< BBTag | Akihiko Sanada
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*Damage and P2 increases with Cyclone Level | *Damage and P2 increases with Cyclone Level | ||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
*Minimum Damage Lv 0: | |||
*Minimum Damage Lv 1: | |||
*Minimum Damage Lv 2: | |||
*Minimum Damage Lv 3: | |||
*Minimum Damage Lv 4: | |||
*Minimum Damage Lv 5: | |||
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{{AttackVersion|name=Maziodyne|subtitle=214B+C|rowspan=2}} | {{AttackVersion|name=Maziodyne|subtitle=214B+C|rowspan=2}} | ||
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{{Description|18|text={{ColumnList |text= | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
*Lv 0 Minimum Damage 15% [14%]: 1152 [1368] | |||
*Lv 1 Minimum Damage 15% [14%]: 1264 [1512] | |||
*Lv 2 Minimum Damage 15% [14%]: 1376 [1632] | |||
*Lv 3 Minimum Damage 15% [14%]: 1488 [1776] | |||
*Lv 4 Minimum Damage 15% [14%]: 1600 [1920] | |||
*Lv 5 Minimum Damage 15% [14%]: 1728 [2064] | |||
}} | }} | ||
}} | }} | ||
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{{Description|18|text={{ColumnList |text= | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
*Minimum Damage 100% | *Minimum Damage 100%: 2000 [2500] | ||
}} | }} | ||
}} | }} |
Revision as of 09:05, 15 October 2019
System Data
- Cyclone Gauge
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
- Startup includes the 18F needed to come onscreen. The character is invincible 1-18F.
- During Cross Combo, startup is reduced by 18F and this invincibility is removed.
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
4A | 4AA, 5A, 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
4AA | 4AAA, 5A, 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
4AAA | 4AAAA | - | - | Special, Super |
4AAAA | - | - | - | Special, Super |
5A | 5AA, 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
5AA | 5AAA (2nd hit), 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
5AAA | 5AAAA | - | - | Special, Super |
5AAAA | - | - | - | - |
2A[3*] | 4A, 5A, 2A[+] | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
5B | - | - | - | Cyclone, Special, Super |
2B | 5A | 5B | 5C, 2C | Jump, Special, Super |
5C | - | - | - | - |
2C | - | - | - | Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A and j.BB | j.AA | j.B | j.C | Jump, Special, Super |
j.B and j.AA | - | j.BB | j.C | Jump, Special, Super |
j.C | - | - | - | Special[-], Super[-] |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Cancels for 4AAA are on the final hit
- Can only cancel into 2A from other moves once per string, can cancel 2A into itself 3 times max
Sources
To edit frame data, edit values in BBTag/Akihiko Sanada/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •