BBCT/Frame Data

From Dustloop Wiki

WayBack Machine links for BBCT Frame Data

Side Note: While there's no reason that this information would not be accurate since it is referenced in various other forums around the time that CT was played, there's no way of knowing how testing was conducted to get this information.

[Archived Source Wiki Page]

Ragna: https://web.archive.org/web/20100819084619/http://blazblue.byethost13.com:80/bbct/characters/ragna/bbct_ragna_data.html
Jin: https://web.archive.org/web/20100801083059/http://blazblue.byethost13.com:80/bbct/characters/jin/bbct_jin_data.html
Noel: https://web.archive.org/web/20100721101928/http://blazblue.byethost13.com:80/bbct/characters/noel/bbct_noel_data.html
Rachel: https://web.archive.org/web/20100716082018/http://blazblue.byethost13.com:80/bbct/characters/rachel/bbct_rachel_data.html
Taokaka: https://web.archive.org/web/20100706143606/http://blazblue.byethost13.com:80/bbct/characters/taokaka/bbct_taokaka_data.html
Tager: https://web.archive.org/web/20100715144428/http://blazblue.byethost13.com:80/bbct/characters/tager/bbct_tager_data.html
Litchi: https://web.archive.org/web/20100611172943/http://blazblue.byethost13.com:80/bbct/characters/litchi/bbct_litchi_data.html
Arakune: https://web.archive.org/web/20100411025104/http://blazblue.byethost13.com:80/bbct/characters/arakune/bbct_arakune_data.html
Bang: https://web.archive.org/web/20100625153556/http://blazblue.byethost13.com:80/bbct/characters/bang/bbct_bang_data.html
Carl: https://web.archive.org/web/20100613211255/http://blazblue.byethost13.com:80/bbct/characters/carl/bbct_carl_data.html
Hakumen: https://web.archive.org/web/20100531151320/http://blazblue.byethost13.com:80/bbct/characters/hakumen/bbct_hakumen_data.html
Nu-13: https://web.archive.org/web/20100612061703/http://blazblue.byethost13.com:80/bbct/characters/v13/bbct_v13_data.html

Attack Level

Lvl 0 Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5
Hitstop 10 11 12 13 14 15
Hitstop (Counter Hit) +0 +0 +2 +3 +7 +10
Hitstun (Standing) 10 12 14 17 19 21
Hitstun (Ground Counter Hit) +4 +4 +4 +5 +5 +6
Untechable (Air Hit) 12 14 14 17 19 21
Untechable (Air Counter Hit) +11 +12 +12 +14 +15 +16
Blockstun (Ground) 9 11 13 16 18 20
  • Blockstun (Air) = Ground Blockstun + 2
  • Hitstun (Crouching) = Standing Hit Stun + 2
  • Instant Block Blockstun (Ground) = Blockstun - 5
  • Instant Block Blockstun (Air) = Air Blockstun - 10
  • Barrier Guard Blockstun = Blockstun + 1
  • Additional hitstop on Counter Hit only applies to the person being hit


Example: Blockstun when Air Instant Blocking + Barrier Blocking a Level 4 attack = 18 + 2 + 1 - 10 = 15

Ground Recovery

Wakeup Options When Knocked Down
Forward Roll

6 + A/B/C

  • 1~3F Fully invincible
  • 4~17F Throw invincible, if hit you will be in the air
  • 18~39F Guard possible, if hit will be in crouching position
  • 1~??F can pass through opponent
  • 39F Total Duration
Back Roll

4 + A/B/C

  • 1~10F Fully invincible
  • 11~17F Throw invincible, if hit you will be in the air
  • 18~39F Guard possible, if hit will be in crouching position
  • 1~??F can pass through the opponent
  • 39F Total Duration
Quick Tech

2 + A/B/C

  • 1~19F Throw invincible, if hit you will be in the air
  • 14~19F cancellable into any grounded special or super, if hit will be in standing position
  • Will automatically Quick Tech after lying on the ground for 64(??) frames
  • 19F Total Duration
Neutral Tech

7/8/9 + A/B/C

  • 1~32F Fully invincible
  • 32F Total Duration

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