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{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=Valiant Crash |subtitle=236C | |version=Valiant Crash |subtitle=236C | ||
|damage=1900 |p1=80 |p2=85 | |damage=1900 [2090] |p1=80 |p2=85 [90] | ||
|level= |attribute= |guard= | |level= |attribute= |guard= | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
|description= | |description={{ColumnList |text= | ||
*Values in [] are for Weakpoint version | |||
}} | |||
}} | }} | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=Valiant Chaser |subtitle=Valiant Crash > 6 | |version=Valiant Chaser |subtitle=Valiant Crash > 6 | ||
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{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=Hornet Bunker |subtitle=214C | |version=Hornet Bunker |subtitle=214C | ||
|damage=1900 |p1=90 |p2=85 | |damage=1900 [2090] |p1=90 |p2=85 [90] | ||
|level= |attribute= |guard= | |level= |attribute= |guard= | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
|description= | |description={{ColumnList |text= | ||
*Values in [] are for Weakpoint version | |||
}} | |||
}} | }} | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=Hornet Chaser |subtitle=Hornet Bunker > 8 | |version=Hornet Chaser |subtitle=Hornet Bunker > 8 |
Revision as of 09:05, 7 January 2019
System Data
Health:
Prejump:
Backdash Time / Invul:
- Weakpoints
- Timing a button press right when certain attacks hit the opponent give additional benifits.
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
4A | 5A, 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
5A | 5AA[+], 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
5AA | 5AAA, 2A | - | 5C, 2C | Special, Super |
5AAA | 5AAAA, 2A | - | 5C, 2C | Special, Super |
5AAAA | - | - | - | - |
2A | - | - | - | Special, Super |
5B | - | 5BB, 2B | 5C, 2C | Special, Super |
5BB | - | - | - | - |
5BB Followup | - | - | - | Special[-], Super[-] |
2B | - | - | - | Jump, Special, Super |
5C | - | - | - | - |
2C | - | - | - | - |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA | j.B | j.C | Jump |
j.AA | - | j.B | j.C | Jump |
j.B | - | - | j.C | Jump |
j.C | - | - | - | Special (on landing), Super (on landing) |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
Sources
Early Proration Data from Hima based on the Beta
Link
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •