< BBTag | Akihiko Sanada
(6 intermediate revisions by the same user not shown) | |||
Line 17: | Line 17: | ||
|version=4A | |version=4A | ||
|damage=1000 |p1=100 |p2=75 | |damage=1000 |p1=100 |p2=75 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=6 |active= |recovery= |frameAdv=+1 | |startup=6 |active= |recovery= |frameAdv=+1 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 25: | Line 25: | ||
|version=4AA | |version=4AA | ||
|damage=1500 |p1=100 |p2=80 | |damage=1500 |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=9 |active= |recovery= |frameAdv=-4 | |startup=9 |active= |recovery= |frameAdv=-4 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 33: | Line 33: | ||
|version=4AAA | |version=4AAA | ||
|damage=700*4 |p1=100 |p2=80 (once) | |damage=700*4 |p1=100 |p2=80 (once) | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=10 |active= |recovery= |frameAdv=-5 | |startup=10 |active= |recovery= |frameAdv=-5 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 41: | Line 41: | ||
|version=4AAAA | |version=4AAAA | ||
|damage=0, 500, 300*7, 1500 |p1=80 |p2=90 (once) | |damage=0, 500, 300*7, 1500 |p1=80 |p2=90 (once) | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=18 |active= |recovery= |frameAdv=-7 | |startup=18 |active= |recovery= |frameAdv=-7 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 49: | Line 49: | ||
|version=5A | |version=5A | ||
|damage=950*2 |p1=100 |p2=80 (once) | |damage=950*2 |p1=100 |p2=80 (once) | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=8 |active= |recovery= |frameAdv=-6 | |startup=8 |active= |recovery= |frameAdv=-6 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 57: | Line 57: | ||
|version=5AA | |version=5AA | ||
|damage=950*2 |p1=100 |p2=80 (once) | |damage=950*2 |p1=100 |p2=80 (once) | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=8 |active= |recovery= |frameAdv=-4 | |startup=8 |active= |recovery= |frameAdv=-4 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 65: | Line 65: | ||
|version=5AAA | |version=5AAA | ||
|damage=700*4 |p1=100 |p2=80 (once) | |damage=700*4 |p1=100 |p2=80 (once) | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=10 |active= |recovery= |frameAdv=-5 | |startup=10 |active= |recovery= |frameAdv=-5 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 73: | Line 73: | ||
|version=5AAAA | |version=5AAAA | ||
|damage=0, 500, 300*7, 1500 |p1=80 |p2=90 (once) | |damage=0, 500, 300*7, 1500 |p1=80 |p2=90 (once) | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=18 |active= |recovery= |frameAdv=-7 | |startup=18 |active= |recovery= |frameAdv=-7 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 81: | Line 81: | ||
|version=2A | |version=2A | ||
|damage=1000 |p1=100 |p2=70 | |damage=1000 |p1=100 |p2=70 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=6 |active= |recovery= |frameAdv=-1 | |startup=6 |active= |recovery= |frameAdv=-1 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 90: | Line 90: | ||
|version=5B | |version=5B | ||
|damage=500*5 |p1=80 |p2=85 | |damage=500*5 |p1=80 |p2=85 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=10 |active= |recovery= |frameAdv=-9 | |startup=10 |active= |recovery= |frameAdv=-9 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 99: | Line 99: | ||
|version=2B | |version=2B | ||
|damage=1500 |p1=90 |p2=80 | |damage=1500 |p1=90 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=7 |active= |recovery= |frameAdv=-13 | |startup=7 |active= |recovery= |frameAdv=-13 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 107: | Line 107: | ||
|version=5C | |version=5C | ||
|damage=800+ |p1= |p2= | |damage=800+ |p1= |p2= | ||
|level= |attribute= |guard= | |level= |attribute= |guard=High | ||
|startup=22 |active= |recovery= |frameAdv=-10 | |startup=22 |active= |recovery= |frameAdv=-10 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 117: | Line 117: | ||
|version=2C | |version=2C | ||
|damage=1700+150*(C-1) |p1=90 |p2=85 | |damage=1700+150*(C-1) |p1=90 |p2=85 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=Low | ||
|startup=13 |active= |recovery= |frameAdv=-6 | |startup=13 |active= |recovery= |frameAdv=-6 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 129: | Line 129: | ||
|version=j.A |subtitle=and j.BB | |version=j.A |subtitle=and j.BB | ||
|damage=1000 |p1=80 |p2=75 | |damage=1000 |p1=80 |p2=75 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=High | ||
