BBTag/Blake Belladonna/Frame Data

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System Data[edit]

Health:

Jump Startup:

Backdash Time / Invul:

Partner Skill Cooldown:


Normal Moves[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
5A
1200 - 100 80 - - - - - - - - - - - -
5AA
1000 - 100 80 - - - - - - - - - - - -
5AAA
1000 - 100 80 - - - - - - - - - - - -
5AAA
1400x2 - 100 80(once) - - - - - - - - - - - -
5AAAA
1800 - 100 85 - - - - - - - - - - - -
2A
1000 - 100 70 - - - - - - - - - - - -
5B
1000 - 90 70 - - - - - - - - - - - -
5B
Tip
1500 - 90 85 - - - - - - - - - - - -
5BB
1700 - 90 75 - - - - - - - - - - - -
5BBB
400x4 - 100 80(once) - - - - - - - - - - - -
2B
1000 - 80 70 - - - - - - - - - - - -
2B
Tip
1500 - 80 85 - - - - - - - - - - - -
5C
- - - - - - - - - - - - - - - -
2C
1400 - 90 85 - - - - - - - - - - - -
j.A
1000 - 80 80 - - - - - - - - - - - -
j.AA
1200 - 80 80 - - - - - - - - - - - -
j.AAA
1500 - 80 85 - - - - - - - - - - - -
j.B
1500 - 80 85 - - - - - - - - - - - -
j.C
1450 - 80 85 - - - - - - - - - - - -
j.2A
1300 - 80 80 - - - - - - - - - - - -

Universal Mechanics[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Ground Throw
1000,1000 - 100 50 - - - - - - - - - - - -
Cat Scratch
Reversal Action
2000 - 80 60 - - - - - - - - - - - -
Cross Burst Attack
- - - - - - - - - - - - - - - -

Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
A Quick Draw
236A
1000x2 - 80 80x2 - - - - - - - - - - - -
B Quick Draw
236B
1000x3 - 80 85x3 - - - - - - - - - - - -
Duality Strike
214A
1400 - 80 80 - - - - - - - - - - - -
Air Duality Strike
j.214A
1800 - 100 80 - - - - - - - - - - - -
Ribbon Dance
214B
- - - - - - - - - - - - - - - -
Air Ribbon Dance
j.214B
- - - - - - - - - - - - - - - -
Shadow Pounce
214A/B/C > A
1400 - 80 85 - - - - - - - - - - - -
Shadow Kick
214A/B/C > B
1100 - 80 85 - - - - - - - - - - - -
Stone Clone
22A
- - - - - - - - - - - - - - - -
Shadow Clone
22B
- - - - - - - - - - - - - - - -

Extra Skills[edit]

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge
    • Skill Gauge Cooldown ???F
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Deadly Nightshade
236C
- - - - - - - - - - - - - - - -
Uprising
214C
1800 - 90 85 - - - - - - - - - - - -
Air Uprising
j.214C
- - - - - - - - - - - - - - - -
Shadow Trick
214A/B/C > C
1800 - 80 85 - - - - - - - - - - - -
Fire Clone
22C
2200 - 80 90 - - - - - - - - - - - -

Partner Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
5P
Duality Strike
- - - - - - - - - - - - - - - -
6P
Deadly Nightshade
- - - - - - - - - - - - - - - -
4P
Uprising
- - - - - - - - - - - - - - - -

Distortion Skills[edit]

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge
    • Skill Gauge Cooldown 180F
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Untouchable Beauty
236B+C
4800 - 80 60 - - - - - - - - - - - -
Untouchable Beauty Followup
Enhanced
236B+C During CC or RB
4800, 2400 - 80 60 - - - - - - - - - - - -
Ferocious Beauty
214B+C
1700, 1000, 650*13 - 80 60 - - - - - - - - - - - -
Ferocious Beauty
Enhanced
214B+C During CC or RB
1700, 1000, 650*12, 300, 400*5 - 80 60 - - - - - - - - - - - -

Astral Heat[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Black Death
222B+C
0, 1250, 1500, 1750*12, 7000, 12500
(DESTROYED)
- - - - - - - - - - - - - - -

Revolver Action Table[edit]

Ground Revolver Action Table
A B C Cancel
5A[1] 5AA, 2A 5B, 2B 5C, 2C Throw, Dash, Jump, Special, Super
5AA 5AAA, 2A 5B, 2B 5C, 2C Throw, Dash, Jump, Special, Super
5AAA 5AAAA, 2A 5B, 2B 5C, 2C Dash, Jump, Special, Super
5AAAA 5AAAAA - - Special, Super
5AAAAA - - - -
2A[3] 5A, 2A[3] 5B, 2B 5C, 2C Throw, Special, Super
5B[1] - 5BB, 2B 5C, 2C Jump, Special, Super
5BB - 5BB, 2B 5C, 2C Special, Super
2B[1] - 5B 5C, 2C Jump, Special, Super
5C - - - -
2C - - - Special, Super
Air Revolver Action Table
A B C Cancel
j.A j.AA, j.2A j.B j.C Jump, Special, Super
j.AA j.AAA, j.2A j.B j.C Jump, Special, Super
j.AAA j.2A j.B j.C Special, Super
j.2A j.A j.B j.C Jump, Special, Super
j.B j.A, j2A - j.C Special, Super
j.C - - - Special, Super
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
  • Jump cancels on 5B and 2B are only available when hitting the opponent with the blade only

Sources[edit]


Proration Data from C0R
Link


BlazBlue Cross Tag Battlee
BlazBlue
Persona 4 Arena
Under Night In-Birth
RWBY
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


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