< BBTag | Blake Belladonna
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|version=Deadly Nightshade |subtitle=236C | |version=Deadly Nightshade |subtitle=236C | ||
|damage= |p1= |p2= | |damage= |p1= |p2= | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=16~33 |active= |recovery= |frameAdv=+2~3 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
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|version=Uprising |subtitle=214C | |version=Uprising |subtitle=214C | ||
|damage=1800 |p1=90 |p2=85 | |damage=1800 |p1=90 |p2=85 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=13 |active= |recovery= |frameAdv=-24 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
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|version=Air Uprising |subtitle=j.214C | |version=Air Uprising |subtitle=j.214C | ||
|damage= |p1= |p2= | |damage= |p1= |p2= | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
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|version=Shadow Trick |subtitle=214A/B/C > C | |version=Shadow Trick |subtitle=214A/B/C > C | ||
|damage=1800 |p1=80 |p2=85 | |damage=1800 |p1=80 |p2=85 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= 214A(-7), 214B(-4), 214C(-5) | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
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|version=Fire Clone |subtitle=22C | |version=Fire Clone |subtitle=22C | ||
|damage=2200 |p1=80 |p2=90 | |damage=2200 |p1=80 |p2=90 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= |
Revision as of 16:18, 20 September 2018
System Data
Health:
Prejump:
Backdash Time / Invul:
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
5A[1] | 5AA, 2A | 5B, 2B | 5C, 2C | Throw, Dash, Jump, Special, Super |
5AA | 5AAA, 2A | 5B, 2B | 5C, 2C | Throw, Dash, Jump, Special, Super |
5AAA | 5AAAA, 2A | 5B, 2B | 5C, 2C | Dash, Jump, Special, Super |
5AAAA | 5AAAAA | - | - | Special, Super |
5AAAAA | - | - | - | - |
2A[3] | 5A, 2A[3] | 5B, 2B | 5C, 2C | Throw, Special, Super |
5B[1] | - | 5BB, 2B | 5C, 2C | Jump, Special, Super |
5BB | - | 5BB, 2B | 5C, 2C | Special, Super |
2B[1] | - | 5B | 5C, 2C | Jump, Special, Super |
5C | - | - | - | - |
2C | - | - | - | Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA, j.2A | j.B | j.C | Jump, Special, Super |
j.AA | j.AAA, j.2A | j.B | j.C | Jump, Special, Super |
j.AAA | j.2A | j.B | j.C | Special, Super |
j.2A | j.A | j.B | j.C | Jump, Special, Super |
j.B | j.A, j2A | - | j.C | Special, Super |
j.C | - | - | - | Special, Super |
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Jump cancels on 5B and 2B are only available when hitting the opponent with the blade only
Sources
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •