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Robo-Kisequé (talk | contribs) m (→Navigation: frivolous category, removed: Category:BBCPE Character) |
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{| | ==Overview== | ||
| | {{CharLinks | ||
|charMainPage=BBCPE/Carl Clover | |||
| | |videos=http://horibuna.web.fc2.com/BBCP/BBCP_CA.html | ||
|| | |forums=http://www.dustloop.com/forums/index.php?/forums/forum/66-carl-clover/ | ||
[[File:BBCP_Carl_Portrait.png|350px | }} | ||
<div id="home-content" class="home-grid"> | |||
{{card|width=4 | |||
|content=Carl Clover, the son of Relius Clover, was a student at the Military Academy along with Jin, Noel, Tsubaki, and Makoto. His academic career would not come to fruition however as Carl would eventually drop out to become a travelling vigilante. Together with his sister, Ada, whose soul is trapped in the Nox Nyctores Nirvana, Carl goes out to search for his father in order to stop whatever plans he may hold. | |||
}} | |||
{{card|width=2|height=3 | |||
|header=Carl Clover | |||
|content=[[File:BBCP_Carl_Portrait.png|350px]] | |||
{{CharData-BBCPE | |||
|health=9,500 | |health=9,500 | ||
|comboRate=70% | |comboRate=70% | ||
Line 15: | Line 21: | ||
;Movement Options | ;Movement Options | ||
:1 Double Jump/Airdash, Hop-type Dash, Command Dash | :1 Double Jump/Airdash, Hop-type Dash, Command Dash | ||
}} | }} | ||
{{card|width=4 | |||
{{ | |header=Drive: Automaton | ||
|content=Carl's Drive revolves around controlling Nirvana. Pressing and holding the D button will cause Nirvana to become active. Once active, she can move forward (by holding 3, 6, or 9) and backward (by holding 1, 4, or 7), attack by releasing the D button while either holding a direction or after completing the inputs for one of her special moves, deactivate by releasing the D button without any directional input, or get hit by an opponent. | |||
Carl's Drive revolves around controlling Nirvana. Pressing and holding the D button will cause Nirvana to become active. Once active, she can move forward (by holding 3, 6, or 9) and backward (by holding 1, 4, or 7), attack by releasing the D button while either holding a direction or after completing the inputs for one of her special moves, deactivate by releasing the D button without any directional input, or get hit by an opponent. | |||
Nirvana has her own life bar at the bottom of the screen, above Carl's heat gauge. It goes down when Nirvana is active, uses an attack, or gets hit by the opponent. Most of Nirvana's attacks have a continuation cost that make it so that if she uses another attack before being deactivated, it will cost even more life. If Nirvana's life bar reaches zero, she will be disabled and recover health slowly, but you won't be able to use her again until a short time after her life bar completely refills. | Nirvana has her own life bar at the bottom of the screen, above Carl's heat gauge. It goes down when Nirvana is active, uses an attack, or gets hit by the opponent. Most of Nirvana's attacks have a continuation cost that make it so that if she uses another attack before being deactivated, it will cost even more life. If Nirvana's life bar reaches zero, she will be disabled and recover health slowly, but you won't be able to use her again until a short time after her life bar completely refills. | ||
Other than her Distortion Drives and Astral Heat, Nirvana's moves act independently of Carl, meaning they don't put him in any kind of vulnerable state and can be used even if Carl is already doing something else. However, if Carl blocks or gets hit, most of Nirvana's moves will stop and she will deactivate, and she can't be activated until Carl recovers from the blockstun or hitstun. | Other than her Distortion Drives and Astral Heat, Nirvana's moves act independently of Carl, meaning they don't put him in any kind of vulnerable state and can be used even if Carl is already doing something else. However, if Carl blocks or gets hit, most of Nirvana's moves will stop and she will deactivate, and she can't be activated until Carl recovers from the blockstun or hitstun. | ||
|header2=Overdrive: Synchro High Speed | |||
