< BBTag | Blake Belladonna
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{{AttackVersion|name=Cat Scratch|subtitle=Reversal Action}} | {{AttackVersion|name=Cat Scratch|subtitle=Reversal Action}} | ||
{{#lsth:BBTag/Blake Belladonna/Data|AD Full}} | {{#lsth:BBTag/Blake Belladonna/Data|AD Full}} | ||
|- | |||
{{AttackVersion|name=Dash Cancel|subtitle=}} | |||
{{#lsth:BBTag/Blake Belladonna/Data|Dash Cancel Full}} | |||
|- | |- | ||
{{AttackVersion|name=Cross Burst Attack|subtitle=}} | {{AttackVersion|name=Cross Burst Attack|subtitle=}} | ||
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}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Stone Clone|subtitle=22A}} | {{AttackVersion|name=Stone Clone|subtitle=22A|rowspan=2}} | ||
{{#lsth:BBTag/Blake Belladonna/Data|22A Full}} | {{#lsth:BBTag/Blake Belladonna/Data|22A Full}} | ||
|- | |||
{{Description|17|text= | |||
*Values in [] are holding forward during Stone Clone | |||
}} | |||
|- | |- | ||
{{AttackVersion|name=Air Stone Clone|subtitle=j.22A}} | {{AttackVersion|name=Air Stone Clone|subtitle=j.22A}} | ||
{{#lsth:BBTag/Blake Belladonna/Data|j.22A Full}} | {{#lsth:BBTag/Blake Belladonna/Data|j.22A Full}} | ||
|- | |- | ||
{{AttackVersion|name=Shadow Clone|subtitle=22B}} | {{AttackVersion|name=Shadow Clone|subtitle=22B|rowspan=2}} | ||
{{#lsth:BBTag/Blake Belladonna/Data|22B Full}} | {{#lsth:BBTag/Blake Belladonna/Data|22B Full}} | ||
|- | |||
{{Description|17|text= | |||
*Values in [] are holding forward during Shadow Clone | |||
}} | |||
|- | |- | ||
{{AttackVersion|name=Air Shadow Clone|subtitle=j.22B}} | {{AttackVersion|name=Air Shadow Clone|subtitle=j.22B}} | ||
{{#lsth:BBTag/Blake Belladonna/Data|j.22B Full}} | {{#lsth:BBTag/Blake Belladonna/Data|j.22B Full}} | ||
|- | |||
|} | |} | ||
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{{#lsth:BBTag/Blake Belladonna/Data|214X > C Full}} | {{#lsth:BBTag/Blake Belladonna/Data|214X > C Full}} | ||
|- | |- | ||
{{AttackVersion|name=Fire Clone|subtitle=22C}} | {{AttackVersion|name=Fire Clone|subtitle=22C|rowspan=2}} | ||
{{#lsth:BBTag/Blake Belladonna/Data|22C Full}} | {{#lsth:BBTag/Blake Belladonna/Data|22C Full}} | ||
|- | |||
{{Description|17|text= | |||
*Values in [] are holding forward during Fire Clone | |||
}} | |||
|- | |||
|- | |- | ||
{{AttackVersion|name=Air Fire Clone|subtitle=j.22C}} | {{AttackVersion|name=Air Fire Clone|subtitle=j.22C}} | ||
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{{Description|18|text={{ColumnList |text= | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
*Minimum Damage: 1232 [1215, 240 (1455)] | |||
}} | }} | ||
}} | }} | ||
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{{Description|18|text={{ColumnList |text= | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
*Minimum Damage: 595, 300, 81*12 (1951) [595, 300, 81*12, 30, 40*5 (2097)] | |||
}} | }} | ||
}} | }} | ||
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{{Description|18|text={{ColumnList |text= | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
*Minimum Damage | *Minimum Damage: 2000 [2500] | ||
}} | }} | ||
}} | }} |
Revision as of 21:04, 30 October 2019
System Data
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
- Startup includes the 18F needed to come onscreen. The character is invincible 1-18F.
- During Cross Combo, startup is reduced by 18F and this invincibility is removed.
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
5A[1] | 5AA, 2A | 5B, 2B | 5C, 2C | Throw, Dash, Jump, Special, Super |
5AA | 5AAA, 2A | 5B, 2B | 5C, 2C | Throw, Dash, Jump, Special, Super |
5AAA | 5AAAA, 2A | 5B, 2B | 5C, 2C | Dash, Jump, Special, Super |
5AAAA | 5AAAAA | - | - | Special, Super |
5AAAAA | - | - | - | - |
2A[3] | 5A, 2A[3] | 5B, 2B | 5C, 2C | Throw, Special, Super |
5B[1] | - | 5BB, 2B | 5C, 2C | Jump, Special, Super |
5BB | - | 5BB, 2B | 5C, 2C | Special, Super |
2B[1] | - | 5B | 5C, 2C | Jump, Special, Super |
5C | - | - | - | - |
2C | - | - | - | Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA, j.2A | j.B | j.C | Jump, Special, Super |
j.AA | j.AAA, j.2A | j.B | j.C | Jump, Special, Super |
j.AAA | j.2A | j.B | j.C | Special, Super |
j.2A | j.A | j.B | j.C | Jump, Special, Super |
j.B | j.A, j2A | - | j.C | Special, Super |
j.C | - | - | - | Special, Super |
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Jump cancels on 5B and 2B are only available when hitting the opponent with the tip only
Sources
To edit frame data, edit values in BBTag/Blake Belladonna/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.
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