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{{CharData- | {{CharData-BBTag|Aegis}} | ||
;Movement Options | ;Movement Options | ||
* Double Jump, 1 Airdash, Dash Type: Run, Flight (Orgia Boost) | * Double Jump, 1 Airdash, Dash Type: Run, Flight (Orgia Boost) | ||
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===Strengths/Weaknesses=== | ===Strengths/Weaknesses=== | ||
===Orgia=== | ===Orgia=== | ||
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* The Orgia Gauge will gradually regenerate over time even when Aegis is switched out | * The Orgia Gauge will gradually regenerate over time even when Aegis is switched out | ||
* If you empty the entire Orgia Gauge, you'll enter a "Overheat" state that you can visually see by steam rising out of Aegis. During this time, Orgia Gauge won't gradually recover so be sure to do your best to avoid this state! | * If you empty the entire Orgia Gauge, you'll enter a "Overheat" state that you can visually see by steam rising out of Aegis. During this time, Orgia Gauge won't gradually recover so be sure to do your best to avoid this state! | ||
<br clear=all/> | |||
{{CharLinks-BBTag|Aegis}} | {{CharLinks-BBTag|Aegis}} | ||
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|version=Uncharged | |version=Uncharged | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup=11 |active= |recovery= |frameAdv=-7 | |startup=11 |active=2 |recovery=22 |frameAdv=-7 | ||
|description= | |description= | ||
* Head invul at frame 9-12 | * Head invul at frame 9-12 | ||
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{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard= | |damage= |guard= | ||
|startup=15 |active= |recovery= | |startup=15 |active= |recovery=5+3 |frameAdv= | ||
|description= | |description= | ||
* Good combo ender that can lead to a safejump. Can airdash forward/backward after air recovery, or can orgia dash on block/hit. | * Good combo ender that can lead to a safejump. Can airdash forward/backward after air recovery, or can orgia dash on block/hit. | ||
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{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=Throw | |damage= |guard=Throw | ||
|startup= |active= |recovery= |frameAdv= | |startup=7 |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* Important points go here | * Important points go here | ||
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|version=A | |version=A | ||
|damage=1350 |guard= | |damage=1350 |guard= | ||
|startup=14 |active= |recovery= |frameAdv=-17~-6 | |startup=14 |active= |recovery= |frameAdv=-17 ~ -6 | ||
|description= | |description= | ||
* Both versions of Gatling are able to destroy most projectiles, very strong tool in neutral however it is easy to jump over it and punish. Use an assist to cover air approaches if possible. | * Both versions of Gatling are able to destroy most projectiles, very strong tool in neutral however it is easy to jump over it and punish. Use an assist to cover air approaches if possible. | ||
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|version=B |header=no | |version=B |header=no | ||
|damage=1620(1920) |guard= | |damage=1620(1920) |guard= | ||
|startup=26 |active= |recovery= |frameAdv=-19~-12 | |startup=26 |active= |recovery= |frameAdv=-17 ~ -6 (-19 ~ -12) | ||
|description= | |description= | ||
* Chargeable | * Chargeable | ||
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|version=Ground A | |version=Ground A | ||
|damage= |guard= All | |damage= |guard= All | ||
|startup=25 |active= |recovery= |frameAdv=-17~+16 | |startup=25 |active= |recovery= |frameAdv=-17 ~ +16 | ||
|description= | |description= | ||
* Earliest detonation neg-edge on f35 (active + 10), must be re-pressed, not held. Held detonation cancel is later. | * Earliest detonation neg-edge on f35 (active + 10), must be re-pressed, not held. Held detonation cancel is later. | ||
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|version=Ground B |header=no | |version=Ground B |header=no | ||
|damage= |guard= All | |damage= |guard= All | ||
|startup=37 |active= |recovery= |frameAdv= -2~+67 | |startup=37 |active= |recovery= |frameAdv= -2 ~ +67 | ||
|description= | |description= | ||
* Earliest detonation neg-edge on f47 (active + 10), must be re-pressed, not held. Held detonation cancel is later. | * Earliest detonation neg-edge on f47 (active + 10), must be re-pressed, not held. Held detonation cancel is later. | ||
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|version=Ground | |version=Ground | ||
|damage= |guard= | |damage= |guard= | ||
|startup=18 |active= |recovery= |frameAdv=-12~+33 | |startup=18 |active= |recovery= |frameAdv=-12 ~ +33 | ||
|description= | |description= | ||
}} | }} | ||
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}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Boost Dash</font> ====== | ====== <font style="visibility:hidden" size="0">Boost Dash</font> ====== | ||
{{MoveData | {{MoveData | ||
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|image=BBTag_Aegis_4AA.png |caption= | |image=BBTag_Aegis_4AA.png |caption= | ||
|image2=BBTag_Aegis_4AAAA.png |caption2= | |image2=BBTag_Aegis_4AAAA.png |caption2= | ||
|input= | |input=4AA | ||
|name= | |name=5P | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage=2172 |guard=All | |damage=2172 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=31 |active=N/A |recovery=N/A |frameAdv=+27 | ||
|description= | |description= | ||
* On hit, Aegis will follow up with 5AAA, which will launch the opponent | * On hit, Aegis will follow up with 5AAA, which will launch the opponent | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Aegis_7thGenRadicalCannon.png |caption= THINK FAST | |image=BBTag_Aegis_7thGenRadicalCannon.png |caption= THINK FAST | ||
|input= | |input=7th Gen Radical Cannon | ||
|name= | |name=6P | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=49 |active=N/A |recovery=N/A |frameAdv=+18 | ||
|description= | |description= | ||