|content2=Carl's overdrive grants Nirvana a power up. The recovery of Ada's moves will be lessened and many of her moves will gain new properties. Ada's walk speed is also faster and her meter recovery speed is also increased. Carl will also have access to a new distortion drive during OD. | |||
Carl's overdrive grants Nirvana a power up. The recovery of Ada's moves will be lessened and many of her moves will gain new properties. Ada's walk speed is also faster and her meter recovery speed is also increased. Carl will also have access to a new distortion drive during OD. | }} | ||
{{ProsAndCons | |||
= | |intro= | ||
|pros= | |||
* Strong and safe pressure | * Strong and safe pressure | ||
* One of the best mixup characters in the game | * One of the best mixup characters in the game | ||
* Practical unblockable setups | * Practical unblockable setups | ||
* High damage with the right setups | * High damage with the right setups | ||
* Unorthodox neutral game | * Unorthodox neutral game | ||
|cons= | |||
* Low life | * Low life | ||
* sub-par defensive options | * sub-par defensive options | ||
Line 58: | Line 45: | ||
* Extremely dependent on Nirvana, especially for neutral and offense | * Extremely dependent on Nirvana, especially for neutral and offense | ||
* Has some of the highest execution requirements in any fighting game (This may or may not be an actual weakness, depending on the player) | * Has some of the highest execution requirements in any fighting game (This may or may not be an actual weakness, depending on the player) | ||
}} | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
Line 71: | Line 60: | ||
==Normal Moves== | ==Normal Moves== | ||
====== < | ===<big>5A</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_5A.png | | ||
| | </gallery> | ||
</div> | |||
| | <div class="attack-info"> | ||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=CSO(J)R | |cancel=CSO(J)R | ||
|damage=300 | |damage=300 | ||
Line 99: | Line 93: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>5B</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_5B.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=SO(J)R | |cancel=SO(J)R | ||
|damage=430 | |damage=430 | ||
Line 132: | Line 133: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>5C</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_5C.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=SOJR | |cancel=SOJR | ||
|damage=620 | |damage=620 | ||
Line 165: | Line 173: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>2A</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_2A.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=CSO(J)R | |cancel=CSO(J)R | ||
|damage=300 | |damage=300 | ||
Line 198: | Line 213: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>2B</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_2B.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=SOR | |cancel=SOR | ||
|damage=400 | |damage=400 | ||
Line 231: | Line 253: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>2C</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_2C.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=SOR | |cancel=SOR | ||
|damage=600 | |damage=600 | ||
Line 264: | Line 293: | ||
|invul=8-16H | |invul=8-16H | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>6A</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_6A.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=SOJR | |cancel=SOJR | ||
|damage=480 | |damage=480 | ||
Line 297: | Line 333: | ||
|invul=5-14H | |invul=5-14H | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>6B</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_6B.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=6B | |version=6B | ||
|cancel=SOR | |cancel=SOR | ||
Line 331: | Line 374: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
===<big>6C</big>=== | |||
<div class="attack-container"> | |||
| | <div class="attack-gallery"> | ||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Carl_6C.png | | ||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Uncharged | |version=Uncharged | ||
|cancel=SOR | |cancel=SOR | ||
Line 365: | Line 416: | ||
|hitbox= | |hitbox= | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version= Partial Charge | |version= Partial Charge | ||
Line 389: | Line 441: | ||