|startup=7 |active= |recovery= |frameAdv= | |startup=7 |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 138: | Line 138: | ||
|version=j.B |subtitle=and j.AA | |version=j.B |subtitle=and j.AA | ||
|damage=900*2 |p1=80 |p2=90 | |damage=900*2 |p1=80 |p2=90 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=High | ||
|startup=9 |active= |recovery= |frameAdv= | |startup=9 |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 147: | Line 147: | ||
|version=j.C | |version=j.C | ||
|damage=2000 |p1=80 |p2=60 | |damage=2000 |p1=80 |p2=60 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=High | ||
|startup=24 |active= |recovery= |frameAdv= | |startup=24 |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 177: | Line 177: | ||
|subtitle=Reversal Action | |subtitle=Reversal Action | ||
|damage=(1500+200*C)*2 |p1=80 |p2=60 | |damage=(1500+200*C)*2 |p1=80 |p2=60 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=Air Unblockable | ||
|startup=10 |active= |recovery= |frameAdv=-27 | |startup=10 |active= |recovery= |frameAdv=-27 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 205: | Line 205: | ||
|version=Corkscrew A |subtitle=236A | |version=Corkscrew A |subtitle=236A | ||
|damage=2000+200xC |p1=80 |p2=90 | |damage=2000+200xC |p1=80 |p2=90 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=9 |active= |recovery= |frameAdv=-19 | |startup=9 |active= |recovery= |frameAdv=-19 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 217: | Line 217: | ||
|version=Corkscrew B |subtitle=236B | |version=Corkscrew B |subtitle=236B | ||
|damage=2000+200xC |p1=80 |p2=90 | |damage=2000+200xC |p1=80 |p2=90 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=16 |active= |recovery= |frameAdv=-19 | |startup=16 |active= |recovery= |frameAdv=-19 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 229: | Line 229: | ||
|version=Boomerang Hook A |subtitle=Cyclone > A | |version=Boomerang Hook A |subtitle=Cyclone > A | ||
|damage=1500+150*(C-1) |p1=100 |p2=80 | |damage=1500+150*(C-1) |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=13 |active= |recovery= |frameAdv=-7 | |startup=13 |active= |recovery= |frameAdv=-7 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 241: | Line 241: | ||
|version=Boomerang Hook B |subtitle=Cyclone > B | |version=Boomerang Hook B |subtitle=Cyclone > B | ||
|damage=1700+150*(C-1) |p1=100 |p2=80 | |damage=1700+150*(C-1) |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=21 |active= |recovery= |frameAdv=-8 | |startup=21 |active= |recovery= |frameAdv=-8 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 253: | Line 253: | ||
|version=Sonic Punch A |subtitle=Boomerang > A | |version=Sonic Punch A |subtitle=Boomerang > A | ||
|damage=1500+200*(C-1) |p1=100 |p2=80 | |damage=1500+200*(C-1) |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 264: | Line 264: | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=Sonic Punch B |subtitle=Boomerang > B | |version=Sonic Punch B |subtitle=Boomerang > B | ||
|damage=1700+ | |damage=1700+200*(C-1) |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 286: | Line 286: | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=Assault Dive A |subtitle=214A | |version=Assault Dive A |subtitle=214A | ||
|damage= | |damage=(900+200*C)*2 |p1=80 |p2=90 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=36 |active= |recovery= |frameAdv=-5 | |startup=36 |active= |recovery= |frameAdv=-5 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 298: | Line 298: | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=Assault Dive B |subtitle=214B | |version=Assault Dive B |subtitle=214B | ||
|damage= | |damage=(900+200*C)*2 |p1=80 |p2=90 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=40 |active= |recovery= |frameAdv=-5 | |startup=40 |active= |recovery= |frameAdv=-5 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 311: | Line 311: | ||
|version=Air Assault Dive A |subtitle=j.214A | |version=Air Assault Dive A |subtitle=j.214A | ||
|damage=1100*2 |p1=80 |p2=90 | |damage=1100*2 |p1=80 |p2=90 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=9 |active= |recovery= |frameAdv=-5 | |startup=9 |active= |recovery= |frameAdv=-5 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 321: | Line 321: | ||
|version=Air Assault Dive B |subtitle=j.214B | |version=Air Assault Dive B |subtitle=j.214B | ||