* Important points go here | * Important points go here | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Aegis_4P.png |caption= | |image=BBTag_Aegis_4P.png |caption= | ||
|input= | |input=P4A 2C | ||
|name= | |name=4P | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage=2000 |guard=All | |damage=2000 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=31 |active=N/A |recovery=N/A |frameAdv=+33 | ||
|description= | |description= | ||
* Important points go here | * Important points go here | ||
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|startup=4+7 |active= |recovery= |frameAdv= | |startup=4+7 |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * 1-32f fully invulnerable | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|damage=5355 |guard=All | |damage=5355 |guard=All | ||
|startup=15+0(-2*) |active= |recovery= |frameAdv= | |startup=15+0(-2*) |active= |recovery= |frameAdv= | ||
|description= *2 active frames before superflash ends | |description= | ||
* 2 active frames before superflash ends | |||
* 1-16f fully invulnerable | |||
}} | }} | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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|startup= 15+0(-1*)|active= |recovery= |frameAdv= | |startup= 15+0(-1*)|active= |recovery= |frameAdv= | ||
|description= | |description= | ||
*1 active frame before superflash ends | * 1 active frame before superflash ends | ||
* 1-17f fully invulnerable | |||
Both the ground and the air version of this move only hit airborne enemies. You need to use some sort of launcher (like 2B, 2C or throws) to be able to hit with the ground version. | Both the ground and the air version of this move only hit airborne enemies. You need to use some sort of launcher (like 2B, 2C or throws) to be able to hit with the ground version. |
Revision as of 15:51, 13 August 2018
Aegis |
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Health:
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Overview
"You don't have to save the world to find meaning in life... Sometimes, all you need is something simple, like someone to take care of."
Backstory
Aegis was a member of the Specialized Extracurricular Execution Squad (SEES), a group made up of unique high school students with the special ability to use "Personas" to combat shadows that arise from Tartarus during the midnight Dark Hour. She is an android built by the Kirijo Group originally designed solely as an Anti-Shadow weapon. After spending time with the members of SEES, she began to develop feelings of human emotion, and now understands what it means to find one's purpose in life. Now, no longer a mere machine, Aegis forges her own path while living a peaceful life with her friends.
Playstyle
Strengths/Weaknesses
Orgia
In the original Persona 4 Arena, Aegis had the ability to enter Orgia Mode, which gave her access to a boost dash and additional skills. This feature makes its return in BlazBlue Cross Tag Battle.
Here's how it works:
- There are now 4 segments to the Orgia Gauge
- You do not have to switch in and out of Orgia Mode anymore.
- To Boost Dash, input 66 on the ground either in neutral or from canceling a button
- You can Boost Dash from neutral for 1 segment of the bar.
- You can Boost Dash Cancel from normals at the cost of 2 segments of the bar.
- Once you start Boost Dashing, you'll continue to Boost Dash, which will drain the Orgia Gauge gradually.
- While Boost Dashing, Hold 8 or 2 to go up or down respectively
- To stop Boost Dashing, you can cancel it into an air normal, tap 4 or steer yourself downward to land
- If you don't empty the Orgia Gauge, it will gradually regenerate over time as soon as you stop Boost Dashing
- The Orgia Gauge will gradually regenerate over time even when Aegis is switched out
- If you empty the entire Orgia Gauge, you'll enter a "Overheat" state that you can visually see by steam rising out of Aegis. During this time, Orgia Gauge won't gradually recover so be sure to do your best to avoid this state!
Normal Moves
4A
4A |
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5A
5A |
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5B
5B (Chargeable) |
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5C
5C |
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2A
2A |
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2B
2B (Chargeable) |
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2C
2C |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C |
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Universal Mechanics
Ground Throw
Ground Throw 5B+C |
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Heavenly Spear
Heavenly Spear 5A+D |
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Skills
7th Gen Blast Gatling
7th Gen Blast Gatling 236A/B |
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7th Gen Radical Cannon
7th Gen Radical Cannon 214A/B (Chargeable) (Air OK) |
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7th Gen Vulcan Cannon
7th Gen Vulcan Cannon j.236A/B |
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Extra Skills
Megido Fire - Kai
Megido Fire - Kai 236C (Air OK) |
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Pandora Missile Launcher
Pandora Missile Launcher 214C (Air OK) |
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Boost Dash
Orgia Boost 66 |
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Partner Skills
5P
5P 4AA |
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6P
6P 7th Gen Radical Cannon |
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4P
4P P4A 2C |
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Distortion Skills
GoddessShield
Goddess Shield 236B+C (air OK) |
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Multi Mounted Machine Gun Orion
Multi Mounted Machine Gun Orion 214B+C (air OK) |
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Astral Heat
Heritage Liberator Palladion
Heritage Liberator Palladion 222B+C (Air OK) |
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- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •