BBTag/Azrael

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< BBTag
Revision as of 22:45, 4 October 2018 by 50.123.181.64 (talk) (→‎2C)
Azrael
BBTag Azrael Portrait.png

Health:
Prejump:
Backdash Time / Invul:

Movement Options
  • Double Jump, 1 Airdash, Dash Type: Teleport

Overview

"Don't get in my way. I'm fine with taking all 3 of you up together"

Backstory

More commonly known as the "Mad Dog", Azrael is a man with tremendous strength that defies all logic. Bloodthirsty and only interested in fighting strong opponents, Azrael once worked as a mercenary going from battlefield to battlefield and wherever he appeared, it was guaranteed that there would be no survivors. Eventually, Azrael is sealed away by Sector Seven, thanks to the efforts of Kokonoe and Tager. However, during the events of BlazBlue Chrono Phantasma, Sector Seven releases Azrael and puts a special collar on him before sending him to Ikaruga with the task of retrieving the Azure Grimoire.

Playstyle

Azrael is a character known and feared for his ability to do highly damaging combos with the help of his drive in the BlazBlue series and the same holds true for BlazBlue Cross Tag Battle.

Although Azrael excels in dealing a lot of damage once he gets hits, his neutral can be more difficult than other characters. Azrael dash is teleport dash that moves him forward a fixed distance that has some vulnerable recovery at its end. This can make approaching an opponent and precisely spacing your pokes and jump ins difficult. In order to close the gap between your opponent, you'll need to smartly use a combination of his movement options, Gustaf, Growler+Phalanx and Partner Skills.

Strengths/Weaknesses

Strengths Weaknesses
  • Above average amount of health.
  • Can deal great solo damage with amazing corner carry at the cost of one meter with Valiant Charger.
  • Has unique teleporting dashes which can be used to either escape or apply pressure.
  • Has an anti-projectile move in Growler Field, which is also available as an assist.
  • Large body, slow walkspeed.
  • Maneuvering in neutral can be awkward due to his unique movement options.
  • Lacks a fast-hitting low.
  • Weakpoints progressively become harder to trigger the more they are used in a combo.


Drive: The Terror

In the BlazBlue series, Azrael could 'mark' the opponent with a weakpoint with certain attacks. Hitting this mark would trigger the weakpoint and enhance the attack.

This has been adapted for BlazBlue Cross Tag Battle by having certain attacks gain enhanced properties by timing a button press right when said attack hits opponent. These attacks will gain enhanced properties like more damage, more stun, or followup attacks that allow Azrael to extend his combos in different ways than usual.

The following moves have the option to press the input again for a followup:

  • 5AAAA
  • 5BB
  • 2A
  • 2C
  • j.B
  • Valiant Crash
  • Hornet Bunker


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Normal Moves

4A
4A
BBTag Azrael 4A.png
All 6 6 - - -
5A
5A
BBTag Azrael 5A.png
BBTag Azrael 5AA.png
BBTag Azrael 5AAA.png
BBTag Azrael 5AAAA.png
A great overhead if your opponent doesn't know that this is stuck in an autocombo
All 9 7 9 - - - All 11 - - - All 15 - - - All 22 - - - High - - -
5B
5B
BBTag Azrael 5B.png
Throw the coat
BBTag Azrael 5BB.png
Jump on the couch
All - - - Low - - - Low - - -
5C
5C
BBTag Azrael 5C.png
High - - -
2A
2A
BBTag Azrael 2A.png
Because Azrael's old 2B would just be too good in this game.
All - - - All - - -
2B
2B
BBTag Azrael 2B.png
All - - -
2C
2C
BBTag Azrael 2C.png
Skid your opponent's shoes.
Low - - - - - -
j.A
j.A
BBTag Azrael jA.png
BBTag Azrael jAA.png
High - - - High - - -
j.B
j.B
BBTag Azrael jB.png
All - - - All - - -
j.C
j.C
BBTag Azrael jC.png
All - - -


Universal Mechanics

Ground Throw
Ground Throw
5B+C
BBTag Azrael GroundThrow.png
Throw - - -
Panzer Strike
Panzer Strike
5A+D
BBTag Azrael PanzerStrike.png
Because this character really needed a DP in CF.
Air Unblockable 18 - - -


Skills

Gustaf Buster
Gustaf Buster
236A Azrael's last remaining approach tool. RIP frame advantage.
All 16 - - -
Tiger Magnum
Tiger Magnum
236B
BBTag Azrael TigerMagnum.png
All - - -
Cobra Strike
Cobra Strike
Press A, B or C during Tiger Magnum
BBTag Azrael CobraStrike.png
All - - -
Leopard Launcher
Leopard Launcher
Press A, B or C during Cobra Strike
BBTag Azrael LeopardLauncher.png
All - - -
Growler Field
Growler Field
214A
BBTag Azrael GrowlerField.png
That's a nice projectile you got there.
All - - -
Phalanx Cannon
Phalanx Cannon
A during Growler Field after absorbing a projectile
BBTag Azrael PhalanxCannon.png
It'd be a shame if somebody...reflected it.
All - - -
Sentinel Dump
Sentinel Dump
214B
BBTag Azrael SentinelDump.png
All - - -


Extra Skills

Valiant Crash
Valiant Crash
236C (Chargeable)
BBTag Azrael ValiantCrash.png
Go sit in the corner.
High 24 - - -
Valiant Charger
Valiant Charger
Press 6 during Valiant Crash
BBTag Azrael ValiantCharger.png
Hang on, I'm coming too.
- - -
Hornet Bunker
Hornet Bunker
214C
BBTag Azrael HornetBunker.png
Low 24 - - -
Hornet Chaser
Hornet Chaser
Press 8 during Hornet Bunker
BBTag Azrael HornetChaser.png
- - -


Partner Skills

5P
6P
Leopard Launcher
BBTag Azrael LeopardLauncher.png
All 35 N/A N/A - - -
6P
5P
BBCF 6C
BBTag Azrael 6P.png
All 60 N/A N/A - - -
4P
4P
Growler Field
BBTag Azrael GrowlerField.png
All 28 N/A N/A - - -


Distortion Skills

Black Hawk Stinger
Black Hawk Stinger
236B+C
BBTag Azrael BlackHawkStinger.png
You wish this was as good as Bionic Arm.
All - - -
Full Spartan
Full Spartan
214B+C
BBTag Azrael FullSpartan.png
Because Scud Punishment just wouldn't work in this type of game.
All - - -


Astral Heat

Patriot Apocalypse
222B+C
BBTag Azrael PatriotApocalypse.png
BBTag Azrael PatriotApocalypse2.png
Flipping the table.
All - - -



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