|hitbox= | |hitbox= | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version= Max charge | |version= Max charge | ||
Line 412: | Line 465: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>3C</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_3C.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=SOR | |cancel=SOR | ||
|damage=590 | |damage=590 | ||
Line 445: | Line 505: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.A</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_jA.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=CSOJR | |cancel=CSOJR | ||
|damage=300 | |damage=300 | ||
Line 478: | Line 545: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.B</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_jB.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=SOJR | |cancel=SOJR | ||
|damage=510 | |damage=510 | ||
Line 511: | Line 585: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.C</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_jC.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=SOR | |cancel=SOR | ||
|damage=660 | |damage=660 | ||
Line 544: | Line 625: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>j.2C</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Carl_j2C.png |Going in strong! | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=SOR | |cancel=SOR | ||
|damage=640 | |damage=640 | ||
Line 577: | Line 665: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
==Drive Moves== | ==Drive Moves== | ||
Many of Nirvana's attacks have much less recovery and are more comboable when Carl activates his Overdrive. The major changes will be defined in brief detail in the move description. For the frame data of a specific OD-enhanced move, please refer to Carl's frame data. | Many of Nirvana's attacks have much less recovery and are more comboable when Carl activates his Overdrive. The major changes will be defined in brief detail in the move description. For the frame data of a specific OD-enhanced move, please refer to Carl's frame data. | ||
====== < | ===<big>6D</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_6D.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel= | |cancel= | ||
|damage=860 | |damage=860 | ||
Line 613: | Line 709: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>2D</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_2D.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel= | |cancel= | ||
|damage=920 | |damage=920 | ||
Line 646: | Line 749: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>3D</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_3D.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel= | |cancel= | ||
|damage= | |damage=300×4 | ||
|starter=N | |starter=N | ||
|p1=90 | |p1=90 | ||
Line 669: | Line 779: | ||
|attribute=F | |attribute=F | ||
|startup=(16+)42 | |startup=(16+)42 | ||
|active= | |active=4×4 | ||
|recovery=66 | |recovery=66 | ||
|frameAdv= | |frameAdv= | ||
Line 679: | Line 789: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>4D</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_4D.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel= | |cancel= | ||
|damage=320, 880 | |damage=320, 880 | ||
Line 712: | Line 829: | ||
|invul=1-55Ar(All) | |invul=1-55Ar(All) | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>8D</big>=== | ||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Carl_8D.png |The clap | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel= | |cancel= | ||
|damage=620, 550 | |damage=620, 550 | ||
|starter=N | |starter=N | ||
|p1=90 | |p1=90 | ||
|p2= | |p2=89×2 | ||
|smp=-, 2 | |smp=-, 2 | ||
|guard=HL | |guard=HL | ||
Line 745: | Line 869: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>La Campanella</big>=== | ||
<span class="input-badge">'''22D'''</span> | |||
<div class="attack-container"> | |||
| | <div class="attack-gallery"> | ||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_22D.png |"The bell" | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel= | |cancel= | ||
|damage= | |damage= | ||
Line 779: | Line 910: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Con Brio</big>=== | ||
<span class="input-badge">'''623D'''</span> | |||
<div class="attack-container"> | |||
| | <div class="attack-gallery"> | ||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_623D.png |"With vigor" | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel= | |cancel= | ||
|damage=1520 | |damage=1520 | ||
Line 813: | Line 951: | ||
|invul=1-30Ar(H) | |invul=1-30Ar(H) | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Con Anima</big>=== | ||
<span class="input-badge">'''63214D'''</span> | |||
<div class="attack-container"> | |||
| | <div class="attack-gallery"> | ||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_63214D.png |"With feeling" | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel= | |cancel= | ||
|damage=0, 0, 2000 | |damage=0, 0, 2000 | ||
|starter=N | |starter=N | ||
|p1=90, 100 | |p1=90, 100 | ||
|p2= | |p2=100×2, 80 | ||
|smp=2 | |smp=2 | ||
|guard=all | |guard=all | ||
Line 847: | Line 992: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Con Fuoco</big>=== | ||
<span class="input-badge">'''41236D'''</span> | |||
<div class="attack-container"> | |||
| | <div class="attack-gallery"> | ||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_41236D.png |"With fire" | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel= | |cancel= | ||
|damage= | |damage=280×7 | ||
|starter=S | |starter=S | ||
|p1=100 | |p1=100 | ||
Line 874: | Line 1,026: | ||
|recovery=96 | |recovery=96 | ||
|frameAdv= | |frameAdv= | ||
|blockstun= | |blockstun=16×7 | ||
|airHit=17 | |airHit=17 | ||
|airCH=31 | |airCH=31 | ||
Line 881: | Line 1,033: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Volante</big>=== | ||
<span class="input-badge">'''421D'''</span> | |||
<div class="attack-container"> | |||
| | <div class="attack-gallery"> | ||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_421D.png |"Flying" | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel= | |cancel= | ||
|damage=1060 | |damage=1060 | ||
Line 915: | Line 1,074: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Con Tenerezza</big>=== | ||
<span class="input-badge">'''46D'''</span> | |||
<div class="attack-container"> | |||
| | <div class="attack-gallery"> | ||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCP_Carl_46D.png |"Tenderness" | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel= | |cancel= | ||
|damage=780, 920 | |damage=780, 920 | ||
|starter=N | |starter=N | ||
|p1=85 | |p1=85 | ||
|p2= | |p2=92×2 | ||
|smp=2 | |smp=2 | ||
|guard=all | |guard=all | ||
Line 939: | Line 1,105: | ||
|attribute=B | |attribute=B | ||
|startup=(16+)31 | |startup=(16+)31 | ||
|active= | |active=3×2 | ||
|recovery=68 | |recovery=68 | ||
|frameAdv= | |frameAdv= | ||
Line 949: | Line 1,115: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
==Universal Mechanics== | ==Universal Mechanics== | ||
====== < | ===<big>Forward Throw</big>=== | ||
<span class="input-badge">'''6 B+C'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
BBCS_Carl_FThrow.png | | |||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel= -, SOR | |cancel= -, SOR | ||
|damage=0, 1400 | |damage=0, 1400 | ||
Line 985: | Line 1,158: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Back Throw</big>=== | ||
<span class="input-badge">'''4 B+C'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
BBCS_Carl_BThrow.png | | |||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=SO(J)R | |cancel=SO(J)R | ||
|damage=0, 1400 | |damage=0, 1400 | ||
Line 1,019: | Line 1,199: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Air Throw</big>=== | ||
<span class="input-badge">'''j.B+C'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
BBCS_Carl_AThrow.png | | |||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=-, SOR | |cancel=-, SOR | ||
|damage=0, 1400 | |damage=0, 1400 | ||
Line 1,053: | Line 1,240: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Counter Assault</big>=== | ||
<span class="input-badge">'''6A+B'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
BBCS_Carl_6C.png | | |||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=R | |cancel=R | ||
|damage=0 | |damage=0 | ||
Line 1,087: | Line 1,281: | ||
|invul=1-20inv | |invul=1-20inv | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*Same animation as 6c. | *Same animation as 6c. | ||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Crush Trigger</big>=== | ||
<span class="input-badge">'''A+B'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
BBCP_Carl_CT.png | | |||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|damage=1000 | |damage=1000 | ||
|cancel=R | |cancel=R | ||
Line 1,116: | Line 1,317: | ||
|frameAdv=-8 | |frameAdv=-8 | ||
|hitbox=ragna/5A | |hitbox=ragna/5A | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
==Specials== | ==Specials== | ||
====== ====== | ===<big>Vivace</big>=== | ||
<span class="input-badge">'''236A/B'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_Vivace.png|"Quickly" | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version= A Version | |version= A Version | ||
|cancel= | |cancel= | ||
Line 1,153: | Line 1,361: | ||
|invul=1-16P | |invul=1-16P | ||
|hitbox= | |hitbox= | ||
}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version= B Version | |version= B Version | ||
Line 1,178: | Line 1,386: | ||
|invul=1-30HBP | |invul=1-30HBP | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Cantabile</big>=== | ||
<span class="input-badge">'''623C'''</span> | |||
<div class="attack-container"> | |||
| | <div class="attack-gallery"> | ||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_Cantabile.png |"A songlike tone" | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=R | |cancel=R | ||
|damage=0, 1200 | |damage=0, 1200 | ||
|starter=N | |starter=N | ||
|p1=100 | |p1=100 | ||
|p2= | |p2=92×2 | ||
|smp=-, 2 | |smp=-, 2 | ||
|guard=all | |guard=all | ||
Line 1,212: | Line 1,427: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Allegretto</big>=== | ||
<span class="input-badge">'''j.214C'''</span> | |||
<div class="attack-container"> | |||
| | <div class="attack-gallery"> | ||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_Allegretto.png |"Light and moderately brisk" | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=R | |cancel=R | ||
|damage= | |damage=150×6 | ||
|starter=N | |starter=N | ||
|p1=100 | |p1=100 | ||
Line 1,246: | Line 1,468: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
==Distortion Drives== | ==Distortion Drives== | ||
====== < | ===<big>Laetabilis Cantata</big>=== | ||
<span class="input-badge">'''632146C'''</span> | |||
<div class="attack-container"> | |||
| | <div class="attack-gallery"> | ||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_LaetabilisCantata.png |"Song of joy" | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel= | |cancel= | ||
|damage= | |damage=200×20 | ||
|starter=N | |starter=N | ||
|p1=100 | |p1=100 | ||
Line 1,275: | Line 1,504: | ||
|recovery=131T | |recovery=131T | ||
|frameAdv=+18 | |frameAdv=+18 | ||
|blockstun= | |blockstun=13×19,23 | ||
|airHit= | |airHit=48×19,10 | ||
|airCH= | |airCH=80×09,20 | ||
|groundHit= | |groundHit=48×19,10 | ||
|groundCH= | |groundCH=80×09,20 | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Rhapsody of Memories</big>=== | ||
<span class="input-badge">'''236236D, air OK'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
| | BBCS_Carl_RhapsodyOfMemories.png | | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE|version=yes}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|version=Normal | |version=Normal | ||
|cancel=- | |cancel=- | ||
|damage= | |damage=200×6, 300×2, 350×2, 500 | ||
|starter=N | |starter=N | ||
|p1=100 | |p1=100 | ||
|p2= | |p2=95×10, 70 | ||
|smp=- | |smp=- | ||
|guard=all | |guard=all | ||
|level= | |level=3×2, 4, 3×2, 4×5, 5 | ||
|attribute=B | |attribute=B | ||
|startup=10+9 | |startup=10+9 | ||
Line 1,311: | Line 1,546: | ||
|recovery=49 | |recovery=49 | ||
|frameAdv=+275 | |frameAdv=+275 | ||
|blockstun= | |blockstun=10×7, 18×3, 20 | ||
|airHit= | |airHit=20×8, 30×2, Wb*60 | ||
|airCH= | |airCH=36×8, 52×2, Wb*100 | ||
|groundHit= | |groundHit=17×2, 19, 17×2, 19×2, 30, 36, 45, Wb*60 | ||
|groundCH= | |groundCH=22×2, 24, 22×2, 24×2, 38, 45, 56, Wb*100 | ||
|invul=1~ Ar(all) | |invul=1~ Ar(all) | ||
|hitbox= | |hitbox= | ||
}} | }} | ||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |header=no | ||
|version=Overdrive | |version=Overdrive | ||
|cancel= | |cancel= | ||
|damage= | |damage=200×12, 300×4, 350×2, 500 | ||
|starter=N | |starter=N | ||
|p1=100 | |p1=100 | ||
|p2= | |p2=95×18, 70 | ||
|smp= | |smp= | ||
|guard=all | |guard=all | ||
|level= | |level=2×12, 3×4, 4×2, 5 | ||
