Difference between revisions of "BBTag/Blitztank"

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(Strengths/Weaknesses)
(Astral Heat)
 
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</div>
 
</div>
 
==Overview==
 
==Overview==
 
+
Is this tank...the joke character of this game?
 +
Yeah probably. And one hell of a joke he is. A lot of people ending up developing an interest for this game because of how absurd it was to have a tank in a fighting game. Despite AKB doing it first. But WHATEVER. He’s here now, and he’s here to stay! (Hopefully not at the bottom of the tier list)
 
===Backstory===
 
===Backstory===
  
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| style="width: 50%;"|
 
| style="width: 50%;"|
 
* Is a tank
 
* Is a tank
 +
* Dash has a hitbox
 
* Is the best waifu in the game  
 
* Is the best waifu in the game  
 
| style="width: 50%;"|
 
| style="width: 50%;"|
* Has arguably the worst air game in... well, the game, due to his extremely low jumping height which prevents him from even being able to jump over some of the cast without a super jump.
+
* Incredibly slow
 +
* Really big, making him easier to hit
 +
* Only 1 jump with low height, to the point where he needs to super jump in order to jump over most of the cast.
 
|-
 
|-
 
|}
 
|}
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====== <font style="visibility:hidden" size="0">j.C</font> ======
 
====== <font style="visibility:hidden" size="0">j.C</font> ======
 
{{MoveData
 
{{MoveData
|image=BBTag_Blitztank_jC.png |caption= Yes, this is an unblockable.
+
|image=BBTag_Blitztank_jC.png |caption= Yes, this is an unblockable. Yes, this will probably cause stupid blockstrings.
 
|name=j.C
 
|name=j.C
 
|data=
 
|data=
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{{MoveData
 
{{MoveData
 
|image=BBTag_Blitztank_ElektroAuge.png |caption=
 
|image=BBTag_Blitztank_ElektroAuge.png |caption=
 +
|image2=BBTag_Blitztank_AirElektroAuge.png |caption2=
 
|input=236A/B/C (air OK)
 
|input=236A/B/C (air OK)
 
|name=Elektro Auge
 
|name=Elektro Auge
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}}
 
}}
  
====== <font style="visibility:hidden" size="0">???</font> ======
+
====== <font style="visibility:hidden" size="0">Ansturm</font> ======
 
{{MoveData
 
{{MoveData
|image=BBTag_Blitztank_???.png |caption= Our boy is running over thots with this. I'm so proud of him! <3
+
|image=BBTag_Blitztank_Ansturm.png |caption= Our boy is running over thots with this. I'm so proud of him! <3
|name=???
+
|name=Ansturm
 
|input=66
 
|input=66
 
|data=
 
|data=
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====== <font style="visibility:hidden" size="0">6P</font> ======
 
====== <font style="visibility:hidden" size="0">6P</font> ======
 
{{MoveData
 
{{MoveData
|image=BBTag_Blitztank_???.png |caption=
+
|image=BBTag_Blitztank_Ansturm.png |caption=
|input=???
+
|input=Ansturm
 
|name=6P
 
|name=6P
 
|data=
 
|data=
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}}
 
}}
  
====== <font style="visibility:hidden" size="0">???</font> ======
+
====== <font style="visibility:hidden" size="0">Blitzlauf</font> ======
 
{{MoveData
 
{{MoveData
|image=BBTag_Blitztank_???.png |caption=
+
|image=BBTag_Blitztank_Blitzlauf.png |caption=
 
|input=214B+C
 
|input=214B+C
|name=???
+
|name=Blitzlauf
 
|data=
 
|data=
 
  {{AttackDataHeader-BBTag}}
 
  {{AttackDataHeader-BBTag}}
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==Distortion Skill Duo==
 
==Distortion Skill Duo==
 
{{MoveData
 
{{MoveData
|image=BBTag_Blitztank_???.png |caption=
+
|image=BBTag_Blitztank_Gjallarhorn.png |caption=
 
|input=P during Main Character's Distortion Skill  
 
|input=P during Main Character's Distortion Skill  
|name=???
+
|name=Gjallarhorn
 
|data=
 
|data=
 
  {{AttackDataHeader-BBTag}}
 
  {{AttackDataHeader-BBTag}}
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==Astral Heat==
 
