BBCPE/Makoto Nanaya/Combos

From Dustloop Wiki
Combo Notation Guide
7 7 8 8 9 9
4 4 5 5 6 6
1 1 2 2 3 3
Numbers represent direction on a keyboard numpad. For example 236D becomes 236D
> = cancel into the next attack
, = link the next attack after preceding move's recovery
jc = jump cancel
hjc = high jump cancel
RC = Rapid Cancel
CH = Counter Hit
FC = Fatal Counter
IAD = Instant Air Dash
OD = Overdrive
CT = Crush Trigger
66 = (Micro)dash necessary to follow up
(N) = Level of her Drive "Impact"; Level 3 if not adressed
[N] = only use the Nth attack of the move (for example, if j.B(2) is written, you only use the first two hits of j.B)
If you have notations that are not listed here but are necessary, feel free to add them as you see fit.


Midscreen

A Starter

5A/2A Starter
  • 5A/2A > (5A/2A) > 5B > 6A > 5B > 5CC > 5D(2) > 214A~CCCC
Damage: 2249 (1957)   Heat Gain: 17 (15)
Notes: Simple corner carry combo off of 2A.
  • 5A/2A > 5B > 5CC > 2D(2) > 236A~D > 66 5B > 6A > j.CB > j.CB > j.623C~D
Damage: 2392   Heat Gain: 17
  • 2A > 5B > 5CC > 2D(2) > 236A~D > 66 5C > 6C > 5D
Damage: 2027   Heat Gain: 14
Notes: This allow an 236A on the opponents wake-up if done close enough to corner.


6A Starter
  • 6A > j.CB > j.CB > j.623C~D
Damage: 2026   Heat Gain: 14
  • 6A > 2D > 2C > 214A~A > 5B > 6A > j.CB > j.CB > j.623C~D
Damage: 2957   Heat Gain: 21
  • CH 6A > j.D > 66 5B > 6A > 2D > 2C > 214A~A > 5B > 6A > j.CB > j.CB > j.623C~D
Damage: 3354   Heat Gain: 24
  • 6A > j.B > jc > OD > j.623C~D > 2D > 214C~D > 2366A~D > 5D > 214A~D > (236236D) / (632146D)
Damage: 5477/4523   Heat Gain: --
Notes: 50% Health Anti-Air
  • 6A > j.B > jc > OD > j.623C~D > 623C~D > 2D > 214C~D > 2366A~D > 66 > 236236D
Damage: 5547   Heat Gain: --
Notes: 50% Health Anti-Air
  • 6A > j.B > jc > OD > j.623C~D > 5D > 214B > (66 >) 2B > 5B > 6A > j.B > j.D > 214D
Damage: 3084   Heat Gain: --
Notes: Full Health Anti-Air


B Starter

5B Starter
  • 5B > 5CC > 2D(2) > 214A~B > 5C > 6C > 214B > j.B > j.D
Damage: 2415   Heat Gain: 17
Notes: Side switch and corner carry
  • 5B > 5CC > 2D(2) > 236A~D(1) > 665C > 214A~C~D > 5B > 5CC > j.CB > j.B > j.D(2) > j.623C~D
Damage: 3205-3217   Heat Gain: 22
  • 5B > 5C > sj j.B > falling j.B > delay j.623C~D[1] (whiff) > 5C > 214A~C~236D > 6C > 5D > 2C > 214A~D > 5CC > 623C~D
Damage: 3628   Heat Gain: 26
Notes: On airborn opponnent; Anti-Air
  • 5B > 5CC > 2D(2) > 236A~D(1) > 665B > 5C > 6C > 214B > j.B > j.D > (66) > 214B > j.A > j.B > j.623C~D
Damage: 2997-3033   Heat Gain: 21
Notes: (66) not necessary in corner
  • 5B > 5CC > 2D(2) > 236A~D(1) > 665B > 5C > 6C > 214B > j.B > j.D > 214A~D
Damage: 2621-2643   Heat Gain: 20
Notes: 214A~D does not combo. Us it to set-up more pressure.
  • CH 5B > 2C > 214A~A > 5B > 6A > 2D > 2C > 214A~A > 5B > 6A > j.CB > j.B j.D(2) > j.623C~D
Damage: 3632   Heat Gain: 26
  • 5B > 5CC > 5D(2) > OD > 5B > 623C~D > 66 > 5C > 214A~C > 236D > 6A > j.B > j.D > 5CC > j.B > j.B > j.623C~D
Damage: 3999   Heat Gain: --
Notes: Full Health
  • 5B > 5CC > 2D(2) > 214A~B > 5CC > sjc > j.B > j.B > jc > OD > j.623C~D > 623C~D > 5D > 214A~D 632146D
Damage: 3977   Heat Gain: --
Notes: max. 60% Health
  • 5B > 5CC > 2D(2) > 214A~B > 5B > j.B > jc > OD > j.623C~D > 662C > 214B~D > 6623C~D > 5D > 214A~D > 236236D
Damage: 5437   Heat Gain: --
Notes: max. 50% Health


2B Starter
  • 2B > 5B > 5CC > 2D(2) > 236A~D > 66 5C > 214A~C~D > 5CC > j.CB > j.CB j.623C~D
Damage: 2735   Heat Gain: 19
  • 2B > 6A > 5C > 5CC > 5D(2) > 214A~C~CCC
Damage: 2324   Heat Gain: 18


6B Starter
  • 6BC > 5D(2) > 214A~C~B > 5B > 6A > 2D > 2C > 214A~A > (5B > 6A > sjc > j.CB > j.D(2)) / (6A > 6BC > j.CB > j.CB) > j.623C~D
Damage: 2995-3009/3019   Heat Gain: 21


C Starter

2C Starter
  • 2C > CT > 214A~C~D > 5A > 5B > 6A > 2D > 2C > 214A~A > 5CC > j.CB > j.CB > j.623C~D
Damage: 4096-4111  &nbsp Heat Gain: 16
  • 2C > CT > 66 > 2B > 6A > 2D > 2C > 214A~A > 6A > 6BC > j.CB > j.B > j.D(2) > j.623C~D
Damage: 4161   Heat Gain: 18


3C Starter
  • 3C > 214A~C~D > 5A > 5CC > sjc > j.CB > j.CB > j.D(2) > j.623C~D
Damage: 2662-2678   Heat Gain: 19
  • 3C > 214A~C~D > 5A > 5B > 6A > 2D > 2C > 214A~A > 6A > 6BC > j.CB > j.CB > j.623C~D
Damage: 3167-3205   Heat Gain: 22


j.C Starter
  • j.2C > j.C > 5B > 6A > 5B > 5CC > 5D(2) > 214A~CCCC
Damage: 2293   Heat Gain: 17
  • j.2C > j.C > 5B > 5CC > 2D(2) > 236A~D(1) > 665C > 214A~C~D > 5CC > j.CB > j.B > j.D(2) > j.623C~D
Damage: 2566-2574   Heat Gain: 18

D Starter

  • CH 5D(2) > 214A~B > 5B > 5CC> 2D(2) > 236A~D(1) > 665C > 214A~C~D > 5CC > j.CB > j.CB > j.623C~D
Damage: 3128   Heat Gain: 22
Notes: Recommnded if counter an unsafe move with 5D; Side switch

Special Starter

Space Counter

  • 214D~D > 66 5B > 5CC > 5D(2) > 214A~C~CxN
Damage: 2449   Heat Gain: 24
Notes: Parry confirm combo, recommended version
  • 214D~D > 66 5B > 5CC > 2D(2) > 236A~D > 66 5B > 6A > j.CB > j.CB > j.623C~D
Damage: 2804   Heat Gain: 25
Notes: 2D(2) needs to be very early
  • FC 214D~D > 66 5B > 5CC > 2D(2) > 236A~D > 66 5C > 214A~C~D > 5CC > j.CB > j.CB j.D(2) j.623C~D
Damage: 4142   Heat Gain: 30
  • FC 214D~D > CT > 2C > 214A~A > 5B > 6A > 2D > 2C > 214A~A > 5B > 6A > j.CB > j.B j.D(2) > j.623C~D
Damage: 5397   Heat Gain: 25

Asteroid Vision

  • CH 214A~D > 5B > 5D(2) > 214A~C~B > 5B > 6A > 2D > 2C > 214A~A > 6A > 6BC > j.CB > j.B > j.D(2) > j.623C~D
Damage: 3707-3816   Heat Gain: 27
  • CH 214B/C~D > 6A > 6B > 2D(2) > 236A~D(1) > 66 > 5CC > j.CB > j.CB > j.623C~D
Damage: 3142-3267   Heat Gain: 22
Notes: Dash under after CH 214B/C~D to switch sides
  • CH 214B/C~D > 214A~C~B > 5CC > 2D > 6A > 6BC > j.CB > j.CB > j.623C~D
Damage: 3524   Heat Gain: 25


Shooting Star

  • CH 236D > 66A > 6B > 2D(2) > 236A~D(1) > 665C > 214A~C~D > 5B > 5CC > j.CB > j.B > j.D(2) > j.623C~D
Damage: 3472-3582   Heat Gain: 25
  • CH 236D > 214A~C~B > 5B > 6A > 2D > 2C > 214A~A > 66A > 6BC > j.CB > j.B > j.D(2) > j.623C~D
Damage: 3685-3720   Heat Gain: 26
Notes: Replace 5B > 6A with 66 > 5CC to switch sides


Throw Starter

  • B+C > 214A~A > 66 5B > 6A > 2D > 2C > 214A~A > 5B > 6A > j.CB > j.CB > j.623C~D
Damage: 3262   Heat Gain: 23
  • B+C > 214B > j.B > 6A > 2D > 2C > 214A~A > 5CC > sjc > j.CB > jc > j.CC > j.623C~D
Damage: 3130   Heat Gain: --
Notes: Combo without first 214A~A; Video example, courtesy of ArtificialStar
  • 4B+C > 2B > 6A > 2D > 2C > 214A~A > 5B > 6A j.CB > j.CB > j.623C~D
Damage: 3169   Heat Gain: 22
  • 4B+C > 2B > 6A > 2D > 2C > 214A~A > 5CC > sjc > j.CB > j.CC > 623C~D
Damage: 3142   Heat Gain: --
Notes: Video example, courtesy of ArtificialStar
  • j.B+C > 2B > 6A > 2D > 2C > 214A~A > 5B > 6A > j.CB > j.CB > j.623C~D
Damage: 3155   Heat Gain: 22
combo

Midscreen to Corner

A Starter

6A Starter
  • 6A > sjc > j.CB > j.CB > j.D(2) > j.623C~D
Damage: 2205-2237   Heat Gain: 15
  • 6A > 2D > 2C > 214A~A > 6A > 6BC > j.CB > j.CB > j.D(2) > j.623C~D
Damage: 3156-3174   Heat Gain: 22
  • CH 6A > j.D > 66 > 5B > 6A > 2D > 2C > 214A~A > 6A > 6BC > j.CB > j.CB > j.623C~D
Damage: 3469-3483   Heat Gain: 25

B Starter

5B Starter
  • 5B > 5CC > 2D(2) > 236A~D(1) > 665B > 5C > 6C > 5D > (2C > 214A~A > 214D ) / (Comet Cannon Okizeme)
Damage: 2717-2743/2538-2564   Heat Gain: 24/18
  • 5B > 5CC > 5D(2) > 214A~C~CC > RC > j.D > 66 > 5B > 6A > 2D > 236D > 5CC > j.B > j.B > j.623C~D
Damage: 4155   Heat Gain: 25
  • 5B > 5CC > 2D(2) > CT > 214A~C > 236D > 66 > 5D > 2C > 214A~D > (5B > 5CC > j.CB > j.CB > j.623C~D) / (5CC > 236236D)
Damage: 4562-4608/5080-5155   Heat Gain: 24/20
Requirements: 25%/75% Heat
  • 5B > 5C > 6C > 2D(2) > 214A > 236D > OD > 214A~D > 5D > 214B~D > 6A > 6BC > j.CB > j.CB > j.623C~D
Damage: 4509   Heat Gain: --
Notes: Full Health
  • 5B > 5C > 6C > 2D(2) > 214A > 236D > OD > 214A~D > 5D > 214B~D > 623C~D > j.623C~D > 6C > 236236D
Damage: 6243   Heat Gain: --
Notes: 50% Health


2B Starter
  • 2B > 5B > 5CC > 2D(2) > 236A~D(1) > 665C > 214A~C > 236D > 6A > 5D > 2C > 214A~D > 5B > 5CC > j.B > j.B > j.623C~D
Damage: 3265-3284   Heat Gain: 23