|attribute=B | |attribute=B | ||
|startup=10+9 | |startup=10+9 | ||
Line 1,335: | Line 1,571: | ||
|recovery=68 | |recovery=68 | ||
|frameAdv=+260 | |frameAdv=+260 | ||
|blockstun= | |blockstun=4×16, 15×3 | ||
|airHit= | |airHit=20×16, 30×2, 120 | ||
|airCH= | |airCH=36×16, 52×2, 196 | ||
|groundHit= | |groundHit=14×12, 30×4, 36, 60, F120 | ||
|groundCH= | |groundCH=18×12, 38×4, 45, 74, F196 | ||
|invul=1~ Ar(all) | |invul=1~ Ar(all) | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
====== < | ===<big>Fermata</big>=== | ||
<span class="input-badge">'''214214D, air OK'''</span> | |||
<div class="attack-container"> | |||
| | <div class="attack-gallery"> | ||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCS_Carl_Fermata.png |"And the finale" | ||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel= | |cancel= | ||
|damage=3000 | |damage=3000 | ||
Line 1,376: | Line 1,619: | ||
|invul= | |invul= | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
===<big>Arpeggio of Oblivion (OD Only)</big>=== | |||
<span class="input-badge">'''632146D'''</span> | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
| | <gallery widths="210px" heights="210px" mode="nolines"> | ||
BBCP_Carl_Arpeggio.png | | |||
| | </gallery> | ||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | |||
|header=no | |||
|cancel=-, R | |cancel=-, R | ||
|damage=800, 4500 | |damage=800, 4500 | ||
Line 1,410: | Line 1,660: | ||
|invul=1~All (Nirvana only) | |invul=1~All (Nirvana only) | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
==Astral Heat== | ==Astral Heat== | ||
===<big>Deus Ex Machina</big>=== | |||
<span class="input-badge">'''64641236D'''</span> | |||
<div class="attack-container"> | |||
| | <div class="attack-gallery"> | ||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
| | BBCP_Carl_Machina.png | | ||
</gallery> | |||
</div> | |||
<div class="attack-info"> | |||
{| class="wikitable attack-data" | |||
{{AttackDataHeader-BBCPE}} | |||
|- | |||
{{AttackData-BBCPE | {{AttackData-BBCPE | ||
|header=no | |||
|damage=Death | |damage=Death | ||
|cancel=- | |cancel=- | ||
Line 1,446: | Line 1,704: | ||
|invul=1-68 All | |invul=1-68 All | ||
|hitbox= | |hitbox= | ||
}} | |||
|} | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, floating opponents on CH, etc. | *List interesting properties in bullet points like invul, floating opponents on CH, etc. | ||
Follow the [[Help:Writing_Character_Pages]] guidelines | Follow the [[Help:Writing_Character_Pages]] guidelines | ||
</div> | |||
</div> | |||
<br clear=all/> | <br clear=all/> | ||
Line 1,461: | Line 1,720: | ||
* [http://www.dustloop.com/forums/showthread.php?15379-CP-Carl-Clover-Video-Thread-No-discussion-please/ Character Video Thread] | * [http://www.dustloop.com/forums/showthread.php?15379-CP-Carl-Clover-Video-Thread-No-discussion-please/ Character Video Thread] | ||
<br clear=all/> | <br clear=all/> | ||
==Navigation== | |||
{{CharLinks | {{CharLinks | ||
|charMainPage=BBCPE/Carl Clover | |charMainPage=BBCPE/Carl Clover | ||
Line 1,467: | Line 1,727: | ||
}} | }} | ||
{{Navbar-BBCPE}} | {{Navbar-BBCPE}} | ||
<templatestyles src="Template:Move Card/shared/styles.css" /> | |||
Latest revision as of 07:53, 28 December 2023
Overview
- Movement Options
- 1 Double Jump/Airdash, Hop-type Dash, Command Dash
Carl's Drive revolves around controlling Nirvana. Pressing and holding the D button will cause Nirvana to become active. Once active, she can move forward (by holding 3, 6, or 9) and backward (by holding 1, 4, or 7), attack by releasing the D button while either holding a direction or after completing the inputs for one of her special moves, deactivate by releasing the D button without any directional input, or get hit by an opponent. Nirvana has her own life bar at the bottom of the screen, above Carl's heat gauge. It goes down when Nirvana is active, uses an attack, or gets hit by the opponent. Most of Nirvana's attacks have a continuation cost that make it so that if she uses another attack before being deactivated, it will cost even more life. If Nirvana's life bar reaches zero, she will be disabled and recover health slowly, but you won't be able to use her again until a short time after her life bar completely refills.