==Astral Heat==
 
{{MoveData
 
{{MoveData
|image=BBTag_Blitztank_???.png |caption= Déjà vu
+
|image=BBTag_Blitztank_Ragnarok.png |caption= Déjà vu
 
|input=222B+C
 
|input=222B+C
|name=???
+
|name=Ragnarok
 
|data=  
 
|data=  
 
  {{AttackDataHeader-BBTag}}
 
  {{AttackDataHeader-BBTag}}

Latest revision as of 07:00, 18 November 2019

Blitztank
BBTag Blitztank Portrait.png

Health:
Prejump:
Backdash Time / Invul:


Movement Options
  • 1 Jump, Dash Type: damaging step
Playstyle
Zoner?
Team role
Probably Anchor

Overview[edit]

Is this tank...the joke character of this game? Yeah probably. And one hell of a joke he is. A lot of people ending up developing an interest for this game because of how absurd it was to have a tank in a fighting game. Despite AKB doing it first. But WHATEVER. He’s here now, and he’s here to stay! (Hopefully not at the bottom of the tier list)

Backstory[edit]

Playstyle[edit]

Strengths/Weaknesses[edit]

Strengths Weaknesses
  • Is a tank
  • Dash has a hitbox
  • Is the best waifu in the game
  • Incredibly slow
  • Really big, making him easier to hit
  • Only 1 jump with low height, to the point where he needs to super jump in order to jump over most of the cast.




Normal Moves[edit]

5A[edit]
5A
Version Damage Guard Startup Active Recovery Frame Adv.
5A - - - - - -
5AA - - - - - -
5AAA - - - - - -
5AAAA - - - - - -


5B[edit]
5B
Version Damage Guard Startup Active Recovery Frame Adv.
5B - - - - - -
5BB - - - - - -


5C[edit]
5C
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -


2A[edit]
2A
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -


2B[edit]
2B
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -


2C[edit]
2C
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -


j.A[edit]
j.A
Version Damage Guard Startup Active Recovery Frame Adv.
j.A - - - - - -
j.AA - - - - - -


j.B[edit]
j.B
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -


j.C[edit]
j.C Yes, this is an unblockable. Yes, this will probably cause stupid blockstrings.
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -


Universal Moves[edit]

Ground Throw[edit]
Ground Throw
5B+C
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -


Reflector[edit]
Reflector
5A+D
Version Damage Guard Startup Active Recovery Frame Adv.
Reflector
Catch
- - - - - -
Entladung
Attack
- - - - - -



Skills[edit]

Elektro Auge[edit]
Elektro Auge
236A/B/C (air OK)
Version Damage Guard Startup Active Recovery Frame Adv.
236A - - - - - -
236B - - - - - -
236C - - - - - -
j.236A - - - - - -
j.236B - - - - - -
j.236C - - - - - -


Blitz Mine[edit]
Blitz Mine
214A/B (air OK)
Version Damage Guard Startup Active Recovery Frame Adv.
214A - - - - - -
214B - - - - - -
j.214A - - - - - -
j.214B - - - - - -


Ansturm[edit]
Ansturm
66 Our boy is running over thots with this. I'm so proud of him! <3
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -



Extra Skills[edit]

EX Blitz Mine[edit]
EX Blitz Mine
214C (air OK)
Version Damage Guard Startup Active Recovery Frame Adv.
Ground - - - - - -
Air - - - - - -


Partner Skills[edit]

5P[edit]
5P
Elektro Auge
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -


6P[edit]
6P
Ansturm
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -


4P[edit]
4P
Entladung
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -



Distortion Skills[edit]

Gjallarhorn[edit]
Gjallarhorn
236B+C
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -


Blitzlauf[edit]
Blitzlauf
214B+C
Damage Guard Startup Active Recovery Frame Adv.
2800, 2227 All - - - -


Distortion Skill Duo[edit]

Gjallarhorn
P during Main Character's Distortion Skill
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -


Astral Heat[edit]

Ragnarok
222B+C Déjà vu
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -
  • Blitztank drifts during this. Making it the best Astral in the game.
  • All Blitztank CMVs will now use Eurobeat because of this.


Navigation[edit]


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