BBTag/Azrael/Frame Data

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System Data[edit]

Health: 18,000

Jump Startup: 4F

Backdash Time 28F / Invul: 1-20F All


Normal Moves[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
4A
1000 - 100 75 - - - - - - - - - - - -
5A
1500 - 100 80 - - - - - - - - - - - -
5AA
- - - - - - - - - - - - - - - -
5AAA
1500 - 100 80 - - - - - - - - - - - -
5AAAA
1700 - 80 85 - - - - - - - - - - - -
5AAAA
Weakpoint
2000 - 80 90 - - - - - - - - - - - -
2A
1500 - 90 80 - - - - - - - - - - - -
2A
Weakpoint
2000 - 90 90 - - - - - - - - - - - -
5B
1700 - 100 85 - - - - - - - - - - - -
5BB
1700 - 90 85 - - - - - - - - - - - -
5BB
Weakpoint
2000 - 90 90 - - - - - - - - - - - -
5BB Followup
1500 - 100 85 - - - - - - - - - - - -
2B
1500 - 90 70 - - - - - - - - - - - -
5C
- - - - - - - - - - - - - - - -
2C
1700 - 90 85 - - - - - - - - - - - -
2C
Weakpoint
2000 - 90 90 - - - - - - - - - - - -
j.A
1500 - 80 80 - - - - - - - - - - - -
j.AA
1500 - 80 80 - - - - - - - - - - - -
j.B
1500 - 80 80 - - - - - - - - - - - -
j.B
Weakpoint
2000 - 80 90 - - - - - - - - - - - -
j.C
1500 - 80 80 - - - - - - - - - - - -

Universal Mechanics[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Ground Throw
2000 - 50 - - - - - - - - - - - - -
Panzer Striker
Reversal Action
1800x2 - 80 60 - - - - - - - - - - - -
Cross Burst Attack
- - - - - - - - - - - - - - - -

Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Gustaf Buster
236A
1800 - 80 80 - - - - - - - - - - - -
Tiger Magnum
236B
1800 - 100 80 - - - - - - - - - - - -
Cobra Strike
Tiger > A/B/C
1800 - 100 85 - - - - - - - - - - - -
Leopard Launcher
Cobra > A/B/C
2100 - 100 85 - - - - - - - - - - - -
Growler Field
214A
1800 - 90 80 - - - - - - - - - - - -
Phalanx Cannon
Growler > A
1800 - 80 80 - - - - - - - - - - - -
Sentinel Dump
214B
1800 - 100 70 - - - - - - - - - - - -

Extra Skills[edit]

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge on 4F
    • Skill Gauge Cooldown 180F (starting on 5F)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Valiant Crash
236C
1900 - 80 85 - - - - - - - - - - - -
Valiant Crash (Weakpoint)
236C
2090 - 80 90 - - - - - - - - - - - -
Valiant Chaser
Valiant Crash > 6
- - - - - - - - - - - - - - - -
Hornet Bunker
214C
1900 - 90 85 - - - - - - - - - - - -
Hornet Bunker (Weakpoint)
214C
2090 - 90 90 - - - - - - - - - - - -
Hornet Chaser
Hornet Bunker > 8
- - - - - - - - - - - - - - - -

Partner Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
5P
Leopard Launcher
2400 - 70 85 - - - - - - - - - - - -
6P
6C
2500 - 70 90 - - - - - - - - - - - -
4P
Growler
- - - - - - - - - - - - - - - -
Phalanx Cannon
Absorb Projectile
- - - - - - - - - - - - - - - -

Distortion Skills[edit]

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge at the beginning of superflash
    • Skill Gauge Cooldown 180F (starts frame after superflash starts)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Black Hawk Stinger
236B+C
- - - - - - - - - - - - - - - -
Full Spartan
214B+C
- - - - - - - - - - - - - - - -

Astral Heat[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Patriot Apocalypse
222B+C
- - - - - - - - - - - - - - - -

Revolver Action Table[edit]

Ground Revolver Action Table
A B C Cancel
4A 5A, 2A 5B, 2B 5C, 2C Throw, Jump, Special, Super
5A 5AA[+], 2A 5B, 2B 5C, 2C Throw, Jump, Special, Super
5AA 5AAA, 2A - 5C, 2C Special, Super
5AAA 5AAAA, 2A - 5C, 2C Special, Super
5AAAA - - - -
2A - - - Special, Super
5B - 5BB, 2B 5C, 2C Special, Super
5BB - - - -
5BB Followup - - - Special[-], Super[-]
2B - - - Jump, Special, Super
5C - - - -
2C - - - -
Air Revolver Action Table
A B C Cancel
j.A j.AA j.B j.C Jump
j.AA - j.B j.C Jump
j.B - - j.C Jump
j.C - - - Special (on landing), Super (on landing)
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string

Sources[edit]

Early Proration Data from Hima based on the Beta
Link


BlazBlue Cross Tag Battlee
BlazBlue
Persona 4 Arena
Under Night In-Birth
RWBY
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesSkill/Cross/Resonance GaugeMisc