BBTag/Blake Belladonna: Difference between revisions

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*Lack of meterless anti airs really cause Blake to struggle against jump ins.
*Lack of meterless anti airs really cause Blake to struggle against jump ins.
*Has a higher skill floor than most of the cast. Adapting to the situation is necessary to be a strong Blake (as with any other character).
*Has a higher skill floor than most of the cast. Adapting to the situation is necessary to be a strong Blake (as with any other character).
*Has to work hard to get good damage
*Be wary of using Blake's DP, it's bad.
*Be wary of using Blake's DP, it's bad.
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====== <font style="visibility:hidden" size="0">j.B</font> ======
====== <font style="visibility:hidden" size="0">j.B</font> ======
{{MoveData
{{MoveData
|image=BBTag_Blake_jB.png |caption=
|image=BBTag_Blake_jB.png |caption=I'll mow you down!
|name=j.B
|name=j.B
|data=
|data=
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====== <font style="visibility:hidden" size="0">Quick Draw</font> ======
====== <font style="visibility:hidden" size="0">Quick Draw</font> ======
{{MoveData
{{MoveData
|image=BBTag_Blake_QuickDraw.png |caption=
|image=BBTag_Blake_QuickDraw.png |caption= ''"I can't promise to fight fair though."''
|input=236A/B
|input=236A/B
|name=Quick Draw
|name=Quick Draw
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====== <font style="visibility:hidden" size="0">Ribbon Dance</font> ======
====== <font style="visibility:hidden" size="0">Ribbon Dance</font> ======
{{MoveData
{{MoveData
|image=BBTag_Blake_RibbonDance.png |caption=
|image=BBTag_Blake_RibbonDance.png |caption="Spin Spi--
''Wait wrong character''
|input=214B (air OK)
|input=214B (air OK)
|name=Ribbon Dance
|name=Ribbon Dance
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* Gapless between hits (deals 2 hits, 1 forward and 1 pullback)
* Gapless between hits (deals 2 hits, 1 forward and 1 pullback)
* Less advantaged at max range
* Less advantaged at max range
* Goes fullscreen, however Blake can't convert unless the enemy is close for 5A.
* Goes fullscreen, however Blake can't convert solo unless the enemy is close for 5A.
* Great to active switch with to make the swap safe for the partner.
* Great to active switch with to make the swap safe for the partner.


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====== <font style="visibility:hidden" size="0">Uprising</font> ======
====== <font style="visibility:hidden" size="0">Uprising</font> ======
{{MoveData
{{MoveData
|image=BBTag_Blake_Uprising.png |caption=
|image=BBTag_Blake_Uprising.png |caption= ''"Who said I'm done fighting?"''
|input=214C (air OK)
|input=214C (air OK)
|name=Uprising
|name=Uprising
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  |startup= 13|active= |recovery= |frameAdv= -24
  |startup= 13|active= |recovery= |frameAdv= -24
  |description=
  |description=
* Head invincible (ground version only)
* Can combo off A followup with 5A OTG.
* 2A OTG after B followup will work from much higher in the air.
* (Microdash) 2B OTG after the C follow up provides a full combo as well.
Blake has no meterless head invincible moves other than Reversal Action, so grounded 214C is one of her most important antiair moves. It costs less meter than 214B+C, and leads to a full combo, unlike reversal action. It's also not as bad on block unlike 214B+C or Reversal Action because 214C can be cancelled into Shadow Pounce, Shadow Kick, and Shadow Trick followups or clones, even on block.
  }}
  }}
  {{AttackData-BBTag
  {{AttackData-BBTag
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  |startup= |active= |recovery= |frameAdv=
  |startup= |active= |recovery= |frameAdv=
  |description=
  |description=
* Important points go here
* Head invincible (ground version only)
* Can combo off A followup with 5A OTG.
* 2A OTG after B followup will work from much higher in the air.
* (Microdash) 2B OTG after the C follow up provides a full combo as well.


Detailed description of the usefulness of the move go here
Blake has no meterless head invincible moves other than Reversal Action, so grounded 214C is one of her most important antiair moves. It costs less meter than 214B+C, and leads to a full combo, unlike reversal action. It's also not as bad on block unlike 214B+C or Reversal Action because 214C can be cancelled into Shadow Pounce, Shadow Kick, and Shadow Trick followups or clones, even on block.


