Yuuki Terumi, also known as Hazama, is a member of the Six Heroes, as well as the creator of the Azure Grimoire. He appears in BlazBlue: Chrono Phantasma as a playable character.
Description of his Arcade Playthrough "Double Face":
Birthday: Unknown Birtplace: Unknown Blood Type: ? Weight: 61 Kg/134 Lb Height: 183cm/6"0
"One of the Six Heroes who aided in the defeat of the Black Beast, he is also the man who brought unprecedented misfortune to Ragna. Despite his careless outer appearance, he is actually quite cunning and sharp. With a sadistic joy for destruction and hearing the shrieks of people in pain, this man plots the ultimate "banquet" on the Imperator's behalf... the Banquet of Death"
Drive: Force Eater
Terumi's Drive is centered around Heat gain. By using his "Force Eater" Drive, Terumi gains extra meter on hit and block, far beyond what most characters normally get; note that meter gain from his Drive prorates along with the combo, so you will get less for doing multiple Drives in one combo. The opponent will also not gain any Heat when they block or get hit by Terumi's Drive attacks.
Overdrive: Nightmare Reaper
Increases the Heat gained from Drive attacks and generally improves them in terms of hitbox, damage, etc. Terumi will also drain the opponent's meter when his opponent blocks or is gets hit by his Drive attacks. It also allows Terumi to cancel his supers into other supers (even the same one he just performed) so long as he has enough Heat to perform another super.
Pros/Strengths
- Very high Heat gain means more Rapid Cancels/Counter Assaults/Crush Triggers/Distortion Drives
- Very good mobility with high speed
- Strong rushdown and pressure options
- Good defensive options with 50 meter
- Builds Heat extremely quickly
- Astral can be added easily at the end of most combos, combined with Terumi's high heat gain, that means his Astral is a very practical and quick way to end a match with little to no risk of the opponent making a comeback.
Cons/Weaknesses
- Mixup game is nearly non-existent without meter
- Lacks a true standing meter-less overhead
- Has a very hard time confirming punishes at his max range without meter: Snakebite does not connect at maximum range, and 6C can have issues connecting at that range
- The hurtboxes on some of his normals often extend before the attack becomes active, meaning he must be very careful against footsie-oriented characters
- Lacks reversal options without 50 Heat
- Low average meterless damage
- Below average health
Remaining Health vs. Overdrive Duration (in Frames)
Health |
100 - 90% |
89 - 80% |
79 - 70% |
69 - 60% |
59 - 50% |
49 - 40% |
39 - 30% |
29 - 20% |
19 - 10% |
9 - 0%
|
Overdrive
|
180F |
210F |
240F |
270F |
300F |
390F |
420F |
450F |
480F |
600F
|
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This data is all copied over from BBCP 1.1. Replace with 2.0 data as it becomes available (and delete this warning)
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