6B Starter
  • 6BC > 214A~C~B > 5B > 6A > 2D > 2C > 214A > 236D > 6A > 5D > (2C > 214A~A > 214D) / (Comet Cannon Okizeme)
Damage: 2850-2919/2740-2774   Heat Gain: 25/19
  • 6BC > 214A~C~B > 5B > 6A > 2D > 2C > 214A > 236D > 6A > 5D > 66 > (5B > 5CC > j.B > j.B > j.623C~D) / (2B > 5CC > 236236D)
Damage: 3229-3247/4073-4141   Heat Gain: 23/21

C Starter

D Starter

5D Starter

CH 5D(2) > CT > 214A~C > 236D > 6A > 2D > 2C > 214A~D > 5B > 5CC > j.CB > j.CB > j.623C~D

Damage: 4905-5005   Heat Gain: 22
Notes: Add 214A~B after 5D(2) to switch sides if you are in the corner)

Special Starter

Space Counter

  • 214D~D > 5B > 6A > 5B > 5CC > 214A~C~CCC
Damage: 2424-2491   Heat Gain: 24
  • 214D~D > 5B > 5CC > 2D(2) > 236A~D(1) > 665B > 6A > j.CB > j.CB > j.623C
Damage: 2713-2793   Heat Gain: 24

Asteroid Vision

  • CH 214A~D > 5B > 214A~C~B > 5B > 6C > 236D > 2C > 236A~D > 66 > 5CC > 5D > 5CC > (j.B > j.B > j.623C~D) / (236236D)
Damage: 4048-4164/4952-4971   Heat Gain: 29/27

Shooting Star

Throw Starter

  • 5B+C > 214A~A > 5B > 6A > 2D > 2C > 214A~A > 236D > 5B > 5CC > j.B > j.B > j.623C~D
Damage: 3478-3492   Heat Gain: 24

Corner Only

A Starter

5A/2A Starter
  • 2A > 5B > 6C > 5D > 214A~C~236D > 5B > 5CC > j.CB > j.CB > j.623C~D
Damage: 3033   Heat Gain: 21
Notes: If you add 5C, end the combo with a shorter air combo.
  • 2A > 5B > 6C > 236D > 6A > 5D > 2C > 214A~D > 5CC > j.B > j.B > j.623C~D
Damage: 3286   Heat Gain: 23
  • 2A > 5B > 5CC > 2D(2) > 214A~A > 6A > j.B > j.D > 6A > 5D > Comet Cannon Okizeme
Damage: 2237-2256   Heat Gain: 16
  • 2A > 5B > 6C > 5D > 214A~C > 236D > 5B > 5CC > j.CB > j.CB > j.623C~D
Damage: 3033-3047   Heat Gain: 21

B Starter

5B Starter
  • 5B > 6C > delay 214A~C~D > 6A > 2D > 2C > 5D > 2C > 214A~D > 5CC > j.CB > j.B > j.623C~D
Damage: 4564   Heat Gain: 32
  • CH 5B > 2C > 236D > 6A > 2D > 2C > 5D > 2C > 214A~D > 5CC > j.CB > j.CB > j.623C~D
Damage: 4736   Heat Gain: 34
  • CH 5B > 2C > CT > 214A~C > 236D > 6A > 2D > 2C > 5D > 2C > 214A~D > 5CC > (j.B > j.B > j.623C~D) / (236236D)
Damage: 5472-5567/6168-6184  Heat Gain: 26/23
  • 5B > 6C > 214A~C > 236D > 2C > 214A~D > 5B > 6A > 2D > 2C > 5D > (2C > 214A~A > 214D ) / (Comet Cannon Okizeme)
Damage: 4078-4149/3888-3915   Heat Gain: 34/27
  • 5B > 6C > 5D > 214A~C > 236D > 6A > 2D > 2C > 236A~D > 5CC > (j.CB > j.CB > j.623C) / (236236D)
Damage: 4612-4623/5204-5368   Heat Gain: 33/29
  • 5B > 6C > 214A~C > 236D > 2C > 5D > 2C > 2D > 2C > 214A~D > (5B > 5CC > j.B > j.B > j.623C~D) / (5CC > 236236D)
Damage: 4702-4754/5291-5296   Heat Gain: 33/29
  • 5B > 6C > 214A~C > 236D > OD > 623C~D > 2C > 214B~D > j.623C~D > 5D > 214A~D > 6C > 236236D
Damage: 6599   Heat Gain: --
Notes: 50% Health
  • 5B > 6C > 214A~C > 236D > OD > 623C~D > 2C > 214B~D > j.623C~D > 5D > 236A~D > 214A~D > 2D > 632146D > 236236D
Damage: 7394-7497   Heat Gain: --
Notes: 10% Health


2B Starter
  • 2B > 5B > 6C > 5D > 214A~C~236D > 6A > 2D > 2C > 214A~D > 5CC > j.CB > j.CB > j.623C~D [3734 dmg/26 meter]
Damage: 3734   Heat Gain: 26
Notes: Standard corner combo; Many available places to either use a Distortion Drive, a parry reset (Space Counter) or to use Overdrive.
  • 2B > 5B > 6C > 5D > 214A~C > 236D > 6A > 2D > 2C > 214A~D > (5B > 5CC > j.CB > j.CB > j.623C~D) / (5CC > 236236D)
Damage: 3751-3832/4392-4460   Heat Gain: 27/23
  • 2B > 5B > 6C > 214A~C > 236D > 2C > 214A~D > 5B > 6A > 2D > 2C > 5D > Comet Cannon Okizeme
Damage: 3324-3345   Heat Gain: 23
  • 2B > 5B > 6C > 214A~C > 236D > 2C > 5D > 2C > 2D > 2C > 214A~D > (5B > 5CC > j.B > j.B > j.623C~D) / (5CC > 236236D)
Damage: 3961-3985/4638-4661   Heat Gain: 35/25


6B Starter
  • 6BC > 214A~C~B > 5B > 6A > 2D > 2C > 214A~D > 5CC > 5D > (2C > 214A~A > 214D) / (Comet Cannon Okizeme)
Damage: 2881-2943/2776-2797   Heat Gain: 25/20
  • 6BC > 5D > 214A~C > 236D > 6A > 2D > 2C > 214A~D > (5B > 5CC > j.B > j.B > j.623C~D) / (5CC >236236D)
Damage: 3463-3567/4174-4211   Heat Gain: 25/22

C Starter

2C Starter
  • 2C > CT > 214A~C > 236D > 6A > 2D > 2C > 5D > 2C > 214A~D > 5B > 5CC > j.B > j.B > j.623C~D
Damage: 5334-5438/5945-6004   Heat Gain: 25/17


3C Starter
  • 3C > 214A~C > 236D > 6A > 2D > 2C > 5D > 2C > 214A~D > (5B > 5CC > j.B > j.B > j.623C~D) / (5CC > 236236D)
Damage: 4351/5031   Heat Gain: 31/27
  • 3C > 214A~C > 236D > 6A > 2D > 2C > 214A~D > 5CC > 5D > (2C > 214A~A > 214D) / (Comet Cannon Okizeme)
Damage: 3714/3543-3578   Heat Gain: 31/25


D Starter

Special Starter

Space Counter

Asteroid Vision

  • CH 214B/C~D > 236A~D > 5CC > 5D > 2C > 214A~D > 5CC > j.B > j.623C~D
Damage: 4070-4094   Heat Gain: 29
  • CH 214B/C~D > 236A~D > 5CC > 5D > 66 > 5CC > j.B > j.D > 214D
Damage: 3574-3607   Heat Gain: 30
  • CH 214B/C~D > OD > 5D > 214A~D > 236D > 623C~D > 2D > 214B > j.A (whiff) > j.D > j.623C~D > 236236D
Damage: 6472   Heat Gain: --
Notes: Maximum of 40% health


Shooting Star

  • CH 236D > 5B > 6A > 2D > 2C > 236A~D > 5CC > 5D > 2C > 214A~D > 5CC > (623C~D) / (236236D)
Damage: 4247-4332/5212-5249   Heat Gain: 30/29


Throw Starter

  • B+C > 236D > 2C > 5D > 2C > 214A~D > 5CC > j.B > j.623C~D
Damage: 3844   Heat Gain: 27
  • 5B+C > 236D > OD > 623C~D > 5D > 214A~D > 2C > 214B~D > j.623C~D > 236236D
Damage: 5895   Heat Gain: 31
  • 5B+C > 236D > OD > 623C~D > 5D > 214A~D > 2D > 214B > j.A(whiff) > j.D > j.623C~D > 236236D [5904-5950 dmg]
Damage: 5904-5950   Heat Gain: --
Notes: 50% Health


combo

Combo Videos

BBCPEX Makoto Combos (By taiyaki83)
BBCPEX Makoto Nanaya Combos (By Suiren)
BBCPEX Makoto Combo Movie (By Tora)



BlazBlue: Chrono Phantasma Extende
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