  }}
  }}
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}}
}}


<br clear=all/>
==Distortion Skill Duo==
{{MoveData
|image=BBTag_Blake_UntouchableBeauty.png |caption=
|input=P during Main Character's Distortion Skill
|name=Untouchable Beauty
|data=
{{AttackData-BBTag
|damage=2000 (2500) |guard=All
|startup= |active= |recovery= |frameAdv=
|description=
* Important points go here
Detailed description of the usefulness of the move go here
}}
}}
<br clear=all/>
<br clear=all/>


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* 1-48f fully invulnerable
* 1-48f fully invulnerable


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of deleting your opponent goes here.


  }}
  }}

Revision as of 21:47, 4 January 2019

Blake Belladonna
BBTag Blake Portrait.png

Health:
Prejump:
Backdash Time / Invul:

Movement Options
  • Double Jump, 1 Airdash, Dash Type: Run

Overview

"I'm a member of Team RWBY... I can't afford to disappoint."

Backstory

Blake is a fair skinned young girl of Faunus heritage with amber eyes and long, black hair who used to work as a combatant in the White Fang, a Faunus terrorist group. After leaving the organization, Blake enrolled at Beacon Academy, where she becomes a member of Team RWBY.

Blake displays a cool, reserved, and serious personality most of the time but does not lack a humorous side usually in the form of dry wit and sarcasm. Blake has also been described as a righteous and outspoken person, holding equal respect for other people's livelihoods, while still openly criticizing whoever she thinks is indefensible, regardless of their social standing or species. As a Faunus, Blake has faced discrimination in the past and wears a large bow on the top of her head when near Humans in order to be treated for her character and not her species.

Playstyle

Blake is a hybrid of spacing and mix up potential. Her A normals are her main close range tools, then Blake's B normals give great spacing and the blade hit mechanic enables her to have many more options when hit/blocked. Blake's clones allow her to follow up certain attacks for defensive or offensive purposes, which is where her mix ups come into play. She a tricky character to master than the rest of the cast, but with practice, she rewards the player with strong tools at their disposal.

Strengths/Weaknesses

Strengths Weaknesses
  • Incredible in the mid screen. Oppressive normals in the form of her B normals, as long as they are spaced to hit with the blade (which are safe and jump cancelable on hit/block).
  • Amazing assists. Her 6P is debatably the best projectile assist in the game.
  • Strong mix up game, especially with an assist ready. Blake can easily set up sandwich situations with 214A+assist for active switch shenanigans.
  • Very versatile. Can played as point to set up her pressure game or as anchor with the threat of 6P in hand.
  • Not very team dependent, Blake can pair with most of the cast with ease.
  • Lack of meterless anti airs really cause Blake to struggle against jump ins.
  • Has a higher skill floor than most of the cast. Adapting to the situation is necessary to be a strong Blake (as with any other character).
  • Has to work hard to get good damage
  • Be wary of using Blake's DP, it's bad.


Semblance: Shadow Clones

In the show, Blake's Semblance allows her to create shadow clones which act as dummies that will take an otherwise fatal hit for Blake in their place. She can also give these clones additional properties such as exploding upon contact, acting as a defensive barrier or temporarily halting enemy movement by combining different types of Dust together. In Blazblue Cross Tag Battle, her clones are activated by inputting a special command, with the clones having different properties depending on what clone the player needs, 22A for Stone, 22B for Mist and 22C for Fire.

A few additional details:

  • Only one clone can exist on the screen at a time.
  • Clones will not stop the opponent's movement and can be moved through without being harmed so long as they aren't attacked.
  • Clones will shatter or disappear on their own after a set amount of time, except fire clone, it will detonate regardless of being hit.
  • Clones stay in play when Blake gets tagged out.
  • Clones cause Blake to dash backward on creation by default, but holding forward after the clone command will cause Blake to dash forward instead.
  • When Blake dashes back/forward, she does NOT have invulnerability. Unlike the show, where Blake can move out of a possible hit just in time to have a clone take a hit.


