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|version=4A | |version=4A | ||
|damage=1000 |p1=100 |p2=75 | |damage=1000 |p1=100 |p2=75 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=6 |active= |recovery= |frameAdv=-5 | |startup=6 |active= |recovery= |frameAdv=-5 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 28: | Line 28: | ||
|version=4AA | |version=4AA | ||
|damage=1500 |p1=100 |p2=80 | |damage=1500 |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=10 |active= |recovery= |frameAdv=-5 | |startup=10 |active= |recovery= |frameAdv=-5 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 36: | Line 36: | ||
|version=4AAA | |version=4AAA | ||
|damage=1500 |p1=80 |p2=70 | |damage=1500 |p1=80 |p2=70 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=8 |active= |recovery= |frameAdv=-4, landing + 9f | |startup=8 |active= |recovery= |frameAdv=-4, landing + 9f | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 47: | Line 47: | ||
|version=4AAAA | |version=4AAAA | ||
|damage=2000 |p1=90 |p2=85 | |damage=2000 |p1=90 |p2=85 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=14 |active= |recovery= |frameAdv=-17, landing + 6f | |startup=14 |active= |recovery= |frameAdv=-17, landing + 6f | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version=5A | |version=5A | ||
|damage=1500 |p1=100 |p2=80 | |damage=1500 |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=10 |active= |recovery= |frameAdv=-9 | |startup=10 |active= |recovery= |frameAdv=-9 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version=5AA | |version=5AA | ||
|damage=1500 |p1=90 |p2=80 | |damage=1500 |p1=90 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=14 |active= |recovery= |frameAdv=-9 | |startup=14 |active= |recovery= |frameAdv=-9 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version=5AAA | |version=5AAA | ||
|damage=1700 |p1=90 |p2=75 | |damage=1700 |p1=90 |p2=75 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=9 |active= |recovery= |frameAdv=-26 | |startup=9 |active= |recovery= |frameAdv=-26 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version=5AAAA | |version=5AAAA | ||
|damage=2000 |p1=90 |p2=85 | |damage=2000 |p1=90 |p2=85 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=24 |active= |recovery= |frameAdv=-18, landing + 6f | |startup=24 |active= |recovery= |frameAdv=-18, landing + 6f | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version=2A | |version=2A | ||
|damage=1000 |p1=90 |p2=70 | |damage=1000 |p1=90 |p2=70 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=Low | ||
|startup=8 |active= |recovery= |frameAdv=-1 | |startup=8 |active= |recovery= |frameAdv=-1 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version=5B | |version=5B | ||
|damage=1500 |p1=100 |p2=70 | |damage=1500 |p1=100 |p2=70 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=10 |active= |recovery= |frameAdv=-10 | |startup=10 |active= |recovery= |frameAdv=-10 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version=5[B] | |version=5[B] | ||
|damage=1500, 1000*5 |p1=100, 80 |p2=70, 75 (once) | |damage=1500, 1000*5 |p1=100, 80 |p2=70, 75 (once) | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=10 |active= |recovery= |frameAdv=-6 ~ -23 | |startup=10 |active= |recovery= |frameAdv=-6 ~ -23 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version= 2B | |version= 2B | ||
|damage=1500 |p1=90 |p2=70 | |damage=1500 |p1=90 |p2=70 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=11 |active=2 |recovery=22 |frameAdv=-7 | |startup=11 |active=2 |recovery=22 |frameAdv=-7 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version= 2[B] | |version= 2[B] | ||
|damage=1500, 1000*5 |p1=90, 80 |p2=70, 75 (once) | |damage=1500, 1000*5 |p1=90, 80 |p2=70, 75 (once) | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=11, 14<sup>*</sup> |active= |recovery= |frameAdv=-6 ~ -14 | |startup=11, 14<sup>*</sup> |active= |recovery= |frameAdv=-6 ~ -14 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version=5C | |version=5C | ||
|damage=800 |p1= |p2= | |damage=800 |p1= |p2= | ||
|level= |attribute= |guard= | |level= |attribute= |guard=High | ||
|startup=26 |active= |recovery= |frameAdv=-4 | |startup=26 |active= |recovery= |frameAdv=-4 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version=2C | |version=2C | ||
|damage=1500 |p1=90 |p2=80 | |damage=1500 |p1=90 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=Low | ||
|startup=12 |active= |recovery= |frameAdv=-4 | |startup=12 |active= |recovery= |frameAdv=-4 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version=j.A | |version=j.A | ||
|damage=1500 |p1=80 |p2=80 | |damage=1500 |p1=80 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=High | ||
|startup=9 |active= |recovery= |frameAdv= | |startup=9 |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version=j.AA | |version=j.AA | ||
|damage=1200 |p1=80 |p2=80 | |damage=1200 |p1=80 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=High | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version=j.B | |version=j.B | ||
|damage=1500*2 |p1=80 |p2=80 (once) | |damage=1500*2 |p1=80 |p2=80 (once) | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=8 |active= |recovery= |frameAdv= | |startup=8 |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version=j.C | |version=j.C | ||
|damage=1700 |p1=80 |p2=85 | |damage=1700 |p1=80 |p2=85 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=15 |active= |recovery= |frameAdv= | |startup=15 |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= |
Revision as of 02:00, 16 January 2019
System Data
Health:
Prejump:
Backdash Time / Invul:
- Origa Gauge
- Aigis can cancel her normals into Boost Dashes at the cost of Orgia Gauge. Costs 2 Orgia stocks. Can be used even when Orgia Gauge has less than 2 stocks left, but will empty the gauge.
- Aigis can also do Boost Dash while standing. Costs 1 Origa stock. Can be used even when Orgia Gauge has less than 1 stock left, but will empty the gauge.
- If you empty the Origa Gauge, then Boost Dash is disabled until the Gague refills to full.
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge
- Skill Gauge Cooldown 180F (starts at beginning of superflash)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
4A[3*] | 4AA, 5A, 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
4AA | 4AAA, 5A, 2A | 5B, 2B | 5C, 2C | Throw, Jump[+], Special, Super |
4AAA | 4AAAA, 2A | 5B, 2B | 5C, 2C | Throw, Jump[+], Special, Super |
4AAAA | - | - | - | - |
5A | 5AA | 5B, 2B | 5C, 2C | Throw, Jump[+], Special, Super |
5AA | 5AAA | 5B, 2B | 5C, 2C | Throw, Jump[+], Special, Super |
5AAA | 5AAAA | 5B, 2B | 5C, 2C | Special, Super |
5AAAA | - | - | - | - |
2A[3*] | 4A, 5A, 2A | 5B, 2B | 5C, 2C | Throw, Special, Super |
5B[1] | 5A | - | 5C, 2C | Jump[+], Special, Super |
2B[1] | 5A | - | 5C, 2C | Jump[+], Special, Super |
5C | - | - | - | - |
2C | - | - | - | Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA | j.B | j.C | Jump, Special, Super |
j.AA | - | j.B | j.C | Jump, Special, Super |
j.B | - | - | j.C | Jump, Special, Super |
j.C | - | - | - | Special, Super |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- 4A and 2A can only be used 3 times total per string
Sources
Frame data from Tari (also lists total durations):
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •