< BBTag | Akihiko Sanada
(→Skills) |
(→Skills) |
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|version=Corkscrew B |subtitle=236B | |version=Corkscrew B |subtitle=236B | ||
|damage=2000+200xC |p1=80 |p2=90 | |damage=2000+200xC |p1=80 |p2=90 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=16 |active= |recovery= |frameAdv=-19 | |startup=16 |active= |recovery= |frameAdv=-19 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version=Boomerang Hook A |subtitle=Cyclone > A | |version=Boomerang Hook A |subtitle=Cyclone > A | ||
|damage=1500+150*(C-1) |p1=100 |p2=80 | |damage=1500+150*(C-1) |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=13 |active= |recovery= |frameAdv=-7 | |startup=13 |active= |recovery= |frameAdv=-7 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 241: | Line 241: | ||
|version=Boomerang Hook B |subtitle=Cyclone > B | |version=Boomerang Hook B |subtitle=Cyclone > B | ||
|damage=1700+150*(C-1) |p1=100 |p2=80 | |damage=1700+150*(C-1) |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=21 |active= |recovery= |frameAdv=-8 | |startup=21 |active= |recovery= |frameAdv=-8 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 253: | Line 253: | ||
|version=Sonic Punch A |subtitle=Boomerang > A | |version=Sonic Punch A |subtitle=Boomerang > A | ||
|damage=1500+200*(C-1) |p1=100 |p2=80 | |damage=1500+200*(C-1) |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 265: | Line 265: | ||
|version=Sonic Punch B |subtitle=Boomerang > B | |version=Sonic Punch B |subtitle=Boomerang > B | ||
|damage=1700+200*(C-1) |p1=100 |p2=80 | |damage=1700+200*(C-1) |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 287: | Line 287: | ||
|version=Assault Dive A |subtitle=214A | |version=Assault Dive A |subtitle=214A | ||
|damage=(900+200*C)*2 |p1=80 |p2=90 | |damage=(900+200*C)*2 |p1=80 |p2=90 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=36 |active= |recovery= |frameAdv=-5 | |startup=36 |active= |recovery= |frameAdv=-5 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version=Assault Dive B |subtitle=214B | |version=Assault Dive B |subtitle=214B | ||
|damage=(900+200*C)*2 |p1=80 |p2=90 | |damage=(900+200*C)*2 |p1=80 |p2=90 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=40 |active= |recovery= |frameAdv=-5 | |startup=40 |active= |recovery= |frameAdv=-5 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 311: | Line 311: | ||
|version=Air Assault Dive A |subtitle=j.214A | |version=Air Assault Dive A |subtitle=j.214A | ||
|damage=1100*2 |p1=80 |p2=90 | |damage=1100*2 |p1=80 |p2=90 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=9 |active= |recovery= |frameAdv=-5 | |startup=9 |active= |recovery= |frameAdv=-5 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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|version=Air Assault Dive B |subtitle=j.214B | |version=Air Assault Dive B |subtitle=j.214B | ||
|damage=1300*2 |p1=80 |p2=90 | |damage=1300*2 |p1=80 |p2=90 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=25 |active= |recovery= |frameAdv=-5 | |startup=25 |active= |recovery= |frameAdv=-5 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= |
Revision as of 02:28, 16 January 2019
System Data
Health:
Prejump:
Backdash Time / Invul:
- Cyclone Gauge
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
4A | 4AA, 5A, 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
4AA | 4AAA, 5A, 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
4AAA | 4AAAA | - | - | Special, Super |
4AAAA | - | - | - | Special, Super |
5A | 5AA, 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
5AA | 5AAA (2nd hit), 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
5AAA | 5AAAA | - | - | Special, Super |
5AAAA | - | - | - | - |
2A[3*] | 4A, 5A, 2A[+] | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
5B | - | - | - | Cyclone, Special, Super |
2B | 5A | 5B | 5C, 2C | Jump, Special, Super |
5C | - | - | - | - |
2C | - | - | - | Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A and j.BB | j.AA | j.B | j.C | Jump, Special, Super |
j.B and j.AA | - | j.BB | j.C | Jump, Special, Super |
j.C | - | - | - | Special[-], Super[-] |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Cancels for 4AAA are on the final hit
- Can only cancel into 2A from other moves once per string, can cancel 2A into itself 3 times max
Sources
[Tari's Frame Data Spreadsheet]
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •