recovery=33
|frameAdv=-19
|invul=10-(active~12)GP
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">Hornet Chaser</font> ======
{{MoveData
|image=BBCP_Azrael_HornetChaser.png
|caption=Allows Follow-up to Hornet Bunker
|name=Hornet Chaser
|input= Press [8] during Hornet Bunker w/ lower weakpoint applied
|data=
{{AttackData-BBCPE
|damage=
|cancel=
|p1=
|p2=
|starter=
|smp=
|guard=
|level=
|attribute=
|startup=
|active=
|recovery=106T
|frameAdv=
|invul=
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
<br clear=all/>


===Distortion Drives===
<br/>
====== <font style="visibility:hidden" size="0">Black Hawk Stinger</font> ======
====Near-Corner====
{{MoveData
<br/>
|image=BBCP_Azrael_BlackHawkStinger.png
====Corner====
|caption=Combo Ender for Extra Damage
<br/>
|name=Black Hawk Stinger
 
|input=236236D
==Videos==
|data=
* For Match Videos please visit this thread:
{{AttackData-BBCPE
http://www.dustloop.com/forums/showthread.php?15327-CP-Azrael-Video-Thread
|version=Normal
|damage=3000
|cancel=R
|p1=70
|p2=92
|starter=N
|smp=-
|guard=All
|level=4
|attribute=B
|startup=7+4
|active=3
|recovery=54
|frameAdv=-38
|invul=7 All
|hitbox=
}}
{{AttackData-BBCPE
|header=no
|version=Overdrive
|damage=3700
|cancel=R
|p1=70
|p2=92
|starter=N
|smp=-
|guard=All
|level=4
|attribute=B
|startup=7+4
|active=3
|recovery=54
|frameAdv=-38
|invul=7-13 All
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
====== <font style="visibility:hidden" size="0">Scud Punishment</font> ======
{{MoveData
|image=BBCP_Azrael_ScudPunishment.png
|caption=Gets Both Weakpoints / Special Effect
|name=Scud Punishment
|input=214214D
|data=
{{AttackData-BBCPE
|version=Normal
|damage=300•1182
|cancel=R
|p1=100
|p2=94•10
|starter=S
|smp=-
|guard=All
|level=5
|attribute=B
|startup=5+14
|active=3
|recovery=46
|frameAdv=-28
|invul=1-21 All
|hitbox=
}}
{{AttackData-BBCPE
|header=no
|version=Overdrive
|damage=300•550X3
|cancel=R
|p1=100
|p2=94•89X3
|starter=S
|smp=-
|guard=All
|level=5
|attribute=B
|startup=5+14
|active=3
|recovery=46
|frameAdv=-28
|invul=1-21 All
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
<br clear=all/>
===Astral Heat===
{{MoveData
|image=BBCP_Azrael_PatriotApocalypse1.png
|caption="Enchant Dragunov"
|name=Patriot Apocalypse
|input=632146C
|data=
{{AttackData-BBCPE
|damage=Death
|cancel=
|p1=
|p2=
|starter=
|smp=
|guard=All
|level=5
|attribute=B
|startup=7+9
|active=15
|recovery=128
|frameAdv=-122
|invul=1-30Inv
|hitbox=
|description=
*List what the move is used for
*List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the [[Help:Writing_Character_Pages]] guidelines
}}
}}
<br clear=all/>





Revision as of 05:46, 5 August 2015

Azrael
BBCP Azrael Portrait.png

Health: 12,000

Combo Rate: 90%

Jump Startup: 4

Backdash Time: 28

Backdash Invincibility: 1-20

Movement Options
Double Jump, 1 Airdash, Dash type: Teleport
Play-style
Offensive, Power, Footsies
Full Frame Data
BBCPE/Azrael/Frame Data


  


Combos

  • For more in-depth combos and information, please visit this thread:

http://www.dustloop.com/forums/showthread.php?15328-CP-Azrael-Combo-Thread

  • Notation Used
  • jc = Jump Cancel
  • RC = Rapid Cancel
  • CH = Counter Hit
  • IAD = Instant Air Dash
  • OD = Overdrive
  • (a>b)*X = Do These Inputs X Number of Times In A Row
  • [X] = Press/Hold? This Direction After Input
  • Forward Throw = 6B+C
  • Back Throw = 4B+C
  • Air Throw = B+C in Midair
  • UW = Upper Weakpoint Applied
  • LW = Lower Weakpoint Applied
  • TCL = Tiger > Cobra > Leopard = 236C>46C>6C (TC = Tiger>Cobra)
  • BHS = Black Hawk Stinger = 236236D


Mid-screen


Near-Corner


Corner


Videos

  • For Match Videos please visit this thread:

http://www.dustloop.com/forums/showthread.php?15327-CP-Azrael-Video-Thread





BlazBlue: Chrono Phantasma Extende
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesHeat/Barrier/Burst GaugeMisc