Template:CharLinks-BBTag

Normal Moves

5A
5A
BBTag Blake 5A.png
BBTag Blake 5AA.png
BBTag Blake 5AAA.png
BBTag Blake 5AAAA.png
BBTag Blake 5AAAAA.png
All 9 - - - All - - - All - - - All - - - All - - -
5B
5B
BBTag Blake 5B.png
BBTag Blake 5BB.png
Phonon would be proud.
All 15 (16 far) - - - All - - -
5C
5C
BBTag Blake 5C.png
High 26 - - -
2A
2A
BBTag Blake 2A.png
All 7 - - -
2B
2B
BBTag Blake 2B.png
Swiper no sweeping
Low 17 (18 far) - - -
2C
2C
BBTag Blake 2C.png
Low 10 - - -
j.A
j.A
BBTag Blake jA.png
BBTag Blake jAA.png
BBTag Blake jAAA.png
High 7 - - - All 7 - - - All - - -
j.2A
j.2A
BBTag Blake j2A.png
High - - -
j.B
j.B
BBTag Blake jB.png
I'll mow you down!
All 18 (20 vs below) - - -
j.C
j.C
BBTag Blake jC.png
High 22 - - -


Universal Moves

Ground Throw
Ground Throw
5B+C
BBTag Blake GroundThrow.png
Throw 7 - - -
Cat Scratch
Cat Scratch
5A+D
BBTag Blake CatScratch.png
"Weeeeak."
Air Unblockable 11 - - -


Skills

Quick Draw
Quick Draw
236A/B
BBTag Blake QuickDraw.png
"I can't promise to fight fair though."
Low 17 - - - Low 27 - - -
Duality Strike
Duality Strike
214A (air OK)
BBTag Blake DualityStrike.png
Long since graduated from the Kaka Clan fighting school
All 16 - - - All - - -
Ribbon Dance
Ribbon Dance
214B (air OK)
BBTag Blake RibbonDance.png
"Spin Spi--

Wait wrong character

All 13 - - - All - - -
Shadow Pounce
Shadow Pounce
214A/B/C > A
BBTag Blake ShadowPounce.png
All - - -
Shadow Kick
Shadow Kick
214A/B/C > B
BBTag Blake ShadowKick.png
All - - -
Stone Clone
Stone Clone
22A
BBTag Blake StoneClone.png
岩分身の術
N/A N/A - - - N/A N/A - - -
Shadow Clone
Shadow Clone
22B
BBTag Blake ShadowClone.png
影分身の術
N/A N/A - - - N/A N/A - - -


Extra Skills

Deadly Nightshade
Deadly Nightshade
236C
BBTag Blake DeadlyNightshade.png
Round Trip
All 16 ~ 33 - - -
Uprising
Uprising
214C (air OK)
BBTag Blake Uprising.png
"Who said I'm done fighting?"
All 13 - - - All - - -
Shadow Trick
Shadow Trick
214A/B/C > C
BBTag Blake ShadowTrick.png
All - - -
Fire Clone
Fire Clone
22C
BBTag Blake FireClone.png
In case your other clones aren't functioning properly.
All - - - All - - -


Partner Skills

5P
Duality Strike
5P
BBTag Blake DualityStrike.png
All 34 N/A N/A - - -
6P
Deadly Nightshade
6P
BBTag Blake DeadlyNightshade.png
The TRUE most degenerate assist in the history of tag fighters.
All 47 N/A N/A - - -
4P
Uprising
4P
BBTag Blake Uprising.png
All 31 N/A N/A - - -


Distortion Skills

Untouchable Beauty
Untouchable Beauty
236B+C
BBTag Blake UntouchableBeauty.png
Bootleg Touga
All 1+12 - - -
Ferocious Beast
Ferocious Beast
214B+C
BBTag Blake FerociousBeast.png
"Amateur"
1+18 - - -


Distortion Skill Duo

Untouchable Beauty
P during Main Character's Distortion Skill
BBTag Blake UntouchableBeauty.png
2000 (2500) All - - -


Astral Heat

Black Death
222B+C
BBTag Blake BlackDeath.png
Mr. Stark, I don't feel so good...
Permanent Deletion All 1+12 - - -



Template:CharLinks-BBTag