Other than her Distortion Drives and Astral Heat, Nirvana's moves act independently of Carl, meaning they don't put him in any kind of vulnerable state and can be used even if Carl is already doing something else. However, if Carl blocks or gets hit, most of Nirvana's moves will stop and she will deactivate, and she can't be activated until Carl recovers from the blockstun or hitstun.- Strong and safe pressure
- One of the best mixup characters in the game
- Practical unblockable setups
- High damage with the right setups
- Unorthodox neutral game
- Low life
- sub-par defensive options
- Below average normals
- Limited mobility options
- Extremely dependent on Nirvana, especially for neutral and offense
- Has some of the highest execution requirements in any fighting game (This may or may not be an actual weakness, depending on the player)
Health | 100 - 90% | 89 - 80% | 79 - 70% | 69 - 60% | 59 - 50% | 49 - 40% | 39 - 30% | 29 - 20% | 19 - 10% | 9 - 0% |
---|---|---|---|---|---|---|---|---|---|---|
Overdrive | 180F | 210F | 240F | 270F | 300F | 390F | 420F | 450F | 480F | 600F |
This data is all copied over from BBCP 1.1. Replace with 2.0 data as it becomes available (and delete this warning) |
Normal Moves
5A
5B
5C
2A
2B
2C
6A
6B
6C
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Uncharged | 550 | SOR | H | 29 | 3 | 14 | 0 | B | - |
Partial Charge | 1000 | SOR | H | 62 | 3 | 14 | +2 | B | - |
Max charge | 1100 | SOR | UNB | 88 | 3 | 14 | - | B | - |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the Help:Writing_Character_Pages guidelines
3C
j.A
j.B
j.C
j.2C
Drive Moves
Many of Nirvana's attacks have much less recovery and are more comboable when Carl activates his Overdrive. The major changes will be defined in brief detail in the move description. For the frame data of a specific OD-enhanced move, please refer to Carl's frame data.
6D
2D
3D
4D
8D
La Campanella
22D
Con Brio
623D
Con Anima
63214D
Con Fuoco
41236D
Volante
421D
Con Tenerezza
46D
Universal Mechanics
Forward Throw
6 B+C
Back Throw
4 B+C
Air Throw
j.B+C
Counter Assault
6A+B
Crush Trigger
A+B
Specials
Vivace
236A/B
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
A Version | - | - | - | - | - | 28T | - | - | 1-16P |
B Version | - | - | - | - | - | 39T | - | - | 1-30HBP |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the Help:Writing_Character_Pages guidelines
Cantabile
623C
Allegretto
j.214C
Distortion Drives
Laetabilis Cantata
632146C
Rhapsody of Memories
236236D, air OK
Version | Damage | Cancel | Guard | Startup | Active | Recovery | Frame Adv | Attribute | Invul |
---|---|---|---|---|---|---|---|---|---|
Normal | 200×6, 300×2, 350×2, 500 | - | all | 10+9 | see frame data | 49 | +275 | B | 1~ Ar(all) |
Overdrive | 200×12, 300×4, 350×2, 500 | - | all | 10+9 | see frame data | 68 | +260 | B | 1~ Ar(all) |
- List what the move is used for
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the Help:Writing_Character_Pages guidelines
Fermata
214214D, air OK
Arpeggio of Oblivion (OD Only)
632146D
Astral Heat
Deus Ex Machina
64641236D
External References
- Japanese Name: カルル=クローバー
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread