Difference between revisions of "BBTag/Blake Belladonna"

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(Special Moves)
 
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|-
 
|-
 
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{{CharData-BBTag
 +
|health= |jumpStartup=
 +
|backdashTime= |backdashInv=
 +
|partnerSkillCooldown=
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}}
 
;Movement Options
 
;Movement Options
 
* Double Jump, 1 Airdash, Dash Type: Run
 
* Double Jump, 1 Airdash, Dash Type: Run
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</div>
 
</div>
 
==Overview==
 
==Overview==
<br clear=all/>
+
''"I'm a member of Team RWBY... I can't afford to disappoint."''
 +
 
 +
===Backstory===
 +
Blake is a fair skinned young girl of Faunus heritage with amber eyes and long, black hair who used to work as a combatant in the White Fang, a Faunus terrorist group. After leaving the organization, Blake enrolled at Beacon Academy, where she becomes a member of Team RWBY.
 +
 
 +
Blake displays a cool, reserved, and serious personality most of the time but does not lack a humorous side usually in the form of dry wit and sarcasm. Blake has also been described as a righteous and outspoken person, holding equal respect for other people's livelihoods, while still openly criticizing whoever she thinks is indefensible, regardless of their social standing or species. As a Faunus, Blake has faced discrimination in the past and wears a large bow on the top of her head when near Humans in order to be treated for her character and not her species.
 +
 
 +
===Playstyle===
 +
 
 +
===Semblance: Shadow Clones===
 +
Blake's unique semblance allows her to create shadow clones, which give her a number of unique advantages in a fight.
  
 
==Normal Moves==
 
==Normal Moves==
Line 270: Line 285:
 
  |startup= |active= |recovery= |frameAdv=
 
  |startup= |active= |recovery= |frameAdv=
 
  |description=
 
  |description=
* Important points go here
+
* Can link 5A to combo afterwards
  
 
Detailed description of the usefulness of the move go here
 
Detailed description of the usefulness of the move go here
Line 333: Line 348:
 
  |startup= |active= |recovery= |frameAdv=
 
  |startup= |active= |recovery= |frameAdv=
 
  |description=
 
  |description=
* Important points go here
+
* Can cancel into followups on whiff
 +
* Can be canceled into clones
  
 
Detailed description of the usefulness of the move go here
 
Detailed description of the usefulness of the move go here
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  |startup= |active= |recovery= |frameAdv=
 
  |startup= |active= |recovery= |frameAdv=
 
  |description=
 
  |description=
* Important points go here
+
* Can cancel into followups on whiff
 +
* Can be canceled into clones
  
 
Detailed description of the usefulness of the move go here
 
Detailed description of the usefulness of the move go here
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  }}
 
  }}
 
}}
 
}}
 +
 
====== <font style="visibility:hidden" size="0">Ribbon Dance</font> ======
 
====== <font style="visibility:hidden" size="0">Ribbon Dance</font> ======
 
{{MoveData
 
{{MoveData
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  |startup= |active= |recovery= |frameAdv=
 
  |startup= |active= |recovery= |frameAdv=
 
  |description=
 
  |description=
* Important points go here
+
* Can cancel into followups on whiff
 +
* Can be canceled into clones
  
 
Detailed description of the usefulness of the move go here
 
Detailed description of the usefulness of the move go here
Line 370: Line 389:
 
  |startup= |active= |recovery= |frameAdv=
 
  |startup= |active= |recovery= |frameAdv=
 
  |description=
 
  |description=
* Important points go here
+
* Can cancel into followups on whiff
 +
* Can be canceled into clones
  
 
Detailed description of the usefulness of the move go here
 
Detailed description of the usefulness of the move go here
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  }}
 
  }}
 
}}
 
}}
 +
 
====== <font style="visibility:hidden" size="0">Shadow Pounce</font> ======
 
====== <font style="visibility:hidden" size="0">Shadow Pounce</font> ======
 
{{MoveData
 
{{MoveData
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  |startup= |active= |recovery= |frameAdv=
 
  |startup= |active= |recovery= |frameAdv=
 
  |description=
 
  |description=
* Important points go here
+
* Will shatter after taking one hit from a strike or projectile attack
  
 
Detailed description of the usefulness of the move go here
 
Detailed description of the usefulness of the move go here
Line 445: Line 466:
 
  |startup= |active= |recovery= |frameAdv=
 
  |startup= |active= |recovery= |frameAdv=
 
  |description=
 
  |description=
* Important points go here
+
* Will shatter after taking one hit from a strike or projectile attack
 +
* Falls to the ground from wherever you were in the air after being created
  
 
Detailed description of the usefulness of the move go here
 
Detailed description of the usefulness of the move go here
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  }}
 
  }}
 
}}
 
}}
 +
 
====== <font style="visibility:hidden" size="0">Shadow Clone</font> ======
 
====== <font style="visibility:hidden" size="0">Shadow Clone</font> ======
 
{{MoveData
 
{{MoveData
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  |startup= |active= |recovery= |frameAdv=
 
  |startup= |active= |recovery= |frameAdv=
 
  |description=
 
  |description=
* Important points go here
+
* On destruction, creates a purple mist that will make Blake somewhat transparent when she enters it
  
 
Detailed description of the usefulness of the move go here
 
Detailed description of the usefulness of the move go here
Line 472: Line 495:
 
  |startup= |active= |recovery= |frameAdv=
 
  |startup= |active= |recovery= |frameAdv=
 
  |description=
 
  |description=
* Important points go here
+
* On destruction, creates a purple mist that will make Blake somewhat transparent when she enters it
 +
* Floats in place in the air where it was created
  
 
Detailed description of the usefulness of the move go here
 
Detailed description of the usefulness of the move go here
Line 480: Line 504:
  
 
<br clear=all/>
 
<br clear=all/>
 +
 
==Extra Skills==
 
==Extra Skills==
  
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  |startup= |active= |recovery= |frameAdv=
 
  |startup= |active= |recovery= |frameAdv=
 
  |description=
 
  |description=
* Important points go here
+
* Explodes when it is hit. The explosion will launch opponents into the air, allowing you to convert it into a combo if nearby
  
 
Detailed description of the usefulness of the move go here
 
Detailed description of the usefulness of the move go here
Line 547: Line 572:
 
  |startup= |active= |recovery= |frameAdv=
 
  |startup= |active= |recovery= |frameAdv=
 
  |description=
 
  |description=
* Important points go here
+
* Explodes when it is hit. The explosion will launch opponents into the air, allowing you to convert it into a combo if nearby
 +
* Floats in place in the air where it was created
  
 
Detailed description of the usefulness of the move go here
 
Detailed description of the usefulness of the move go here
Line 566: Line 592:
 
  |startup= |active= |recovery= |frameAdv=
 
  |startup= |active= |recovery= |frameAdv=
 
  |description=
 
  |description=
* Important points go here
+
* Good for extending combos
 +
* On hit, it'll automatically do Shadow Pounce as a followup
  
 
Detailed description of the usefulness of the move go here
 
Detailed description of the usefulness of the move go here
Line 583: Line 610:
 
  |startup= |active= |recovery= |frameAdv=
 
  |startup= |active= |recovery= |frameAdv=
 
  |description=
 
  |description=
* Important points go here
+
* Great for controlling ground space
 +
* Great for extending combos
  
 
Detailed description of the usefulness of the move go here
 
Detailed description of the usefulness of the move go here
Line 600: Line 628:
 
  |startup= |active= |recovery= |frameAdv=
 
  |startup= |active= |recovery= |frameAdv=
 
  |description=
 
  |description=
* Important points go here
+
* Great for catching air approaches closer up
 +
* On hit, has a lot of untech time and be converted into a combo
  
 
Detailed description of the usefulness of the move go here
 
Detailed description of the usefulness of the move go here
Line 640: Line 669:
  
 
<br clear=all/>
 
<br clear=all/>
 +
==Astral Heat==
 +
{{MoveData
 +
|image=BBTag_Blake_???.png |caption=Dust in the wiiiiind...
 +
|input=222B+C
 +
|name=???
 +
|data=
 +
{{AttackData-BBTag
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
  
 +
Detailed description of the usefulness of the move go here
 +
 +
}}
 +
}}
 +
<br clear=all/>
 
----
 
----
 
{{CharLinks
 
{{CharLinks

Latest revision as of 00:44, 23 May 2018

Blake Belladonna
BBTag Blake Portrait.png

Health:

Jump Startup:

Backdash Time / Invul:

Partner Skill Cooldown:

Movement Options
  • Double Jump, 1 Airdash, Dash Type: Run
  

Overview[edit]

"I'm a member of Team RWBY... I can't afford to disappoint."

Backstory[edit]

Blake is a fair skinned young girl of Faunus heritage with amber eyes and long, black hair who used to work as a combatant in the White Fang, a Faunus terrorist group. After leaving the organization, Blake enrolled at Beacon Academy, where she becomes a member of Team RWBY.

Blake displays a cool, reserved, and serious personality most of the time but does not lack a humorous side usually in the form of dry wit and sarcasm. Blake has also been described as a righteous and outspoken person, holding equal respect for other people's livelihoods, while still openly criticizing whoever she thinks is indefensible, regardless of their social standing or species. As a Faunus, Blake has faced discrimination in the past and wears a large bow on the top of her head when near Humans in order to be treated for her character and not her species.

Playstyle[edit]

Semblance: Shadow Clones[edit]

Blake's unique semblance allows her to create shadow clones, which give her a number of unique advantages in a fight.

Normal Moves[edit]

5A[edit]
5A
Version Damage Guard Startup Active Recovery Frame Adv.
5A - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

5AA - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

5AAA - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

5AAAA - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

5AAAAA - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


5B[edit]
5B
Version Damage Guard Startup Active Recovery Frame Adv.
5B - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

5BB - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


5C[edit]
5C
Damage Guard Startup Active Recovery Frame Adv.
- H - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


2A[edit]
2A
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


2B[edit]
2B
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


2C[edit]
2C
Damage Guard Startup Active Recovery Frame Adv.
- L - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


j.A[edit]
j.A
Version Damage Guard Startup Active Recovery Frame Adv.
j.A - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

j.AA - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

j.AAA - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


j.2A[edit]
j.2A
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


j.B[edit]
j.B
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


j.C[edit]
j.C
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here



Universal Moves[edit]

Ground Throw[edit]
Ground Throw
5B+C
Damage Guard Startup Active Recovery Frame Adv.
- Throw - - - -
  • Can link 5A to combo afterwards

Detailed description of the usefulness of the move go here


Cat Scratch[edit]
Cat Scratch
5A+D
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here



Skills[edit]

Quick Draw[edit]
Quick Draw
236A/B
Version Damage Guard Startup Active Recovery Frame Adv.
A - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

B - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

Duality Strike[edit]
Duality Strike
214A (air OK)
Version Damage Guard Startup Active Recovery Frame Adv.
Ground - All - - - -
  • Can cancel into followups on whiff
  • Can be canceled into clones

Detailed description of the usefulness of the move go here

Air - All - - - -
  • Can cancel into followups on whiff
  • Can be canceled into clones

Detailed description of the usefulness of the move go here


Ribbon Dance[edit]
Ribbon Dance
214B (air OK)
Version Damage Guard Startup Active Recovery Frame Adv.
Ground - All - - - -
  • Can cancel into followups on whiff
  • Can be canceled into clones

Detailed description of the usefulness of the move go here

Air - All - - - -
  • Can cancel into followups on whiff
  • Can be canceled into clones

Detailed description of the usefulness of the move go here


Shadow Pounce[edit]
Shadow Pounce
214A/B/C > A
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

Shadow Kick[edit]
Shadow Kick
214A/B/C > B
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

Shadow Trick[edit]
Shadow Trick
214A/B/C > C
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

Stone Clone[edit]
Stone Clone
22A
Version Damage Guard Startup Active Recovery Frame Adv.
Ground - All - - - -
  • Will shatter after taking one hit from a strike or projectile attack

Detailed description of the usefulness of the move go here

Air - All - - - -
  • Will shatter after taking one hit from a strike or projectile attack
  • Falls to the ground from wherever you were in the air after being created

Detailed description of the usefulness of the move go here


Shadow Clone[edit]
Shadow Clone
22B
Version Damage Guard Startup Active Recovery Frame Adv.
Ground - All - - - -
  • On destruction, creates a purple mist that will make Blake somewhat transparent when she enters it

Detailed description of the usefulness of the move go here

Air - All - - - -
  • On destruction, creates a purple mist that will make Blake somewhat transparent when she enters it
  • Floats in place in the air where it was created

Detailed description of the usefulness of the move go here



Extra Skills[edit]

Deadly Nightshade[edit]
Deadly Nightshade
236C
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


Uprising[edit]
Uprising
214C (air OK)
Version Damage Guard Startup Active Recovery Frame Adv.
Ground - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

Air - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

Fire Clone[edit]
Fire Clone
22C
Version Damage Guard Startup Active Recovery Frame Adv.
Ground - All - - - -
  • Explodes when it is hit. The explosion will launch opponents into the air, allowing you to convert it into a combo if nearby

Detailed description of the usefulness of the move go here

Air - All - - - -
  • Explodes when it is hit. The explosion will launch opponents into the air, allowing you to convert it into a combo if nearby
  • Floats in place in the air where it was created

Detailed description of the usefulness of the move go here


Partner Skills[edit]

5P[edit]
Duality Strike
5P
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -
  • Good for extending combos
  • On hit, it'll automatically do Shadow Pounce as a followup

Detailed description of the usefulness of the move go here


6P[edit]
Deadly Nightshade
6P
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -
  • Great for controlling ground space
  • Great for extending combos

Detailed description of the usefulness of the move go here


4P[edit]
Uprising
4P
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -
  • Great for catching air approaches closer up
  • On hit, has a lot of untech time and be converted into a combo

Detailed description of the usefulness of the move go here



Distortion Skills[edit]

Untouchable Beauty[edit]
Untouchable Beauty
236B+C
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

Ferocious Beauty[edit]
Ferocious Beauty
214B+C
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -
  • Important points go here

Detailed description of the usefulness of the move go here



Astral Heat[edit]

???
222B+C Dust in the wiiiiind...
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here



BlazBlue Cross Tag Battlee
BlazBlue
Persona 4 Arena
Under Night In-Birth
RWBY
Click [*] for character's frame data
System Explanations

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