|damage=1300*2 |p1=80 |p2=90 | |damage=1300*2 |p1=80 |p2=90 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=25 |active= |recovery= |frameAdv=-5 | |startup=25 |active= |recovery= |frameAdv=-5 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 342: | Line 342: | ||
|version=Corkscrew EX |subtitle=236C | |version=Corkscrew EX |subtitle=236C | ||
|damage=2200+200*C |p1=80 |p2=90 | |damage=2200+200*C |p1=80 |p2=90 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=16 |active= |recovery= |frameAdv=-19 | |startup=16 |active= |recovery= |frameAdv=-19 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 354: | Line 354: | ||
|version=Assault Dive EX |subtitle=214C | |version=Assault Dive EX |subtitle=214C | ||
|damage=(900+200*C)*2 |p1=80 |p2=90 | |damage=(900+200*C)*2 |p1=80 |p2=90 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=24 |active= |recovery= |frameAdv=-5 | |startup=24 |active= |recovery= |frameAdv=-5 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 366: | Line 366: | ||
|version=Air Assault Dive EX |subtitle=j.214C | |version=Air Assault Dive EX |subtitle=j.214C | ||
|damage=1300*2 |p1=80 |p2=90 | |damage=1300*2 |p1=80 |p2=90 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=9 |active= |recovery= |frameAdv=-5 | |startup=9 |active= |recovery= |frameAdv=-5 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 376: | Line 376: | ||
==Partner Skills== | ==Partner Skills== | ||
*Startup includes the 17F needed to come onscreen. The character is invincible 1-17F. | |||
*During Cross Combo, startup is reduced by 17F and this invincibility is removed. | |||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
Line 429: | Line 431: | ||
3000, 1150x7/<br/> | 3000, 1150x7/<br/> | ||
3000, 600x15 |p1=80 |p2=80, 95*3/<br/>80, 95*5/<br/>80, 95*5/<br/>80, 95*7/<br/>80, 96*7/<br/>80, 98*7 | 3000, 600x15 |p1=80 |p2=80, 95*3/<br/>80, 95*5/<br/>80, 95*5/<br/>80, 95*7/<br/>80, 96*7/<br/>80, 98*7 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=6+6 |active= |recovery= |frameAdv=-47 | |startup=6+6 |active= |recovery= |frameAdv=-47 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 446: | Line 448: | ||
2500*2, 670*10/<br/> | 2500*2, 670*10/<br/> | ||
2500*2, 500*6, 2200*2 |p1=80 |p2=90/<br/>90/<br/>90/<br/>90*2, 97*10/<br/>90*2, 97*10/<br/>90*2, 97*6, 95*2 | 2500*2, 500*6, 2200*2 |p1=80 |p2=90/<br/>90/<br/>90/<br/>90*2, 97*10/<br/>90*2, 97*10/<br/>90*2, 97*6, 95*2 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=6+6 |active= |recovery= |frameAdv=-47 | |startup=6+6 |active= |recovery= |frameAdv=-47 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 458: | Line 460: | ||
|version=Maziodyne |subtitle=214B+C | |version=Maziodyne |subtitle=214B+C | ||
|damage=(500+50*C)*16<br/>[(400+40*C)*24] |p1=80 |p2=97 [98] | |damage=(500+50*C)*16<br/>[(400+40*C)*24] |p1=80 |p2=97 [98] | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=4+17 |active= |recovery= |frameAdv=-36 | |startup=4+17 |active= |recovery= |frameAdv=-36 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= |
Revision as of 02:34, 16 January 2019
System Data
Health:
Prejump:
Backdash Time / Invul:
- Cyclone Gauge
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
- Startup includes the 17F needed to come onscreen. The character is invincible 1-17F.
- During Cross Combo, startup is reduced by 17F and this invincibility is removed.
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
4A | 4AA, 5A, 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
4AA | 4AAA, 5A, 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
4AAA | 4AAAA | - | - | Special, Super |
4AAAA | - | - | - | Special, Super |
5A | 5AA, 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
5AA | 5AAA (2nd hit), 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
5AAA | 5AAAA | - | - | Special, Super |
5AAAA | - | - | - | - |
2A[3*] | 4A, 5A, 2A[+] | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
5B | - | - | - | Cyclone, Special, Super |
2B | 5A | 5B | 5C, 2C | Jump, Special, Super |
5C | - | - | - | - |
2C | - | - | - | Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A and j.BB | j.AA | j.B | j.C | Jump, Special, Super |
j.B and j.AA | - | j.BB | j.C | Jump, Special, Super |
j.C | - | - | - | Special[-], Super[-] |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Cancels for 4AAA are on the final hit
- Can only cancel into 2A from other moves once per string, can cancel 2A into itself 3 times max
Sources
[Tari's Frame Data Spreadsheet]
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •